Cameron Gutman
e5bcc793e5
Implement overlay support in EGLRenderer
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Fixes #405
2020-12-19 23:01:41 -06:00
Cameron Gutman
cd5b0e74e3
Draw background in MMAL renderer on X11
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Fixes #412
2020-12-19 21:25:20 -06:00
Cameron Gutman
3162d2c17d
Fix aspect ratio of MMAL renderer output
2020-12-19 17:48:36 -06:00
Cameron Gutman
6a54fb649c
Fix synchronization issues between render and overlay update threads in DXVA2
2020-12-18 20:23:52 -06:00
Cameron Gutman
8031ed7fe1
Run a GC before and after streaming
2020-12-18 19:54:11 -06:00
Cameron Gutman
dcbf5affda
Fix use-after-free in VDPAU overlay rendering
2020-12-18 19:39:24 -06:00
Cameron Gutman
027c8dcd41
Add overlay support to VDPAU renderer
2020-12-17 18:35:08 -06:00
Cameron Gutman
94b46a2173
Use a vertex buffer for rendering the DXVA2 overlays
2020-12-16 18:16:35 -06:00
Cameron Gutman
b66f7f6c8b
Don't persist the server cert until pairing is successful
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Fixes #484
2020-12-15 21:24:21 -06:00
Cameron Gutman
1e7cb7f13e
Replace D3DX9 with SDL_ttf for overlay rendering
2020-12-13 23:43:31 -06:00
Cameron Gutman
d58837421f
Refactor SDL overlay drawing into OverlayManager for sharing with other renderers
2020-12-13 15:51:50 -06:00
Cameron Gutman
19d5358b97
Add a PC menu header to show the current PC status
2020-12-13 12:50:56 -06:00
Cameron Gutman
a6551c320d
Finish Windows ARM64 bringup
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SDL2 for ARM64 is not yet checked-in, but I will do that when SDL 2.0.14 is released.
2020-12-12 16:44:41 -06:00
Cameron Gutman
59a73817c8
Don't use AntiHooking.dll or use D3DX9 on ARM64
2020-12-12 13:59:47 -06:00
Cameron Gutman
53e3cd143e
Refresh display resolutions when opening the settings page
2020-12-07 19:58:42 -06:00
Cameron Gutman
8381039f97
Remove extra includes
2020-12-06 17:15:30 -06:00
Cameron Gutman
a91c61e5e2
Remove Raspberry Pi PulseAudio avoidance hack
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Not only is it no longer required (PA works great now), it actually breaks audio with Pi OS's new PA config
2020-12-06 16:58:41 -06:00
Cameron Gutman
f90efd7e38
Fix infinite polish() loop when quitting a game due to removal of the 'overlay' property on Qt 6.0
2020-12-01 20:46:28 -06:00
Cameron Gutman
fab142dd38
Add workaround for problems with Qt 6.0's Metal renderer
2020-12-01 19:13:17 -06:00
watchha
fc4488f17f
French update ( #476 )
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Co-authored-by: watchha <watchha@users.noreply.github.com>
2020-11-29 11:20:25 -06:00
Cameron Gutman
e0d42cbe9c
Fix index out of bounds when an app is hidden
2020-11-28 17:33:15 -06:00
Cameron Gutman
1780d9417f
Disable app menu options instead of hiding them
2020-11-28 17:32:39 -06:00
Cameron Gutman
5f182b1e62
Remove "View Apps" and change "View Hidden Apps" to "View All Apps"
2020-11-28 17:29:13 -06:00
Cameron Gutman
80cee8367f
Make sure the last modified time for the GCDB is not in the future
2020-11-24 00:18:34 -06:00
Cameron Gutman
7325d5657d
Add custom resolution option
2020-11-24 00:13:39 -06:00
Cameron Gutman
72182c7caa
Add support for selecting an app to launch directly
2020-11-23 21:38:22 -06:00
Cameron Gutman
d7ca3801be
Fix build on Qt 5.14 and earlier
2020-11-23 20:39:50 -06:00
Cameron Gutman
2ef714f87b
Avoid runtime QT_OPENGL warning on Qt 6.0
2020-11-23 18:36:32 -06:00
Cameron Gutman
46940eb15a
Enable HTTP/2 for update checking and mapping updates
2020-11-23 18:35:46 -06:00
Cameron Gutman
3485983553
Delete the cached mappings if they are empty or corrupt
2020-11-23 18:34:53 -06:00
Cameron Gutman
861ebc151a
Only update gamepad mappings if they're newer than what we already have
2020-11-23 18:31:21 -06:00
Cameron Gutman
ae5df938b6
Update macOS icon to match new Big Sur style
2020-11-21 16:37:56 -06:00
Cameron Gutman
e224a7f0c7
Fetch updated gamepad mappings each launch
