Commit graph

2675 commits

Author SHA1 Message Date
Kurt
f6d4d93613 Inline some logic for contest stats 2021-01-01 12:21:46 -08:00
Kurt
e2c1a3045a Extract gen2 egg generator, simplify can be egg checks
Optional parameters were never passed; force Min Level to 5 to match egg level.

Tried removing it completely but it still allowed Charizard eggs (no)
2021-01-01 11:27:45 -08:00
Kurt
a4c4a2b231 Make EncounterArea record type
immutable reference types is the goal; the array for the data isn't copied, but both records refer to the same data.
2021-01-01 10:55:33 -08:00
Kurt
4e01e78734 Make Species/Form/Min/Max readonly, not init
Pass them to the abstract class's constructor
2021-01-01 10:53:05 -08:00
Kurt
fb008be6a6 Condense some more expressions 2020-12-31 23:13:27 -08:00
Kurt
080f6f827d Replace pkm.GG references with direct version checks
No longer tied to met location
2020-12-31 17:45:11 -08:00
Kurt
8bf250ff5a Update EncounterEggGenerator.cs 2020-12-31 17:16:28 -08:00
Kurt
2689e72252 Hide field that shouldnt be used by external users
Not to be confused with LegalityAnalysis.Parse
2020-12-31 17:14:39 -08:00
Kurt
b9f0427ccd Add Year of the Dragon distribution raids 2020-12-31 16:07:52 -08:00
Kurt
f631cbbecd Generate gen2 eggs via gen2 method, ignore gen1 versions
For searching, only return versions compatible with the save file
Don't bother filtering out BU for Japanese-only.
2020-12-31 15:51:06 -08:00
Kurt
4058d44229 Fix inverted check 2020-12-31 12:14:24 -08:00
Kurt
f4bf9dd208 Minor clean
add download count to changelog
move 2019 changelog to uncompiled resource (for record)
2020-12-31 10:36:09 -08:00
Kurt
28ec0e91f0 Use specific type when storing reference 2020-12-31 10:33:30 -08:00
Kurt
6a9aa891f1 Validate VC transfer consoleregion-language relationship 2020-12-30 15:30:50 -08:00
Kurt
ef51f53e9a Flag battle-only minior forms 2020-12-30 15:03:55 -08:00
Kurt
24332b6979 Minor tweaks 2020-12-30 13:08:15 -08:00
Kurt
206a05082b Update HistoryVerifier.cs 2020-12-30 09:55:41 -08:00
Kurt
6040faed10 Yield gb events in generator
Were recently split off so that the events could be generated last rather than with the rest of static encounters (first)
2020-12-29 21:45:37 -08:00
Kurt
6071834d4f Fix gender ratio comparison for Colo starters
LockFinder:
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/?do=findComment&comment=263736

CXDVerifier:
Use a switch expression for a more concise representation of logic
2020-12-29 20:25:05 -08:00
Kurt
b19688b13d Defer go slots with IV sets as there might be other encs
Move the logic to the class
Update go binaries
2020-12-29 16:07:29 -08:00
Kurt
de840f40d4 Invert some "!is" to "is not" 2020-12-29 00:58:08 -08:00
Kurt
e8c23f6644 Simplify some repeated comparisons with expressions
Less prone for bugs since it uses the same value for all comparisons without re-specifying
2020-12-29 00:37:59 -08:00
Kurt
c119f18af3 spec->species 2020-12-28 22:22:52 -08:00
Kurt
bb68dcc3cb Move trade->pkm edge case handling to derived classes 2020-12-28 14:42:48 -08:00
Kurt
c14f2a1dd1 Minor initialization tweaks
GameStrings: 10% of strings are unique; just mark everything. Stop a little early so we don't process the empty & (trade) string.
LearnsetReader: All empty entries are length==0; malformed should throw an exception (never).
EggMoves: Compute ptr inside the array fetch loop; don't use linq.

EggMoves & string shaves off 80ms of startup time according to profiling; some could be attributed to warm-up but yay more efficient.
2020-12-28 10:22:13 -08:00
Lusamine
c46c55f304
Add missing static encounters (#3113) 2020-12-27 11:47:01 -08:00
Kurt
b84e2283a7 Add missing snorlax nest encounter (Zeraora event)
The event had copies of the current month's raids, but snuck in Snorlax at level 17 (wrong, should have been munchlax?).

ty atrius

fix indentation
2020-12-27 11:32:05 -08:00
Kurt
e4c391dc01 Move nest downlevel checks into specific encounter type
Distribution nests are checked for 1/3 badge restrictions similar to regular nests; crystal nests are not. Thanks @Lusamine!
2020-12-26 09:31:21 -08:00
Kurt
a4ccca7980 Add battle-only known move memory bypass 2020-12-26 09:27:41 -08:00
Kurt
ee5349ff98 moar is or 2020-12-25 12:30:26 -08:00
Kurt
4a8a495d04 Condense some switch expressions
Should be it for now; exhaustively searched for all that made sense to change
2020-12-25 10:58:33 -08:00
Kurt
1d501366cb Add holiday raids 2020-12-24 17:15:32 -08:00
Kurt
95e3337f2c More switch expressions 2020-12-24 17:12:08 -08:00
Kurt
4d0108331a Move LegalityAnalysis derived movesets out of class
LegalityAnalysis just does the analysis; no need to do unnecessary suggestion logic inside the object.
2020-12-24 16:36:50 -08:00
Kurt
749fef0ac6 Minor clean 2020-12-24 15:23:38 -08:00
Kurt
ba7ccaf5e6 Make EncounterTrade's version init-only 2020-12-24 15:23:26 -08:00
Kurt
43dd390f21 Split IContestStats, mark trades as records 2020-12-24 00:06:40 -08:00
Kurt
afdd2bd57e Mark EncounterSlot/Static types as immutable record types 2020-12-23 20:40:59 -08:00
Kurt
0a3f45218f Add OT gender check for N's Pokemon
Closes #3110 ty @FeralFalcon !
2020-12-23 18:03:05 -08:00
Kurt
93910df2c6 Use new switch statements 2020-12-23 17:14:38 -08:00
Kurt
736564be8c Merge EncounterStatic4 back together 2020-12-23 12:15:49 -08:00
Kurt
324ce9d6ac Minor clean 2020-12-23 09:34:29 -08:00
Kurt
e34c8df044 Revise some method signatures 2020-12-22 20:50:33 -08:00
Kurt
105e8b3818 Move version forcing for unavailable encounters to es4 2020-12-22 20:15:56 -08:00
sora10pls
dcd20a3649 Update PogoTypes and their respective requirements
For more context, see 62e84309d7
2020-12-22 15:20:15 -05:00
Kurt
d288a32ef5 Permit TR flags for "Can Relearn", split branching for TR checks 2020-12-22 09:10:10 -08:00
Kurt
53e0046a48 SWSH has some form entries with different base friendship (stunfisk) 2020-12-22 09:09:49 -08:00
Kurt
2bc7110884 Remove unnecessary overrides 2020-12-21 23:40:58 -08:00
Kurt
997e0751f3 Minor clean
Handle remainder of c#9 sugar
Fix some spelling mistakes
2020-12-21 23:37:07 -08:00
Kurt
514b60b447 Merge type check with usage in if statements
if x is y with z property true, then :D
2020-12-21 22:33:48 -08:00
Kurt
4890e0e952 Change move source requests from a bunch of bools to bitflag enum
little more sane & clear
2020-12-21 21:24:16 -08:00
Kurt
cd76e49388 Strengthen know move check 2020-12-21 19:50:56 -08:00
Kurt
351637900f Downgrade swsh move memory verification severity
Some special encounters don't set the Relearn Moves, so we can't really check the memory-moves unless we somehow late-reject a matching encounter. Not really worth the effort to try and verify cosmetic mismatches; just tag them as Fishy.
2020-12-21 19:20:11 -08:00
Kurt
594db92ad0 Minor clean
Handle some stragglers
2020-12-21 17:48:08 -08:00
Kurt
98be0f6739 Target type'd new 2020-12-21 17:17:56 -08:00
Kurt
0303eada32 this is not that
clearer than before, yay
2020-12-21 17:12:39 -08:00
Kurt
1854d172bd Add missing property set
lol oops
2020-12-21 17:12:21 -08:00
Kurt
68ee8cfcc4 Change setters to init only 2020-12-21 17:05:05 -08:00
Kurt
c6b702ae54 Create cosplay pikachu rather than clone 2020-12-21 17:04:37 -08:00
Kurt
133b8e6ba0 Rework Pokewalker/Dream Radar static encounters to own class 2020-12-21 17:04:09 -08:00
Kurt
b71df7b064 Allow shared moves from daycare as "can know move"
See b58f3bbc22
2020-12-21 16:49:42 -08:00
Kurt
8a0e7d90e0 Move Shiny override set to constructor 2020-12-21 14:40:34 -08:00
Kurt
b58f3bbc22 Add memory checks for GO->HOME transfers
Also add checks for the new memory types introduced in swsh
2020-12-21 14:22:24 -08:00
Kurt
62018cce1a Unify concepts with different names
AltForm & Form & Forme => Form
GenNumber & Generation => Generation

Extract out SpeciesForm interface, and re-add IGeneration

For those using PKHeX as a dependency, this should be a pretty straightforward manual replacement... GenNumber and AltForm should be quick find-replace`s.
2020-12-10 20:42:30 -08:00
Kurt
7c4c1e0913 Minor prep clean 2020-12-10 19:49:53 -08:00
Kurt
ebc1cec3da Extract breeding info to separate class
Remove splitbreed check in encounteregg2 generator; gen is always 2, never >=3, so the splitbreed check is never executed
2020-12-07 20:54:55 -08:00
Kurt
e72c80613e Extract metadata/state tracking from SaveFile obj 2020-12-05 05:36:23 -08:00
Kurt
44473d1593 Add CHS armor trade OT name
Closes #3100 ty @FeralFalcon !
2020-12-03 12:50:07 -08:00
Kurt
9cd6d34f1d Disregard ability bit checks if was shadow
only really pertains to xk3/ck3 and this doesn't really impact legality once transferred
2020-12-02 21:40:35 -08:00
Kurt
3d87070cc8 Require strict match for hidden ability encounters
Metagross collision with wild beldum

deferral API is kinda crude, hence these janky workarounds. Was originally intended to hold onto close matches when there's no more possible matches to check.
I think a priority-deferral while only retaining a single encounter bad (instead of a list of retries) may work better than the current setup, but that would require more abstraction
2020-12-02 21:39:45 -08:00
Kurt
d5bd36143e Add language check for jp-blue gameversion, non-crystal female
Closes #3099
Ty @CarlosofKalos !
2020-12-01 16:55:10 -08:00
Kurt
c77461808d Update Encounters8NestDist.cs 2020-11-30 21:38:03 -08:00
Kurt
5e32e64ac8 Handle MANôA and FALCçN SPA->FRE Gen2 Trades
Transporter remaps certain locale specific chars depending on the source ROM's version.
Since VC can trade between languages, there are 2 Spanish in-game trades that have glyphs subject to remapping, if it's transferred from a French game.

If the spanish trade is transferred from a french game, it must match the mutated string.

ty @Lusamine & helpers :D
2020-11-29 18:17:15 -08:00
Kurt
4f7e34dd47 Simplify slot init to reduce re-allocation
Slap in friend safari at the end during object construction; saves about 1KB of allocation on startup (lol)

Change internal array types to match object types, similar to other encounter-generation definitions.
2020-11-29 15:05:53 -08:00
Kurt
fefc38bacb Minor debug optimizations
Trees:
- Only retain the objects needed after calculation
- Reduce size of TreeCoordinates and remove allocation penalty (now a struct)

No more warnings for Release compilation :D
2020-11-28 14:55:09 -08:00
Kurt
8778d8c6b7 Update 20.11.28 2020-11-27 21:40:36 -08:00
Kurt
3d6bb0ec00 Ignore bad evolution slots 2020-11-27 21:04:06 -08:00
Kurt
016ebb86ad Update AbilityVerifier.cs 2020-11-27 20:44:44 -08:00
Kurt
8eb582c997 Move species/move names to parsesettings 2020-11-27 18:45:06 -08:00
Kurt
67b7d44ced Fix accented-a/i for spanish in-game trade
I think this was a PKHeX issue that went unnoticed; originally, we didn't include the Á and Í chars in the dictionary.

I checked the transporter code:
The app maintains the international & japanese character tables, and depending on the ROM language, it may change a char to the language-specific entry. Refer to Bulbapedia's notes on the char tables for different languages:

https://bulbapedia.bulbagarden.net/wiki/Character_encoding_in_Generation_II

However, none of these char-changes are able to be reached with a legal char.

