mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 14:00:21 +00:00
Provide more slot information
remove lockedslots, store & save all teamslots for sav7 differentiate locked slots from overwrite protected slots by emitting an enum containing info about the slot locked = can't be replaced, period. starter/battleteam = can't be pasted over by bulk-pastes can eventually show more specific sprite layers to denote party indexes/team#/starter
This commit is contained in:
parent
4c1232855f
commit
71fab815bf
9 changed files with 139 additions and 79 deletions
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@ -145,7 +145,7 @@ namespace PKHeX.Core
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{
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if (c.Type > StorageSlotType.Party)
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return true;
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return SAV.IsSlotLocked(c.Box, c.Slot);
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return SAV.IsSlotOverwriteProtected(c.Box, c.Slot);
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}
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private PKM ReadSlot(StorageSlotOffset slot) => SAV.GetPKM(slot);
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@ -42,12 +42,11 @@ namespace PKHeX.Core
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if (demo || !Exportable)
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{
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PokeDex = -1; // Disabled
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LockedSlots = Array.Empty<int>();
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TeamSlots = Array.Empty<int>();
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}
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else // Valid slot locking info present
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{
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LoadLockedSlots();
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LoadBattleTeams();
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}
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}
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@ -105,6 +104,7 @@ namespace PKHeX.Core
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if (!CanReadChecksums())
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return;
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Blocks.SetChecksums(Data);
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SaveBattleTeams();
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Data = SaveUtil.Resign7(Data);
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IsMemeCryptoApplied = true;
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}
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@ -197,7 +197,6 @@ namespace PKHeX.Core
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FashionLength = 0x1A08;
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TeamCount = 6;
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LockedSlots = new int[6*TeamCount];
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TeamSlots = new int[6*TeamCount];
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if (USUM)
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{
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@ -1240,46 +1239,55 @@ namespace PKHeX.Core
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public override int BoxesUnlocked { get => Data[PCFlags + 1]; set => Data[PCFlags + 1] = (byte)value; }
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public override bool IsSlotLocked(int box, int slot)
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private void LoadBattleTeams()
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{
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if ((uint)slot >= 30 || (uint)box >= BoxCount)
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return false;
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int slotIndex = slot + (BoxSlotCount * box);
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return LockedSlots.Any(s => s == slotIndex);
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}
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public override bool IsSlotInBattleTeam(int box, int slot)
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{
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if ((uint)slot >= 30 || (uint)box >= BoxCount)
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return false;
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int slotIndex = slot + (BoxSlotCount * box);
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return TeamSlots.Any(s => s == slotIndex);
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}
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private void LoadLockedSlots()
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{
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int lockedCount = 0, teamCount = 0;
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for (int i = 0; i < TeamCount; i++)
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for (int i = 0; i < TeamCount*6; i++)
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{
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bool locked = Data[PCBackgrounds - TeamCount - i] == 1;
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for (int j = 0; j < 6; j++)
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short val = BitConverter.ToInt16(Data, BattleBoxFlags + (i * 2));
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if (val < 0)
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{
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short val = BitConverter.ToInt16(Data, BattleBoxFlags + (((i * 6) + j) * 2));
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if (val < 0)
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continue;
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var slotVal = ((BoxSlotCount * (val >> 8)) + (val & 0xFF)) & 0xFFFF;
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if (locked)
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LockedSlots[lockedCount++] = slotVal;
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else
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TeamSlots[teamCount++] = slotVal;
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TeamSlots[i] = -1;
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continue;
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}
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int box = val >> 8;
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int slot = val & 0xFF;
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int index = (BoxSlotCount * box) + slot;
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TeamSlots[i] = index & 0xFFFF;
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}
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Array.Resize(ref LockedSlots, lockedCount);
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Array.Resize(ref TeamSlots, teamCount);
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}
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private void SaveBattleTeams()
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{
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for (int i = 0; i < TeamCount * 6; i++)
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{
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int index = TeamSlots[i];
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if (index < 0)
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{
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BitConverter.GetBytes((short)index).CopyTo(Data, BattleBoxFlags + (i * 2));
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continue;
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}
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int box = index / BoxSlotCount;
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int slot = index % BoxSlotCount;
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int val = (box << 8) | slot;
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BitConverter.GetBytes((short)val).CopyTo(Data, BattleBoxFlags + (i * 2));
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}
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}
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private bool IsTeamLocked(int team) => Data[PCBackgrounds - TeamCount - team] == 1;
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public override StorageSlotFlag GetSlotFlags(int index)
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{
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int team = Array.IndexOf(TeamSlots, index);
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if (team < 0)
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return StorageSlotFlag.None;
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team /= 6;
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var val = (StorageSlotFlag)((int)StorageSlotFlag.BattleTeam1 << team);
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if (IsTeamLocked(team))
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val |= StorageSlotFlag.Locked;
