Commit graph

506 commits

Author SHA1 Message Date
Kurt
383d4b7700 "" -> string.Empty
be explicit that the string is empty rather than possibly missing
disallow encrypted export for BK4 (they're not encrypted), removes type
check
simplify replaceall in showdownset (don't call ReplaceAll 4x, just get
valid chars and rebuild)
simplify get ribbon sprite name (precompute ToLower and appended values
2019-02-07 21:40:20 -08:00
Kurt
59b41937e1 Misc variable name changes
readability++
2019-02-06 23:28:02 -08:00
Kurt
29253ed636 More cleaning 2019-02-03 20:28:03 -08:00
Kurt
264c7d1cbc Replace null return val
Closes #2255
2019-02-03 20:01:56 -08:00
Kurt
893f98d667 Misc clarity
no functional change
make batch editor prefix list readonly
2019-02-03 10:28:33 -08:00
Kurt
f481404503 Misc clean 2019-02-02 10:19:41 -08:00
Kurt
6ed9f979de Continued refactoring
removing null results as indicators of no data (c# 8 sooooon)
2019-02-01 23:26:43 -08:00
Kurt
aa022fad40 Misc refactoring
remove some null usages, return an empty array instead
reduce as arg
2019-02-01 23:08:03 -08:00
Kurt
8cfd6d5a63 Expose SetBoxData 2019-01-27 21:57:33 -08:00
PMArkive
5cb93be681 add legendary pokemon to wormhole slots (#2252)
changed slot numbering from 0-4 to 1-15
fixed drapion's pokedex number in wormhole slot table
2019-01-27 10:40:19 -08:00
Kurt
0b5429ebbc Relocate wormhole edit logic to separate class
#2250
make arrays static (only spin up one copy ever)
2019-01-25 19:58:00 -08:00
PMArkive
3f0a5b3ffa Add USUM Wormhole functions (#2250)
The current wormhole's shiny flag & pokemon can be changed with these functions.

The flags & offsets were found by @PP-theSLAYER https://projectpokemon.org/home/forums/topic/39433-gen-7-save-research-thread/?page=3&tab=comments#comment-239090
2019-01-25 19:52:46 -08:00
Kurt
a7323ef484 Misc updates
Reuse some code in netutil for fetching stream (provide useragent for
all uses)
make sav4ranch use dynamicly read offsets to handle both variants
(quicker) #2248
2019-01-25 16:51:58 -08:00
PMArkive
194ddb7c18 add offsets & save-size for ranch's platinum update (#2248)
I don't know yet if the OT offset is the same though
2019-01-25 15:24:01 -08:00
Kurt
7bb3f14e1f Add wishmkr flag fetch
rs only
thx @PMArkive !
2019-01-22 22:28:30 -08:00
Kurt
13c13d5f49 Update 1MB invalid savefile message
trickles down to memcard, which is still invalid. Use a more generic
message if a memcard is the same size as a regular savefile.
2019-01-22 19:32:22 -08:00
Kurt
13090c0ced misc gen1 updates
sav1: assign personal table based on (detected/provided) version
catchrate editor: allow to use savefile personal
remove gb era prompt whenever gb/blank loaded; have it as a setting (can
be overridden for VC now). keep allowgbera as autodetect
personaltable: track format for debugging purposes/info

update translations
2019-01-21 20:06:02 -08:00
Kurt
8652677a79 Misc tweaks
showdownset: contains char instead of string
gameinfo: static readonly array instead of redefining new on update
legality: order of operation / value reuse / simplification / comments
pkx: compare char instead of single character string
header/footer: move assignment into method as an out instead of ref
2019-01-20 21:55:28 -08:00
ShadowMario3
3f759058ce Update SAV3.cs (#2247)
Fix PC max item count in RSE
2019-01-16 12:13:58 -08:00
Kurt
53b2ca93b8 Update blank sav3 behavior
can now be selected & loaded without exception/hassle
2019-01-15 22:14:19 -08:00
Kurt
b6261e57a3 update structure docs 2019-01-15 16:47:54 -08:00
Kurt
ae6010f169 Add ranch r(/w?) support
not gonna edit the metadata