Á and Í (only accessible from the Spanish in-game trades) and the german 0xC0 && z <= 0xC6 chars are already in the international table. Every single difference in the VC1/VC2 table is an un-enterable char.

tl;dr -- all possible char codes are transferred fine with the VC2 table without extra language logic. We just keep out any inaccessible char (replaced with space).
2020-11-27 16:49:06 -08:00
Kurt
110d25d50e Add placeholder duplicate relearn move check 2020-11-27 13:05:36 -08:00
Kurt
26d6143325 Indicate static encounters disallowed from marks
Includes gifts by default
2020-11-27 12:48:47 -08:00
Kurt
3680048c0a Add local pickle loading if compiled as debug
Same dangers about "what is the root path"

Bump the level cap while we're here.
2020-11-27 12:14:13 -08:00
Kurt
c2867f7899 Move EvoBase to Evolutions folder 2020-11-27 12:06:52 -08:00
Kurt
6ebeb73293 Rename split legality class files 2020-11-27 12:01:30 -08:00
Kurt
fa36b70b29 Split Analysis into two separate classes
Will rename in next commit
2020-11-27 12:00:49 -08:00
Kurt
9b178fefe2 Xmldoc, minor tweaks
Move form-info logic from FormConverter to AltFormInfo; now FormConverter is entirely form=>string[]
Add a bunch of xmldoc
Make pogo no-end-date cmp agaisnt UTCnow rather than local now.
2020-11-27 11:51:02 -08:00
Kurt
771086a222 Show all valid yamask-1 formarg values
from 319 (max HP-1) to 9999 (max saved value).

Causes a little bit of GUI lag when loading 10k items to the combobox; could be a number entry but meh. Lazily allocate the 10k strings; wait until it's requested.
2020-11-24 12:40:56 -08:00
Kurt
1bde155c4d Move tolerance permissions to pget 2020-11-23 16:25:34 -08:00
Kurt
21669d3f77 Update EncounterTrade1.cs 2020-11-23 13:24:02 -08:00
Kurt
624c65b937 Update EncounterMovesetGenerator.cs 2020-11-23 12:53:32 -08:00
ShadowMario3
80c0d73e18
Fix order of RB Ingame Trades (#3095)
* Fix Gen1 traded JPN Dugtrio nickname

* Fix order of RB Ingame Trades
2020-11-23 10:29:59 -08:00
Kurt
69ad16c30f Remove has move check for static encounters
Event Move special encounters are yielded after static encounters by the generator, so this iterator-picker will never behave as originally intended.

Since the encounter generator works fine for these events in its current form, we can just remove it. If we need to prefer GB era events before static, then we'd reinstate the priority and move the GenerateGBEvents before the static yielder.

bla bla bla this is just a cleanup from old preference code where we wanted to recognize the encounter as an event/trade as they're more recognizable. We just want to track the progress of the iterator so that g1/g2 follow a merged yielding order
2020-11-22 17:03:30 -08:00
Kurt
37782f0ce4 Consolidate EncounterTrade1 level objects
Adds Nickname checks, thanks @ShadowMario3 for grabbing these into separate text files from Bulbapedia.

I reordered all the encounters to match Bulbapedia; each level is denoted if different if it can be sourced from RBY.
2020-11-22 16:19:03 -08:00
Kurt
e701bf2725 Add Frostpoint Field for dens 175/176
Closes #3091
2020-11-20 18:20:00 -08:00
Kurt
dba7dc9911 Forest distribution raids 2020-11-19 16:06:43 -08:00
Kurt
ce17fd4050 Minor tweaks
Enc static 4 should check met location, since locations are flexible for roamers
Simplify expressions
Disallow 0 moves in "needed moves" list.
2020-11-19 15:34:06 -08:00
Kurt
9d8b528437 Update EncounterMovesetGenerator.cs 2020-11-19 07:33:35 -08:00
Kurt
0af0c05bac Update go slot list yield and move fetch 2020-11-18 21:34:40 -08:00
sora10pls
f8dd2cf977 Update PogoType.cs 2020-11-18 21:05:46 -05:00
sora10pls
3b66e2e9b1 Add min. Level requirement for PogoType FieldP
Mew, Celebi, Jirachi and Victini (one-time Mythicals) require Lv. 15 with at least 10/10/10 IVs.
2020-11-17 21:56:47 -05:00
Kurt
4a8ad8b149 Expose raw evolution chain methods 2020-11-17 14:23:15 -08:00
Kurt
037db7b8a3 Add xmldoc for new obj/func related to GO legality 2020-11-16 21:17:45 -08:00
Kurt
e6a60ec210 Add single day tolerance to end of appearance period 2020-11-16 15:41:39 -08:00
Kurt
26e0f31c95 Include date legality parameters for LGPE
Extract common abstract class for GO transferred encounters
Clamp minlevel instead of met level
Add optional parameter for GO IV randomization
Update go legality binaries with latest
2020-11-16 15:32:22 -08:00
Kurt
770f7584c9 Behavior tweaks 2020-11-16 14:33:21 -08:00
Kurt
f25a7c7cf2 Apply valid ball on create 2020-11-15 20:51:07 -08:00
Kurt
d393773fb0 Update EncounterSlot8GO.cs 2020-11-15 18:32:30 -08:00
Kurt
d7dc69104b Fix year check
still testing
2020-11-15 18:12:58 -08:00
Kurt
0ba2f6a53a Update EncounterSlot8GO.cs 2020-11-15 17:44:13 -08:00
sora10pls
a4125472f4 Add PogoType for GO Battle League Mythicals
Covers Darkrai and any other future Mythical rewards from GBL.
2020-11-15 18:48:33 -05:00
Kurt
760adb4945 Check date legality 2020-11-15 08:31:48 -08:00
sora10pls
d5e1447f7c Add additional PogoType enums, add min Lv/IVs 2020-11-14 19:36:07 -05:00
Kurt
cb57e807ce Update EncounterSlot8GO.cs 2020-11-14 15:33:32 -08:00
Kurt
377ec02c9b Minor clean
Remove GoPark as a "Type" since it is now baked into the encounter object type
2020-11-14 12:55:30 -08:00
Kurt
ad9e9ddfa0 Relocate go encounter maintenance outside of pkhex.core
PKHeX.Core now accepts generated pkl binaries from PoGoEncounterTool (PGET).

Refer to pporg's repo. This will be treated like event data; occasionally updated.
2020-11-14 12:51:24 -08:00
Kurt
5e22c119be Continued refinements 2020-11-13 08:20:51 -08:00
Kurt
67a796e982 Update EncountersGO.cs 2020-11-12 22:08:13 -08:00
Kurt
82c016639d Update EncountersGO.cs 2020-11-12 22:00:09 -08:00
Kurt
f366d27bdb Revert Mothim form 2020-11-12 22:00:02 -08:00
Kurt
3e4d685d37 Update EncountersGO.cs 2020-11-12 20:50:39 -08:00
Kurt
01c597cba7 GO checks round 2 2020-11-12 20:41:01 -08:00
Kurt
98f602fc87 Require tracker for HOME gifts too 2020-11-11 21:27:33 -08:00
Kurt
72e209a156 Split some methods, handle flow for go enc 2020-11-11 21:22:13 -08:00
Kurt
edd9ace51e More pogo rules 2020-11-11 21:03:47 -08:00
Kurt
df5ebd1f54 Minor clean
Resolve some messages
2020-11-11 21:01:41 -08:00
Kurt
915727ed67 Add g-kanto formes
Probably will refactor things when shiny/ball legality is detailed
2020-11-11 13:27:08 -08:00
Kurt
93ff841a1d Update EncounterMovesetGenerator.cs 2020-11-10 22:17:23 -08:00
Lusamine
86096201e8
Add Route 3 -> Motostoke City crossover (#3085)
Not related to the location glitch; whistle to lead Zigzagoon.

Co-Authored-By: tehvik <40148574+tehvik@users.noreply.github.com>
2020-11-10 22:11:19 -08:00
Kurt
7654ce2123 Add initial legality checks for GO->HOME transfers
took me less than an hour to do these changes, and i can flag bad form movesets no problemo

Expect tightening of restrictions (ball, level, shininess) later
if someone wants to curate met date restrictions, go ahead!
2020-11-10 22:10:53 -08:00
ShadowMario3
7b2f76b621
Fix issue #3083 (#3084) 2020-11-07 22:48:46 -08:00
Kurt
cb24c20a44 Remove relearn suggestion logic from relearn move verification
Sure it's nice to cache a valid array, but the amount of logic was small enough that it can be done with 10 lines of code rather than at the end of each verification method.

Reduces parameter passing & removes 1 field from the info object, as relearn suggestions are only done rarely after legality checking.

Allows for a simpler api surface (pkm, encounter) rather than a bigger object reference
2020-11-07 12:25:15 -08:00
Kurt
227efc1fc3 Only allow checking if lvl60 when lvl<60 2020-11-05 21:17:13 -08:00
Kurt
ae85097c2d Allow go shiny xor!0
Thanks @Lusamine for bruteforce testing to confirm
2020-11-04 20:55:47 -08:00
Kurt
c5b6c20c7b Update MarkVerifier.cs 2020-11-04 12:58:56 -08:00
Kurt
8b25af5f85 Enforce xor=0 for go shiny transfers
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-11-03 18:56:58 -08:00
Kurt
d78424a3ad Hande Ability Patch edge case
4 legends have A/A/H on form-0, and B/B/B on form-1. You can get a form-1 by applying the patch on the form-0, and changing it to form-1 will retain the AbilityNumber=4.

Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-11-03 18:48:29 -08:00
Kurt
c60ae57ab0 Handle Ranked Battle Series 7 permissions
Closes #3070
Exclude all classified as Legends; everything else is permitted assuming it can exist in SW/SH.

Co-Authored-By: Chris <28743231+Bappsack@users.noreply.github.com>
2020-11-02 16:38:00 -08:00
Kurt
51c872f4e1 Move more logic closer to where it's used 2020-11-02 14:46:26 -08:00
Kurt
7cb6ee0060 Move some static arrays closer to where they're used
Split EvolutionRestrictions to its own class
Can probably refine things further to clamp down access to these arrays
2020-11-02 13:11:51 -08:00
Kurt
b4c9e90c28 Enhance transparency in failed generator test 2020-11-02 13:03:08 -08:00
Kurt
d257ad1b1a Update MoveTutor.cs 2020-11-01 19:59:26 -08:00
Kurt
64a6214b82 no nuts here 2020-11-01 16:05:55 -08:00
Kurt
24346cc4e1 Update EncounterTrade1.cs 2020-11-01 15:58:42 -08:00
Kurt
4db6661ffd Handle JP-Blue trade quirks + stadium2 trade bypass
Co-Authored-By: ShadowMario3 <36941677+ShadowMario3@users.noreply.github.com>
2020-11-01 15:27:54 -08:00
ShadowMario3
7659b57c4f
Corrected catch rates for the Haunter and Graveler trades. (#3071)
* Fix catch rate for JP Blue trade evolutions
2020-11-01 14:39:49 -08:00
Lusamine
d5e5df802e
Add Ballimere Lake -> Lakeside Cave crossover (#3069) 2020-10-31 22:29:08 -07:00
Kurt
15348d3fdd Bypass crustle flag 2020-10-31 11:43:17 -07:00
Kurt
c9ee07e9b9 Update form for friendsafari vivillon
Closes #3066
2020-10-30 22:23:13 -07:00
Kurt
975c4f8a4a Prevent nickname change for fateful encounter trades
Handle empty nickname trades for gen6+ assuming there's a nickname
2020-10-30 20:31:12 -07:00
Kurt
d7042fb19e Inline parameter passing
nothing passes anything, so swsh is default
shared raids yay
2020-10-30 19:56:37 -07:00
Kurt
a33120c93e Boo
Poor Gourgeist-0&2 being left out of the 60-shiny club...

Mimikyu is a repeat from the Pikachu Mass Appearance in early August.
2020-10-29 19:34:17 -07:00
Kurt
62d5375f67 Update EncounterStatic8U.cs 2020-10-29 08:52:38 -07:00
Lusamine
5e92b7b5f7
Add crossover and static encounters for CT (#3050)
* Add crossover encounters for CT

* Old Cemetery -> Giant's Foot

* Add some static encounters

* Add Frostpoint Field -> Freezington crossover
2020-10-27 22:08:49 -07:00
Kurt
cb545781b0 Split off es5dr to separate file, require never shiny
Shiny check was mistakenly forgotten :)
2020-10-27 18:03:45 -07:00
Kurt
2303077ed1 Expose move source classes for api purposes
Not guaranteeing the method signature will be stable forever, but allows people to reference the public methods inside.

Closes #3056
2020-10-27 09:25:33 -07:00
Kurt
82c579da82 Disallow E birth island deoxys with JP origin
Closes #3040

Ty @Atrius97 !