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return val;
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}
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private int FusedCount => USUM ? 3 : 1;
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@ -170,11 +170,19 @@ namespace PKHeX.Core
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public override int GetPartyOffset(int slot) => Storage.GetPartyOffset(slot);
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public override int PartyCount { get => Storage.PartyCount; protected set => Storage.PartyCount = value; }
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public override bool IsSlotInBattleTeam(int box, int slot) => Storage.IsSlotInBattleTeam(box, slot);
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public override bool IsSlotLocked(int box, int slot) => Storage.IsSlotLocked(box, slot);
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protected override bool IsSlotOverwriteProtected(int box, int slot) => false;
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protected override void SetPartyValues(PKM pkm, bool isParty) => base.SetPartyValues(pkm, true);
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public override StorageSlotFlag GetSlotFlags(int index)
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{
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var val = StorageSlotFlag.None;
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if (Storage.PokeListInfo[6] == index)
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val |= StorageSlotFlag.Starter;
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int position = Array.IndexOf(Storage.PokeListInfo, index);
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if ((uint) position < 6)
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val |= (StorageSlotFlag)((int)StorageSlotFlag.Party1 << position);
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return val;
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}
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public override string GetBoxName(int box) => $"Box {box + 1}";
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public override void SetBoxName(int box, string value) { }
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@ -181,7 +181,7 @@ namespace PKHeX.Core
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int ofs = GetBoxOffset(box);
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for (int slot = 0; slot < BoxSlotCount; slot++, ofs += SIZE_STORED)
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{
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if (!IsSlotLocked(box, slot))
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if (!GetSlotFlags(box, slot).IsOverwriteProtected())
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SetStoredSlot(value[index + slot], ofs);
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}
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}
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@ -204,7 +204,7 @@ namespace PKHeX.Core
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data[i].Identifier = $"{boxName}:{slot + 1:00}";
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data[i].Box = box + 1;
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data[i].Slot = slot + 1;
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data[i].Locked = IsSlotLocked(box, slot);
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data[i].Locked = GetSlotFlags(box, slot).HasFlagFast(StorageSlotFlag.Locked);
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}
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}
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@ -452,10 +452,12 @@ namespace PKHeX.Core
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public virtual int BoxesUnlocked { get => -1; set { } }
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public virtual byte[] BoxFlags { get => null; set { } }
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public virtual int CurrentBox { get; set; }
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protected int[] LockedSlots = Array.Empty<int>();
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protected int[] TeamSlots = Array.Empty<int>();
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protected virtual IList<int>[] SlotPointers => new[] {LockedSlots,TeamSlots};
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protected virtual IList<int>[] SlotPointers => new[] {TeamSlots};
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public virtual StorageSlotFlag GetSlotFlags(int index) => StorageSlotFlag.None;
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public StorageSlotFlag GetSlotFlags(int box, int slot) => GetSlotFlags((box * BoxSlotCount) + slot);
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public bool IsSlotLocked(int box, int slot) => GetSlotFlags(box, slot).HasFlagFast(StorageSlotFlag.Locked);
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public bool IsSlotOverwriteProtected(int box, int slot) => GetSlotFlags(box, slot).IsOverwriteProtected();
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public bool MoveBox(int box, int insertBeforeBox)
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{
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@ -661,25 +663,22 @@ namespace PKHeX.Core
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PartyCount--;
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}
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public virtual bool IsSlotLocked(int box, int slot) => false;
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public virtual bool IsSlotInBattleTeam(int box, int slot) => false;
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protected virtual bool IsSlotOverwriteProtected(int box, int slot) => IsSlotLocked(box, slot) || IsSlotInBattleTeam(box, slot);
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protected virtual bool IsSlotSwapProtected(int box, int slot) => false;
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protected bool IsSlotSwapProtected(int box, int slot) => false;
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private bool IsRegionOverwriteProtected(int min, int max)
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{
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if (LockedSlots.Any(slot => WithinRange(slot, min, max))) // locked slot within box
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return true;
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if (TeamSlots.Any(slot => WithinRange(slot, min, max))) // team slot within box
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return true;
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return false;
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return SlotPointers.SelectMany(z => z)
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.Where(z => GetSlotFlags(z).IsOverwriteProtected())
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.Any(slot => WithinRange(slot, min, max));
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}
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private static bool WithinRange(int slot, int min, int max) => min <= slot && slot < max;
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public bool IsAnySlotLockedInBox(int BoxStart, int BoxEnd)
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{
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return LockedSlots.Any(slot => WithinRange(slot, BoxStart*BoxSlotCount, (BoxEnd + 1)*BoxSlotCount));
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return SlotPointers.SelectMany(z => z)
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.Where(z => GetSlotFlags(z).HasFlagFast(StorageSlotFlag.Locked))
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.Any(slot => WithinRange(slot, BoxStart*BoxSlotCount, (BoxEnd + 1)*BoxSlotCount));
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}
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public void SortBoxes(int BoxStart = 0, int BoxEnd = -1, Func<IEnumerable<PKM>, IEnumerable<PKM>> sortMethod = null, bool reverse = false)
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@ -758,7 +757,7 @@ namespace PKHeX.Core
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public bool SetPCBinary(byte[] data)
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{
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if (LockedSlots.Length != 0)
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if (IsRegionOverwriteProtected(0, SlotCount))
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return false;
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if (data.Length != PCBinary.Length)
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return false;
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@ -774,7 +773,8 @@ namespace PKHeX.Core
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{
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int start = box * BoxSlotCount;
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int end = start + BoxSlotCount;
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if (LockedSlots.Any(slot => start <= slot && slot < end))
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if (IsRegionOverwriteProtected(start, end))