2020-11-21 14:45:34 -06:00
Cameron Gutman
aa4684077d
Fix inability to open app menu with gamepad
2020-11-21 13:28:04 -06:00
Cameron Gutman
193e196c46
Update searching message
2020-11-21 13:18:17 -06:00
Cameron Gutman
6e7a42065c
Translation updates and refactoring
2020-11-21 13:15:54 -06:00
watchha
2c987d2912
French translation ( #451 )
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* french translation
* Update main.cpp
* Update main.cpp
Co-authored-by: watchha <watchha@users.noreply.github.com>
2020-11-21 11:42:16 -06:00
Cameron Gutman
19f5dc12fb
Fix fill color of Discord logo on Qt 5.9
2020-11-21 11:29:55 -06:00
Cameron Gutman
38b59aa1a9
Fix DXVA2 renderer compilation with Qt 6.0
2020-11-21 11:12:40 -06:00
Cameron Gutman
201b59cd4c
Compilation fixes for Qt 6.0 Beta 3
2020-11-07 19:23:23 -06:00
Cameron Gutman
de3afe27c1
Fix LSMinimumSystemVersion to match Qt 5.15
2020-11-01 09:42:03 -06:00
Cameron Gutman
ec486e89e4
Use char16_t overload of QString::fromUtf16() for Qt 6.0 compatibility
2020-10-16 00:07:58 -05:00
Cameron Gutman
ec3b000264
QTextStream::setCodec() is gone in Qt 6.0, so use the replacement setEncoding() function
2020-10-15 18:57:04 -05:00
Cameron Gutman
90a513dc3d
Improve source compatibility with Qt 6.0
2020-10-15 18:54:12 -05:00
Cameron Gutman
1d90bf9230
Trim spaces from the provided IP address or hostname
2020-10-06 21:39:01 -05:00
Cameron Gutman
81943b12c0
Version 2.2.0
2020-09-09 22:26:12 -07:00
Cameron Gutman
18fa7c2832
Add Discord button in Settings
2020-09-09 21:49:45 -07:00
Cameron Gutman
dd02bf809e
Don't require linking to wlanapi.dll
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This is not always available on Windows Server
2020-09-08 18:27:01 -07:00
Cameron Gutman
2f3a1a5d79
Work around bug where GLES surface creation repeatedly fails on X11
2020-09-07 23:53:29 -07:00
Cameron Gutman
18654cb011
Work around QSGRenderThread crash on Wayland
2020-09-07 23:07:31 -07:00
Cameron Gutman
3e36357315
Remove HDR option because it doesn't currently work
2020-09-06 17:33:40 -07:00
Cameron Gutman
b97ae25f93
Flush mouse position before sending a mouse button event
2020-09-05 14:50:38 -07:00
Cameron Gutman
4722ea6096
Update SDL_GameControllerDB
2020-09-05 14:08:13 -07:00
Cameron Gutman
3e9781033a
Create windows with SDL_WINDOW_METAL on macOS
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This prevents the window from being recreated when initializing a Metal renderer.
2020-09-05 14:06:58 -07:00
Anton
89319dc7aa
Added option to swap left and right mouse buttons
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Changed the use of SDL buttons to Moonlight buttons definitions
2020-09-05 08:32:00 +02:00
Cameron Gutman
5755afc4ea
Fix app window not hiding when streaming starts
2020-09-04 22:38:54 -07:00
Cameron Gutman
d00c434ccc
Don't try STUN for manually added PCs over VPNs
2020-09-02 22:56:59 -07:00
Cameron Gutman
4ada59ba48
Populate the external IP address when a PC is added manually using an RFC 1918 IPv4 address
2020-08-30 19:03:55 -07:00
Cameron Gutman
14ccc38f4c
Fix certain CLI options not overriding GUI preferences. Fixes #435
2020-08-30 01:38:26 -07:00
Cameron Gutman
2e87f5ff85
Add warning if no key frames can be received in 10 seconds
2020-08-29 21:02:22 -07:00
Cameron Gutman
81019fa2a8
Initialize gamepad navigation when streaming from the terminal
2020-08-29 12:59:27 -07:00
Cameron Gutman
d1a48ae641
Update SDL_GameControllerDB
2020-08-22 14:39:05 -07:00
Cameron Gutman
eded86bc10
Allow game controllers to be ignored during streaming only
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STREAM_GAMECONTROLLER_IGNORE_DEVICES and STREAM_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT environment variables provide the same functionality as SDL_GAMECONTROLLER_IGNORE_DEVICES and SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT, with the difference being SDL_* variables take effect at all times (UI and streaming) while STREAM_* variables take place only while streaming.