properly handle an irregular sized display box
2019-01-14 21:31:53 -08:00
Kurt
ca0e012c5c Add Heal, make status_condition a pkm property
also split out battle box slot offset fetch
if anyone finds where colo&xd store their status bits, lmk 👍
2019-01-11 22:25:48 -08:00
Kurt
c591d2a69d Misc updates
condense some logic
2019-01-11 17:44:51 -08:00
Kurt
fef80d5a05 Fix pb7 trade logic
Update handler after friendship update (CurrentHandler needs to update
afterwards)
Fix argument order (gender & nonpresent region data)
#2235 side effect
2019-01-08 18:32:42 -08:00
Kurt
bc8b48eb88 Fix sort writeback for locked slots
clear flag, update properties
#2235
2019-01-08 18:31:14 -08:00
Kurt
75202c7a89 Misc updates
reducing allocations, increasing clarity by removing some magic numbers
probably can rewrite some of the evo loading/checking for even less, but
good for now.
2019-01-06 16:22:45 -08:00
Kurt
154f122369 Allow changing of default savefile type
kinda have to restrict these to 'valid' choices; should be enough of a
selection->result to be adequate for changing version

restart the program after changing the setting; won't take effect until
rebooted.
2019-01-05 15:42:20 -08:00
Kurt
9a4f12c279 Misc updates
rearrange pkm version groups for clear break between
twins/siblings/family
clear pokelist for sav7b on non-exportable saves (prevents b1s1 from
showing markings)
rename horohoro (pgo) to non romaji lol, hide daycare/party tabs on
nonexportable save
remove some unnecessary operations
rewrite getallcontrolsoftype to remove ToList() and make generic
2019-01-05 15:40:25 -08:00
Kurt
435c429dfc Allow colo to be a blank savefile 2019-01-05 15:37:06 -08:00
Kurt
e028214eab Update dex form handling for dex4
still not sure if it's entirely right, but at least there's no more
exceptions
https://projectpokemon.org/home/forums/topic/48288-pokedex-error-gen-4/
2019-01-05 12:37:41 -08:00
Kurt
7ab42e7cc2 Misc improvements
remove alloc on gc key advancement; advance keys in place
make g6 sizes an explicit comparison instead of new[].Contains
replace Any/Count with Array.Find calls (removes linq dependency from
savetype detection!)
2019-01-04 00:07:37 -08:00
Kurt
bdcabfa573 Update gen4 save detection
footer is different for Korean saves; checked JP/EN and they use the
2006 date. Probably the same for everyone-but-KO.

Simplify check further, only check the 0x4.... sav as it's the first
region saved to. No point wasting time checking the other!

a previous commit alluded to general/storage being initialized in
different slots
e8644280a1
, gonna ignore what was stated as I can't find any proof with the few
tests I did today (all init on second, and found no backups from that
time)
2019-01-03 23:37:49 -08:00
Kurt
e99c9a0999 Add pokestock gst/stk (3 & 4) bulk r/w
ezpz @kamronbatman
2019-01-02 21:56:33 -08:00
Kurt
8c05b9f391 add g3 hall of fame r/w
no GUI

var sav3 = new SAV3(File.ReadAllBytes(path));
var hof = HallFame3Entry.GetEntries(sav3);
hof.Dump();
2019-01-02 18:15:29 -08:00
Kurt
6929b637cc Misc clean
refactor some common operations
2019-01-01 20:05:36 -08:00
Kurt
80ef196468 fix info output off by one 2019-01-01 20:05:00 -08:00
Kurt
2b5272a395 Simplify gen4 save type detection
footer identifiers work just fine for any legitimately created save
file; I might have had the checksum check code for pokesav blank
savefiles