"The Japanese Aurora Ticket was only distributed in Summer 2004, before Emerald (Sept 16th 2004) was released. The software at that time had no support for Emerald games."
2020-10-25 21:42:14 -07:00
ReignOfComputer
43d031604f
Static Encounters Update (#3044)
Alakazam in the Insular Sea (on the Isle of Armor)
Zapdos at Watchtower Ruins (in a Wild Area)
Zapdos at West Lake Axewell (in a Wild Area)
Moltres in the Soothing Wetlands (on the Isle of Armor)
Moltres on Challenge Beach (on the Isle of Armor)
Moltres in Loop Lagoon (on the Isle of Armor)
Dragapult in the Giant’s Bed (in the Crown Tundra)
Nidorina in Frostpoint Field (in the Crown Tundra)
Glalie on Snowslide Slope (in the Crown Tundra)
2020-10-25 18:10:07 -07:00
Kurt
bb60b140e2 Allow Gen8 balls on gen3-species eggs originating in Gen8 2020-10-25 18:07:13 -07:00
Kurt
2bb399c8e7 Check egg state before allowing gmax toggle
eggs can't toggle gmax state
2020-10-25 13:41:49 -07:00
Kurt
36051e0f82 Minor clean 2020-10-25 10:02:52 -07:00
Kurt
681d64d007 Update AltFormInfo.cs 2020-10-25 09:35:19 -07:00
Kurt
608e0bb88e Update AltFormInfo.cs
Static species enum ref for simplicity
2020-10-25 09:30:42 -07:00
Kurt
691f12ae72 Extract battle form logic into a separate class
format is included in the method call to futureproof, not currently necessary
2020-10-25 09:15:16 -07:00
Kurt
90b760b9bf Unban porygon capture-breed ball for eggs
Shows up in dynamax adventures for capture

Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-24 20:46:43 -07:00
Kurt
babf5a48ca Bounds check species name on report summary 2020-10-24 20:22:08 -07:00
Kurt
6079f53d9a Handle unfused Calyrex with fused-TR flags
Thanks CC6174 # 4880 (Discord) !
2020-10-24 19:10:59 -07:00
ReignOfComputer
29408e3ada
Static Encounter Updates (#3043) 2020-10-24 12:33:14 -07:00
Kurt
0c8966796e Add wild area strong encounters for Crown Tundra
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Chris <28743231+Bappsack@users.noreply.github.com>
Co-Authored-By: ReignOfComputer <2667537+ReignOfComputer@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-10-24 11:24:01 -07:00
Kurt
2e4af1afc5 Update legality comparisons for Crown Tundra
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-24 11:16:01 -07:00
Kurt
0741c8c035 Handle Calyrex TR bug
Co-Authored-By: ReignOfComputer <2667537+ReignOfComputer@users.noreply.github.com>
2020-10-24 11:12:25 -07:00
Kurt
9b2d7c0341 Minor tweak
no functional change, just use Generation instead of recomputing
2020-10-24 11:11:53 -07:00
Kurt
5fa4ddd4a2 Update internal data sources for Crown Tundra
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: ReignOfComputer <2667537+ReignOfComputer@users.noreply.github.com>
2020-10-24 11:11:05 -07:00
Kurt
799dbde1a2 Add Nest Data for Crown Tundra
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
2020-10-24 11:06:05 -07:00
Kurt
24bd796302 Fix erroneous legality message with 0IV
Revised string now uses string format, will be in the new localization text update.
2020-10-24 10:52:22 -07:00
Kurt
8c4b7e9060 Prefer form match for suggested encounters
Closes #3038
2020-10-19 11:54:59 -07:00
Kurt
3dd47dc898 Check ability bit for gen3 based on PID 2020-10-19 11:36:57 -07:00
Kurt
83171ab133 Change shininess check
Encounter definitions should be marked as Never Shiny or not in their definition, rather than assuming
2020-10-18 16:05:01 -07:00
Kurt
a4baec9939 Check shiny state for GB Era events 2020-10-18 10:57:18 -07:00
ShadowMario3
f6476a4737
Add Gen 1 North American Mew Events (#3036) 2020-10-18 10:01:55 -07:00
Kurt
7a01b1249c Minor clean
Handle more messages, add more xmldoc
2020-10-18 09:43:41 -07:00
Kurt
c09fb9a0ec Simplify "Flag" field in move source tracking 2020-10-17 13:40:12 -07:00
Kurt
1bd3ec79cf Misc tweaks for suggesting moves when IsEgg
Closes #3032

Don't suggest tutor moves for current moves if it is an egg
2020-10-14 18:55:30 -07:00
Kurt
2e8586f364 Read swarm slots correctly 2020-10-13 15:37:18 -07:00
Kurt
367859c536 Make MoveEgg / MoveTM internal methods public
Closes #3031
2020-10-13 11:22:13 -07:00
Kurt
1524093099 Revise g5 pid bit check for forced PID statics
Closes #3027

Roamers: Get PID generated externally
NPokemon: Get PID from a fixed value
Forced (Anti)Shiny: Get PID altered

Thanks @LegoFigure11 && Princess Emily (discord 4650) !
2020-10-12 11:04:29 -07:00
Kurt
ea81bb2c1e Add swsh items based on DLC1 metadata 2020-10-10 14:14:02 -07:00
Kurt
7132750c9b Placeholder crown tundra logic
To be updated:
- Tables8: magic numbers for maximums
- IGigantamax: any new gigantamax forms?
- FormConverter: any new forms? (calyrex)
2020-10-10 13:14:32 -07:00
Kurt
078322f146 Fix logic to fix a broken raid test 2020-10-10 12:59:31 -07:00
Kurt
a0a8dd0f91
Handle Ability Patch changed abilities (#3024)
Handles conditions when Ability Patch has been used to modify the PKM's ability => hidden ability.

Per the description, it goes 1/2=>H, not the other way around.

Verify ability bit first, as mystery gift case handling skips the bit check logic :P
2020-10-10 12:30:57 -07:00
Lusamine
e6e3166f13
Add Comfey from Honeycalm Island (#3023) 2020-10-10 10:07:17 -07:00
ShadowMario3
ba4eadfde9
Add location for Stadium 2 Events (#3022)
* Fix game version for International Gen 2 events

* Add Stadium 2 Event location
2020-10-10 08:13:54 -07:00
Kurt
944c47326e Exclude unobtainable SOS encounters
Rather than do backtracking logic to see if the slot can be yielded, don't acknowledge the slot exists if it can't be yielded.
See pk3DS commit where we check EscapeRate for the base wild slot prior to adding it to the exported slot list.
2020-10-10 00:29:53 -07:00
Kurt
6b1fff05bd Revise gen6/7 HA banlist to account for altforms 2020-10-09 20:04:09 -07:00
Kurt
20bb2c6a49 Add some species to HA banlists (same as regular)
Gen6/7 have some species that can't be obtained with A4. Kinda flew under the radar due to their HA being the same as the other abilities.
2020-10-09 17:09:07 -07:00
Kurt
dfbafee506 Add call rate check for SOS hidden ability
Probably could just yeet the encounter data for these impossible-to-reach SOS's since they're duplicate with the non-SOS slots, but whatever.
2020-10-09 15:38:23 -07:00
Matt
a0d97f6f89
Unban GO Shiny Vulpix (#3020)
Autumn Event 2020
2020-10-09 08:27:48 -07:00
ShadowMario3
559ec76812
Fix game version for International Gen 2 events (#3018) 2020-10-08 15:57:19 -07:00
Kurt
7cb484834c Handle max possible level for transferred & evolved-to-new-species
A Gen3 level 26 sylveon with a met level of 25 in Generation 8:
Transferred as Eevee at level 25, and leveled up to 26=>Sylveon
If we use met_level (25), we need to decrease 1 as we evolve. No, use Current Level and ensure the max isn't above the bare minimum (met level)
2020-10-08 15:35:50 -07:00
Kurt
3686ee9ec4 Set suggested Encounter Type on Met Location click too
Closes #3010
2020-10-08 15:01:23 -07:00
Kurt
ea9076ad4c Account for revised evolution conditions for gen4 new-evos in gen8+ 2020-10-08 14:28:34 -07:00
Kurt
9e4ec32e94 Revise nickname check; language-source retained in gen8+ 2020-10-08 14:14:59 -07:00
Kurt
b4eeaf847c Disallow lang-traded eggs mismatching nickname on gen8+
Starting in Generation 8, hatched language-traded eggs will take the Language from the trainer that hatched it.
Transferring from Gen7->Gen8 realigns the Nickname string to the Language, if not nicknamed.
2020-10-08 14:01:36 -07:00
Kurt
0de76b57b1 Handle incorrect bred stunfisk local form value
The game uses 0x5E if 0x5A+everstone, otherwise it uses 0x58
For determining the seed species-form, we want to use everstone breeds as that resolves to the correct species-form values.

Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Marty-D <1645989+Marty-D@users.noreply.github.com>
2020-10-08 13:12:25 -07:00
ShadowMario3
482dbf0b17
Update Encounters2.cs (#3017)
Fix OT for PCNY eggs
2020-10-08 08:32:18 -07:00
ShadowMario3
9516458491
Changed es1e to allow multi-OT (#3016)
* es1e allows multi-OT, merged Stadium Psyduck OTs, added Yoshira Mew

* fixed spacing on Gen 1 event OTs
2020-10-08 07:10:10 -07:00
ShadowMario3
7aac80769b
Update Encounters2.cs (#3015)
Met + Current level data for non-Egg PCNY Pokémon and Egg legality for PCNY Pokémon fixed.
2020-10-07 18:42:14 -07:00
Kurt
e3ef9bbbff Add current level property for met:X current:Y 2020-10-07 15:35:12 -07:00
Kurt
dad01cb522 Check egg state, reduce verbosity for language type 2020-10-07 15:28:58 -07:00
ShadowMario3
a81e675d26
Update Encounters2.cs (#3014)
Added the remaining PCNY events. Still need to fix shiny Pokemon where Met Level is 5 but current level is 40, 50, or 70 depending on Pokemon).
2020-10-07 11:43:34 -07:00
Kurt
5d40009a0c Add multi-OT for es2e, apply special details on enc->pkm 2020-10-07 10:36:28 -07:00
ShadowMario3
4bae0e823a
Update Encounters2.cs (#3013)
Started to add some Gen 2 PCNY Event Pokemon and fixed Stadium 2 events.
2020-10-06 22:12:05 -07:00
Kurt
6616996905 Relocate N OT logic
Make Legal.cs not care about encounter data :)
2020-10-06 20:09:14 -07:00
Kurt
fe7a4df17e Clean out some gb era version flagging 2020-10-06 20:05:38 -07:00
Kurt
6e1cbfcfe5 Split GB event types and segregate per VC/GB
Handle yielding in the moveset generator as well

Future commits will trim down unused values/abstractions; probably can get all the stadium stuff handled innately
2020-10-06 19:35:03 -07:00
ShadowMario3
1681fc776b
Update Encounters2.cs (#3011)
Fix Sing Pichu index number.
2020-10-06 10:59:18 -07:00
Kurt
aa43904869 Add stad2 boxnames, registered flag handling 2020-10-05 08:29:17 -07:00
Kurt
6938d2f94d Split VivillonTables into two classes
Indicate that the content is for 3DS specific logic
Reduce restriction for parameters requiring IGeoTrack => IRegionOrigin
2020-10-04 14:15:13 -07:00
Kurt
36827f795d Remove gen1 flagged moves if they can originate from egg
Revises the tradeback status to remove any index that could have been sourced from egg moves instead.

really should refactor this TradebackStatus away, but Move validation still remains one of the un-refined parts of the legality checks :P
2020-10-04 12:21:05 -07:00
Kurt
757456bf06 Move reset action to class 2020-10-04 12:08:16 -07:00
Kurt
f8de9fe1bf Minor tweaks
now that stadium saves all expose registered teams, can just call from the parent class
rental sk2's have no TID; add that to the requirement to not get flagged for missing OT
2020-10-04 09:26:15 -07:00
Kurt
d13b893351 Use PKHeX as blanksav language
Closes #3009

Make QRPK7 implement IEncounterable and remove hardcoded PKHeX strings
Let force hatching for WC3 eggs try to hatch from the savefile's language, then revert to english if failed to set an OT.
2020-10-04 08:59:33 -07:00
Kurt
5853888020 Minor Stadium behavior enhancements
Use underscores for enum for ToString replacing with spaces
Don't flag empty-OT as SK2; Stadium0/1 use the "TRAINER" as rental, but leave it blank for SK2.
Don't set any terminators for an OT string if the string is empty; just wipe the buffer.
2020-10-03 21:56:57 -07:00
Kurt
833789b1b9 Fix cxd antishiny method detection
Closes #3008 ty @Sephirona !

