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Add Phaser.GameObjects.UpdateList#length
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1 changed files with 18 additions and 1 deletions
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@ -216,7 +216,7 @@ var UpdateList = new Class({
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{
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this._list.splice(index, 1);
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}
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return child;
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},
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@ -277,6 +277,23 @@ var UpdateList = new Class({
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this.scene = null;
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this.systems = null;
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},
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/**
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* [description]
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*
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* @name Phaser.GameObjects.UpdateList#length
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* @type {integer}
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* @readOnly
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* @since 3.10.0
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*/
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length: {
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get: function ()
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{
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return this._list.length;
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}
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}
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});
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