dropping support for bad-blanks in favor of a non-negligible speedup is
favorable :)
2019-01-01 11:16:31 -08:00
Kurt
7ba2860db8 more block details 2019-01-01 00:57:51 -08:00
Kurt
8129e91694 Add more detailed block offset docs 2018-12-31 22:19:40 -08:00
Kurt
4fcee0ae7a Move wr7 to mysterygift folder 2018-12-29 23:34:34 -08:00
Kurt
e7531dca30 Add wr7->pkm
Not sure if one of the 'level' fields is a move ID instead. Pound=1,
Level=1
Maybe a Chansey record would shed more light.
2018-12-29 23:33:36 -08:00
Kurt
03ad20dd16 Improve card title/filename logic
mystery gift editor still fails to generate a description (heldItem < 0
-> exception), the fallback behavior is fine I guess.
2018-12-29 22:15:40 -08:00
Kurt
8a33a95974 Add mystery gift record getset
Mystery Gift button now appears for GG, doesn't work yet
2018-12-29 22:09:59 -08:00
Kurt
f5e3358aaf Split up WR7 to separate files
settled on the class name; looks like it'll be roughly readable as a
mystery gift so inherit some properties. maybe can get r/w in the
mystery gift editor :)
2018-12-29 22:09:27 -08:00
Kurt
71dc944cbd Add wb7 gift record rw
another block documented ;)

https://projectpokemon.org/docs/gen-7/lets-go-pikachu-eevee-wonder-card-album-r109/

names subject to change
2018-12-29 21:24:38 -08:00
Kurt
6f22599baf Prevent slot overwriting on bulk import
https://projectpokemon.org/home/forums/topic/48912-how-to-batch-import-pokemon-boxes-without-erasing-existing-pokemon/
2018-12-28 17:58:13 -08:00
Kurt
d90f099a68 Next unoccupied after starting position 2018-12-27 13:10:55 -08:00
Kurt
f9eb1746ea Add NextOpenBoxSlot fetch for empty slot overwrites
< 0 is storage full
2018-12-27 01:08:42 -08:00
Kurt
9db771c0d5 Split out common 6+ pkm format to abstract class
Didn't really feel like pulling out the shared structure get/set
operations, only the derived properties & overall fixer methods. Should
be easier to maintain if any handling updates.

Clean up pb7 unused stuff; removes ribbon logic since none are used.

c# 8.0 interface defaults can maybe pull out more logic (ex making
FixRelearn and relearn moves into an interface); multiple inheritance
can be useful as features are added/dropped between generations.
2018-12-25 22:56:32 -08:00
Kurt
ec140431c0 Fix box sort for empty locked slot(s) 2018-12-22 13:13:06 -08:00
Kurt
d7a501c168 Relocate some logic to interfaces 2018-12-18 17:15:35 -08:00
Kurt
ff649009ca Misc tweaks
misc perf adjustments
add utility for slot locked check (without box argument, absolute slot
index)
localize dragdrop strings
increase dragdrop file delete delay (dropping files into discord waits
until you confirm; 10s gives enough time to hit confirm)
2018-12-17 11:17:19 -08:00
Kurt
efb9b7eba2 Misc cleanup
removes clickonce logic/reference
2018-12-10 20:32:08 -08:00
Kurt
8a0b9cd88c Add indication for party/starter slots 2018-12-09 23:18:37 -08:00
Kurt
8a98a89f6e Add height/weight and float->scalar
pgo transfer logic disassembly
FF 83 02 D1 FC 6F 04 A9  FA 67 05 A9 F8 5F 06 A9
2018-12-06 21:03:33 -08:00
Kurt
71fab815bf Provide more slot information
remove lockedslots, store & save all teamslots for sav7
differentiate locked slots from overwrite protected slots by emitting an
enum containing info about the slot

locked = can't be replaced, period.
starter/battleteam = can't be pasted over by bulk-pastes

can eventually show more specific sprite layers to denote party
indexes/team#/starter
2018-12-04 22:59:28 -08:00
Kurt
4c1232855f Add getstring method with non-sav data 2018-12-04 22:00:57 -08:00
Kurt
cc59c3cbe8 Remove variable naming hiding
new property named Stats
update sav7b/pb7 to delete unused handling trainer parameters too
2018-12-03 20:59:48 -08:00
Kurt
5750eabcc8 Add user protection for moved starters
Closes #2191
2018-12-02 11:48:44 -08:00
Kurt
0f01068d0d Update mystery match for dppt
off by one
2018-12-01 10:44:38 -08:00
Kurt
f6508bec5b Add dex size record editing via pokedex editor
Closes #2186
2018-11-29 21:40:20 -08:00
Kurt
35a85670b3 Set height/weight dex values
Closes #2167
Based off sub_71001D16A0 with shortcut modifications:
* code marks new entries for evolution processing later using the low
bit (hence the << 1); in save files I can't see any bits set, but I
can't see anywhere in the code that DOESNT set this bit. Thus the
assumption of post-processing.