Do the tsv-psv compare as uint to remove the need for later casts to int
2020-10-03 09:29:26 -07:00
Kurt
2f04ef7a32 Check PK4.EncounterType for BK4 format 2020-10-02 18:09:00 -07:00
Kurt
52a67f2425 Add Stadium2 Support
Introducing a new PKM format: SK2
Split ICaughtData2 off of PK2 so it can be shared with SK2 when type-checks occur
Add conversion for PK2<->SK2
Split the split-buffer handling for GBPKM to GBPKML (what a name), so that I can reuse shared accessor logic for SK2.
2020-10-02 18:08:40 -07:00
Kurt
af4fa8078e Add 10/1 raids
spooky
2020-09-30 17:08:04 -07:00
Kurt
cc3a807fa9 Add default met location for gen3 roamers
Closes #3004
2020-09-29 23:07:42 -07:00
Matt
4888d2368a
Restrict Isle of Armor Raichu-1 Ability (#3006)
Only allows Ability 1 (all slots are Surge Surfer).
2020-09-28 12:13:15 -07:00
Kurt
cafcd3df2e Change affixed ribbon-mark check to also consider ribbons 2020-09-27 18:19:10 -07:00
Kurt
6243135f28 Minor clean
Move Home8 location to Locations.cs for documentation
Move FestaFacility to correct folder
Remove unnecessary public modifier on interface method
Pass the program's Version to any loaded plugins, if they wanted to check compatibility...?
2020-09-25 23:55:31 -07:00
Kurt
7b19e3fb7f Add affixed ribbon legality check
https://github.com/kwsch/PKHeX/issues/3001#issuecomment-698749761
2020-09-25 19:37:38 -07:00
Kurt
6ed60fd35d Flag suspicious PIDs for shiny VC transfers
Configurable setting

Closes #3002
2020-09-25 18:04:44 -07:00
Kurt
fbf7a3658a Check species for static enc match
like all other IEncounterable types, before calling the match method, check species directly
2020-09-24 19:44:48 -07:00
Kurt
fd5e38fdda Remove artist ribbon restriction requiring master ribbon
Closes #2997 ty @sarahlicity for an interesting bypass mechanic :P
2020-09-23 20:47:48 -07:00
Lusamine
b915f3c363
Tower of Waters / Tower of Darkness are valid Met Locations (#2996) 2020-09-23 09:15:49 -07:00
Matt
185c499bff
Unban GO Shiny Doduo (#2994)
Mega Buddy Challenge
2020-09-22 09:23:58 -07:00
Matt
150ff88235
Unban GO Shiny Porygon (#2993)
September 2020 Community Day
2020-09-19 17:27:25 -07:00
Kurt
b039dd28b6 Use reference to personal info rather than fetching again 2020-09-19 07:52:50 -07:00
Lusamine
b90419ba63
Akala Meadow does not exist (#2992) 2020-09-18 19:50:10 -07:00
Kurt
416f5fe183 Check Winning/Victory ribbons for gen3 origin based on encounter
Closes #2990 ty @Atrius97 !

Remove the `object Content` accessor only used for Mystery Gifts (used to trickle up the PKM object since the two ribbon interfaces weren't implemented on the IEncounterable). Just make PCD/PGT implement the ribbon interfaces and delegate the get/set to PKM directly.

Rewrite the national ribbon check for clarity
Optimize invalid/missing ribbon string replace to operate on the final string rather than do linq and replace each input. With this we make 1 temp string only, rather than 1-per-ribbon.

Replace hardcoded "Ribbon" strings to use a shared const string in a central spot.
2020-09-18 16:23:17 -07:00
Kurt
1a6f5163a4 Add mid-september raids 2020-09-17 18:16:16 -07:00
Kurt
e125424423 Refine zygarde encounter form checking logic
Closes #2984
ty atrius & matt via discord

Co-Authored-By: Atrius97 <39707481+Atrius97@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-09-13 15:45:15 -07:00
Kurt
2e6d1fce1f Flag non-Poké Ball XD teddiursa
Closes #2983 , nice catch @soopercool101 !

Co-Authored-By: soopercool101 <soopercoolstages@gmail.com>
2020-09-13 14:43:48 -07:00
Kurt
7fc8001806 Continued refactoring
EncounterTrade: don't init Location to -1; keep as default 0 and use that as the pivot for default met location. Move Fateful property to the sub-type that uses it (EncounterTrade4, for Ranch).
Move some EncounterStatic->PKM logic that is per-type to the associated type overloaded methods. Rearrange order of properties to be more consistent with interfaces
Gen3: Initialize some classes without using post-constructor setters. The `init` setter functionality coming in c#9 won't be usable as the net46 runtime/netstandard2 doesn't support it on current previews. Do it this way so we can explicity initialize some required properties rather than apply version on a second iteration.
2020-09-13 14:40:10 -07:00
Kurt
346c284994 Allow pkrs on gen2 eggs
See #1257 item 7; it appears this info on Bulbapedia is incorrect -- disassembly does not care if the pkm slot is an egg or not.

5f197c53f4/engine/events/pokerus/pokerus.asm (L7)
2020-09-10 21:53:43 -07:00
Kurt
ec16202f73 Check for missing gen1 OT names
oops
2020-09-09 22:43:32 -07:00
Kurt
01fb233e48 Minor tweaks
Extract some interfaces
Suppress some warning messages with commented reasons if appropriate
2020-09-09 12:47:24 -07:00
Kurt
5d3bc289b6 seal hunting
Mark things as sealed as they shouldn't be inherited from or overriden in a derived class.
2020-09-07 13:51:13 -07:00
Kurt
03e227c744 Allow steel-typed magnemite for gbera
ty MrPerson0!
2020-09-06 18:36:37 -07:00
Kurt
9191f023a3 Minor clean
Nullability annotations and some logic simplification
2020-09-06 11:24:54 -07:00
Kurt
cf9e5ec37f Minor refactoring
Change Ability array to IReadOnlyList, add method to check ability index in personal data
Suppress some message warnings
Change EvolutionChain short-circuit for VC to jump from gen6 directly down to gen2. There aren't any notradeback 1 situations, so a notradeback1 will always start with g=1, so no need for the other if-continue.

Simplify pk5 conversion
2020-09-06 10:53:13 -07:00
Kurt
8a3804e4b3 Reduce static constructor requirements
Gen1: all are Trade1 objects, and all get the values set; just set the value in the object initializer
Gen2: all are Trade2 objects, set the same version

Gen2 all static encounters already have a version marked. Only thing remaining is to set the language.
2020-09-05 13:06:08 -07:00
Kurt
81e98b5549 Update EncounterStatic7.cs 2020-09-05 12:33:00 -07:00
Kurt
079ceb2752 Disallow forms completely in gen2 2020-09-05 12:25:32 -07:00
Kurt
c1adab9703 Refactoring
Move logic closer to where it is used rather than in larger static classes

EncounterStatic(7): move VC transfer template creation to class, simplify some sanity checks
EvoChain: g==2 case is never hit as the generation check at the top of the loop already skips
2020-09-05 12:11:43 -07:00
Kurt
cf67d156ad Move Gen1/2 Encounter yielding to separate class
Specialize some of the methods so that Korean and non-tradeback cases are handled with simplified logic.
2020-09-05 10:07:02 -07:00
Kurt
6b472ffd62 Misc iencounterable->pkm generator fixes
Still some pending stuff like bad mystery gifts

gen2 static encounters on g/s applying met level and not location
gen6 ralts trade (no nickname) being flagged as nicknamed when it shouldn't
gen4 manaphy egg not having a hatch location (worked fine if you transferred it up)
gen3 antishiny gifts not setting their PIDs (jirachi WC3)
gen5 N's pkm gifts setting the wrong nature
gen3 unown not being generated correctly, cosplay pikachu being allowed form0, non-BugCatchingContest no longer require Sport ball, oras dexnav marill now uses the azurill eggmove table
2020-09-03 19:00:46 -07:00
Kurt
c2ec4d55e4 Minor clean
Add some xmldoc, remove some empty lines, move some small logic pieces to a better spot
2020-09-03 14:28:51 -07:00
Kurt
90f2ea1749 8/31 - Electric Grass 2020-08-31 18:09:15 -07:00
Kurt
ad4b560071 Minor clean
Remove RibbonWishing as property, just calc on the fly since it's a single case
Update type info for vc transfer to indicate it's an es7
Split up dreamworld encounters as intended, fix logic lol
2020-08-30 22:37:14 -07:00
Kurt
adb74ffed0 Update Trainer Name verifier with template TID/SIDs
might be better to just have a HashSet<int> and use id32, but eh this isn't some blacklist-checker.
2020-08-30 19:59:21 -07:00
Kurt
9667e86446 Simplify dreamworld encounter init
precompute result size
set Gen5 as lumped group for common encounters
remove linq usage (besides Sum call, whatever)
GetEncounters now only filters the in-game static encounters rather than the dreamworld too, as those are already filtered by separate arrays.
2020-08-30 19:51:44 -07:00
Kurt
e3ad6ec55d Make multiple-met locations a single object instance
make trade have Any again; it's a marker to apply the gameversion since we're lazy
2020-08-30 19:24:24 -07:00
Kurt
9ce09c8b1b Minor clean 2020-08-30 16:16:22 -07:00
Kurt
5a391bc20c Make EncounterStatic abstract, make Generation property abstract
Merge EncounterGift8 with EncounterStatic8 since there isn't much need to have two separate classes
2020-08-30 16:10:24 -07:00
Kurt
75da70069c Remove access to modified captured variable
Get the variable rather than indexing into the array each time

Simplify some expressions in sav7 for readability
Make SAV_EventFlags use comboitem explicitly by type rather than an anonymous type with same member names
2020-08-30 15:48:11 -07:00
Kurt
13ee3745f2 Remove some unecessary setter requirements 2020-08-30 15:44:13 -07:00
Kurt
1bc7994137 Remove usage of linq for duplicate count
Check successive move slots after the current index rather than doing a count eq >= 2.

Flag all empty slots prior to a filled move slot, rather than flagging a full slot as invalid because "empty move".
2020-08-30 15:43:29 -07:00
Kurt
81a693bafe Make Generation property get-only per class
don't need to store an int since it's a const-per-class
2020-08-30 15:35:59 -07:00
Kurt
ce5897ff94 Move version value from Slot to Area to reduce member size & value passing
Restrict some setters to protected only
2020-08-30 11:08:21 -07:00
Kurt
6ee7a8724b
Offload EncounterSlot loading logic to reduce complexity (#2980)
* Rework gen1 slot loading

Slot templates are precomputed from ROM data and just loaded straight in, with tight coupling to the encounter area (grouped by slot types).

* Revise fuzzy met check for underleveled wild evos

Example: Level 23 poliwhirl in RBY as a level 50 poliwhirl, will assume the chain is 25-50 for poliwhirl (as poliwag evolves at 25). Instead of revising the origin chain, just ignore the evo min level in the comparison.

Previous commit fixed it for gen1.

* Rework gen2-4 slot loading

Gen4 not finished, Type Encounter data and some edge encounters not recognizing yet...

* Add feebas slots for old/good encounters

* Begin moving properties

Great news! Gen5-7 need to be de-dumbed like Gen1-4.

Then I can remove the bang (!) on the Area accessor and ensure that it's never null!

* Split off XD pokespot slot encounter table type

* Set area in constructor

* Deduplicate g3 roaming encounters

* Deduplicate xd encounter locations (rebattle)

Only difference is met location; no need to create 500 extra encounter objects. A simple contains check is ok (rarely in gen3 format).

* Make all slots have a readonly reference to their parent area

* Minor clean

* Remove "Safari" slot type flag

Can be determined via other means (generation-location), allows us to reduce the size of SlotType member to a byte

Output of slot binaries didn't preserve the Safari flag anyway.

* Update SlotType.cs

* Handle type encounters correctly

* Merge safari area into regular xy area

* Merge dexnav accessor logic

* fix some logic so that tests pass again

rearrange g5 dw init to be done outside of static constructor (initializer instead)
PIDGenerator: friend safari slots now generate with required flawless IV count

* Add cianwood tentacool gift encounter

* Remove unnecessary abstractions

Fake area just returned a slot; since Slots have a non-null reference to the area, we can just return the slot and use the API to grab a list of possible slots for the chain.

Increase restrictiveness of location/type get-set operations

* Minor tweaks, pass parameters

DexNav observed state isn't necessary to use, only need to see if it's possible to dexnav. Now that we have metadata for slots, we can.

