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https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-10 05:34:17 +00:00
Add (untested) Steam Link video decoding/rendering
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commit
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7 changed files with 176 additions and 0 deletions
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@ -101,6 +101,15 @@ libva {
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DEFINES += HAVE_LIBVA
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SOURCES += streaming/video/ffmpeg-renderers/vaapi.cpp
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HEADERS += streaming/video/ffmpeg-renderers/vaapi.h
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}
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config_SLVideo {
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message(SLVideo decoder/renderer selected)
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DEFINES += HAVE_SLVIDEO
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LIBS += -lSLVideo
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SOURCES += streaming/video/sl.cpp
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HEADERS += streaming/video/sl.h
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}
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win32 {
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message(DXVA2 renderer selected)
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@ -9,6 +9,10 @@
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#include "video/ffmpeg.h"
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#endif
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#ifdef HAVE_SLVIDEO
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#include "video/sl.h"
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#endif
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#include <openssl/rand.h>
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#include <QtEndian>
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@ -85,6 +89,21 @@ bool Session::chooseDecoder(StreamingPreferences::VideoDecoderSelection vds,
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SDL_Window* window, int videoFormat, int width, int height,
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int frameRate, IVideoDecoder*& chosenDecoder)
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{
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#ifdef HAVE_SLVIDEO
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chosenDecoder = new SLVideoDecoder();
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if (chosenDecoder->initialize(vds, window, videoFormat, width, height, frameRate)) {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo video decoder chosen");
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return true;
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}
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else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Unable to load SLVideo decoder");
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delete chosenDecoder;
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chosenDecoder = nullptr;
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}
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#endif
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#ifdef HAVE_FFMPEG
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chosenDecoder = new FFmpegVideoDecoder();
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if (chosenDecoder->initialize(vds, window, videoFormat, width, height, frameRate)) {
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106
app/streaming/video/sl.cpp
Normal file
106
app/streaming/video/sl.cpp
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@ -0,0 +1,106 @@
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#include "sl.h"
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SLVideoDecoder::SLVideoDecoder()
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: m_VideoContext(nullptr),
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m_VideoStream(nullptr)
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{
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}
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SLVideoDecoder::~SLVideoDecoder()
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{
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if (m_VideoStream != nullptr) {
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SLVideo_FreeStream(m_VideoStream);
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}
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if (m_VideoContext != nullptr) {
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SLVideo_FreeContext(m_VideoContext);
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}
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}
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bool
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SLVideoDecoder::isHardwareAccelerated()
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{
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// SLVideo is always hardware accelerated
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return true;
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}
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bool
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SLVideoDecoder::initialize(StreamingPreferences::VideoDecoderSelection vds,
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SDL_Window*,
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int videoFormat, int, int, int frameRate)
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{
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// SLVideo only supports hardware decoding
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if (vds == StreamingPreferences::VDS_FORCE_SOFTWARE) {
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return false;
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}
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// SLVideo only supports H.264
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if (videoFormat != VIDEO_FORMAT_H264) {
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return false;
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}
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m_VideoContext = SLVideo_CreateContext();
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if (!m_VideoContext) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_CreateContext() failed");
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return false;
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}
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// Create a low latency H.264 stream
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m_VideoStream = SLVideo_CreateStream(m_VideoContext, k_ESLVideoFormatH264, 1);
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if (!m_VideoStream) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_CreateStream() failed");
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return false;
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}
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SLVideo_SetStreamTargetFramerate(m_VideoStream, frameRate, 1);
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return true;
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}
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int
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SLVideoDecoder::submitDecodeUnit(PDECODE_UNIT du)
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{
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int err;
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err = SLVideo_BeginFrame(m_VideoStream, du->fullLength);
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if (err < 0) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_BeginFrame() failed: %d",
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err);
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// Need an IDR frame to resync
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return DR_NEED_IDR;
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}
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PLENTRY entry = du->bufferList;
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while (entry != nullptr) {
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err = SLVideo_WriteFrameData(m_VideoStream,
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entry->data,
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entry->length);
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if (err < 0) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_WriteFrameData() failed: %d",
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err);
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// Need an IDR frame to resync
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return DR_NEED_IDR;
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}
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entry = entry->next;
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}
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err = SLVideo_SubmitFrame(m_VideoStream);
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if (err < 0) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_SubmitFrame() failed: %d",
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err);
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// Need an IDR frame to resync
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return DR_NEED_IDR;
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}
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return DR_OK;
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}
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28
app/streaming/video/sl.h
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28
app/streaming/video/sl.h
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@ -0,0 +1,28 @@
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#pragma once
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#include "decoder.h"
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#include <SLVideo.h>
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class SLVideoDecoder : public IVideoDecoder
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{
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public:
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SLVideoDecoder();
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virtual ~SLVideoDecoder();
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virtual bool initialize(StreamingPreferences::VideoDecoderSelection vds,
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SDL_Window* window,
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int videoFormat,
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int width,
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int height,
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int frameRate);
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virtual bool isHardwareAccelerated();
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virtual int submitDecodeUnit(PDECODE_UNIT du);
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// Unused since rendering is done directly from the decode thread
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virtual void renderFrame(SDL_UserEvent*) {}
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virtual void dropFrame(SDL_UserEvent*) {}
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private:
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CSLVideoContext* m_VideoContext;
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CSLVideoStream* m_VideoStream;
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};
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3
config.tests/SLVideo/SLVideo.pro
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3
config.tests/SLVideo/SLVideo.pro
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@ -0,0 +1,3 @@
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SOURCES = main.cpp
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LIBS += -lSLVideo
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7
config.tests/SLVideo/main.cpp
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7
config.tests/SLVideo/main.cpp
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#include <SLVideo.h>
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int main()
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{
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SLVideo_CreateContext();
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return 0;
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}
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@ -6,3 +6,7 @@ SUBDIRS = \
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app
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CONFIG += ordered
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# Run our compile tests
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load(configure)
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qtCompileTest(SLVideo)
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