Commit graph

1079 commits

Author SHA1 Message Date
Cameron Gutman
879c524658 Revert "Process Qt events in the SDL loop" to fix input issues on Windows and Mac
This reverts commit c8e00195ed.
2018-09-13 12:14:56 -07:00
Cameron Gutman
e3a8f010c3 Fixes for experimental Qt audio renderer 2018-09-13 12:00:51 -07:00
Cameron Gutman
f2f8f92172 Add gamepad mapping DB from https://github.com/gabomdq/SDL_GameControllerDB 2018-09-13 11:58:32 -07:00
Cameron Gutman
6e06174db6 Add experimental Qt audio renderer 2018-09-13 08:17:26 -07:00
Cameron Gutman
c8e00195ed Process Qt events in the SDL loop 2018-09-13 08:03:06 -07:00
Cameron Gutman
64bc189010 Fixes to SDL audio renderer and autodetection support 2018-09-13 07:46:01 -07:00
Cameron Gutman
12496e4432 Refactor audio rendering into a separate class 2018-09-13 06:23:06 -07:00
Cameron Gutman
9e2fd67487 Add option to enable mouse acceleration for remote desktop usage 2018-09-09 13:21:11 -07:00
Cameron Gutman
9dcd856099 Blacklist Kepler GPUs for HEVC due to hybrid decode support present in some drivers 2018-09-09 10:48:01 -07:00
Cameron Gutman
cfbcc4093c Reduce UI jank when transitioning to the stream segue 2018-09-09 10:17:32 -07:00
Cameron Gutman
4712080a1b Fix centering of streaming window and size after toggling full-screen on Windows 2018-09-08 16:01:35 -07:00
Cameron Gutman
93c683be3a Allow renderers that force V-sync on to run without it when streaming higher than the display refresh rate 2018-09-08 15:27:21 -07:00
Cameron Gutman
c9a7c15f98 Improve unsupported FPS options and performance 2018-09-08 15:09:46 -07:00
Cameron Gutman
64a08f0533 Allow higher than display refresh rate streaming with unsupported FPS option 2018-09-08 14:34:11 -07:00
Cameron Gutman
52c6455ca5 Avoid sending a click event on focus gain on Linux 2018-09-08 14:05:42 -07:00
Cameron Gutman
238681d72f
Merge pull request #67 from jhakonen/capture-on-activated-window
Capture mouse cursor when clicking inactive window
2018-09-08 14:01:27 -07:00
Janne Hakonen
300b53f28c Capture mouse cursor when clicking inactive window 2018-09-08 16:39:20 +03:00
Janne Hakonen
3dabb1c891 Fixed < key in keyboard not working 2018-09-08 14:16:27 +03:00
Cameron Gutman
6a2b717ff1 Run in native resolution on Retina displays when streaming above scaled resolution 2018-09-07 01:12:18 -07:00
Cameron Gutman
475a39cb73 Recreate the decoder when moving to a new display to allow Pacer to get the new refresh rate 2018-09-06 19:42:53 -07:00
Cameron Gutman
4dba74e2f9 Fix handling of undefined and non-matching refresh rate 2018-09-06 19:16:59 -07:00
Cameron Gutman
587d783955 Use SDL_WINDOWPOS_CENTERED_DISPLAY() to fix incorrect positioning on multi-display system on macOS 2018-09-06 18:53:00 -07:00
Cameron Gutman
5da156b433 Prefer H.264 for higher decoding performance in very high load situations 2018-09-05 18:57:40 -07:00
Cameron Gutman
0d68faf40c Remove unused parameter 2018-09-05 15:45:36 -07:00
Cameron Gutman
856318f947 Start the SDL window on the same display as the Qt UI was displayed on 2018-09-05 15:15:53 -07:00
Cameron Gutman
9a71b4c237 Improve mouse batching to only batch if the last event was less than 1 millisecond ago 2018-09-04 00:09:35 -07:00
Cameron Gutman
9aa487418f Force V-Sync enabled for DXVA2 windowed with DWM composition enabled 2018-09-03 23:34:15 -07:00
Cameron Gutman