Fixes #425
2020-08-22 12:02:26 -07:00
Cameron Gutman
5a7a49d1d5
Display resolution and codec in OSD
2020-08-20 20:52:05 -07:00
Cameron Gutman
d3de8049bf
QTBUG-80947 is fixed for real in Qt 5.15.1
2020-08-19 21:47:45 -07:00
Cameron Gutman
d09dd90a73
Fix hardcoded tick unit duration which is incorrect on Apple silicon
2020-08-12 18:07:10 -07:00
Cameron Gutman
78203eb9be
Enable media streaming mode for 802.11 WLAN interfaces on Windows
2020-08-11 22:14:26 -07:00
Cameron Gutman
31c7d4e36f
Don't hide the games immediately
2020-08-11 18:46:06 -07:00
Cameron Gutman
d3949806f5
Move connection establishment to a separate thread to keep the UI responsive
2020-08-10 22:21:54 -07:00
Cameron Gutman
bd2c74fe90
Remove UDP 7 and add UDP 47009 for WoL
2020-08-09 14:49:33 -07:00
Cameron Gutman
fb6995db94
Add network test option to PC context menu
2020-08-08 20:25:26 -07:00
Cameron Gutman
8c2c4d3282
Reorder PC context menu to place destructive actions at the bottom
2020-08-08 18:32:36 -07:00
Cameron Gutman
b81392b818
Add an option to disable the automatic connection testing
2020-08-08 18:29:36 -07:00
Cameron Gutman
ad08440023
Test for blocked ports when adding a PC fails
2020-08-08 18:11:25 -07:00
Cameron Gutman
ec17623400
Test for blocked ports when a stream fails
2020-08-08 17:59:26 -07:00
Cameron Gutman
539bf0cb30
Add support for hiding games
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Fixes #255
2020-08-01 21:06:01 -07:00
Cameron Gutman
8d2cbf806d
Improve message for broken Intel drivers to indicate that users should update their driver
2020-07-12 15:26:38 -07:00
Cameron Gutman
ab5025efbf
Ignore mouse events outside the video region
2020-07-12 15:06:36 -07:00
Cameron Gutman
912e51d863
Synchronize the client and host cursor when starting absolute mode capture
2020-07-12 15:03:08 -07:00
Cameron Gutman
d1c4ca5eae
Use uniform_int_distribution for generating PINs
2020-07-12 13:19:26 -07:00
Cameron Gutman
16bb4a148e
Only use libsoundio on Windows or macOS
2020-07-08 18:57:27 -05:00
Cameron Gutman
d7071cb67f
Improve verbiage around quit app and optimize game settings options
2020-06-23 22:17:40 -07:00
Cameron Gutman
85558904a4
Update SDL_GameControllerDB
2020-06-20 17:02:30 -07:00
Cameron Gutman
88ed72fdc1
Use regular VSync when enabled because adaptive VSync still tears
2020-06-20 14:44:21 -07:00
Cameron Gutman
586a93d7aa
Use the new EGL renderer for VAAPI by default
2020-06-13 20:21:54 -07:00
Cameron Gutman
f1c459fd6c
Fix leak of renderer when we fail to create a GL context
2020-06-08 20:39:12 -07:00
Cameron Gutman
752f0a988b
Fix crash during key generation introduced by dcba5762c7
2020-06-08 20:16:42 -07:00
Cameron Gutman
719b266691
Fix build with OpenSSL versions prior to 1.1.0
2020-06-07 16:58:47 -07:00
Cameron Gutman
dcba5762c7
Avoid using functions deprecated in OpenSSL 3.0
2020-06-07 16:26:19 -07:00
Cameron Gutman
0757717bea
Address const-correctness issues in NvPairingManager
2020-06-07 15:15:33 -07:00
Cameron Gutman
f00653964e
Batch absolute mouse motion like we do for relative motion
2020-05-31 13:34:50 -07:00
Cameron Gutman
4408a3a354
Delete cached box art when the host is deleted
2020-05-29 21:44:38 -07:00
Cameron Gutman
5abf5a157d
Update metadata for Quadro streaming
2020-05-27 20:05:24 -07:00
Cameron Gutman
feacf2c359
Include stdexcept for std::runtime_error
2020-05-26 17:44:18 -07:00
Cameron Gutman
72ea1601e9
Use a better workaround for the GFE 3.20.3 high FPS bug
2020-05-25 18:57:42 -07:00
Cameron Gutman
02cfd8d978
Revert "Disable SOPS for streams over 60 FPS for GFE 3.20.3"
...
