mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-25 04:30:16 +00:00
Refactor frame pacing from VT renderer into a separate class for sharing with other renderers
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parent
2a3d5a27a8
commit
f714a5d0cb
4 changed files with 107 additions and 52 deletions
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@ -113,10 +113,13 @@ ffmpeg {
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DEFINES += HAVE_FFMPEG
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SOURCES += \
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streaming/video/ffmpeg.cpp \
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streaming/video/ffmpeg-renderers/sdl.cpp
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streaming/video/ffmpeg-renderers/sdl.cpp \
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streaming/video/ffmpeg-renderers/pacer.cpp
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HEADERS += \
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streaming/video/ffmpeg.h \
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streaming/video/ffmpeg-renderers/renderer.h
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streaming/video/ffmpeg-renderers/renderer.h \
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streaming/video/ffmpeg-renderers/pacer.h
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}
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libva {
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message(VAAPI renderer selected)
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70
app/streaming/video/ffmpeg-renderers/pacer.cpp
Normal file
70
app/streaming/video/ffmpeg-renderers/pacer.cpp
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@ -0,0 +1,70 @@
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#include "pacer.h"
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#define FRAME_HISTORY_ENTRIES 8
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Pacer::Pacer() :
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m_FrameQueueLock(0)
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{
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}
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Pacer::~Pacer()
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{
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drain();
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}
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AVFrame* Pacer::getFrameAtVsync()
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{
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SDL_AtomicLock(&m_FrameQueueLock);
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int frameDropTarget;
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// If the queue length history entries are large, be strict
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// about dropping excess frames.
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frameDropTarget = 1;
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for (int i = 0; i < m_FrameQueueHistory.count(); i++) {
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if (m_FrameQueueHistory[i] <= 1) {
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// Be lenient as long as the queue length
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// resolves before the end of frame history
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frameDropTarget = 3;
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}
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}
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if (m_FrameQueueHistory.count() == FRAME_HISTORY_ENTRIES) {
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m_FrameQueueHistory.dequeue();
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}
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m_FrameQueueHistory.enqueue(m_FrameQueue.count());
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// Catch up if we're several frames ahead
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while (m_FrameQueue.count() > frameDropTarget) {
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AVFrame* frame = m_FrameQueue.dequeue();
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av_frame_free(&frame);
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}
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if (m_FrameQueue.isEmpty()) {
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SDL_AtomicUnlock(&m_FrameQueueLock);
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return nullptr;
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}
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// Grab the first frame
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AVFrame* frame = m_FrameQueue.dequeue();
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SDL_AtomicUnlock(&m_FrameQueueLock);
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return frame;
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}
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void Pacer::submitFrame(AVFrame* frame)
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{
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SDL_AtomicLock(&m_FrameQueueLock);
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m_FrameQueue.enqueue(frame);
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SDL_AtomicUnlock(&m_FrameQueueLock);
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}
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void Pacer::drain()
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{
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while (!m_FrameQueue.isEmpty()) {
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AVFrame* frame = m_FrameQueue.dequeue();
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av_frame_free(&frame);
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}
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}
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24
app/streaming/video/ffmpeg-renderers/pacer.h
Normal file
24
app/streaming/video/ffmpeg-renderers/pacer.h
Normal file
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@ -0,0 +1,24 @@
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#pragma once
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#include "renderer.h"
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#include <QQueue>
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class Pacer
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{
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public:
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Pacer();
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~Pacer();
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AVFrame* getFrameAtVsync();
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void submitFrame(AVFrame* frame);
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void drain();
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private:
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QQueue<AVFrame*> m_FrameQueue;
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QQueue<int> m_FrameQueueHistory;
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SDL_SpinLock m_FrameQueueLock;
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};
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@ -2,20 +2,17 @@
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// libavutil both defining AVMediaType
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#define AVMediaType AVMediaType_FFmpeg
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#include "vt.h"
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#include "pacer.h"
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#undef AVMediaType
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#include <SDL_syswm.h>
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#include <Limelight.h>
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#include <QQueue>
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#import <Cocoa/Cocoa.h>
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#import <VideoToolbox/VideoToolbox.h>
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#import <AVFoundation/AVFoundation.h>
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#import <CoreVideo/CoreVideo.h>
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#define FRAME_HISTORY_ENTRIES 8
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class VTRenderer : public IFFmpegRenderer
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{
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public:
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@ -24,13 +21,14 @@ public:
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m_DisplayLayer(nullptr),
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m_FormatDesc(nullptr),
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m_View(nullptr),
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m_DisplayLink(nullptr),
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m_FrameQueueLock(0)
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m_DisplayLink(nullptr)
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{
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}
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virtual ~VTRenderer()
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{
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m_Pacer.drain();
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if (m_HwContext != nullptr) {
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av_buffer_unref(&m_HwContext);
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}
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@ -44,11 +42,6 @@ public:
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CVDisplayLinkRelease(m_DisplayLink);
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}
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while (!m_FrameQueue.isEmpty()) {
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AVFrame* frame = m_FrameQueue.dequeue();
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av_frame_free(&frame);
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}
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if (m_View != nullptr) {
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[m_View removeFromSuperview];
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}
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@ -58,42 +51,11 @@ public:
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{
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OSStatus status;
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SDL_AtomicLock(&m_FrameQueueLock);
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int frameDropTarget;
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// If the queue length history entries are large, be strict
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// about dropping excess frames.
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frameDropTarget = 1;
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for (int i = 0; i < m_FrameQueueHistory.count(); i++) {
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if (m_FrameQueueHistory[i] <= 1) {
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// Be lenient as long as the queue length
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// resolves before the end of frame history
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frameDropTarget = 3;
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}
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}
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if (m_FrameQueueHistory.count() == FRAME_HISTORY_ENTRIES) {
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m_FrameQueueHistory.dequeue();
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}
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m_FrameQueueHistory.enqueue(m_FrameQueue.count());
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// Catch up if we're several frames ahead
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while (m_FrameQueue.count() > frameDropTarget) {
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AVFrame* frame = m_FrameQueue.dequeue();
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av_frame_free(&frame);
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}
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if (m_FrameQueue.isEmpty()) {
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SDL_AtomicUnlock(&m_FrameQueueLock);
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AVFrame* frame = m_Pacer.getFrameAtVsync();
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if (frame == nullptr) {
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return;
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}
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// Grab the first frame
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AVFrame* frame = m_FrameQueue.dequeue();
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SDL_AtomicUnlock(&m_FrameQueueLock);
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CVPixelBufferRef pixBuf = reinterpret_cast<CVPixelBufferRef>(frame->data[3]);
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// If the format has changed or doesn't exist yet, construct it with the
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@ -268,9 +230,7 @@ public:
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setupDisplayLayer();
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}
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SDL_AtomicLock(&m_FrameQueueLock);
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m_FrameQueue.enqueue(frame);
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SDL_AtomicUnlock(&m_FrameQueueLock);
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m_Pacer.submitFrame(frame);
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}
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private:
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@ -297,9 +257,7 @@ private:
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CMVideoFormatDescriptionRef m_FormatDesc;
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NSView* m_View;
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CVDisplayLinkRef m_DisplayLink;
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QQueue<AVFrame*> m_FrameQueue;
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QQueue<int> m_FrameQueueHistory;
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SDL_SpinLock m_FrameQueueLock;
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Pacer m_Pacer;
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};
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IFFmpegRenderer* VTRendererFactory::createRenderer() {
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