203b2fcaca Batch mouse move events for high DPI mice 2018-09-04 00:37:21 -04:00
Cameron Gutman
dae21f2638 Detect native panel resolution on Retina displays. Fixes #59 2018-09-04 00:21:37 -04:00
Cameron Gutman
af6e99cbac Select the highest full-screen refresh rate that our stream FPS evenly divides 2018-09-03 22:54:41 -04:00
Cameron Gutman
6d6acf4308 Fix release builds 2018-09-03 22:47:31 -04:00
Cameron Gutman
7dd4815edf Allow selection between full-screen exclusive mode and borderless windowed mode 2018-09-03 22:17:34 -04:00
Cameron Gutman
2c068a99a3 Allow FFmpeg renderers to enforce V-sync being enabled or disabled 2018-09-03 20:57:09 -04:00
Cameron Gutman
fa93364ddd Ensure the CVDisplayLink is synchronized to the display that our window is on 2018-09-03 20:19:24 -04:00
Cameron Gutman
9b1eef3f63 Pass AV_HWACCEL_FLAG_IGNORE_LEVEL for VDPAU per FFmpeg documentation recommendation 2018-09-03 17:06:21 -04:00
Cameron Gutman
ed6c07fd4b Display all frames even if they are corrupt or missing references (as will happen during reference frame invalidation) 2018-09-02 18:45:29 -04:00
Cameron Gutman
5ad96f5287 Display a dialog when the connection is terminated by the remote PC 2018-09-02 18:34:10 -04:00
Janne Hakonen
b96ace7f04 Release mouse cursor when window focus is lost 2018-09-02 00:31:37 +03:00
Cameron Gutman
234a8dc3d5 Fix build with HAVE_SLVIDEO 2018-08-31 10:40:25 -04:00
Cameron Gutman
762fe92933 Allow streaming with no audio device. Fixes #52 2018-08-31 00:09:31 -04:00
Cameron Gutman
b7cbec0b1c Pass RFI flags to decoder 2018-08-25 13:36:54 -07:00
Cameron Gutman
9be9934b8c Add reference frame invalidation for the software decoder 2018-08-25 12:38:04 -07:00
Cameron Gutman
408f93732b Fix 'invalid VADisplay' errors on renderer destruction 2018-08-25 11:21:52 -07:00
Cameron Gutman
7e560aa09e Use MMCSS when streaming with the DXVA renderer 2018-08-21 00:53:41 -07:00
Cameron Gutman
7d9478b774 Fix FlipEx on Windows 7 2018-08-21 00:49:29 -07:00
Cameron Gutman
0fa0ab43c9 Fix broken Alt+Tab behavior on Windows 2018-08-20 22:48:48 -07:00
Cameron Gutman
f9cdd49d2e Add settings option to disable V-sync for lowest possible latency on Windows 2018-08-20 22:25:19 -07:00
Cameron Gutman
7661f5a3d7 Use SetThreadExecutionState() to disable the screensaver since SDL doesn't currently call that. Fixes #46 2018-08-20 21:36:23 -07:00
Cameron Gutman
395f337bbb Switch full-screen mode back to full-screen exclusive on Windows to reduce latency by 1 frame 2018-08-20 21:19:00 -07:00
Cameron Gutman
9e9fe2a2cf Work around DWM bug on Windows 7 causing horrible performance 2018-08-20 21:17:25 -07:00
Cameron Gutman
5bf88cfe96 Fix Mac build 2018-08-20 18:57:11 -07:00
Cameron Gutman
f7d3c10c9d Plumb the ability to disable V-sync through the video renderers 2018-08-20 18:19:42 -07:00
Cameron Gutman
6b395c816f Allow Pacer to wait for frames up until a few ms before v-sync for better smoothness and lower latency 2018-08-20 17:53:35 -07:00
Cameron Gutman
d6e7173af0 Add a VsyncSource for renderers that already block for V-sync 2018-08-20 17:24:47 -07:00
Cameron Gutman
1a60484abc Use hardware vertex processing if available 2018-08-19 22:45:17 -07:00
Cameron Gutman
62f765b2b4 Switch DXVA2 to IDirect3D9Ex APIs for more detailed control of rendering 2018-08-19 21:53:39 -07:00
Cameron Gutman
