KillzXGaming
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4e5c8cf5f6
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Add support for ARAM RARC files.
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2020-07-29 19:54:52 -04:00 |
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KillzXGaming
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3d32e44e73
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Export bfres files as model containers on batch exporting.
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2020-07-29 19:54:17 -04:00 |
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KillzXGaming
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b58d58abaf
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Use byte type for bntx flags
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2020-07-27 18:43:10 -04:00 |
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KillzXGaming
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bebba0e432
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PACx : fix some freezes loading type 0 files (root single chunks)
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2020-07-26 12:30:21 -04:00 |
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KillzXGaming
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cdc0049190
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LM3 : Adjust model name handling.
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2020-07-21 19:03:39 -04:00 |
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KillzXGaming
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1be92db3d7
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Auto check BC4 Alpha setting when used on replaced texture.
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2020-07-20 19:53:24 -04:00 |
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KillzXGaming
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b673b3ee60
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Revert "Revert "Revert "Quick fix for switch textures with strange resolutions."""
This reverts commit 2866344409 .
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2020-07-20 19:52:11 -04:00 |
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KillzXGaming
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2866344409
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Revert "Revert "Quick fix for switch textures with strange resolutions.""
This reverts commit d7e8d9d50c .
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2020-07-20 19:50:33 -04:00 |
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KillzXGaming
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d7e8d9d50c
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Revert "Quick fix for switch textures with strange resolutions."
This reverts commit cfbf39fff6 .
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2020-07-20 19:50:11 -04:00 |
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KillzXGaming
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cfbf39fff6
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Quick fix for switch textures with strange resolutions.
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2020-07-15 19:01:56 -04:00 |
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KillzXGaming
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06f8c15b5d
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BXLAN : Fix saving texture pattern animations.
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2020-07-12 17:55:41 -04:00 |
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KillzXGaming
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78fc6c7eb3
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BXLAN : Fix string collection editors.
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2020-07-12 16:52:07 -04:00 |
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KillzXGaming
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07bd21b174
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Fix errors
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2020-07-11 15:21:37 -04:00 |
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KillzXGaming
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336efb45ff
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NUTEXB : Align array levels fixing cubemap importing
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2020-07-11 11:24:50 -04:00 |
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KillzXGaming
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7ca392bdfe
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Add dialog for replacing unswizzled images for nutexb
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2020-07-11 11:19:25 -04:00 |
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KillzXGaming
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8cbc45f3a1
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Add workaround for Taiko no Tatsujin nutexb in right click menu.
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2020-07-11 11:12:01 -04:00 |
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KillzXGaming
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1e3f2eebb6
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Fixup mipsizes in nutexb
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2020-07-10 21:29:29 -04:00 |
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KillzXGaming
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47fe05f593
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BNTX : Fix R11_G11_B10_UINT
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2020-07-10 20:45:10 -04:00 |
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KillzXGaming
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4f39fdf62e
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Another adjustment to texture mapping
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2020-07-10 17:49:24 -04:00 |
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KillzXGaming
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6c4afefdd5
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Adjustments to texture mapping.
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2020-07-10 17:27:31 -04:00 |
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KillzXGaming
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3bb5df711e
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Force bc4 alpha on bffnt
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2020-07-07 19:22:26 -04:00 |
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KillzXGaming
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72a12c5c05
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Fix bug loading files in U8 archives
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2020-07-07 16:15:29 -04:00 |
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KillzXGaming
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21067aa72f
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BFLYT : Fix loading some values in text pane editor.
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2020-07-06 19:13:42 -04:00 |
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KillzXGaming
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a5ab81cc9b
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Disable gmx saving as editing isn't supported yet
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2020-06-30 21:27:52 -04:00 |
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KillzXGaming
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65d5fc1a32
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BFRES : Fix null reference bug for importing bones (wii u)
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2020-06-30 18:46:09 -04:00 |
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KillzXGaming
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82f104d8f1
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BFRES : Rename duplicate bone names when new bones are imported.
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2020-06-30 18:43:33 -04:00 |
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KillzXGaming
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b48e0af34b
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Improve RARC saving.
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2020-06-30 18:29:01 -04:00 |
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KillzXGaming
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ee58bfcadb
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Some fixes for opening bfres without opengl enabled
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2020-06-17 16:29:03 -04:00 |
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KillzXGaming
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ecc43c8430
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BFRES : Fixes to importing SMD to FSKA
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2020-06-15 21:00:03 -04:00 |
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KillzXGaming
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952095877d
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BFRES : Prevent adding attributes if original attributes are kept and present.
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2020-06-15 20:15:27 -04:00 |
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KillzXGaming
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e66e16b3c4
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BARS : Add export all option when right clicking audio folder.
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2020-06-12 18:59:17 -04:00 |
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KillzXGaming
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c134a24765
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GFBMDL : Add a quick fix for swapping json materials.
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2020-06-10 19:43:10 -04:00 |
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KillzXGaming
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8ae794259c
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Allow seanim to be exportable with gfbanim
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2020-05-26 16:05:03 -04:00 |
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KillzXGaming
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d3839e87b7
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List out texture placeholders for bfres when missing textures on save.
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2020-05-26 14:59:49 -04:00 |
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KillzXGaming
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f796687ca0
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Some nutexb replacement fixes
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2020-05-23 19:17:27 -04:00 |
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KillzXGaming
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08ac7084e7
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Fix narc files with no file names
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2020-05-23 14:23:19 -04:00 |
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KillzXGaming
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06b6f5b2ab
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Only open texture pattern viewer in FMAA if the type is a texture pattern
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2020-05-15 19:09:14 -04:00 |
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KillzXGaming
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cf9d673537
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Fix click events for animations
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2020-05-15 19:06:58 -04:00 |
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KillzXGaming
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a79082ecbe
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Fix replacing wii u bflims in the layout editor
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2020-05-14 17:46:02 -04:00 |
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KillzXGaming
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f2237184b8
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Quick bflim saving fix
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2020-05-11 09:48:49 -04:00 |
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KillzXGaming
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7a1ed513b1
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Add option to export all for gfbanm in gfpak
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2020-05-10 11:58:08 -04:00 |
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KillzXGaming
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d971b03a17
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Add gfbanm exporting as smd
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2020-05-10 11:44:52 -04:00 |
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KillzXGaming
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8a8ac6830e
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Quick adjustment to visibility
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2020-05-10 11:20:20 -04:00 |
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KillzXGaming
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719e1b107c
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Fix animation playback for multiple gfbmdls
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2020-05-10 11:17:23 -04:00 |
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KillzXGaming
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7740ae93bf
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Disable vertex colors on certain gfbmdls.
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2020-05-09 20:28:16 -04:00 |
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KillzXGaming
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459b9582a5
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Quick fix for appveyor being picky
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2020-05-09 20:13:51 -04:00 |
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KillzXGaming
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bb74507c0f
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Update sln version
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2020-05-09 20:06:09 -04:00 |
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KillzXGaming
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536c5435bc
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Some adjustments to gfbanm
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2020-05-09 19:50:12 -04:00 |
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KillzXGaming
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58bb38df31
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Merge pull request #236 from Golui/feature/SwShAnims
Basic SwSh Animation previewing
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2020-05-09 19:46:39 -04:00 |
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Golui
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d8970a0363
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Basic SwSh Animation previewing
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2020-05-10 00:26:18 +02:00 |
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