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improvement
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2 changed files with 1 additions and 3 deletions
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@ -30,7 +30,7 @@ namespace SanAndreasUnity.Behaviours
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if (Camera.main != null)
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focusPoints = focusPoints.Append(Camera.main.transform);
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if (focusPoints.Count() < 1) {
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if (!focusPoints.Any()) {
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// no focus points
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// don't do anything
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@ -14,8 +14,6 @@
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- Cell focus is not always assigned on client - it happens when a syncvar for current ped in Player script arrives after Ped.Start()
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- add NetManager to prefab
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- max num players should be configurable
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- display players on minimap
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