1b8c3aae73 Speed up resize/full-screen by avoiding excessive decoder resets 2018-08-19 01:19:23 -07:00
Cameron Gutman
845e84adb7 Avoid the test frame for DXVA2 and VT APIs to address flickering in full-screen on Win7 2018-08-19 00:59:04 -07:00
Cameron Gutman
c1b1719914 Recreate the VT decoder if the display layer fails. Minor fix to Path class. 2018-08-16 23:09:40 -07:00
Cameron Gutman
9fbdd794b9 Improve support for full-screen exclusive mode 2018-08-16 22:25:14 -07:00
Cameron Gutman
345e800abd Always submit frames to Pacer if it's using a frame queue 2018-08-16 17:59:33 -07:00
Cameron Gutman
404eaa44e4 Implement frame pacing for Windows using D3DKMTWaitForVerticalBlankEvent 2018-08-16 01:29:53 -07:00
Cameron Gutman
8e257ab241 Remove unused function 2018-08-16 00:04:28 -07:00
Cameron Gutman
fabbad5370 Fix build error on Windows and warnings 2018-08-16 00:02:43 -07:00
Cameron Gutman
7d61acb2a8 Use Pacer to drive all rendering 2018-08-15 23:57:03 -07:00
Cameron Gutman
f6a451d6e7 Add PoC VsyncSource for Windows using DwmFlush(). Soon to be replaced with D3DKMTWaitForVerticalBlankEvent(). 2018-08-15 23:20:56 -07:00
Cameron Gutman
e68a15c825 Move the Vsync logic from VTRenderer into a VsyncSource 2018-08-15 22:02:15 -07:00
Cameron Gutman
f929cffce7 Let Pacer know what the display Hz and stream FPS are so it can make better drop decisions 2018-08-15 21:10:35 -07:00
Cameron Gutman
f171588616 Pass the maximum frame rate into FFmpeg renderers 2018-08-15 20:41:19 -07:00
Cameron Gutman
e467ce7ce8 Uninitialize video subsystem before allowing a racing session to start to prevent an assert from firing 2018-08-15 20:35:11 -07:00
Cameron Gutman
f714a5d0cb Refactor frame pacing from VT renderer into a separate class for sharing with other renderers 2018-08-14 19:13:17 -07:00
Cameron Gutman
c9bf5ae79d Prevent underflow during audio frame drop calculation 2018-08-14 17:39:29 -07:00
Cameron Gutman
cf2d8f71d6 Avoid setting timer resolution to 1 ms while Moonlight is not streaming 2018-08-13 22:23:05 -07:00
Cameron Gutman
611d9ac1ba Pass the chroma type to the VDPAU video mixer 2018-08-13 20:02:55 -07:00
Cameron Gutman
bab11a731e Fix uninitialized gamepad mask in multi-controller mode 2018-08-12 01:39:22 -07:00
Cameron Gutman
566181e8d7 Display error if video decoder doesn't initialize 2018-08-11 22:49:36 -07:00
Cameron Gutman
d3c2f50b20 Remove custom VAAPI logging functions 2018-08-11 20:32:28 -07:00
Cameron Gutman
f1ee1eeb63 Avoid using window systems that SDL wasn't compiled to support 2018-08-11 20:19:20 -07:00
Cameron Gutman
bb18519e44 WIP Wayland rendering code for VAAPI 2018-08-11 19:43:36 -07:00
Cameron Gutman
917f6e5ee9 Only capture the mouse by default for full screen streaming 2018-08-11 14:19:42 -07:00
Cameron Gutman
8f61a11452 Remove improper cast to unsigned value 2018-08-09 20:21:18 -07:00
Cameron Gutman
4b1d3b0125 Warn users when their configuration is impossible to satisfy. Fixes #26 2018-08-09 19:37:49 -07:00
Cameron Gutman
c61182bcb2 Allow FFmpeg decoder to self-heal in cases of UAC dialogs and other unexpected loss of hardware state 2018-08-09 18:39:38 -07:00
Cameron Gutman
2fdfb3e998 Fix a few incorrectly mapped keys. Fixes #28 2018-08-06 20:30:09 -07:00
Cameron Gutman
7be167856e Only enable game optimizations when streaming at officially supported resolutions 2018-08-05 18:09:35 -07:00
Cameron Gutman
