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https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-28 14:00:28 +00:00
Move serialization and deserialization into NvApp class
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parent
350c7d7081
commit
dc3c565ec0
5 changed files with 58 additions and 38 deletions
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@ -133,6 +133,7 @@ macx {
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}
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SOURCES += \
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backend/nvapp.cpp \
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main.cpp \
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backend/computerseeker.cpp \
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backend/identitymanager.cpp \
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@ -167,6 +168,7 @@ SOURCES += \
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wm.cpp
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HEADERS += \
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backend/nvapp.h \
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utils.h \
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backend/computerseeker.h \
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backend/identitymanager.h \
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22
app/backend/nvapp.cpp
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22
app/backend/nvapp.cpp
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@ -0,0 +1,22 @@
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#include "nvapp.h"
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#define SER_APPNAME "name"
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#define SER_APPID "id"
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#define SER_APPHDR "hdr"
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#define SER_APPCOLLECTOR "appcollector"
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NvApp::NvApp(QSettings& settings)
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{
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name = settings.value(SER_APPNAME).toString();
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id = settings.value(SER_APPID).toInt();
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hdrSupported = settings.value(SER_APPHDR).toBool();
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isAppCollectorGame = settings.value(SER_APPCOLLECTOR).toBool();
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}
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void NvApp::serialize(QSettings& settings) const
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{
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settings.setValue(SER_APPNAME, name);
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settings.setValue(SER_APPID, id);
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settings.setValue(SER_APPHDR, hdrSupported);
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settings.setValue(SER_APPCOLLECTOR, isAppCollectorGame);
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}
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30
app/backend/nvapp.h
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30
app/backend/nvapp.h
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@ -0,0 +1,30 @@
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#pragma once
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#include <QSettings>
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class NvApp
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{
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public:
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NvApp() {}
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explicit NvApp(QSettings& settings);
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bool operator==(const NvApp& other) const
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{
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return id == other.id;
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}
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bool isInitialized()
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{
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return id != 0 && !name.isEmpty();
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}
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void
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serialize(QSettings& settings) const;
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int id = 0;
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QString name;
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bool hdrSupported = false;
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bool isAppCollectorGame = false;
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};
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Q_DECLARE_METATYPE(NvApp)
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@ -1,4 +1,5 @@
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#include "nvcomputer.h"
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#include "nvapp.h"
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#include <QUdpSocket>
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#include <QHostInfo>
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@ -16,11 +17,6 @@
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#define SER_SRVCERT "srvcert"
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#define SER_CUSTOMNAME "customname"
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#define SER_APPNAME "name"
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#define SER_APPID "id"
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#define SER_APPHDR "hdr"
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#define SER_APPCOLLECTOR "appcollector"
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NvComputer::NvComputer(QSettings& settings)
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{
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this->name = settings.value(SER_NAME).toString();
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@ -35,15 +31,9 @@ NvComputer::NvComputer(QSettings& settings)
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int appCount = settings.beginReadArray(SER_APPLIST);
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for (int i = 0; i < appCount; i++) {
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NvApp app;
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settings.setArrayIndex(i);
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app.name = settings.value(SER_APPNAME).toString();
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app.id = settings.value(SER_APPID).toInt();
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app.hdrSupported = settings.value(SER_APPHDR).toBool();
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app.isAppCollectorGame = settings.value(SER_APPCOLLECTOR).toBool();
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NvApp app(settings);
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this->appList.append(app);
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}
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settings.endArray();
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@ -81,11 +71,7 @@ void NvComputer::serialize(QSettings& settings) const
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settings.beginWriteArray(SER_APPLIST);
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for (int i = 0; i < appList.count(); i++) {
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settings.setArrayIndex(i);
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settings.setValue(SER_APPNAME, appList[i].name);
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settings.setValue(SER_APPID, appList[i].id);
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settings.setValue(SER_APPHDR, appList[i].hdrSupported);
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settings.setValue(SER_APPCOLLECTOR, appList[i].isAppCollectorGame);
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appList[i].serialize(settings);
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}
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settings.endArray();
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}
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@ -1,6 +1,7 @@
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#pragma once
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#include "identitymanager.h"
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#include "nvapp.h"
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#include <Limelight.h>
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@ -8,27 +9,6 @@
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#include <QNetworkAccessManager>
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#include <QNetworkReply>
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class NvApp
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{
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public:
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bool operator==(const NvApp& other) const
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{
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return id == other.id;
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}
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bool isInitialized()
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{
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return id != 0 && !name.isEmpty();
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}
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int id;
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QString name;
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bool hdrSupported;
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bool isAppCollectorGame;
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};
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Q_DECLARE_METATYPE(NvApp)
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class NvDisplayMode
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{
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public:
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