This reverts commit d6b5c5f63e
.
2020-05-25 18:46:34 -07:00
Cameron Gutman
728377cba3
Set AV_PKT_FLAG_KEY for key frames
2020-05-25 18:31:19 -07:00
Cameron Gutman
f2283b56b9
Version 2.1.0
2020-05-16 23:45:09 -07:00
Cameron Gutman
b515f2a599
Update SDL_GameControllerDB
2020-05-16 22:45:29 -07:00
Cameron Gutman
4354b49496
Fix CLI video decoder options being reversed
2020-05-16 17:44:04 -07:00
Cameron Gutman
994312c212
Force GL to block after the current frame instead during the next frame
2020-05-16 16:25:13 -07:00
Cameron Gutman
5f25e0d4e2
Add limited support for frame pacing to EGLRenderer
2020-05-16 15:59:10 -07:00
Cameron Gutman
4bbe571f5f
Fix build without FFmpeg and with older EGL 1.5 headers
2020-05-16 13:25:10 -07:00
Cameron Gutman
c58d21375c
EGL 1.4 doesn't have EGLAttrib either
2020-05-16 12:20:52 -07:00
Cameron Gutman
ed128c558f
Add support for EGLRenderer on EGL 1.4
2020-05-16 12:13:00 -07:00
Cameron Gutman
42ced309d3
Restore the original GL attributes after EGLRenderer is destroyed
2020-05-15 20:22:11 -07:00
Cameron Gutman
1fcd306879
Fix EGLRenderer when SDL isn't built with X11 or Wayland backends
2020-05-15 20:01:22 -07:00
Cameron Gutman
26c9ad7f06
Use eglGetProcAddress() for all GLES 2.0 extensions
2020-05-15 19:39:41 -07:00
Cameron Gutman
4b7b01ce0a
Fix EGL build
2020-05-15 17:54:45 -07:00
Cameron Gutman
6632154906
Remove some unnecessary headers and definitions
2020-05-15 16:59:29 -07:00
Cameron Gutman
c4039a929c
Use a compile test for EGL support
2020-05-15 16:46:03 -07:00
Cameron Gutman
a1b74e1220
Fix vaExportSurfaceHandle() detection with i965 VAAPI driver
2020-05-14 20:56:24 -07:00
Cameron Gutman
01f6188824
Add VAAPI_FORCE_DIRECT and VAAPI_FORCE_INDIRECT env vars to control rendering technique
2020-05-13 19:45:30 -07:00
Cameron Gutman
283f31a734
Test if vaExportSurfaceHandle() works before claiming EGL export is supported
2020-05-13 19:39:45 -07:00
Cameron Gutman
b800ce9ebe
Allow use of VA drivers without VAEntrypointVideoProc
2020-05-13 19:31:25 -07:00
Cameron Gutman
eb9d54465c
Don't use EGLRenderer if not built with SDL 2.0.10+
2020-05-13 19:19:11 -07:00
Cameron Gutman
eb9e1f81d4
Enable the EGLRenderer to use the render thread
2020-05-13 19:09:20 -07:00
Cameron Gutman
ddfbd70b55
Remove Wayland performance warning message
2020-05-13 18:56:18 -07:00
Cameron Gutman
51e9ab83ad
Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup
2020-05-13 18:55:21 -07:00
Cameron Gutman
5ed7e03b2e
Merge pull request #365 from xdbob/wayland_for_upstream
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Introduce a new FFMPEG frontend renderer: EGLRenderer
2020-05-13 18:39:18 -07:00
Cameron Gutman
b4548c1af2
Flush all window events after SDL_CreateRenderer()
2020-05-12 18:41:36 -07:00
Antoine Damhet
0a396f3112
Introduce a new FFMPEG frontend renderer: EGLRenderer
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Right now this renderer works on X11 & Wayland with VAAPI as a backend.
