Commit graph

217 commits

Author SHA1 Message Date
in0finite
dec6950a48 pressing V makes a request 2020-05-31 19:09:43 +02:00
in0finite
6803d56cbc working on player requests 2020-05-31 19:09:43 +02:00
in0finite
518517a9c6 load ped model as soon as he gets spawned 2020-05-31 19:09:43 +02:00
in0finite
c51798bf75 trying to fix bug when player's sync var was not updated before Ped.Start() executed 2020-05-31 19:09:43 +02:00
in0finite
1f095d54a0 display num focus points 2020-05-31 19:09:43 +02:00
in0finite
221086fe95 working on displaying players on minimap 2020-05-31 19:09:43 +02:00
in0finite
3e89f57747 spawning can be paused, and spawn interval can be configured 2020-05-31 19:09:42 +02:00
in0finite
d7b9abb29c getoradd 2020-05-31 19:09:42 +02:00
in0finite
69042ae62e improvement 2020-05-31 19:09:42 +02:00
in0finite
a1be18c3ce improvement 2020-05-31 19:09:42 +02:00
in0finite
b56cad2992 remove Update() 2020-05-31 19:09:42 +02:00
in0finite
f0cc7be1e7 coroutine done ? 2020-05-31 19:09:42 +02:00
in0finite
beb76b6499 remove unneeded code 2020-05-31 19:09:42 +02:00
in0finite
e4aa3c9f92 add it to namespace 2020-05-31 19:09:42 +02:00
in0finite
e9f01099f0 minimap follows main camera if there is no local ped 2020-05-31 19:09:42 +02:00
in0finite
2c03d76d4d minimap properly follows ped 2020-05-31 19:09:42 +02:00
in0finite
0b562318c1 trying to fix: camera going through map objects 2020-05-31 19:09:42 +02:00
in0finite
057a0b2c07 display draw distance 2020-05-31 19:09:42 +02:00
in0finite
f684189be2 Don't constrain ped position 2020-05-31 19:09:42 +02:00
in0finite
2d77d4a58b remove unused vars 2020-05-31 19:09:42 +02:00
in0finite
7c9abf67ff ... 2020-05-31 19:09:42 +02:00
in0finite
a6bb7969b6 adapt mouse sensitivity 2020-05-31 19:09:42 +02:00
in0finite
ae5dc1f0e1 ... 2020-05-31 19:09:42 +02:00
in0finite
d167b39d49 move "show speedometer" setting to PedManager 2020-05-31 19:09:42 +02:00
in0finite
ce0fb3ffa9 move "enter vehicle radius" setting to PedManager 2020-05-31 19:09:42 +02:00
in0finite
b4fa58650f Move "turn speed" setting to PedManager 2020-05-31 19:09:42 +02:00
in0finite
9fbd976388 Remove "jump speed" setting 2020-05-31 19:09:42 +02:00
in0finite
c939f16c81 Don't block camera with peds 2020-05-31 19:09:42 +02:00
in0finite
613ecd215a Fix resetting ped when falling below the world 2020-05-31 19:09:42 +02:00
in0finite
4a60c43ca2 Limit fps to 60 by default 2020-05-31 19:09:42 +02:00
in0finite
cf3fc109f8 Update status of rigid body every frame 2020-05-31 19:09:41 +02:00
in0finite
efd831f504 Change format of a setting - now rigid body can be disabled on local player 2020-05-31 19:09:41 +02:00
in0finite
f9c8a5d31f Destroy OutOfRangeDestroyer script on peds which are controlled by players 2020-05-31 19:09:41 +02:00
in0finite
3869ff0a09 Destroy OutOfRangeDestroyer script on clients 2020-05-31 19:09:41 +02:00
in0finite
33c3700291 Disable vehicle damage 2020-05-31 19:09:41 +02:00
in0finite
ed7ce1429f Improvements 2020-05-31 19:09:41 +02:00
in0finite
266c90deac Improvements 2020-05-31 19:09:41 +02:00
in0finite
e117c2cd81 Fixed several bugs:
- vehicle states are activated on clients at the end of frame, because at the moment of ped creation, vehicle may not be created yet

- ped doesn't switch to stand state in Start(), on clients

- state is now synced using string, not struct, because struct failed to sync after first modification
2020-05-31 19:09:41 +02:00
in0finite
aeb0c8fc1e Apply "Disable vehicle's rigid body on clients" setting immediately 2020-05-31 19:09:41 +02:00
in0finite
d91cd759e3 Attempt to fix state sync 2020-05-31 19:09:41 +02:00
in0finite
027319df86 Attempt to fix state sync 2020-05-31 19:09:41 +02:00
in0finite
e9ef2e583d Working on misc stats 2020-05-31 19:09:41 +02:00
in0finite
54c44a89a7 Create some files 2020-05-31 19:09:41 +02:00
in0finite
ec4435e181 Converting vehicle states to new API 3 2020-05-31 19:09:41 +02:00
in0finite
b474d7df85 Converting vehicle states to new API 2 2020-05-31 19:09:41 +02:00
in0finite
4faa53bb1d Converting vehicle states to new API 2020-05-31 19:09:41 +02:00
in0finite
7fb6256b3a States can provide additional data for clients when being switched 2020-05-31 19:09:41 +02:00
in0finite
8da6e641b2 Apply sync rate to NetworkTransform too 2020-05-31 19:09:40 +02:00
in0finite
a4329fedea When entering/exiting vehicle, don't change sync interval, but instead disable/enable NetworkTransform 2020-05-31 19:09:40 +02:00
in0finite
927044d517 Add setting 2020-05-31 19:09:40 +02:00