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return false;
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if (data.Length != GetBoxBinary(box).Length)
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return false;
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59
PKHeX.Core/Saves/Storage/StorageSlotFlag.cs
Normal file
59
PKHeX.Core/Saves/Storage/StorageSlotFlag.cs
Normal file
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@ -0,0 +1,59 @@
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using System;
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namespace PKHeX.Core
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{
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[Flags]
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public enum StorageSlotFlag
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{
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None,
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Party1 = 1 << 0,
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Party2 = 1 << 1,
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Party3 = 1 << 2,
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Party4 = 1 << 3,
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Party5 = 1 << 4,
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Party6 = 1 << 5,
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BattleTeam1 = 1 << 6,
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BattleTeam2 = 1 << 7,
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BattleTeam3 = 1 << 8,
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BattleTeam4 = 1 << 9,
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BattleTeam5 = 1 << 10,
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BattleTeam6 = 1 << 11,
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Starter = 1 << 29,
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Locked = 1 << 30,
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}
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public static class StorageSlotFlagExtensions
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{
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public static bool HasFlagFast(this StorageSlotFlag value, StorageSlotFlag flag) => (value & flag) != 0;
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public static bool IsOverwriteProtected(this StorageSlotFlag value)
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{
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if (value.HasFlagFast(StorageSlotFlag.Locked))
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return true;
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if (value.HasFlagFast(StorageSlotFlag.Starter))
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return true;
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return value.IsBattleTeam();
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}
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public static bool IsBattleTeam(this StorageSlotFlag value)
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{
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if (value.HasFlagFast(StorageSlotFlag.BattleTeam1))
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return true;
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if (value.HasFlagFast(StorageSlotFlag.BattleTeam2))
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return true;
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if (value.HasFlagFast(StorageSlotFlag.BattleTeam3))
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return true;
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if (value.HasFlagFast(StorageSlotFlag.BattleTeam4))
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return true;
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if (value.HasFlagFast(StorageSlotFlag.BattleTeam5))
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return true;
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if (value.HasFlagFast(StorageSlotFlag.BattleTeam6))
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return true;
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return false;
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}
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}
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}
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@ -123,22 +123,6 @@ namespace PKHeX.Core
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return index >= 0 ? index : MAX_SLOTS;
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}
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public bool IsSlotInBattleTeam(int box, int slot)
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{
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if ((uint)slot >= SAV.SlotCount || (uint)box >= SAV.BoxCount)
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return false;
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int slotIndex = slot + (SAV.BoxSlotCount * box);
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return PokeListInfo.Take(6).Any(s => s == slotIndex) || StarterIndex == slotIndex;
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}
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public bool IsSlotLocked(int box, int slot)
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{
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if ((uint)slot >= SAV.SlotCount || (uint)box >= SAV.BoxCount)
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return false;
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return false;
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}
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public bool CompressStorage()
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{
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// Box Data is stored as a list, instead of an array. Empty interstitials are not legal.
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@ -103,7 +103,7 @@ namespace PKHeX.Core
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{
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int box = getbox();
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int slot = getslot();
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while (SAV.IsSlotLocked(box, slot))
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while (SAV.IsSlotOverwriteProtected(box, slot))
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{
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++i;
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box = getbox();
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@ -330,7 +330,7 @@ namespace PKHeX.WinForms.Controls
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int slotSkipped = 0;
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for (int i = 0; i < SAV.BoxSlotCount; i++) // set to every slot in box
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{
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if (SAV.IsSlotLocked(box, i))
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if (SAV.IsSlotOverwriteProtected(box, i))
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{ slotSkipped++; continue; }
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SAV.SetStoredSlot(pk, Box.GetSlotOffset(box, i));
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Box.SetSlotFiller(pk, box, i);
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@ -789,7 +789,7 @@ namespace PKHeX.WinForms.Controls
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int slotSkipped = 0;
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for (int i = 0; i < 24; i++)
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{
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if (SAV.IsSlotLocked(Box.CurrentBox, i))
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if (SAV.IsSlotOverwriteProtected(Box.CurrentBox, i))
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{ slotSkipped++; continue; }
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SAV.SetStoredSlot(data[i], offset + (i * SAV.SIZE_STORED), noSetb);
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}
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@ -127,9 +127,10 @@ namespace PKHeX.WinForms
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}
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if (inBox) // in box
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{
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if (SAV.IsSlotLocked(box, slot))
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var flags = SAV.GetSlotFlags(box, slot);
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if (flags.HasFlagFast(StorageSlotFlag.Locked))
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sprite = ImageUtil.LayerImage(sprite, Resources.locked, 26, 0);
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else if (SAV.IsSlotInBattleTeam(box, slot))
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else if (flags != 0)
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sprite = ImageUtil.LayerImage(sprite, Resources.team, 21, 0);
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}
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Reference in a new issue