Merge pull request #236 from Golui/feature/SwShAnims

Basic SwSh Animation previewing
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KillzXGaming 2020-05-09 19:46:39 -04:00 committed by GitHub
commit 58bb38df31
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2 changed files with 50 additions and 13 deletions

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@ -208,20 +208,15 @@ namespace FirstPlugin
Console.WriteLine("3ds X bits " + Convert.ToString(14, 2));
float x = PackedToQuat(value1);
float y = PackedToQuat(value2);
float z = PackedToQuat(value3);
float w = (float)Math.Sqrt(1 - x - y - z);
if (b.Text == "Waist") {
var quat = EulerToQuat(1.570796f, -1.313579f, 0.03490628f);
Console.WriteLine($"quat og {quat.X} {quat.Y} {quat.Z} {quat.W}");
Console.WriteLine("group " + b.Text);
Console.WriteLine($"packed rot {value1} {value2} {value3}");
Console.WriteLine($"quat rot X {x} Y {y} Z {z} W {w}");
// Console.WriteLine($"quat rot X {x} Y {y} Z {z} W {w}");
}
b.rot = new Quaternion(x, y, z, w);
b.rot = PackedToQuat(value1, value2, value3);
}
else
{
@ -238,12 +233,54 @@ namespace FirstPlugin
// private static readonly ushort _flagsMask = 0b11000011_11111111;
private static float PackedToQuat(short val)
private static short UnpackS15(short u15)
{
// Console.WriteLine("bin1 " + Convert.ToString(val, 2));
// Console.WriteLine("bin2 " + Convert.ToString(val, 2));
int sign = (u15 >> 14) & 1;
u15 &= 0x3FFF;
if (sign == 0) u15 -= 0x4000;
return u15;
}
static int[][] QUATERNION_SWIZZLES = { new int[] { 0, 3, 2, 1 }, new int[] { 3, 0, 2, 1 }, new int[] { 3, 2, 0, 1 }, new int[] { 3, 2, 1, 0 } };
private static Quaternion PackedToQuat(short z, short y, short x)
{
const int count = 15;
const int BASE = (1 << count) - 1;
float maxval = 1 / (0x399E * (float)Math.Sqrt(2.0)); // such obvious, so constant, wow
long cq = x & 0xFFFF;
cq <<= 16;
cq |= ((uint)y) & 0xFFFF;
cq <<= 16;
cq |= ((uint)z) & 0xFFFF;
short extra = (short)(cq & 0x7);
long num = cq >> 3;
x = UnpackS15((short)((num >> (count * 2)) & BASE));
y = UnpackS15((short)((num >> (count * 1)) & BASE));
z = UnpackS15((short)((num >> (count * 0)) & BASE));
float fx = x * maxval;
float fy = y * maxval;
float fz = z * maxval;
float[] quat = {
(float)Math.Sqrt(1 - fx * fx - fy * fy - fz * fz),
fx,
fy,
fz };
int[] qmap = QUATERNION_SWIZZLES[extra & 0b11];
Quaternion q = new Quaternion(quat[qmap[0]], quat[qmap[1]], quat[qmap[2]], quat[qmap[3]]);
if ((extra >> 2) != 0) q *= -1;
return q;
return val / 0x8000f;
}
public enum RotationFlags : ushort

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@ -392,7 +392,7 @@ namespace FirstPlugin
Formats.Add(typeof(IGA_PAK));
Formats.Add(typeof(MKAGPDX_Model));
Formats.Add(typeof(GFBMDL));
// Formats.Add(typeof(GFBANM));
Formats.Add(typeof(GFBANM));
Formats.Add(typeof(GFBANMCFG));
Formats.Add(typeof(Turbo.Course_MapCamera_bin));
Formats.Add(typeof(SDF));