e1d68ef097 Fix Y values wrapping at -32768 2018-08-05 18:01:50 -07:00
Cameron Gutman
b6763bb9f0 Fix VDPAU rendering at 4K 2018-08-05 16:33:08 -07:00
Cameron Gutman
6d9c0c96c9 Fix streaming with non-aligned resolutions with DXVA2 on my Quadro P400 2018-08-05 15:25:40 -07:00
Cameron Gutman
9cc20c27ab Add support for native resolution streaming 2018-08-05 14:55:26 -07:00
Cameron Gutman
45ebf2ca7d Add log messages for server GPU, bitrate, and slices 2018-08-05 13:32:04 -07:00
Cameron Gutman
b04bc5117d Fix scaling logic in the Linux renderers using the new helper function 2018-08-04 22:31:14 -07:00
Cameron Gutman
5cbb38091b Create new utility function for scaling with aspect ratio and use it for DXVA2 2018-08-04 22:22:15 -07:00
Cameron Gutman
b076744f00 Support HEVC software decoding and forcing HEVC without GPU support 2018-08-04 16:45:31 -07:00
Cameron Gutman
723e815546 Add warning for forcing software decoding 2018-08-04 16:15:13 -07:00
Cameron Gutman
ca72cbb135 Implement displaying launch warnings. Fixes #12 2018-08-04 16:05:37 -07:00
Cameron Gutman
1e8c2b179a Only fill the screen in windowed mode if the stream is larger than usable display area 2018-08-04 15:34:56 -07:00
Cameron Gutman
f2ed3a8502 Make stream window resizable 2018-08-04 15:34:56 -07:00
Cameron Gutman
3117e360f4 Retry surface creation to work around transient VDP_STATUS_RESOURCES errors 2018-08-03 18:26:55 -07:00
Cameron Gutman
48a770edec Enable HEVC support on NVIDIA GPUs with VDPAU 2018-08-03 02:49:43 -07:00
Cameron Gutman
fca402138f Add VDPAU renderer 2018-08-03 02:11:44 -07:00
Cameron Gutman
2853e498b0 Minor debugging improvements 2018-08-02 23:24:44 -07:00
Cameron Gutman
509dba2264 Enable ffmpeg logging during codec initialization 2018-08-02 22:48:40 -07:00
Cameron Gutman
b8dd131af8 Allow gamepad input when the app doesn't have focus. Fixes #23 2018-08-02 22:36:44 -07:00
Cameron Gutman
0c18bcdd5e Fix DXVA 2 regression on Windows 2018-08-02 22:28:59 -07:00
Cameron Gutman
624578f286 Fix decoder reinitialization after test frame 2018-08-02 21:57:16 -07:00
Cameron Gutman
c18e99c9ec Validate that the codec is functional before using it. Fixes streaming failure with VAAPI if hardware lacks codec support 2018-08-02 21:37:46 -07:00
Cameron Gutman
18dd6b09bb Remove 10 ms sleep hidden inside SDL_WaitEvent(). This fixes mouse polling rate being capped at 100 Hz (1 second / 10 ms) and the rendering FPS being capped at 90 FPS. 2018-08-01 18:26:50 -07:00
Cameron Gutman
e250e08242 Fix AMD vendor ID 2018-07-31 18:22:10 -07:00
Cameron Gutman
141ee11e2f Avoid HEVC on GPUs using hybrid decoding. Fixes #14 2018-07-31 18:09:09 -07:00
Cameron Gutman
22be912788 Fix accent prompt appearing when keys are held down on macOS 2018-07-30 22:44:19 -07:00
Cameron Gutman
e9c1f883da Use full-screen desktop mode for Mac to allow Spaces to work 2018-07-30 00:03:17 -07:00
Cameron Gutman
df26f731eb Improve debugging messages 2018-07-28 16:06:26 -07:00
Cameron Gutman
d9ed3f9694 Fix incorrect key mappings with non-QWERTY keyboards on both host and client 2018-07-27 02:08:54 -07:00
Cameron Gutman
9e6aadffa1 Populate the DXVA2_VideoDesc with format details from the AVFrame 2018-07-26 21:04:05 -07:00
Cameron Gutman
0bde932550 Prevent HEVC streaming with the software decoder for performance reasons 2018-07-26 19:26:22 -07:00
Cameron Gutman