Some rendering latency benchmarks on my `i7-10510U` (with
`intel-media-driver` 20.1.1 which cause a *huge* regression with the
SDL_Renderer):
| | X11 | Wayland |
| Before | 6.78ms | 22.50ms |
| EGLRenderer | 0.76ms | 00.77ms |
Signed-off-by: Antoine Damhet <antoine.damhet@lse.epita.fr>
2020-05-12 11:11:35 +02:00
Cameron Gutman
2aa18dc88f
Add a bit of extra padding on the right for the scrollbar
2020-05-10 13:02:10 -07:00
Cameron Gutman
8d89983eeb
Parent ScrollBars to their Flingables, not the StackView
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This ensures they disappear when navigating to a new page
2020-05-10 12:53:27 -07:00
Cameron Gutman
573c470965
Ensure the title label doesn't get drawn over when the window is small
2020-05-10 12:38:56 -07:00
Cameron Gutman
daa0c751e2
Fix settings layout spacing and centering
2020-05-10 12:30:15 -07:00
Cameron Gutman
e1babefc80
Center toolbar text
2020-05-10 11:48:24 -07:00
Cameron Gutman
ce99b0e162
Improve settings page behavior when the window is too small
2020-05-10 11:12:37 -07:00
Cameron Gutman
4c3a23b1bd
Resize toolbar text
2020-05-09 23:02:09 -07:00
Cameron Gutman
12016af326
Display version number in toolbar on the settings page
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Fixes #341
2020-05-09 22:20:39 -07:00
Cameron Gutman
fc9871b075
Delay mouse capture until after SDL_RecreateWindow() has been called
2020-05-09 19:48:13 -07:00
Cameron Gutman
3cb3c1c6d8
Revert "Use the physical desktop size in pixels rather than the native resolution on macOS"
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Let's wait until functionality is confirmed on a 5K iMac before doing this.
This reverts commit 8fe3474589
.
2020-05-09 16:52:18 -07:00
Cameron Gutman
8fe3474589
Use the physical desktop size in pixels rather than the native resolution on macOS
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It seems like some Macs (5K iMacs at least) don't have kDisplayModeNativeFlag set
2020-05-09 16:34:48 -07:00
Cameron Gutman
dc3c565ec0
Move serialization and deserialization into NvApp class
2020-05-07 19:54:36 -07:00
Cameron Gutman
350c7d7081
Persist the IsAppCollectorGame attribute
2020-05-07 19:37:10 -07:00
Cameron Gutman
0428bc8fe3
Generate synthetic mouse button up if the mouse has left the window and the button is raised
2020-05-07 19:26:02 -07:00
Cameron Gutman
514a8575a2
Use the viewport size for computing the overlay position
2020-05-07 18:56:53 -07:00
Cameron Gutman
fc11377552
Fix build on Qt 5.11 and earlier
2020-05-07 17:13:16 -07:00
Cameron Gutman
fbaa70a2ae
Enable the right stick to scroll the settings page. Fixes #220
2020-05-06 22:38:52 -07:00
Cameron Gutman
f30c11ddf4
Properly fix SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH on macOS VTRenderer
2020-05-06 22:20:21 -07:00
Cameron Gutman
51c4ecc879
Revert "Partially unrevert 05e82c24
for macOS which still needs it"
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This reverts commit 080421f2fb
.
2020-05-06 21:41:57 -07:00
Cameron Gutman
080421f2fb
Partially unrevert 05e82c24
for macOS which still needs it
2020-05-06 21:18:23 -07:00
Cameron Gutman
8cc61ca8b8
Use SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH to get click events on focus gain
2020-05-06 20:43:41 -07:00
Cameron Gutman
400754c5b3
Revert "Pass through focus-gain clicks to the host in absolute mouse mode"
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This reverts commit 05e82c24f8
.
2020-05-06 20:04:07 -07:00
Cameron Gutman
05e82c24f8
Pass through focus-gain clicks to the host in absolute mouse mode
2020-05-06 18:58:43 -07:00
Cameron Gutman
97c15c7876
Ensure the Info.plist is included for builds in the IDE