As noted in gameplay, a new capture doesn't set Min and Max; it only
sets it if it is above the usual sizing values.

Megas apparently don't set until seen in battle, so don't worry about
setting the other forme based indexes.
2018-11-27 22:05:36 -08:00
Kurt
15b6ef0597 Increment wild encounter count on add capture 2018-11-27 08:53:56 -08:00
Kurt
adeaaea0b4 Allow folder import to import mystery gifts & gp1
Closes #2176
2018-11-23 12:22:51 -08:00
Kurt
ab4c3fc7ac Add go park slot delete (&all)
Closes #2179
2018-11-23 12:15:25 -08:00
Kurt
17b3732a7d Rework filename / nickname checks
Closes #2178
2018-11-23 10:31:55 -08:00
Kurt
f27816e622 Add party pointer sort
Pulls party members (and follower index if not already in party?) to the
first slot(s) in the (current/all) box.
2018-11-22 23:02:57 -08:00
Kurt
1d27f64235 Allow currentbox to be changed if not overriden
Now allows modifying/deleting 'current' box.
2018-11-22 10:55:20 -08:00
Kurt
6c0ad30b9a Add gp1-pb7 conversion
Add drop to pkmeditor & drop to saveditor
2018-11-21 20:48:55 -08:00
Kurt
9cf46d5bcb Add CP and Date to GP1 properties
thanks theslayer
2018-11-21 15:25:50 -08:00
Kurt
95776d8520 Set default savefile to gg 2018-11-21 13:51:26 -08:00
Kurt
34f8a71ad0 Always writeback pointer data
User sort isn't tracked, and reorganizes pointers. Set it back always,
no harm as values should always be sensical.

Closes #2171
2018-11-18 20:32:55 -08:00
Kurt
b818aff48a Remove evo tree sanitization
Evo data doesn't provide evolution values for these, fortunately.
2018-11-18 15:25:03 -08:00
Kurt
a1cc1a95c2 Fix species fetch, add altform
Thanks theSLAYER!
2018-11-18 13:54:47 -08:00
Kurt
c268d5ad05 Set party format values always 2018-11-17 19:42:48 -08:00
Kurt
cff1ec68fd Update filter
savedata.bin, not extensionless
cosmetic fix for the dialog window
Closes #2166
2018-11-16 22:17:18 -08:00
Kurt
5652e76728 Split go entities and go storage, rename classes 2018-11-15 17:36:29 -08:00
Kurt
6a0a6aa82a Add methods for 7b quirks
nidoran m/f when sanitized with the old way show the gender symbols as
'?'
2018-11-14 22:51:53 -08:00
Kurt
bf9344087e Update slot storage compression algo
now iterates for all boxes, and restores to the correct offset at the
end
update direct offset pointers to box specific (so that it can work on
gen3 rsefrlg saves if ever used on them).
2018-11-14 22:33:30 -08:00
Kurt
644fa4e929 Call slot compression
Doesn't work correctly (data shifted down still persists)
2018-11-14 22:20:59 -08:00
Kurt
1feecef874 Add go park summarizer 2018-11-14 22:02:01 -08:00
Kurt
fc44022836 Add gopkm block/abstraction 2018-11-14 19:34:21 -08:00
Kurt
7abe0c8a9e Add candy pouch type
reusing free space icon hides the give all button; just add another
sprite.
2018-11-13 20:46:48 -08:00
Kurt
1f985d8112 Remove unnecessary/incorrect flags
copypaste from sm lol uops
2018-11-13 20:46:03 -08:00
Kurt
13e1debe3e Add sav7b object & detection util 2018-11-13 19:18:29 -08:00
Kurt
5f456d705c Add misc setup objects 2018-11-13 19:16:14 -08:00
Kurt
025a290bc9 Update saveblock template for stored offset fetch 2018-11-13 19:15:27 -08:00
Kurt
486445897e Add 7b inventory r/w object 2018-11-13 19:15:11 -08:00
Kurt
707f7b5893 Fix displayed dex index for g7
off by 1 starting with formes
2018-11-13 19:14:42 -08:00
Kurt
49c4043e19 Update dex abstractions, add gg dex 2018-11-13 19:14:23 -08:00
Kurt
98ebf4c5cb Add sort pointer repointing
LGPE uses a list of pkm for boxes, and has pointers indicating where
each party member is at
need some logic for handling the sorting. Had suspected this a while
back so this pre-work came in handy (untested tho)