* Remove unused legality tables
2020-08-30 10:23:22 -07:00
Kurt
c1bc371d76 Update EncounterGenerator.cs 2020-08-29 23:50:59 -07:00
Kurt
e532a29e72 Allow gen1 moves on gen2 met data pk2's
Thanks MrPerson0 on discord for notifying us of this mechanic. Stadium 2 can utilize Gen1 learnset data while keeping them in PK2 format, retaining the met data.
2020-08-29 23:47:03 -07:00
Kurt
780e8bf2bf Branch to specific iterator
Similar to fuzzy matches for gen3/4 iterators
2020-08-22 14:52:17 -07:00
Kurt
42453bdcd8 Update EncounterArea8.cs 2020-08-22 14:12:16 -07:00
Kurt
816f35d042 Split file 2020-08-22 11:59:43 -07:00
Kurt
a62324a5a1
Refactoring some IEncounterable-type'd object initialization and original-generation evo chain (#2974) 2020-08-21 16:35:49 -07:00
Kurt
adb55c9e7b Make CanToggleGigantamax have a form argument
no more meowth-1/2 and or perrserker
Closes #2973
2020-08-16 23:06:49 -07:00
Matt
1d0ca29e8c
Misc changes (#2969)
Adjust EggItemShift to account for using the big Egg sprite
Add Marowak to non-transferrable Totems (none of the USUM Totems can be transferred to SWSH)
2020-08-14 13:56:37 -07:00
Kurt
67cea47b56 Fix move record flag check overflow to tracker
Would return true if tracker is set; this bool is only checked if is egg.
Add a check for eggs with home tracker.
2020-08-11 19:42:40 -07:00
Kurt
71456d98fb Handle unhatched manaphy egg
Closes #2965
2020-08-09 20:02:28 -07:00
Kurt
6645481829 Flag gen3 world ribbon as invalid
Closes #2963
not like anyone actually has this ribbon
2020-08-08 22:55:44 -07:00
Matt
e2b5d9d816
Unban GO Shiny Staryu (#2962)
Enigma Week 2020
2020-08-08 11:19:51 -07:00
Kurt
12d9397c8c Split GO from "GG" gameversion
Make Gen7b as the combined ver for that expression
2020-08-06 18:24:20 -07:00
Kurt
56d1eed483 Ban alolan split evolutions for lgpe origin in gen8 2020-08-06 18:21:40 -07:00
Lusamine
f611d0b780
pika pi (#2960) 2020-08-05 19:10:35 -07:00
Kurt
2b4e2a8fa1 Update Core.cs 2020-08-05 10:57:07 -07:00
Kurt
ad6728fb5c Minor tweaks
Check egg encounter for state rather than re-deriving some properties on the fly
Only check memories if memories are exposed
Remove debug assert (not always true?)
2020-08-04 22:56:55 -07:00
Kurt
85d1b0e7ad Split gen6/7 affection stats to interface
not in future formats, doesn't belong
2020-08-02 11:06:30 -07:00
Kurt
497639d48e 7/31 distribution raids 2020-07-31 18:13:29 -07:00
Kurt
e84ce77008 Split memories from main pkm class to interface
pk6/7/8, not pb7
2020-07-31 17:25:14 -07:00
Kurt
b7211000b0 Split Country/Region/ConsoleRegion from ITrainerInfo
Only present in mainline gen6/7 game pairs, so it's not wise to have it for all games
2020-07-31 13:53:42 -07:00
Kurt
36684ab867 Minor clean
Simplify some expressions
2020-07-31 11:20:48 -07:00
Kurt
27f15d2f20 Split Country/Region/ConsoleRegion to interface 2020-07-31 11:17:31 -07:00
Kurt
05ac8acb5f Phenac City Hexagon Brothers rebattle
Closes #2951
2020-07-29 13:45:33 -07:00
Kurt
14da3a6539 Unban payapa 2020-07-28 10:26:44 -07:00
Kurt
7bd9ae8aeb Simplify cxd antishiny pidiv detect
Only check player ID
Closes #2952

Had originally intended to just recognize the PIDIV and check it in the lock verifier, but this is more straightforward since we don't have to check CPU TSV.
2020-07-26 09:49:33 -07:00
Kurt
7bd36ca0c8 Minor clean
Fix xmldoc, revert ??= because whatever nullable logic plugin I have isn't detecting this right
2020-07-26 08:54:52 -07:00
Matt
3a02bf457f
Update GO minimum Level requirements (#2953)
GO Fest 2020 made Alolan Marowak available in wild spawns, and further testing has proved that Raid/Research PKM can be  downleveled to 15 after trading to low-level accounts.

This'll probably end up being deprecated in the future when we have GO->HOME transfer checks, in addition to IV checking.
2020-07-26 08:27:21 -07:00
Matt
f66d8d2ea5
Unban GO Shiny Tangela (#2949)
GO Fest 2020
2020-07-25 08:37:13 -07:00
Kurt
d3863f9c63 Minor tweaks
verify relearn: move split check before method call
movelist: don't capture pkm in local method; meowstic ID
pkm: flip argument for easier understanding
2020-07-19 18:30:46 -05:00
Kurt
a6a3c6eaaa Refactoring
change some expressions for better perf/readability
2020-07-19 17:48:45 -05:00
Kurt
40ce63873d Reduce gen1 encounter legality startup alloc by 5KB
Use precomputed counts to remove the need to store a cache of read values

rename some variables in ReadSlots1FishingYellow
2020-07-19 14:08:56 -05:00
Kurt
eb7ed44b29 Finish splitting gen1/2 encounter types from parent class
Results in a little more code, but each path is less tangled
simplify some expressions
remove RBDragonair content in favor of a strict filter for catch rate

Move gen1 trade trainer names to stringconverter, since pk1/pk2 shouldn't refer to legality classes
2020-07-19 13:32:40 -05:00
Kurt
e4092e64df Relocate gen3 ereader berry logic 2020-07-18 22:51:55 -05:00
Kurt
acd97c6287 Pass evolution chain for generation memory check
chain details are already computed; pass them in
2020-07-18 21:57:15 -05:00
Kurt
35435b539e Refactoring
move some logic around
2020-07-18 21:51:38 -05:00
Kurt
085889d419 Pass evolution to trade match check 2020-07-18 21:50:28 -05:00
Kurt
705822c965 Abstract some gen1/2 encounter types from their parent class 2020-07-18 15:36:30 -05:00
Kurt
8fae396b76 Inject matching dexlevel for form comparison 2020-07-18 13:29:16 -05:00
Kurt
0f38478878 Fix gen2 evolution-egg test case 2020-07-18 13:06:14 -05:00
Kurt
1ecafd8db3
Update Encounters8NestDist.cs
Puts the new encounters in the correct array; the new encounters should now be recognized on the other game version.
2020-07-17 12:18:28 -05:00
Kurt
8c52932bbe Under da sea
did they just give up on version exclusive raids?
get yo shiny wailord
2020-07-16 21:18:37 -05:00
Kurt
ea609d43a5 Move soup to gmax class (extension methods), fix home gmax starters
Directly accessing CanEatMaxSoup is now forbidden :)

Fixes home galar starters being flagged when gmax-final evos
2020-07-16 21:04:27 -05:00
Matt
10adb9b8c1
Unban GO Shiny Bellsprout (#2945) 2020-07-16 14:59:46 -05:00
Kurt
4d3fd395e1 Add bypass for DP rotom, skip splitbreed if chain doesn't have splitbreed 2020-07-13 22:30:20 -05:00
Kurt
e04b96a9b3 Fix dizzy punch egg recognition & gen2 hatch conter verification
Closes #2939
Fixes #2938

Inline some logic where appropriate for egg levels
2020-07-12 20:58:07 -05:00
Kurt
53e2432818 Fix gen2 egg species get
feraligatr isn't in gen8 evolution table yet
Closes #2937
2020-07-11 11:40:20 -05:00
Kurt
255498b2f8 Allow chatelaine memory ^ skillful check on format >= 8
Check the memory for RibbonTowerMaster; if the memory is present, permit the lack of ribbon if it was granted via past gen and has the other ribbon.

Simplify !(x || !y) to !x && y

Closes #2926 ty @randomdice101
2020-07-09 22:53:57 -05:00
Lusamine
fdfa10e881
Add a few static/crossover encounters (#2932) 2020-07-08 22:59:08 -05:00
Matt
fa7c8929b1
Update SWSH enc binaries, fix Rotom form/move issues (#2927)
Some zone names were mislabeled in pkNX -- Staryu are not scripted encounters!
Remove altform specific moves from distro/static Rotom, which would erroneously allow illegal mismatches (e.g. Hydro Pump Rotom-1); thanks Abyzab (Discord)!
2020-07-05 11:45:53 -05:00
Lusamine
39040358c1
Add a Whiscash (#2921) 2020-07-03 14:31:19 -05:00
Kurt
e207031920 Shuckle Magic Coat -> Encore
Nice typo! Ty sora10pls(matt) & too salty (via discord)
2020-07-03 10:48:31 -05:00
Kurt
0198179133 Add fixed raid news content
no change in species/form from the crownite ore one afaik; common for both games???

fix type of rigel encount so it shows up in block editor, with correct name (ty matt)
2020-06-29 21:10:12 -05:00
Kurt
993673f0de Minor clean
no functional change
2020-06-27 23:36:53 -05:00
Kurt
a7ba178005 Remove unreachable/const logic
Earlier compares result in some logic being unnecessary

The Gen7 level up move compare was actually an oversight, so it's a worthwhile fix :)
2020-06-27 22:44:14 -05:00
Kurt
3138fb20c6 Refactor some method signatures
vs -> chain (clarity on what it is; an evolution chain, rather than e.v.o.s - vs)
Clamp origin chain for transferred where we can use the max origin level
2020-06-27 22:18:29 -05:00
Kurt
065c1cc6d4 Specify version on all defined wc3
rearrange some setters for visual appearances

Closes #2904
2020-06-27 14:21:45 -05:00
Kurt
5f58250b17 Pass species param to exists-in check
Closes #2905
2020-06-27 14:04:28 -05:00
Kurt
d2ef98f7d4 Add underground staryu encounters
not in any of our dumps, like crabrawler?
why gf
Closes #2913
2020-06-27 13:56:29 -05:00
Kurt
c565c7ca2c Extract move suggest logic, add battleversion clamp
Closes #2911
2020-06-27 13:06:28 -05:00
Kurt
0836d3191d Rewrite some magic gender value logic
it's always been a byte for ratios, but we never know; plus, it's a little more self documenting
2020-06-27 12:01:28 -05:00
Kurt
294d861f86 Set StatNature on IEncounterable->PKM
Mystery Gift formats already set it appropriately in their individual implementations

Closes #2901
2020-06-27 11:46:23 -05:00
Kurt
16cf59c851 Add an evolved formchange case for lycanroc
things shouldn't be this way, but encounterstatic doesn't currently accept a SpeciesForm evolution link in the matching function, so we can't know when the form changed legally.

Encounter Slots do it fine for the most part... might need to refactor the matching API so that it behaves a little smarter

Closes #2912
2020-06-27 11:44:56 -05:00
Lusamine
565c9a590e
Add some cross boundary encounters (#2910) 2020-06-26 23:31:23 -05:00
Matt
3f09afd4cb
Update TradeGift_R1 (#2909)
Both games have a pair of version exclusive trades on The Isle of Armor, as noted on Bulbapedia.
2020-06-26 11:00:45 -05:00
Chris
0c3a95fb19
Specify Legends & Sublegend species explicitly (#2907)
self documenting
don't replace other lists of species IDs tho
2020-06-25 15:11:30 -05:00
Kurt
ce5a09055a Merge branch 'master' of https://github.com/kwsch/PKHeX 2020-06-24 18:59:30 -05:00
Kurt
1ae9cb7602 Handle pika/meow soup evolutions
Can lose gmax flag if its current species is able to eat soup, or its origin species could eat soup

this handles stuff like charmander->charizard, as charmeleon would not pass

hopefully there's never a mid-stage evo that has a gmax form, and its final evo doesn't... (don't get any ideas, gamefreak)
2020-06-24 18:59:26 -05:00
Matt
a5b72bd1ce
Update VerifyVersionEvolution for Gen 8 Lycanroc (#2903)
SWSH changed Rockruff->Lycanroc to only depend on time of day, not Version as well. Cosmoem still needs both, though.
2020-06-24 07:34:55 -05:00
Lusamine
bc1538efa5
Add some IoA cross-boundary encounters (#2902) 2020-06-24 07:34:26 -05:00
Archit Date
fd48938c8e
fix encounter criteria ability via number (#2898) 2020-06-22 22:41:15 -05:00
Kurt
a2d9f06350 Differentiate AbilityType from AbilityNumber
invert ability index favoring so that the first ability index is most favored

ability num:
-1=>0/1/2
0=>0/1,
1=>0
2 =>1
4=>2

Ability Type:
0,1,2=>0,1,2
3=>0/1
4=>0/1/2

Should probably get rid of AbilityNumber definition usage but it's so entwined in the trade/static definitions...
2020-06-22 22:01:42 -05:00
Kurt
93308ca4ae Account for losing/gaining gmax for comparison
Don't defer for static, and don't skip for WC8

skip home gifts with player OT when SID7 not 0 (all home OTs have 6digit TID and 0 SID)
2020-06-22 21:29:21 -05:00
Matt
dcb5c1e936
Update IsMatchLocation to allow Isle of Armor Dens (#2895) 2020-06-22 10:07:50 -05:00
Kurt
6fb2ebe039 Minor clean
add some xmldoc
2020-06-21 19:46:06 -05:00
Kurt
7e69202669 Use criteria for getting ability 2020-06-21 18:16:34 -05:00
Kurt
fc4ba1df35 Bounds check ability requested
no longer exception's on RefreshAbility(negative number)
2020-06-21 18:16:18 -05:00
Abyzab
a797459543
Additional Cross Boundary Edge Cases (#2891)
* Additional Cross Boundary Edge Cases