f5499be215 Warn when no hardware decoding is available 2018-07-26 12:13:38 -07:00
Cameron Gutman
010475e8a2 Use per-display undefined window positions 2018-07-22 18:40:15 -07:00
Cameron Gutman
bd170c4bd6 Always use the current display mode and just let the renderers scale the output 2018-07-22 18:28:17 -07:00
Cameron Gutman
386e463942 Also use the SDL icon for Linux 2018-07-22 17:42:31 -07:00
Cameron Gutman
9d840afdfb Add an SDL window icon for Windows 2018-07-22 17:07:45 -07:00
Cameron Gutman
83b81aad4b Don't capture the mouse initially on debug builds 2018-07-22 16:21:15 -07:00
Cameron Gutman
cf3cbd627d Use full-screen windowed mode to avoid having to enable V-Sync on DXVA2 2018-07-22 15:42:17 -07:00
Cameron Gutman
3bb62a82e1 Avoid doing a display mode change on Linux when entering full-screen 2018-07-22 14:03:47 -07:00
Cameron Gutman
ad57a55d12 Add (untested) Steam Link video decoding/rendering 2018-07-21 20:29:05 -07:00
Cameron Gutman
519626a6d5 Fix compilation with Qt 5.9 2018-07-21 18:47:41 -07:00
Cameron Gutman
b7b452875d Add a missing HAVE_FFMPEG guard 2018-07-21 17:32:00 -07:00
Cameron Gutman
eb536c2273 Overhaul platform and decoder/renderer detection 2018-07-21 17:00:09 -07:00
R. Aidan Campbell
c816a6198c fix macos build: for macos, Q_OS_UNIX is also defined 2018-07-21 14:31:37 -07:00
Cameron Gutman
399154f5f5 Implement VAAPI rendering for X11 2018-07-21 00:16:03 -07:00
Cameron Gutman
64a839c2f9 Create the window after starting streaming to avoid a mouse capture bug in SDL on Windows 2018-07-20 19:55:07 -07:00
Cameron Gutman
20288210be Fix VT video centering after transition from windowed to full screen 2018-07-20 19:37:54 -07:00
Cameron Gutman
7b235743cb Count the window chrome size in our placement decision and fix sizing after full-screen toggle 2018-07-20 19:18:55 -07:00
Cameron Gutman
4c507f1179 Move SDL subsystem init into appropriate components to fix gamepad detection issue 2018-07-20 18:15:46 -07:00
Cameron Gutman
e516861366 Set window dimensions properly when toggling full-screen 2018-07-20 16:01:22 -07:00
Cameron Gutman
10b5245919 Reset the decoder when D3D state is lost 2018-07-20 15:31:57 -07:00
Cameron Gutman
faaf9dfa07 Fix crashes when restarting streaming with DXVA2 renderer due to leaked surface references 2018-07-20 13:10:54 -07:00
Cameron Gutman
e85ca2a6c9 Reduce VideoToolbox renderer video latency 2018-07-18 22:25:46 -07:00
Cameron Gutman
e32aace443 Draw a black background behind the rendering 2018-07-18 22:07:43 -07:00
Cameron Gutman
bd8e4a4bce Fix DXVA video centering 2018-07-18 21:48:46 -07:00
Cameron Gutman
06501bd4b7 Fix video scaling on DXVA2 2018-07-18 19:10:14 -07:00
Cameron Gutman
a4ad58d9ec Fix some Clang static analysis warnings 2018-07-18 18:39:33 -07:00
Cameron Gutman
76d99cd60e Raise combo keys for all special combos, not just quit 2018-07-18 00:14:12 -07:00
Cameron Gutman
1b85dcc829 Improve frame pacing on VideoToolbox renderer 2018-07-18 00:11:17 -07:00
Cameron Gutman
c97e298b80 Use the queueFrame() helper 2018-07-17 20:05:59 -07:00
Cameron Gutman
a89cadc520
Separate FFmpeg decoder from the Session class (#4) 2018-07-17 20:00:16 -07:00
Cameron Gutman
d3f7204cff Set the main thread to high priority since it's used for rendering 2018-07-16 21:25:59 -07:00
Cameron Gutman
ca20d28a24 Fix SDL renderer scaling at non-native resolution 2018-07-16 02:07:32 -07:00
Cameron Gutman