make eventflags offset ptr virtual, I might end up doing things
differently for event flags
2018-11-10 21:04:24 -08:00
Kurt
fe989d48fe Misc prep updates
Update comments / xmldoc
Add a savefile storage compressor (ie array[] with empty interstitials
-> list); return true if the compression moved anything (repopulate
views), and the count of occupied slots in the list.
Add saveblock base class; I haven't really liked how SAV6/7 do all the
logic; I'll still expose properties that will then point to a saveblock.
Cuts down clutter.
Add template Dex manipulator, with gen6/7 implementations
Speculate sequential gp/ge gameversion IDs
2018-11-01 15:38:09 -07:00
Kurt
8f9cc6cd7e Fix xmldoc ampersands 2018-10-31 13:52:09 -07:00
Kurt
39f98a4a94 Misc qol updates
Check max case for level first, then iterate upwards (eliminates inner
if)
change wc* nature to sbyte (update comparisons, 0xFF too magic-y)
use Rand.Next(x) instead of (0, x)
2018-10-27 21:59:31 -07:00
Kurt
ed3699fbb4 Update Ho-Oh mattle check
More languages than Italian have a rule-breaking name. Rework checks a
bit
Flag eggs more accurately
Update force hatch to move Link Trade met location to Egg Location

fix Ho-oh -> Ho-Oh text strings (correctness is key!)
2018-10-27 16:06:06 -07:00
Kurt
93af3e61b7 Add handling for Mt Battle Ho-Oh (italian) edgecase
https://projectpokemon.org/home/forums/topic/47917-colosseum-italian-ho-oh/

there's no shadow ID, so it can have both the short (transferred back)
or full name (never transferred) as CK3 without side effects.

allow 10chars in pkmeditor
2018-10-13 08:07:15 -07:00
Kurt
f7f5d78beb Misc perf tweaks
hopefully resolves the image corruption issue (dont use unsafe?)
remove some linq
2018-10-13 08:02:55 -07:00
Kurt
4deb5080d1 Misc tweaks
rearrange getmove with respect to tutors; verifycurrentmoves was getting
tutor moves in levelup
extract not-found hint fetch
Expose gen5 block objects (so I can play with saves in linqpad)
2018-10-06 18:45:15 -07:00
Kurt
2a2361220d Add more accurate daycare egg detection
uses eventflag, different index for each game

frlg:
https://www.pokecommunity.com/showthread.php?t=302347
"Flag 0x266 is set by the game engine if an Egg is in the Daycare."

emerald:
https://www.pokecommunity.com/showthread.php?t=330008
"0x86 : Daycare Centre has egg"

rs:
https://gist.github.com/rboninsegna/a4a63c2b66c42e371a94f860eae55361
" 0x86  Egg ready at Daycare"
2018-09-30 21:27:36 -07:00
Kurt
a3421a881d bounds check record set
closes #2129
2018-09-27 21:30:20 -07:00
Kurt
ca0a533779 Add frlg flag toggles from thread 2018-09-27 20:01:34 -07:00
Kurt
10d73d1bf3 Redirect eventflag r/w for frlg
can't just re-call base.SetEventFlag with an adjusted flag ID since the
exception checks max.
just override the geteventflag method with a silly adjustment -- we
can't be sure if Block2 is immediately after Block2, so just adjust the
flag r/w to a different offset&flag when appropriate.