The static spawn point right outside Brawlers' cave, all of the pokemon are able to chase the player into the cave and be caught

https://cdn.discordapp.com/attachments/401014193211441161/724112694088695918/a0f06577821f60edf119308675de7894.png
https://cdn.discordapp.com/attachments/401014193211441161/724117077698281502/JPEG_20200621_002242.jpg

Unsure if there were more that spawn in this point that have the same behaviour, but these were the ones I found (w/ Ano0onymouse
 for Shield ones)
2020-06-21 09:33:29 -05:00
Kurt
523f101c82 Add barraskewda location
Closes #2889

Co-Authored-By: Abyzab <abyzab@users.noreply.github.com>
2020-06-20 20:26:54 -05:00
Kurt
645db23706 Extract EvoBase and MoveList from Core
These are really old bloated parts of the original legality checking logic; separating for now to rewrite.
2020-06-20 19:44:05 -05:00
Kurt
17f8ad97a9 Fix neutral mint index
hardy is index 0. and isn't a mint
2020-06-20 15:05:34 -05:00
Kurt
c36c233e1d Fix galarian slowbro form compare
Really should be doing this with evo chain compares rather than edge cases, but whatever
2020-06-20 13:38:12 -05:00
Kurt
4c7c6532bb Check ability deferral with more scrutiny 2020-06-20 13:14:44 -05:00
Kurt
eedaca8712 Fix mistake
oops lol
2020-06-20 12:09:03 -05:00
Kurt
8f24477197
Weezing ingame trade can be any ability 2020-06-20 11:37:37 -05:00
ReignOfComputer
19d0f4572c
Unlock IoA Egg Locations (#2880)
Fixes https://github.com/kwsch/PKHeX/issues/2877.
2020-06-20 07:51:28 -05:00
ReignOfComputer
2e584f43fc
Additional Statics (#2883) 2020-06-20 07:51:04 -05:00
Chris
63add7d929
Fix Master Rank Ribbon (#2874) 2020-06-19 23:20:19 -05:00
Kurt
6002dfb739 Revise master rank ribbon again
ty terry & chris
2020-06-19 21:51:57 -05:00
Kurt
69dbde1bb4 Check battleversion state for past-gen master rank ribbon 2020-06-19 21:24:58 -05:00
Kurt
e72a58bdee Dump latest translatable strings 2020-06-19 20:18:37 -05:00
Kurt
36dd5ece21 Initial Isle of Armor support
Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
db30170cc5 Update EncounterArea7g.cs
Kinda ugly but works for now
Closes #2861
2020-06-16 22:40:43 -05:00
Kurt
27cce4dcd2 Disallow galar master rank ribbon on legends
Closes #2858
2020-06-16 22:16:21 -05:00
Kurt
f51e3673da Update AbilityVerifier.cs
incorrectly edited (ability number needs to be bit0/1/2 not none/any other permutation)
Closes #2860
2020-06-16 22:13:21 -05:00
Kurt
2cdb5d26db Clean up some method signatures
rename things to be a little more consistent in naming conventions
2020-06-16 21:46:22 -05:00
Kurt
f7d2101500 Update Encounters8NestDist.cs 2020-06-06 09:53:14 -07:00
Kurt
9b89ee09ec Fix downlevel comparison
(for good? pls)
https://i.redd.it/7g2c4d3kisc41.png
ty anubis

remove GetMinimalLevel override, as it's doing the same thing as LevelMin. When regenerating the pkm, we aren't doing anything downlevel related.
2020-06-06 09:00:52 -07:00
Kurt
3af369c152 ★Sgr6879 (Copperajah) 2020-06-05 07:31:40 -07:00
Kurt
321a2d120f Add new distribution raids
Add Copperajah crystal (commented); uncomment when released?
2020-06-02 07:09:49 -07:00
Kurt
a2996e6b55 Unban gen8 bred HA starters
HOME gift -> breed
2020-06-02 07:09:17 -07:00
Kurt
16c9865505 Update EncounterStatic8N.cs 2020-06-01 14:07:26 -07:00
Kurt
ff849b9c5b Allow fullness values for format8
ty anubis
this totally isn't fullness, but the toys increase the value (saturation?)
2020-05-31 13:29:13 -07:00
Kurt
5c0d6d0f31 Extract downlevel check for reuse; clamp edge moves to max raid lvl 2020-05-31 13:28:14 -07:00
Kurt
3fcb29e68a Remove some reliance on GenNumber 2020-05-31 12:12:48 -07:00
Kurt
9ff01bccc6 Add ToString override for debugging 2020-05-31 12:12:20 -07:00
Kurt
6aab8ca449 Minor renaming/type change of passed args
Next commit will have more changes where we remove some reliance on PKM.GenNumber, in favor of the passed encounter's generation
2020-05-31 12:12:07 -07:00
Kurt
afa368823e Minor clean
handle some compiler messages
2020-05-26 16:59:47 -07:00
Matt
9b6190a3e9
Add Gigantamax Meowth Distribution Raids (#2842) 2020-05-25 17:39:07 -07:00
Kurt
7c6ea78c63 Add fullness legality check
Closes #2836

Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-05-24 20:00:32 -07:00
Kurt
d8cd75908b Handle gen2 gift egg collision with low hatch cycle req
Closes #2824
ty @KR1dude !

change miscverifier to use OT_Friendship instead of CurrentFriendship.
2020-05-24 10:46:08 -07:00
Kurt
4a5a913142 Handle downleveled cases correctly
Downleveled shared nest can't go below 20
Downleveled self nest can only happen for 1 or 3 badges and certain star counts, and the result can't be shiny
2020-05-23 22:17:47 -07:00
Kurt
0cdc225224 Kecleon: Comment out static in favor of dexnav encounterslot
Encounter Generator stops yielding if anything was yielded (assumes things that are static encounters can't have anything else that would match).

DexNav boosts the wild level (from 25/27) up to the same level 30 of the static encounter.

Thanks @KR1dude !

Co-Authored-By: KR1dude <kr1dude@users.noreply.github.com>
2020-05-20 18:24:55 -07:00
Kurt
6970c3a5fb Remove IVersion.set property, as separate interface
I don't want people to mutate IEncounterable.Version; it's only intended to be set on-load
2020-05-19 21:46:05 -07:00
Kurt
301350d32b Make IEncounterable expose IVersion get 2020-05-19 21:07:30 -07:00
Kurt
cce3d5d9f5 Handle race condition on get->set new cached string
overwrite add if it somehow was added from another thread in between lock checks
2020-05-19 20:40:51 -07:00
Kurt
232a9de32e Add gmax ev 2020-05-18 17:04:31 -07:00
Kurt
6164884700 Merge IGeneration into IEncounterable
all but egg exposed it; now, just make egg expose it and remove the unnecessary interface

we still need to Set generation for non-eggs/mgift, so have a separate Settable interface for internal purposes.
2020-05-17 12:32:28 -07:00
Kurt
4f40330af9 Add Dynamax Level = 10 to showdownset if legal
Closes #2835 ; zacian/zamazenta/eternatus can't have a DynamaxLevel other than 0.

Co-Authored-By: Mikewando <mikewando@users.noreply.github.com>
2020-05-16 15:15:41 -07:00
Kurt
1b5292cb04 append shared egg-moves rather than early return
dl[0].Species is the same as pk.Species; more clear && array access might be slower

only append shared egg moves if shared egg moves exist
2020-05-15 22:49:11 -07:00
Kurt
c8a141534c make enc move gen tree fetch non-pkm specific
just need to get all evo chains possible

fetching a GO leafeon, need to reverse leafeon->eevee, but the LGPE evo chains don't know about leafeon

works fine now
2020-05-15 21:59:06 -07:00
Kurt
3210ced006 Add new gmax-pikachu distribution details
can be shiny
can be any ability
still can't evolve

can't wait for gmax-eevee when this bcat expires ;)
2020-05-11 17:17:27 -07:00
Kurt
045e289c0a Account for antishiny skip on the NPC mon right before shadow
pretty much a copy from the other method with simplifications
2020-05-11 16:52:09 -07:00
Kurt
9b0e74dd2a Update ContestStatVerifier.cs 2020-05-11 16:51:10 -07:00
Kurt
4decaa73f7 Verify Contest stats on gen5 origin
extract to separate logic class; only gen3+ call this (was originally called by gen6+); only really needs to include gen5
2020-05-09 20:47:32 -07:00
Kurt
8650b5ceb2 Verify g4 tower ribbons as invalid on >=g5 origin
https://projectpokemon.org/home/forums/topic/57026-gen-5-contest-stats-ribbons-bugissue/
2020-05-09 20:45:19 -07:00
Kurt
5fc15dc9c8 Correctly prevent xd locked shinies
oops, 7fd7a86074 was not correct (only handled lockless) -- the verifier doesn't check the final shadow pokemon (not a lock).

https://projectpokemon.org/home/forums/topic/57014-shiny-shadow-pok%C3%A9mon-from-xd-shown-as-legal-pkhex-legality-check-error/
2020-05-08 10:07:21 -07:00
Matt
383cf3e514
Unban GO Shiny Voltorb (#2829)
Philadelphia Safari Zone.
2020-05-08 07:48:24 -07:00
Matt
333693775e
Update GO Shiny Banlist (#2827)
Remove Venonat (Throwback Challenge 2020: Kanto).
Also switch to using enum like SWSH Hidden Ability banlist -- evolution families all on one line.
2020-04-30 17:05:44 -07:00
Kurt
67b19f7244 Update Encounters8NestDist.cs
Bye bye invalid drilbur, nice meme GF

The first rotom2 in Shield had its moves changed too. Keep that rotom-2 since Discharge can't be learned at that level.

since sw and sh have the same drilbur, it moves from sw -> common.
2020-04-28 11:36:03 -07:00
Kurt
2e390573bc Add new meta distribution raids 2020-04-27 17:44:36 -07:00
Kurt
a55b4da05c Add evo data for mimejr-0 => mrmime-0 (no gen8) 2020-04-26 12:00:45 -07:00
Matt
068f6e2f5f
Fix Big Sprite ItemShiftY (#2816)
Strange Souvenir and Room Service would get cut off since they're tall.
Also remove Adventure Guide from resources, and add Discount Coupon to Gen 7 unreleased items.
2020-04-25 11:05:12 -07:00
Kurt
0edbef8ba4 Add more HA banlist
definitely more
2020-04-24 08:24:12 -07:00
Kurt
913d2773bf Pass form when form doesn't match encounter
This is still a horrible hack, needs to be done similar to encounter slots

handle the galar NFE formchange cases
2020-04-23 20:53:57 -07:00
Kurt
e9406599e0 Remove more unnecessary null checks 2020-04-16 13:11:27 -07:00
Kurt
3100471299 Strip out some unnecessary logic
notnull => no need to check for null manually
2020-04-16 12:58:48 -07:00
Kurt
b8814d2448 Split GG into LGPE (GP/GE), GG (LGPE||GO)
Update usages
2020-04-16 12:48:18 -07:00
Kurt
a9a748e82d Update EncounterTradeGenerator.cs 2020-04-16 11:06:54 -07:00
Kurt
ba30f33045 Update EncounterStatic.cs
Closes #2810
2020-04-16 09:30:20 -07:00
Kurt
9b56eef821 Add deferral case for shiny type 2020-04-15 18:30:29 -07:00
Kurt
ee1cfa8912 Hanle some compiler messages 2020-04-14 10:52:19 -07:00
Kurt
40d000fdce Extract reusable method 2020-04-14 10:08:02 -07:00
Matt
be229d03fb
Update GO Shiny Banlist (#2808)
Forgot to update when the Easter event began. Removes Shiny Exeggcute/Exeggutor.
2020-04-13 13:57:34 -07:00
Kurt
67e9809ecd Require exact form matching 2020-04-12 19:41:03 -07:00
Kurt
33bdacebe8 Minor tweaks
Handle some compiler/extension suggestions
2020-04-12 16:07:59 -07:00
Kurt
0ada4cbd77 Remove some unnecessary null checks 2020-04-12 13:20:40 -07:00
Kurt
30d21e4532 Extract out showdown set interface 2020-04-12 13:05:29 -07:00
Kurt
a94c754c3f More shedinja edge cases
Don't allow shedinja evolution moves if it wasn't evolved in that generation
2020-04-12 11:28:03 -07:00
Kurt
8ac61d7ff7 Allow antishiny CXD spreads for some checks 2020-04-11 23:14:16 -07:00
Kurt
2e0aba55b2 Add Easter distribution raids
No difference in sword exclusives
2020-04-09 23:04:29 -07:00
Kurt
7fd7a86074 Shiny check lockless XD shadow encounters 2020-04-09 14:14:48 -07:00
Kurt
4d061c561a Add initial marking checks 2020-04-06 16:32:23 -07:00
Kurt
fdc174ea99 Fix raichu-a banned evolution in g7 s/m
add a comment and parenthesis in something unrelated

