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bitmaptext
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BitmapText, both static and dynamic, can now take any data-type, including numbers, for the text argument in the constructor. Before they only worked via setText
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2018-05-03 15:52:12 +01:00 |
blitter
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
components
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The Animation Component setProgress method was setting the frame on the wrong object. Fix #3633
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2018-04-30 12:37:50 +01:00 |
container
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
graphics
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lint fix
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2018-05-02 11:36:03 +01:00 |
group
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Fix no children created from GroupCreateConfig[] (multiple adds)
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2018-04-23 18:14:36 -07:00 |
image
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
lights
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
mesh
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
particles
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
pathfollower
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
quad
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
rendertexture
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
sprite
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
sprite3d
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
text
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
tilesprite
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
zone
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
BuildGameObject.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
BuildGameObjectAnimation.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
DisplayList.js
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destroy only called once, no matter how many times the Scene restarts. Fix #3581
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2018-04-17 12:25:45 +01:00 |
GameObject.js
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More clarity. #3622
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2018-04-27 12:42:37 +01:00 |
GameObjectCreator.js
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destroy only called once, no matter how many times the Scene restarts. Fix #3581
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2018-04-17 12:25:45 +01:00 |
GameObjectFactory.js
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destroy only called once, no matter how many times the Scene restarts. Fix #3581
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2018-04-17 12:25:45 +01:00 |
index.js
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
UpdateList.js
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destroy only called once, no matter how many times the Scene restarts. Fix #3581
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2018-04-17 12:25:45 +01:00 |