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display num focus points
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2 changed files with 1 additions and 2 deletions
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@ -288,6 +288,7 @@ namespace SanAndreasUnity.Behaviours.World
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public void showWindow(int windowID)
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{
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GUILayout.Label("draw distance " + this.maxDrawDistance);
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GUILayout.Label("num focus points " + this.focusPoints.Count);
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GUILayout.Label("total num divisions " + (null == _leaves ? 0 : _leaves.Count));
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GUILayout.Label("total num objects " + totalNumObjects);
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GUILayout.Label("geometry parts loaded " + SanAndreasUnity.Importing.Conversion.Geometry.NumGeometryPartsLoaded);
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@ -14,8 +14,6 @@
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- Cell focus is not always assigned on client - it happens when a syncvar for current ped in Player script arrives after Ped.Start()
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- display players on minimap
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- port the whole UI to multiplayer
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