Closes #2807 ty @MichiS97 !
2020-04-06 08:10:49 -07:00
Kurt
270d984130 Minor clean
Remove unnecessary null checks
Mark some methods with nullable type
2020-04-04 19:30:50 -07:00
Matt
6f39f25189
Misc changes (#2806)
Add small Female Hippopotas/Hippowdon sprites (Closes #2789)
Add Pt Togepi Gift Egg Event Constant (Closes #2801)
Remove Pokémon Den from Egg Locations (Closes #2804)
Fix Shiny Dhelmise sprite (as per 3774e0dd34)
2020-04-04 17:10:41 -07:00
Matt
f7a83dea2c
Force Ability 1 for SWSH Gift Charmander (#2800)
As per new findings with latest commit of pkNX: 5016baf9ea
2020-03-27 17:47:13 -07:00
Chris
f6ad77ab04
Fix item check for silvally (pixie plate)
Remove the comparison, was a copy/paste from Arceus 3y ago
a7339ae26f
2020-03-27 12:15:22 -07:00
Kurt
d73457a395 Update Encounters8NestDist.cs 2020-03-26 08:40:16 -07:00
Kurt
9e8858ac51 Allow traded gen8 eggs to have OT linktrade mem
Stupid lacking game checks
2020-03-25 19:18:52 -07:00
Kurt
84abc04d07 3/25 Wild Area News
Restrict abilities for crystal raids (corviknight always hidden, everything else can be anything-except-hidden).
2020-03-25 19:02:09 -07:00
Kurt
a7026236cc Fix order of operations
underflow behavior is desired; (uint)(10-15/10) results in zero
2020-03-25 14:37:41 -07:00
Kurt
f4952faa6f Add zh2 trade localization
ye it's different from the zh strings, resulting in different nick/OT

ty @Lusamine !

add another gyarados location while we're here
2020-03-21 10:48:26 -07:00
Kurt
5402c5d108 Update Analysis.cs 2020-03-20 23:26:45 -07:00
Kurt
aaf6642d31 Rename Data -> BinLinker 2020-03-20 15:18:59 -07:00
Kurt
799e4852cf Minor clean 2020-03-20 13:33:15 -07:00
Kurt
dbfcef2efe Move files to group subfolder 2020-03-20 12:13:37 -07:00
Archit Date
e3e46209e9
add back watchtower as a legal location (#2796)
made an oopsie, Watchtower Ruins also apparently includes 2 extra dens that can spawn encounters that are not 8NC. Den 17 is locked to 8NC encounters only, but location-wise there is no difference between Den 15,16,17
2020-03-20 07:22:44 -07:00
Kurt
c8343e9f5d Update EncounterArea8.cs 2020-03-19 22:15:01 -07:00
Kurt
72e0fbe225 Update EncounterArea8.cs 2020-03-19 21:06:46 -07:00
Kurt
61cbf04c2e Fix comparison to watchtower, not wild area
unshuffle the IVs for comparison, oops
2020-03-19 21:04:17 -07:00
Kurt
a188317e84 Add another diggersby location
ty @Lusamine
2020-03-19 20:50:58 -07:00
Kurt
27d1feafd7 Revise egg wc3 fateful check to return instead of break
Emerald has the same met locations too, which doesn't clear fateful. So if it was hatched in an RS(E) location, we can't know for sure.

Closes #2790 , but keep in mind the posted file is illegal anyways -- can't get egg move aromatherapy with wish.
2020-03-19 17:05:16 -07:00
Kurt
090f83d197 Unban and337 as held item 2020-03-18 22:31:41 -07:00
Kurt
093586bb69 Update Encounters8NestDist.cs 2020-03-18 22:23:21 -07:00
Kurt
d06949bdb3 Update min level clamps, actually compare req PID
Closes #2787
The commit a couple days ago added the missing minimum level restrictions; community documentation was slightly misleading but we should be good now.

The PID check was nonfunctional (compared A==A or A==A*), rather than actually checking the fixed PID.

Co-Authored-By: feralfalcon <feralfalcon@users.noreply.github.com>
2020-03-18 12:23:09 -07:00
Matt
d004389a3e
Update Gen 4 trade min levels (#2769)
Eggs hatch at Lv. 1 in Gen 4, and some other Species can be found in the wild at Levels lower than their intended evolution requirement.
Closes #2768
2020-03-16 18:14:22 -07:00
Kurt
3aaf318035 Update event database, handle HOME gifts horribly 2020-03-14 14:22:45 -07:00
Kurt
94d8125574 Split up Friend Safari checks & generator
removes one GetEnumerator call for non-fsafari encounters
2020-03-14 11:32:27 -07:00
Kurt
6a5bf02126 Add min levels for trades
Make PIDs readonly for trades
Clone FR/LG Lickitung (different min levels)
2020-03-13 21:39:35 -07:00
Kurt
6f0c3c1205 Add 3 more met locations
Co-Authored-By: Lusamine <lusamine@users.noreply.github.com>
2020-03-12 20:36:31 -07:00
Kurt
fbd533092d Fix misspelling of the word "Received"
Closes #2757

Co-Authored-By: pi1024e <pi1024e@users.noreply.github.com>
2020-03-12 15:05:34 -07:00
Kurt
b5f1fc71c4 Use original PID for xor flip check
swap pkm.PID -> pkm.EncryptionConstant, simplify comparison

Co-Authored-By: Lusamine <lusamine@users.noreply.github.com>
2020-03-11 20:09:09 -07:00
Kurt
1d5f929981 Fix shiny check behavior for XD nonshadows
XD compares the player TSV against the non-shadow members, which is unnecessary but does result in them being able to cause shiny skips.

Update the VerifyNPC method to remove tsv check, as it's just repeating the logic we've done in the lock generator.

Added a test method that can be stepped through; compare the team results manually since they aren't exposed for interaction.

Closes #2751 , big thanks to @ijuintekka for being so detailed in their investigation/report!

Co-Authored-By: ijuintekka <ijuintekka@users.noreply.github.com>
2020-03-11 19:18:58 -07:00
Kurt
efc0a9bcc4 Ban HA Pumpkaboo/Gourgeist Small/Large
Co-Authored-By: Lusamine <lusamine@users.noreply.github.com>
2020-03-11 17:38:01 -07:00
Kurt
1c2d9cf84c Add another Lanturn location, level 38 Corviknight
Yay using bots to collect encounter data from players around the world :P

Co-Authored-By: Lusamine <lusamine@users.noreply.github.com>
2020-03-11 16:38:04 -07:00
Kurt
eccfb61839 Update BallVerifier.cs 2020-03-10 22:59:46 -07:00
Kurt
9dbc3cd418 Permit galar native species to inherit past-gen balls 2020-03-10 17:53:56 -07:00
Kurt
093ce2a020 Add ★And337 4-Star Gigantamax Corviknight 2020-03-08 17:20:00 -07:00
Kurt
e2c579fbbc 3/8 - Gengar/Machamp nests
New? Dynamax Crystal: ★And337 - 4-Star Gigantamax Corviknight ???
2020-03-08 17:14:20 -07:00
Kurt
ed02f39224 Use another overload
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-03-04 22:31:07 -08:00
Kurt
b831d52b79 not capturable
gotta drip feed content -- tease ppl to migrate from prior games ($$$)
2020-02-26 17:16:52 -08:00
Kurt
283b7a353b Add mewtwo raids
Mewtwo encounter has been added; awaiting confirmation that it can be captured (assumed yes)

Gen1 starters can be captured in beast ball in gen7 (scan), so nothing changes for ball legality.
2020-02-26 17:03:53 -08:00
Matt
0b5116f567
Add Battle Frontier + Facilities to Valid HGSS Met (#2735)
Accessible in Pt/HGSS, but not DP.
Closes #2734
2020-02-25 13:15:50 -08:00
Kurt
549e6f616b allow shared eggmoves on format 2020-02-22 23:27:47 -08:00
Matt
7cb80fdbc5
Update GO Shiny Banlist (#2731)
- Valentine’s Day Event (Chansey)
- Raid Day (Lickitung)
- February Community Day (Rhyhorn)
2020-02-21 19:40:10 -08:00
Kurt
509e2f1fa3 Handle more evolution/form checks
Closes #2726
1. Add variant evolutions to form-match cases
2. Ban LGPE origin alolan raichu
3. Add egg form check for unavailable regional forms
4. Previous commit fixed mew (remove ribbon interface from WB7)

Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-02-20 22:11:48 -08:00
Kurt
15121c2945 Fix shared egg moves for non-galar origin
Use the private method; we already know the gen and that the egg moves are permitted

Relocate method to MoveEgg
2020-02-16 19:47:57 -08:00
Kurt
0e2734d2d5 Add evo data for alolan raichu / weezing
Ban the evolution methods since they can't be triggered in-game
allows the gen8 evo tree to reverse evolve past gen specimens
2020-02-16 18:16:22 -08:00
Kurt
ee38e6890b Disallow gen7 ribbons on lgpe origin 2020-02-16 17:41:38 -08:00
Kurt
f48a11f013 add 2/17 raids
milcery gone, toxel appears
2020-02-16 17:02:53 -08:00
Kurt
fc9d0b4b24 Add hint for pkm with dummied moves
Closes #2716
2020-02-16 12:17:36 -08:00
Kurt
0d4cff81c6 Clean 2020-02-15 14:29:23 -08:00
Kurt
5e65df6758 Update egg ball check for galar non-natives
pretty rough check, but flags the old starters in bad balls now
2020-02-15 14:22:37 -08:00
Kurt
21eb9cb499 Remove gen7b trade evo if HT present requirement
lgpe->HOME->lgpe can set the HT details, but it isn't a trade.
2020-02-15 13:43:58 -08:00
Kurt
3e4bb9f320 Ignore keldeo resolute form check on gen8+
can mismatch in gen8+ as the form activates in battle when knowing the move; outside of battle can be either state.
2020-02-15 13:30:50 -08:00
Kurt
9e16df4970 Only check g6 contest ribbon affection in g6/7
Affection is discarded on PK7->PK8 in favor of friendship, which can be lowered.
2020-02-15 11:43:21 -08:00
Kurt
b9e3ddf612 Disallow regular slowpoke
Closes #2708
Can't be moved into the game (no sprites yet).

