Use a compile test for EGL support

This commit is contained in:
Cameron Gutman 2020-05-15 16:46:03 -07:00
parent a1b74e1220
commit c4039a929c
4 changed files with 16 additions and 5 deletions

View file

@ -90,10 +90,6 @@ unix:!macx {
CONFIG += libva
}
packagesExist(egl) {
CONFIG += egl
}
packagesExist(vdpau) {
CONFIG += libvdpau
}
@ -268,7 +264,7 @@ libdrm {
SOURCES += streaming/video/ffmpeg-renderers/drm.cpp
HEADERS += streaming/video/ffmpeg-renderers/drm.h
}
egl {
config_EGL {
message(EGL renderer selected)
DEFINES += HAVE_EGL

4
config.tests/EGL/EGL.pro Normal file
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@ -0,0 +1,4 @@
SOURCES = main.cpp
CONFIG += link_pkgconfig
PKGCONFIG += sdl2 egl

10
config.tests/EGL/main.cpp Normal file
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@ -0,0 +1,10 @@
#include <SDL_egl.h>
#include <SDL_opengles2.h>
#ifndef EGL_VERSION_1_5
#error EGLRenderer requires EGL 1.5
#endif
#ifndef GL_ES_VERSION_2_0
#error EGLRenderer requires OpenGL ES 2.0
#endif

View file

@ -22,3 +22,4 @@ CONFIG += debug_and_release
# Run our compile tests
load(configure)
qtCompileTest(SL)
qtCompileTest(EGL)