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https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-10 13:44:17 +00:00
Detect native panel resolution on Retina displays. Fixes #59
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af6e99cbac
commit
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7 changed files with 145 additions and 39 deletions
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@ -56,37 +56,51 @@ ScrollView {
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// ignore setting the index at first, and actually set it when the component is loaded
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Component.onCompleted: {
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// Add native resolutions for all attached displays
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for (var displayIndex = 0;; displayIndex++) {
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var screenRect = prefs.getDisplayResolution(displayIndex)
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if (screenRect.width === 0) {
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// Exceeded max count of displays
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break
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}
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var done = false
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for (var displayIndex = 0; !done; displayIndex++) {
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for (var displayResIndex = 0; displayResIndex < 2; displayResIndex++) {
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var screenRect;
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var indexToAdd = 0
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for (var j = 0; j < resolutionComboBox.count; j++) {
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var existing_width = parseInt(resolutionListModel.get(j).video_width);
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var existing_height = parseInt(resolutionListModel.get(j).video_height);
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// Some platforms have different desktop resolutions
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// and native resolutions (like macOS with Retina displays)
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if (displayResIndex == 0) {
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screenRect = prefs.getDesktopResolution(displayIndex)
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}
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else {
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screenRect = prefs.getNativeResolution(displayIndex)
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}
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if (screenRect.width === existing_width && screenRect.height === existing_height) {
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// Duplicate entry, skip
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indexToAdd = -1
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if (screenRect.width === 0) {
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// Exceeded max count of displays
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done = true
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break
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}
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else if (screenRect.width * screenRect.height > existing_width * existing_height) {
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// Candidate entrypoint after this entry
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indexToAdd = j + 1
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}
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}
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// Insert this display's resolution if it's not a duplicate
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if (indexToAdd >= 0) {
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resolutionListModel.insert(indexToAdd,
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{
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"text": "Native ("+screenRect.width+"x"+screenRect.height+")",
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"video_width": ""+screenRect.width,
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"video_height": ""+screenRect.height
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})
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var indexToAdd = 0
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for (var j = 0; j < resolutionComboBox.count; j++) {
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var existing_width = parseInt(resolutionListModel.get(j).video_width);
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var existing_height = parseInt(resolutionListModel.get(j).video_height);
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if (screenRect.width === existing_width && screenRect.height === existing_height) {
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// Duplicate entry, skip
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indexToAdd = -1
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break
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}
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else if (screenRect.width * screenRect.height > existing_width * existing_height) {
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// Candidate entrypoint after this entry
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indexToAdd = j + 1
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}
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}
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// Insert this display's resolution if it's not a duplicate
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if (indexToAdd >= 0) {
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resolutionListModel.insert(indexToAdd,
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{
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"text": "Native ("+screenRect.width+"x"+screenRect.height+")",
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"video_width": ""+screenRect.width,
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"video_height": ""+screenRect.height
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})
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}
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}
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}
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@ -1,5 +1,6 @@
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#include "streamingpreferences.h"
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#include "streaming/session.hpp"
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#include "streaming/streamutils.h"
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#include <QSettings>
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@ -94,7 +95,7 @@ int StreamingPreferences::getMaximumStreamingFrameRate()
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SDL_DisplayMode mode, bestMode, desktopMode;
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for (int displayIndex = 0; displayIndex < SDL_GetNumVideoDisplays(); displayIndex++) {
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// Get the native desktop resolution
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if (SDL_GetDesktopDisplayMode(displayIndex, &desktopMode) == 0) {
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if (StreamUtils::getRealDesktopMode(displayIndex, &desktopMode)) {
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// Start at desktop mode and work our way up
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bestMode = desktopMode;
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@ -119,7 +120,7 @@ int StreamingPreferences::getMaximumStreamingFrameRate()
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return maxFrameRate;
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}
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QRect StreamingPreferences::getDisplayResolution(int displayIndex)
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QRect StreamingPreferences::getDesktopResolution(int displayIndex)
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{
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if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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@ -134,7 +135,7 @@ QRect StreamingPreferences::getDisplayResolution(int displayIndex)
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}
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SDL_DisplayMode mode;
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int err = SDL_GetCurrentDisplayMode(displayIndex, &mode);
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int err = SDL_GetDesktopDisplayMode(displayIndex, &mode);
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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if (err == 0) {
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@ -142,12 +143,38 @@ QRect StreamingPreferences::getDisplayResolution(int displayIndex)
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}
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else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_GetCurrentDisplayMode() failed: %s",
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"SDL_GetDesktopDisplayMode() failed: %s",
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SDL_GetError());
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return QRect();
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}
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}
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QRect StreamingPreferences::getNativeResolution(int displayIndex)
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{
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if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_InitSubSystem(SDL_INIT_VIDEO) failed: %s",
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SDL_GetError());
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return QRect();
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}
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if (displayIndex >= SDL_GetNumVideoDisplays()) {
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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return QRect();
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}
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SDL_DisplayMode mode;
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bool success = StreamUtils::getRealDesktopMode(displayIndex, &mode);
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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if (success) {
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return QRect(0, 0, mode.w, mode.h);
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}
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else {
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return QRect();
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}
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}
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int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
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{
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// This table prefers 16:10 resolutions because they are
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@ -21,7 +21,9 @@ public:
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Q_INVOKABLE static int getMaximumStreamingFrameRate();
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Q_INVOKABLE QRect getDisplayResolution(int displayIndex);
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Q_INVOKABLE QRect getDesktopResolution(int displayIndex);
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Q_INVOKABLE QRect getNativeResolution(int displayIndex);
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void reload();
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@ -56,7 +58,7 @@ public:
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WM_FULLSCREEN_DESKTOP,
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WM_WINDOWED
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};
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Q_ENUM(WindowMode);
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Q_ENUM(WindowMode)
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Q_PROPERTY(int width MEMBER width NOTIFY displayModeChanged)
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Q_PROPERTY(int height MEMBER height NOTIFY displayModeChanged)
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@ -1,5 +1,6 @@
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#include "session.hpp"
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#include "settings/streamingpreferences.h"
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#include "streaming/streamutils.h"
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#include <Limelight.h>
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#include <SDL.h>
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@ -544,7 +545,7 @@ void Session::getWindowDimensions(bool fullScreen,
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else if (fullScreen) {
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for (int i = 0; i < SDL_GetNumVideoDisplays(); i++) {
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SDL_DisplayMode mode;
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if (SDL_GetDesktopDisplayMode(i, &mode) == 0 &&
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if (StreamUtils::getRealDesktopMode(i, &mode) &&
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m_ActiveVideoWidth == mode.w &&
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m_ActiveVideoHeight == mode.h) {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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@ -603,7 +604,7 @@ void Session::updateOptimalWindowDisplayMode()
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int displayIndex = SDL_GetWindowDisplayIndex(m_Window);
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// Get the native desktop resolution
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if (SDL_GetDesktopDisplayMode(displayIndex, &desktopMode) == 0) {
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if (StreamUtils::getRealDesktopMode(displayIndex, &desktopMode)) {
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// Start with the native desktop resolution and try to find
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// the highest refresh rate that our stream FPS evenly divides.