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It is required for SDL_WINDOW_ALLOW_HIGHDPI to work
2020-05-04 20:25:19 -07:00
Cameron Gutman
dfa63297fc
Fix incorrectly scaled output from the SDL renderer on macOS
2020-05-04 17:48:32 -07:00
Cameron Gutman
f28a4df5ee
Restore the full QTBUG-80947 hack as it appears to still be required sometimes
2020-05-02 10:14:54 -07:00
Cameron Gutman
417aa2815c
Add a friendly error message when no video traffic is received
2020-05-01 21:28:48 -07:00
Cameron Gutman
2fdabe37aa
Raise the window before capturing in relative mode
2020-05-01 18:44:22 -07:00
Cameron Gutman
d8270dfb6a
Capture mouse by default on debug builds too
2020-05-01 18:43:54 -07:00
Cameron Gutman
b75f662c41
Add the ability to rename PCs
2020-05-01 18:34:15 -07:00
Cameron Gutman
0d9d0845f5
Add --touchscreen-trackpad options
2020-04-30 21:10:53 -07:00
Cameron Gutman
5d66a1f298
Fix absolute mouse mode help text
2020-04-30 21:05:53 -07:00
Cameron Gutman
9bf52eb63a
Improve relative touch deadzone behavior
2020-04-30 21:04:51 -07:00
Cameron Gutman
0c9d72a9a1
Restore the option for relative touch mode
2020-04-30 20:55:15 -07:00
Cameron Gutman
c2c2bd2df6
Split input.cpp into smaller files
2020-04-30 20:22:43 -07:00
Cameron Gutman
78fc594d84
Move input code into a subfolder
2020-04-30 20:09:36 -07:00
Cameron Gutman
c14404a7c1
Restore the QTBUG-80947 hack for support for direct connections without a router
2020-04-29 20:20:17 -07:00
Cameron Gutman
96e6750f9c
Don't confine the cursor to the full-screen window when not capturing input
2020-04-28 20:37:00 -07:00
Cameron Gutman
dbafd05a4e
Store a pointer to the window inside the input handler
2020-04-28 20:24:27 -07:00
Cameron Gutman
d7fd578cc3
Don't set MODIFIER_META when meta key is disabled
2020-04-28 20:06:30 -07:00
Cameron Gutman
0e8572e1db
Version 2.0.0
2020-04-28 02:08:10 -07:00
Cameron Gutman
1852f74e8b
Add missing return statement
2020-04-26 20:42:01 -07:00
Cameron Gutman
55e3e16860
Try radeonsi if other VAAPI drivers fail
2020-04-26 20:18:46 -07:00
Cameron Gutman
7cf2a55b43
Allow radeonsi to direct render on XWayland
2020-04-26 20:13:00 -07:00
Cameron Gutman
c41cbbd2da
Allow the radeonsi VAAPI driver on XWayland
2020-04-26 20:06:53 -07:00
Cameron Gutman
7283bb046b
Disable initial mouse capture on XWayland
2020-04-26 19:33:25 -07:00
Cameron Gutman
dd2df6cbcf
Default to starting in a non-maximized window
2020-04-26 17:57:28 -07:00
Cameron Gutman
01f1cac811
Update readme and metadata
2020-04-26 16:12:10 -07:00
Cameron Gutman
aaa112c3f3
Don't use VAAPI drivers that lack VPP support
...
intel-media-va-driver (free) is one example of such a driver which
is apparently missing the shaders to perform colorspace conversion.
2020-04-26 15:38:05 -07:00
Cameron Gutman
f749b38aa2
Warn when starting a game with remote desktop mouse mode enabled
2020-04-25 23:50:12 -07:00
Cameron Gutman
df9f117a08
Update SDL_GameControllerDB
2020-04-25 19:02:24 -07:00
Cameron Gutman
a7c6095be5
Add special error text for the -1 launch error code
2020-04-25 16:05:39 -07:00
Cameron Gutman
f2d5cf785e
Don't cancel mouse capture on focus loss in absolute mode
2020-04-25 15:42:13 -07:00
Cameron Gutman
f926ad9b5e
Fix inverted capture-by-default setting
2020-04-25 15:41:45 -07:00
Cameron Gutman
68acf969f2
Move focus handling into the input code
2020-04-25 15:37:33 -07:00
Cameron Gutman
65d53e800b
Confine the cursor to the window in full-screen exclusive mode
2020-04-25 13:15:14 -07:00
Cameron Gutman
e44d8ac7e9
Only enable the absolute mouse checkbox if the platform has a window manager
2020-04-25 13:04:22 -07:00
Cameron Gutman
d1823dd6e1
Capture the mouse by default always on release builds and in absolute mode for debug builds
