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https://github.com/GTA-ASM/SanAndreasUnity
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remove unused vars
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2 changed files with 0 additions and 4 deletions
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@ -37,8 +37,6 @@ namespace SanAndreasUnity.Behaviours
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public bool shouldPlayAnims = true;
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public float TurnSpeed = 10f;
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public CharacterController characterController { get; private set; }
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[SerializeField] private float m_cameraDistance = 3f;
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@ -28,8 +28,6 @@ namespace SanAndreasUnity.Behaviours
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private Vector2 _mouseAbsolute;
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private Vector2 _smoothMouse = Vector2.zero;
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public Vector2 CursorSensitivity = new Vector2(2f, 2f);
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public Vector2 clampInDegrees = new Vector2(90, 60);
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