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bestMode = desktopMode;
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@ -757,7 +758,7 @@ void Session::exec()
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y,
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width,
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height,
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0);
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SDL_WINDOW_ALLOW_HIGHDPI);
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if (!m_Window) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_CreateWindow() failed: %s",
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@ -1,5 +1,11 @@
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#include "streamutils.h"
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#include <Qt>
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#ifdef Q_OS_DARWIN
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#include <ApplicationServices/ApplicationServices.h>
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#endif
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void StreamUtils::scaleSourceToDestinationSurface(SDL_Rect* src, SDL_Rect* dst)
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{
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int dstH = dst->w * src->h / src->w;
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@ -18,3 +24,58 @@ void StreamUtils::scaleSourceToDestinationSurface(SDL_Rect* src, SDL_Rect* dst)
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SDL_assert(dst->h * src->w / src->h <= dst->w);
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}
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}
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bool StreamUtils::getRealDesktopMode(int displayIndex, SDL_DisplayMode* mode)
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{
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#ifdef Q_OS_DARWIN
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#define MAX_DISPLAYS 16
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CGDirectDisplayID displayIds[MAX_DISPLAYS];
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uint32_t displayCount = 0;
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CGGetActiveDisplayList(MAX_DISPLAYS, displayIds, &displayCount);
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if (displayIndex >= displayCount) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Too many displays: %d vs %d",
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displayIndex, displayCount);
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return false;
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}
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SDL_zerop(mode);
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// Retina displays have non-native resolutions both below and above (!) their
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// native resolution, so it's impossible for us to figure out what's actually
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// native on macOS using the SDL API alone. We'll talk to CoreGraphics to
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// find the correct resolution and match it in our SDL list.
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CFArrayRef modeList = CGDisplayCopyAllDisplayModes(displayIds[displayIndex], nullptr);
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CFIndex count = CFArrayGetCount(modeList);
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for (CFIndex i = 0; i < count; i++) {
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auto cgMode = (CGDisplayModeRef)(CFArrayGetValueAtIndex(modeList, i));
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if ((CGDisplayModeGetIOFlags(cgMode) & kDisplayModeNativeFlag) != 0) {
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mode->w = static_cast<int>(CGDisplayModeGetWidth(cgMode));
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mode->h = static_cast<int>(CGDisplayModeGetHeight(cgMode));
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break;
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}
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}
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CFRelease(modeList);
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// Now find the SDL mode that matches the CG native mode
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for (int i = 0; i < SDL_GetNumDisplayModes(displayIndex); i++) {
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SDL_DisplayMode thisMode;
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if (SDL_GetDisplayMode(displayIndex, i, &thisMode) == 0) {
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if (thisMode.w == mode->w && thisMode.h == mode->h &&
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thisMode.refresh_rate >= mode->refresh_rate) {
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*mode = thisMode;
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break;
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}
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}
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}
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#else
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if (SDL_GetDesktopDisplayMode(displayIndex, mode) != 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_GetDesktopDisplayMode() failed: %s",
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SDL_GetError());
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return false;
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}
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#endif
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return true;
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}
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@ -7,4 +7,7 @@ class StreamUtils
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public:
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static
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void scaleSourceToDestinationSurface(SDL_Rect* src, SDL_Rect* dst);
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static
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bool getRealDesktopMode(int displayIndex, SDL_DisplayMode* mode);
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};
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@ -1,4 +1,5 @@
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#include "pacer.h"
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#include "streaming/streamutils.h"
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#include "nullthreadedvsyncsource.h"
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@ -143,10 +144,7 @@ bool Pacer::initialize(SDL_Window* window, int maxVideoFps, bool enableVsync)
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}
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else {
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// Use the current display mode for windowed and borderless
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if (SDL_GetCurrentDisplayMode(displayIndex, &mode) != 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_GetCurrentDisplayMode() failed: %s",
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SDL_GetError());
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if (!StreamUtils::getRealDesktopMode(displayIndex, &mode)) {
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return false;
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}
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}
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