2020-04-25 13:01:15 -07:00
Cameron Gutman
80bfd3b8e9
Change raw input checkbox to adjust absolute vs relative mouse mode
2020-04-25 13:00:39 -07:00
Cameron Gutman
07128cc7fe
Allow keyboard input when the mouse is not captured
2020-04-24 21:35:38 -07:00
Cameron Gutman
0892f0b0bb
Don't capture the cursor on a touch event
2020-04-24 21:26:59 -07:00
Cameron Gutman
8cf7f3ac08
Fix absolute mouse positioning on SDL renderer
2020-04-24 19:37:15 -07:00
Cameron Gutman
ab2bb51879
Clamp mouse motion to the video region rather than dropping it
2020-04-24 17:35:35 -07:00
Cameron Gutman
8cb98b5365
Rewrite touchscreen support for direct input
2020-04-23 21:34:03 -07:00
Cameron Gutman
782c5f8a34
Fix parsing rare GFE status code of 0xFFFFFFFF
2020-04-23 18:34:14 -07:00
Cameron Gutman
d6b5c5f63e
Disable SOPS for streams over 60 FPS for GFE 3.20.3
2020-04-12 11:39:25 -07:00
Cameron Gutman
ef6dfa6d91
Add basic support for absolute mouse input
2020-04-11 21:28:11 -07:00
Cameron Gutman
49a4a61876
Enable QoS for ENet on Windows and fix disconnect delay on GFE 3.20.3
2020-04-09 18:02:49 -07:00
Khalid Jebbari
669c1a6f0d
Add comment that describe kb shortcut of overlay ( #358 )
2020-04-06 18:31:02 -07:00
Cameron Gutman
15342190fa
Make audio debug logs more readable
2020-04-04 12:53:03 -07:00
Cameron Gutman
c98ef6e8a9
Display a friendly error when trying to stream over 4K with H.264
2020-04-04 12:47:44 -07:00
Cameron Gutman
d36d5936da
Don't include resolutions over 8K in settings list
2020-04-04 12:46:42 -07:00
Cameron Gutman
ea62e33e51
Add 7.1 surround sound support to libsoundio audio renderer
2020-04-04 09:49:10 -07:00
Cameron Gutman
524e92c81a
Add 7.1 surround sound support to SLAudio
2020-04-03 19:04:11 -07:00
Cameron Gutman
d5a26b1d70
Enable auto-update for AppImages
2020-04-03 17:03:12 -07:00
Cameron Gutman
cd7649a666
Add 7.1 surround sound support for SDL audio output
2020-04-03 00:12:52 -07:00
Cameron Gutman
847cc0a38a
Migrate to the new audio configuration macros
2020-03-31 21:36:16 -07:00
Cameron Gutman
296e22d3ca
Remove the Wayland post-cleanup hack
...
It seems to do more harm than good on Fedora 32, causing deadlocks
when the stream is closed. The original bug it was trying to avoid
seems to have already been fixed.
2020-03-28 00:46:04 -07:00
Cameron Gutman
923e590da1
Delay the spinner on the stream segue to prevent animation glitching on Windows
2020-03-27 23:32:46 -07:00
Cameron Gutman
e56329d05a
Don't render with vaPutSurface() on XWayland
2020-03-27 19:11:03 -07:00
Cameron Gutman
2452e80e57
Add VDPAU driver path fallbacks for AppImage
2020-03-26 19:06:24 -07:00
Cameron Gutman
b9019831a9
Fix failure to try the default VAAPI driver with the modified LIBVA_DRIVERS_PATH
2020-03-26 18:25:52 -07:00
Cameron Gutman
b3b49b440e
Add VAAPI driver path fallbacks for AppImage
2020-03-24 00:09:03 -07:00
Cameron Gutman
6c980eba68
Fix build on Qt 5.15 Beta 2
...
Reverts most of 10dae7482c
2020-03-23 18:30:56 -07:00
Cameron Gutman
e9f766904e
Build AppImages on AppVeyor
2020-03-23 01:04:08 -07:00
Cameron Gutman
615b78a612
Update SDL_GameControllerDB to d222918bd6f786a35f9c42fd87921ca29493b785
2020-03-22 18:41:21 -07:00
Cameron Gutman
93ea437760
Key repeat is handled server-side, so don't send repeat events
2020-03-20 23:56:44 -07:00
Cameron Gutman
fe6a1244ed
Fix a couple compiler warnings
2020-03-18 22:46:32 -07:00
Cameron Gutman
953858b0e7
Add workaround for Steam Link graphics bug. Fixes #254
2020-03-18 22:26:15 -07:00
Cameron Gutman
f3da46833f
Revert "Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB"
...
The DMCA takedown has been disputed and the repo is back up.
This reverts commit 6314676b9c
.