998d837ff4 Optimize resolution and window size selection 2018-07-16 01:55:36 -07:00
Cameron Gutman
641b50b7ee Use larger packets when streaming to local PCs 2018-07-16 01:12:53 -07:00
Cameron Gutman
68bbeafab3 Adapt the audio latency mitigation to WASAPI quirks and add a "stop the world" mode for quick resync 2018-07-15 21:43:43 -07:00
Cameron Gutman
7f8d4c88c1 Implement audio latency mitigations 2018-07-15 20:17:08 -07:00
Cameron Gutman
a6ac893e1e Implement VideoToolbox rendering 2018-07-15 18:11:57 -07:00
Cameron Gutman
9f605230e5 Allow building on XCode 8 2018-07-15 14:03:41 -07:00
Cameron Gutman
5787deeee1 Basic VT decoding without rendering 2018-07-15 12:48:17 -07:00
Cameron Gutman
babbae87d3 Stub out VideoToolbox renderer 2018-07-15 11:53:55 -07:00
Cameron Gutman
cb154ad3d4 Fix tearing with DXVA2 in full screen mode 2018-07-15 00:43:10 -07:00
Cameron Gutman
611b504bf9 Minor DXVA2 logging fixes 2018-07-13 20:49:51 -07:00
Cameron Gutman
08bc4770cd Fix key repeating 2018-07-13 20:30:07 -07:00
Cameron Gutman
f9ef0a99d6 Fix DX threading violation by setting D3DCREATE_MULTITHREADED 2018-07-13 20:20:30 -07:00
Cameron Gutman
89e332048e Ensure the DXVA2 device is actually hardware with YUV2RGB conversion ability before using it 2018-07-13 20:19:32 -07:00
Cameron Gutman
1cae5f83e5 DXVA2 Hardware Decoding (#3) 2018-07-13 02:31:21 -07:00
Cameron Gutman
e8e9e17e63 Improve UI responsiveness when stopping a stream 2018-07-09 00:09:06 -07:00
Cameron Gutman
5a04a256e0 Add additional serverinfo attributes and check for 4K compatibility 2018-07-08 20:53:24 -07:00
Cameron Gutman
d0375a458a Bound thread count at 4 (same as max slices) and don't use HEVC with the software decoder due to lack of slicing support in common-c 2018-07-08 17:50:42 -07:00
Cameron Gutman
7023bcf504 Make StreamingPreferences accessible from QML for Settings integration 2018-07-08 17:33:47 -07:00
Cameron Gutman
826fe4cd03 Implemented software video decoding and special key combos 2018-07-07 21:52:20 -07:00
Cameron Gutman
60ad95bb7b Start work on launching a stream from QML and rip out remaining QtWidgets 2018-07-07 16:30:26 -07:00
Cameron Gutman
6a3b95a4b1 Start GUI rewrite in QML 2018-07-04 14:16:25 -07:00
Cameron Gutman
a02931f5fc Cleanup some unused parameter warnings 2018-07-01 11:54:12 -07:00
Cameron Gutman
3d7c8d4bfb Fix some warnings on GCC 2018-06-28 03:13:38 -07:00
Cameron Gutman
e5ef1bcfc5 Stub out the error handling when launch/resume fails 2018-06-28 02:10:31 -07:00
Cameron Gutman
d1a512538c Fix input bugs from the C++ transistion and implement special key combo stubs 2018-06-28 02:04:51 -07:00
Cameron Gutman
0821c66d8c Rewrite streaming code to C++ and forklift most of the setup out of the GUI code 2018-06-28 01:44:43 -07:00
Cameron Gutman
94ecc4a1c8 Always return 1 gamepad in single controller mode 2018-06-27 23:53:12 -07:00
Cameron Gutman
ce4e469b7b We can't change audio config after sending the launch or resume request, so autodetection will need to happen earlier 2018-06-27 01:39:48 -07:00
Cameron Gutman
16d7dca784 Fix analog sticks and triggers 2018-06-26 22:58:32 -07:00
Cameron Gutman
cded01187d More streaming code 2018-06-24 00:14:23 -07:00
Cameron Gutman
416724f843 More SDL work 2018-06-23 22:16:59 -07:00
Cameron Gutman
ce64966843 Reorganize and prepare for SDL integration 2018-06-23 18:46:59 -07:00