fixes r/s badgeflag get/set, oops, meant to modify FRLG's value in the
last commit.
2018-09-26 21:05:06 -07:00
Kurt
a38a0fed60 Update event flag index for frlg
was block2+0x64
8*((0xF80-0xEE0)+0x64) = 0x820

this highlights a critical flaw in event flag reading; it expects the
region to be contiguous in the savedata. it's not. that's super bad, and
event flag r/w for flags >1280 won't work until I work something out
2018-09-26 20:32:38 -07:00
Kurt
62d8abb69c Update frlg flag/var offset
https://www.pokecommunity.com/showthread.php?t=349936

https://projectpokemon.org/home/forums/topic/47715-help-frlg-flags-research/
2018-09-26 20:08:25 -07:00
Kurt
4a81f326eb Update trade/egg/capture record set
#2128
it's still an imprecise thing, as ingame gifts aren't counted by either
release count isn't tracked, so the number should be roughly >= total
box+party count.
2018-09-26 19:06:05 -07:00
Kurt
55de21afc4 Add records when setting to slot
Closes #2128
2018-09-26 19:00:52 -07:00
Kurt
40a0206a5d Misc style updates
whitespace / brackets
2018-09-26 18:56:29 -07:00
Kurt
5760860c8e Add check for uninitialized save data
a 512KB NDS save can be 'picked up' as a memory card if it's not
initialized; this also rejects the binary in that scenario
2018-09-26 12:42:39 -07:00
Kurt
13bcc4bdc7 Add more enum values
pr video stuff is meh, anyone can contribute that
2018-09-25 16:33:11 -07:00
Kurt
a7f02bf27b Enumerate some trainer appearance values
thanks @sora10pls for gathering resources
2018-09-24 21:20:55 -07:00
Kurt
4ac1cccaa1 Move fashion to another folder
incoming enums
2018-09-24 19:44:12 -07:00
Kurt
e0e628844f Update copyto protection
skip over write protected slots (locked/team), may eventually weaken the
GUI to allow modding boxdata with locked slots (which will be skipped).
2018-09-24 19:43:59 -07:00
Kurt
164a26e757 Misc reorg + skeleton for slot editor
SlotChangeManager is pretty glue-y, might eventually shift to this
implementation
2018-09-21 21:20:28 -07:00
Kurt
39c3a0eea7 Rework sav3 version detect
Might still be flaky for FRLG, but can now (99.99999999%) determine RS
vs E...
2018-09-16 13:57:09 -07:00
Kurt
668b8611d5 Fix sav3 active partition detect logic
change < to >
the lower updated count is the backup partition, not the one to load
from

Closes #2122 , thanks @FaronBracy !
2018-09-16 12:49:00 -07:00
Kurt
3cd45cf5c4 Continue extracting logic 2018-09-16 12:44:00 -07:00
Kurt
b280ffcfef style updates
should be pretty much it
2018-09-14 22:37:47 -07:00
Kurt
87b270dd17 add more gen7 record labels 2018-09-13 22:06:44 -07:00
Kurt
316341e140 Misc updates
Remove unused sav properties
Add translatable strings for autodetect SAV error suggestion

add speculated gg dex formtable
- no eevee forms
- increments 1 for pikachu since it already exists in table
- stops at mewtwo (no other formed-species available)

im currently setting up skeleton stuff for lgpe since we're <70 days
from release; by doing some pre-work like prior games I can get a good
idea of what needs to be adjusted prior to crunchtime!
2018-09-06 20:35:55 -07:00
Kurt
189fa5f7b3 Add button to give all seals + illegal ones
#2112
2018-09-04 15:26:16 -07:00
Kurt
cf3aba4f84 Add gen4 seal data get/set
closes #2112
adds methods to give/remove all, and get/set to retrieve array or
individual.
2018-09-04 15:12:35 -07:00
Kurt
42deb0ad12 Add extra backup locations for savedetect
Closes #2109
Program boots -> load extra locations rather than constantly fetching.
These files won't change location or presence (not an external drive).

just store the locations instead of constantly fetching, we already call
detect once when loading the form anyway.
2018-09-03 10:40:40 -07:00
Kurt
493bef75eb Misc updates
condense repeated logic
extract properties
extract reusable methods
2018-09-02 18:02:25 -07:00
Kurt
91c37ab573 Update legality check message string style
V### names weren't enjoyable to work with; use similar verbose style as
the program message strings.