2020-03-18 19:48:26 -07:00
Cameron Gutman
ba2488b6e2
Try the iHD VA driver as a fallback to fix Comet Lake and later
2020-03-18 18:39:43 -07:00
Cameron Gutman
4e7e0d67e5
Add a workaround for Mesa Iris returning the wrong VA driver
2020-03-17 17:34:35 -07:00
Cameron Gutman
faa16b207c
Implement a more reliable mouse capture workaround for GNOME+Wayland
2020-03-14 00:33:53 -07:00
Cameron Gutman
2d9f62761c
Don't pass through the super key to the host
2020-03-13 18:11:31 -07:00
Cameron Gutman
81221336f4
Rec 601 seems to be a bit more accurate on macOS
2020-03-10 23:21:00 -07:00
Cameron Gutman
ecfc758ce4
Attach colorspace data to CVPixelBuffer. Fixes #323
2020-03-10 22:21:09 -07:00
Cameron Gutman
2cb3a132c6
Fix false positives in SDL_GameControllerRumble() support detection
2020-03-07 17:00:38 -08:00
Cameron Gutman
519473e498
Enable rumble on Bluetooth PS4 controllers
2020-03-07 16:46:41 -08:00
Cameron Gutman
9b271d918a
Use SDL_GameControllerSetPlayerIndex() to indicate player index
2020-03-03 20:15:35 -08:00
Cameron Gutman
7ee323f0d5
Fix deprecation warning on macOS
2020-02-29 15:54:10 -08:00
Cameron Gutman
4bb6f711b9
Avoid using the QTBUG-80947 workaround on Qt 5.14.2 and later
2020-02-27 18:03:28 -08:00
Cameron Gutman
816cec8f5c
Remove deprecated listener callbacks
2020-02-25 00:31:05 -08:00
Cameron Gutman
2394dfe88a
Change errorCode to an int type
2020-02-24 23:03:34 -08:00
Cameron Gutman
dfc0d2303b
Fix incorrect #endif location
2020-02-24 20:55:07 -08:00
Cameron Gutman
598a48ec50
Remove the Wayland mouse capture hack that is not necessary on SDL 2.0.11
2020-02-24 20:33:33 -08:00
Cameron Gutman
9f41e98e3f
Remove RPi hacks that are not necessary on SDL 2.0.11
2020-02-24 19:55:22 -08:00
Cameron Gutman
489891ff3c
Fix build on Windows and macOS with Qt 5.13 and earlier
2020-02-24 18:17:23 -08:00
Cameron Gutman
a44ed0b047
Allow initial destination position to be used as an offset with scaleSourceToDestinationSurface()
2020-02-24 18:01:30 -08:00
Cameron Gutman
1aaa97b91d
Override SDL 2.0.12 default of mapping buttons to labels rather than position
2020-02-24 17:44:56 -08:00
Cameron Gutman
13d68e789f
Fix Clazy warnings
2020-02-24 17:44:21 -08:00
Cameron Gutman
10dae7482c
Fix build with Qt 5.15
2020-02-24 17:39:24 -08:00
Cameron Gutman
979de190dc
Cap resolution options at 1080p on Steam Link and Raspberry Pi due to hardware limitations
2020-02-23 00:43:43 -08:00
Cameron Gutman
46bcbda972
MMAL is always full-screen
2020-02-23 00:25:01 -08:00
Cameron Gutman
43bdc353fb
Fix 720p streaming on MMAL
2020-02-23 00:22:44 -08:00
Cameron Gutman
6314676b9c
Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB
2020-02-22 19:20:52 -08:00
Cameron Gutman
9f77f3d968
Don't leave 0 byte files if saving the box art image failed and deal with those that may already exist. Fixes #346
2020-02-20 19:06:19 -08:00
Cameron Gutman
f4733dbbe8
Fix unused parameter warning on Linux
2020-02-20 14:13:03 -08:00
Cameron Gutman
61fc0e4893
Don't allow Flickables to be dragged beyond bounds
2020-02-20 13:38:01 -08:00
Cameron Gutman
652ad86cad
Update SDL_GameControllerDB to cc4b7f603698914fad9a172a5e47bfece93a45f6
2020-02-20 13:29:36 -08:00
Cameron Gutman
60f308bd76
Build dual binary bundles for Steam Link
2020-02-12 18:20:15 -08:00
Cameron Gutman
b2113ff95b
Raspberry Pi's full KMS driver is broken with MMAL, so just advise fake KMS
2020-02-09 12:52:11 -08:00
Cameron Gutman
b8188a46a9
Display a friendly warning when running without a KMS driver
2020-02-09 12:40:07 -08:00
Cameron Gutman
e790b0761e
Add another RPi hack to fix mouse capture in full-screen in LXDE
2020-02-09 12:00:30 -08:00
Cameron Gutman
fa3317f6cd
Enable double buffering on SDL backends that support it
2020-02-09 11:54:09 -08:00
Cameron Gutman
b080f7a81c
Don't display browser links in non-GUI environment
2020-02-09 11:41:44 -08:00
Cameron Gutman
57a1c5eb76
Disable the window mode options for always full-screen renderers
2020-02-09 11:35:05 -08:00
Cameron Gutman
5b7e2521cc
Ignore unbind and full-screen key combos on EGLFS
2020-02-09 10:20:41 -08:00
Cameron Gutman
fced653c1c
Add a hack to avoid PulseAudio on RPi
2020-02-08 23:35:42 -08:00