PKHeX/PKHeX.Core/Saves
Kurt fe989d48fe Misc prep updates
Update comments / xmldoc
Add a savefile storage compressor (ie array[] with empty interstitials
-> list); return true if the compression moved anything (repopulate
views), and the count of occupied slots in the list.
Add saveblock base class; I haven't really liked how SAV6/7 do all the
logic; I'll still expose properties that will then point to a saveblock.
Cuts down clutter.
Add template Dex manipulator, with gen6/7 implementations
Speculate sequential gp/ge gameversion IDs
2018-11-01 15:38:09 -07:00
..
Blocks misc improvements 2018-08-05 12:39:06 -07:00
MemeCrypto Style updates 2018-08-09 21:53:39 -07:00
Storage Misc reorg + skeleton for slot editor 2018-09-21 21:20:28 -07:00
Substructures Misc prep updates 2018-11-01 15:38:09 -07:00
Util Misc qol updates 2018-10-27 21:59:31 -07:00
SAV1.cs Add pk1 current level property party->box setter 2018-08-19 13:35:20 -07:00
SAV2.cs Misc perf tweaks 2018-10-13 08:02:55 -07:00
SAV3.cs Add more accurate daycare egg detection 2018-09-30 21:27:36 -07:00
SAV3Colosseum.cs Update Ho-Oh mattle check 2018-10-27 16:06:06 -07:00
SAV3GCMemoryCard.cs Add check for uninitialized save data 2018-09-26 12:42:39 -07:00
SAV3RSBox.cs style updates 2018-09-14 22:37:47 -07:00
SAV3XD.cs style updates 2018-09-14 22:37:47 -07:00
SAV4.cs style updates 2018-09-14 22:37:47 -07:00
SAV4BR.cs style updates 2018-09-14 22:37:47 -07:00
SAV5.cs Misc tweaks 2018-10-06 18:45:15 -07:00
SAV6.cs bounds check record set 2018-09-27 21:30:20 -07:00
SAV7.cs bounds check record set 2018-09-27 21:30:20 -07:00
SaveFile.cs Misc prep updates 2018-11-01 15:38:09 -07:00