updating the translation files with the remapped variable names shortly

remap list: https://pastebin.com/jybkVDAK
2018-09-01 14:11:12 -07:00
Kurt
9dae7dad67 Misc updates
move encountertype datasource providing to core
fix rerolling EC not updating characteristic
remove some repeat logic calls
relocate geolocation name fetch to separate class, add tests to ensure
functionality, add languageID->country/region fetch method
2018-08-25 17:04:01 -07:00
Kurt
d40b10f4a4 Remove unused method
SaveFile already has ModifyBoxes which has better built in checks for
locked slots.
2018-08-22 22:35:50 -07:00
Kurt
ebb1e8a704 Update 'cant hold item' message
#2101
2018-08-21 07:46:55 -07:00
Kurt
7ef5d9e547 Add pk1 current level property party->box setter
https://projectpokemon.org/home/forums/topic/47086-bug-trades-between-two-saves-1g/?do=findComment&comment=235241

fresh encounters have yet to be boxed and don't have the value; set it
whenever setting a Stored slot.
2018-08-19 13:35:20 -07:00
Kurt
a200dc85c7 Add bvid util 2018-08-18 20:10:34 -07:00
Kurt
633f0e1da9 Extract filetype detection, add xmldoc 2018-08-17 23:23:44 -07:00
Kurt
b526d4657b rework tile flip check flow, remove goto 2018-08-17 16:22:54 -07:00
Kurt
e366f9a93d Misc tweaks
only have one empty forme array object
rename method for clarity
show version ID for hidden savefile program window titles
2018-08-15 21:15:06 -07:00
Kurt
75d700c171 Fix sav1 jp load order
oops
2018-08-14 20:12:10 -07:00
Kurt
d3ec969187 Style updates
split pcd/pgt
add more xmldoc
2018-08-09 21:53:39 -07:00
Kurt
8187606a89 Clarify sav6 boxflag in src
7 wallpaper flags (not all used), top bit unlocks box 31

https://projectpokemon.org/home/forums/topic/34466-box-31-is-unlocked-but-not-showing-on-bank-any-ideas/

PCFlags + 2 is just CurrentBox, don't include it anymore.
2018-08-08 22:02:06 -07:00
Kurt
6b62dd29ee Update xy fashion edits
different for each gender
2018-08-08 21:27:14 -07:00
Kurt
975759e53c Update str<->val base32 encoder
simpler
2018-08-07 16:32:31 -07:00
Kurt
259feae038 re-allow event flag editing on gen1
closes #2088
2018-08-07 07:54:14 -07:00
Kurt
421c522eb4 Fix gen1 sav load
Starter fetches via Offsets, which was null, reorder the init
Thanks @Ninjistix !
Closes #2087
2018-08-06 21:29:47 -07:00
Kurt
98f21a12dd Relocate gen6 trainer stat records to core
use trainerstat editor control in gen6 editor

fill in some details from the disassembly via setrecord usages
still slightly fuzzy on some:
fureai (based on usum idb name, similar logic)
soaring sky counts

looks like there's some other usages of the fields which were outside
the stat range, throwing an exception when loading to NumericUpDown,
added bypass logic

Thanks Holla!
2018-08-06 21:27:31 -07:00
Kurt
37e5c9fc69 Add record details for gen6
pulled from exefs data
2018-08-06 16:52:43 -07:00
Kurt
48a61a00a2 Relocate record stat id's to core
can potentially add localization by changing the method of fetching
2018-08-06 16:17:32 -07:00
Kurt
0296f98777 Add offset table for sav1
calling Japanese ? X : Y on every single access is too excessive, just
compute one layout for each type whenever the first sav1 requires it.

could probably reduce the amount of properties by reusing others + shift
value; offsets are different due to string lengths being different
2018-08-05 20:27:25 -07:00
Kurt
fc73eee570 Extract PokemonList* to inherited class
Logic is essentially identical; implement a base class and have the
generation specific structures implment the differences.

Reduce the verbosity a little
2018-08-05 17:28:54 -07:00
Kurt
84185dc6c9 misc improvements
add records class for managing info for trainer records
add more b2w2 block docs
2018-08-05 12:39:06 -07:00
Kurt
1486b7f14a Misc style & minor tweaks
Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes

no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
f4bfdb8311 Remove unnecessary empty array allocations
yay net 4.6
read more: http://justinvp.com/2015/07/20/array-empty/
2018-08-01 18:30:51 -07:00
Kurt
32b90fab13 Simplify some logic 2018-07-29 21:54:02 -07:00
Kurt
02a6d26e1b Break apart BAKName into smaller components
simplifies definition & makes it easier to update bakname usage later
2018-07-29 21:51:45 -07:00