To be removed or handled a better whenever DLC comes out.
2020-02-14 14:52:05 -08:00
Kurt
0c83c48cef Add MrMime-1 check for past gen origin
permit mime jr evolving to mr mime-1
2020-02-13 20:00:41 -08:00
Kurt
f62b6e33f3 handle alolan meowth origin in gen8
https://projectpokemon.org/home/forums/topic/56267-checks-associated-with-events-or-forms/
2020-02-13 17:05:06 -08:00
Kurt
c855bb8bcc Expose method for reuse in other projects 2020-02-12 20:42:45 -08:00
Kurt
75d8635580 Fix lgpe moveset restriction
Closes #2704

Co-Authored-By: BetaLeaf <betaleaf@gmail.com>
2020-02-12 20:25:39 -08:00
Kurt
6346444db7 Extract home tracker to interface 2020-02-12 18:52:48 -08:00
Kurt
3d6846eb3e Permit more HA breeding
Remove non-galar species from gen8 banlist
Add Ban_NoHidden8Apricorn -- all of these aren't even breedable in-game anyways, but futureproof for DLC? ;)
2020-02-12 18:40:41 -08:00
Kurt
258993ad0c Flag missing tracker regardless of setting 2020-02-12 18:29:47 -08:00
Kurt
63044cd3f9 Add tracker unique text & setting 2020-02-12 18:10:24 -08:00
Kurt
fd4690714e Add duplicate tracker SAV check 2020-02-12 16:37:59 -08:00
Kurt
3e9262efbb Only check memory feeling restriction if gen6
dunno restrictions for gen8 memories.
2020-02-11 22:25:50 -08:00
Kurt
87bb4c4138 Add more met locations
https: //projectpokemon.org/home/forums/topic/56227-bug-missing-game-encounter-affecting-legality-status/
Co-Authored-By: pp-theslayer <pp-theslayer@users.noreply.github.com>
2020-02-11 20:50:26 -08:00
Kurt
d97db1cc40 Allow pk7->pk8 pikachu cap transfer 2020-02-11 20:36:10 -08:00
Kurt
ebf20d927b More transfer implications
Totems are downsized to regular
araquanid, togedemaru, and ribombee totems can't transfer (at the moment)
2020-02-11 20:11:33 -08:00
Kurt
217156d2b9 Continued comparisons & implications
pk7->pk8 doesnt assign height/weight (zero), require zero for legal
p*7->pk8 assigns a tracker value, enforce something is present for legal
copy OT friendship (oops)
2020-02-11 18:35:54 -08:00
Kurt
7523639b48 Unbanana galar transfers
Initial restriction removal, probably more implications

Need to reverse transfer logic
2020-02-11 17:29:10 -08:00
CanoeHope
29814d4251
Change FRLG hatch location (#2700)
Better location.
2020-02-11 15:39:27 -08:00
CanoeHope
d3a284699f
Change Gen 5 hatch location (#2695)
Skyarrow Bridge is more popular to hatch at legitimately.
2020-02-10 12:52:55 -08:00
Kurt
cb5d8186fd Defer formargument for raids
Closes #2693
Account for runerigus too, if they ever have a den for it ;)

Co-Authored-By: crzyc <crzyc@users.noreply.github.com>
2020-02-09 15:04:45 -08:00
Kurt
b94430a89f Ban bred HA voltorb in beast ball
https://projectpokemon.org/home/forums/topic/56212-legality-ha-voltorb-in-beast-ball/
https://www.reddit.com/r/BankBallExchange/comments/7boi0h/new_apricorn_and_beast_ball_combinations_for_usum/dpwu5in/

ty Prophet丶W
2020-02-08 20:24:02 -08:00
Kurt
4656978a43 Enforce toxtricity encounters to have restricted nature 2020-02-08 15:08:12 -08:00
Kurt
e9e1e5e166 Fix encounter find for passed egg moves
https://projectpokemon.org/home/forums/topic/56188-encounter-database-froslass-error/
2020-02-08 13:36:37 -08:00
Kurt
8e5876b96f Expose item->form methods 2020-02-07 21:34:25 -08:00
Kurt
6e5ef9667f Add female gender check for stadium
Closes #2687
2020-02-06 21:25:13 -08:00
Kurt
29258ca501 Add tox nests 2020-02-06 17:11:39 -08:00
Kurt
81c78be8c7 Change default gen7 hatch location
ty @CanoeHope #2685
2020-02-05 19:42:22 -08:00
Kurt
d3d6225a73 Fix unown ?! order
Closes #2683
ty @Kermalis !
2020-02-04 19:03:55 -08:00
Kurt
5ac9782320 Form check wild unown
Closes #2682
2020-02-04 17:38:35 -08:00
Kurt
867f62c555 Check multi lang stadium OTs
Closes #2671
really wish the gen1-3 event data was serialized ;)
2020-02-03 20:10:07 -08:00
Kurt
522dbdbe32 Flute boost/decrease 3->4
Closes #2678 ty @Rayqo
dat level 1 wild pokemon 👍
2020-02-03 18:40:31 -08:00
Kurt
222d95e742 Add bridge field loc for nest35
https://projectpokemon.org/home/forums/topic/56154-illegal-theivul/
2020-02-01 21:45:33 -08:00
Matt
cbf6c1e1b6
Unban Star Sweet and Ribbon Sweet (#2670)
Item drops from the new Milcery distribution Raids.
2020-01-30 19:30:17 -08:00
Kurt
774dec5123 Add milcery distro nests 2020-01-30 16:44:51 -08:00
Archit Date
c8a16a1f71
fix yamask/runerigus form handling (#2669)
fixes #2668
2020-01-29 16:11:56 -08:00
Kurt
dd07126d83 Relocate level suggestions to EncounterSuggestion 2020-01-28 16:21:38 -08:00
Kurt
3111a8dc62 Cast the array a little safer
bad hacks with invalid future gen evolutions yield no evolution data, which results in empty arrays.
2020-01-26 23:58:14 -08:00
Kurt
f0fb6a2371 Play with living dex gen a little
generate altforms too, store in a list
2020-01-25 22:54:25 -08:00
Kurt
c301ce88ab Update Random to be a bit more thread safe
Random isn't thread safe; users of PKHeX.Core.dll might run multithreaded operations (see PKSM + ALM), so we need to have a thread-specific RNG available.

Thread Local get; to improve performance, save the random object locally whenever it is used more than once in the method.

https://docs.microsoft.com/en-us/dotnet/api/system.threading.threadlocal-1?redirectedfrom=MSDN&view=netframework-4.8
https://stackoverflow.com/questions/18333885/threadstatic-v-s-threadlocalt-is-generic-better-than-attribute/18337158#18337158
2020-01-25 21:49:52 -08:00
Kurt
9b062bc770 Remove unused legality check strings
Fix spanish translation messages not being loaded
2020-01-25 17:37:47 -08:00
Kurt
ffa70e7626 Move files
no functional change, just putting stuff in a more appropriate folder
2020-01-25 17:22:20 -08:00
Kurt
3813d5dba9 Readonly init EvolutionMethod
Add xmldoc
2020-01-25 15:42:17 -08:00
Kurt
9c28ffacc0 Simplify N's pkm encounter handling
Readonly PID; sparkle is True always, so it's a const instead of a mutable property.
2020-01-25 12:31:56 -08:00
Kurt
7a7358d0e5 Flag g4 bad met locations for hatched eggs
Traded eggs in gen4 can have from any game (since version isn't updated on hatch).
Use the hashsets, and remove the incorrect array. The incorrect array allowed stuff like Pokéwalker to be a "valid met location", hah.
2020-01-25 12:19:59 -08:00
Kurt
c730dfa1ba Remove empty ushort[1], improve item combo fetch
held item list now allocates less (concat arrays instead of ienumerables)
item list already prunes out of range items, so simplify data source fetch
simplify item list prune (return as list, so we can call RemoveAll instead of Where.ToList)
2020-01-24 23:29:45 -08:00
Kurt
94eee74e5c Add another rhydon lvl 46 loc
Ty @slp32 for reporting in #2633, && anubis (discord) for finding the actual level without being asked /s
2020-01-24 17:56:42 -08:00
Kurt
ecfcbbc4cb Verify full raid result with known seed 2020-01-23 00:11:07 -08:00
Kurt
d9c162b5cf Fix criteria comparison
Closes #2651
2020-01-21 09:05:39 -08:00
Kurt
5be9c6bcc8 Remove unnecessary null handling
objects are no longer null
2020-01-20 23:32:05 -08:00
Kurt
5bb51b07ac Check Footprint Ribbon for gen8
gen7 used same as gen6, we just need to restrict gen!=8
add placeholder LGPE origin check; that'll likely throw a wrench into things when HOME happens (next month?).
2020-01-20 23:09:28 -08:00
Egzon
1a3d8b1fab Fix Seedot and Nuzleaf swarm moves (#2648) 2020-01-20 14:31:59 -08:00
Kurt
d788af45cd Unban HA mimikyu
Only one encounter for mimikyu = A4 }, // Mimikyu
Update manual banlist to permit it
Closes #2646
2020-01-19 19:02:53 -08:00
Kurt
63ea57436f Make the template IV/contest stat array readonly
See prior commits
no longer need to clone subarrays, they're shared immutable
2020-01-18 19:11:29 -08:00
Kurt
843330a375 Remove unnecessary null checks
this is a null free project /s
dont provide null, else u deserve to get an exception
2020-01-18 16:57:25 -08:00
Kurt
8312c52cc1 Make Move[] readonly list
contract: don't modify the template movesets
mystery gift now exposes IRelearn, remove unnecessary type checks
2020-01-18 16:46:38 -08:00
Kurt
0cd9c47953 Make Relearn array for encounters readonly
No change em
2020-01-18 16:31:24 -08:00
Kurt
bd9ec72d98 Misc tweaks
Add more direct legality analysis constructors
evo count is >= 1
fix invalid test message
disallow gen2 moves if transferred from gen1
use ^1 instead of len-1 for netcore test project
2020-01-16 23:22:54 -08:00
Kurt
c739af4767 Extract item restrictions to separate class
Move similar classes to folder
2020-01-16 19:27:29 -08:00
Kurt
baf46f9a3a cache form/species/format on first get
very minor perf consideration, since those values are immutable (except for cross thread shenanigans)
2020-01-16 19:23:29 -08:00
Kurt
e97970023a Add swsh battle-only forms 2020-01-16 19:03:47 -08:00
Egzon Qukovci Jusufi
deece433a5 Add SWSH Legends to the Tables (#2637) 2020-01-15 20:49:19 -08:00
Kurt
aecc08f65c Remove duplicate electrode encounter
3IV requirement isn't required for wild slots that are also at the same level-location
Closes #2636

ty @dstevenson12 !
2020-01-14 18:39:25 -08:00
Kurt
f4162d2dce Add another corviknight location
ty anubis
Closes #2633
2020-01-13 22:36:00 -08:00
Kurt
11978dab4f Make pgt ranger manaphy IsEgg true 2020-01-12 23:00:32 -08:00
Kurt
81f280f4d1 Update EncounterSuggestion.cs
weaken legality check, we only check moves
2020-01-12 20:49:33 -08:00
Kurt
5a20dc707d Rewrite encounter suggestions
Don't clone legality templates, and keep suggested information minimal -- this isn't automod
2020-01-12 19:40:36 -08:00
Kurt
eaeebea923 Remove another method shortcut
EncounterSuggestion needs a facelift anyway
2020-01-12 17:00:03 -08:00
Kurt
3b5c7062ac Minor perf improvement
pass in, don't constantly fetch
helps generated IL code be slightly more efficient
2020-01-12 16:49:12 -08:00
Kurt
a8c28369b6 Add Yamask-1 max hp calc for formArg compare
Closes #2632 ty @CanoeHope
2020-01-12 16:22:56 -08:00
Kurt
d5948b9dbe Add relearn moves to Except comparison
Burn Up ho-oh is dumb
2020-01-12 16:09:35 -08:00
Kurt
48fd36a9a2 Handle g4 shedinja learn case too
change 291/292 to Shedinja/Ninjask for easy enum reference check
2020-01-12 14:34:29 -08:00
Kurt
61ecb52347 Remove unnecessary allocation 2020-01-12 12:06:33 -08:00
Kurt
82eaf39d45 Remove method alias for init mysterygift db 2020-01-12 11:41:23 -08:00
Kurt
9ed441885a Remove manual personal info fix
Change FDDC from 47 -> 41
SM is 40, as the tutor isn't possible in that game.
2020-01-12 11:39:43 -08:00
Kurt
f6fb54aecc Move shedinja/egg evo chain short circuit
Some routes use the evolutiontree directly instead of this method (with the same name); should probably consolidate but meh

This causes Shedinja to yield the correct evolution chain when called directly (because nothing naturally evolves to shedinja; it's created out of thin air as a clone)

Take the egg short circuit with it to keep things simple
2020-01-11 21:43:58 -08:00
Kurt
0eca1bbd1c g3 shedinja api usage fix
see comments in src for justification
need ninjask moves if gen3; dl.Count is guaranteed to be >= 1
2020-01-11 21:41:24 -08:00
Kurt
d3f6d5935f Add form argument legality checks
Closes #2611 (Alcremie)
Closes #2604 (Runerigus)
2020-01-10 16:33:40 -08:00
Kurt
fdd321dd8c Make memory 6 fishy if textvar present
Closes #2621
2020-01-10 16:08:34 -08:00
Kurt
be92d4436e Rearrange argument check order
USUM evo table has Meowstic with Arg=-1, which early aborted.
Closes #2627
2020-01-10 16:02:22 -08:00
Kurt
718d00f970 Ban ha slowpoke-1 2020-01-09 23:50:15 -08:00
Kurt
51d2fc9d93 Update with slowpoke-1/new raid data
TransferVerifier: Revise transfer check to allow slowpoke-1 (slowpoke-0 is flagged via next check)
2020-01-09 18:44:45 -08:00
Kurt
0dd4d1fe7a Remove unnecessary casts 2020-01-06 17:50:18 -08:00
Kurt
3d581283c2 Minor clean
move Text.cs manual Courier new() to the designer, have it dispose when form is disposed. Set it as the numericupdown's font and just reuse that :)
2020-01-05 18:46:30 -08:00
Kurt
7caeebd772 Add formcount for scatterbug/spewpa
USUM had 20 for both, but XY/AO/SM had only 1 (vivillon had 20); make
them consistent so that our generated evolution paths behave correctly

Add meowstic specific evolution form modifier... so silly
simpler to have it inlined with the sSpecies, for jit optimization

could probably do this with silvally but meh, things work fine now

Closes #2603
2020-01-04 22:31:46 -08:00
Kurt
68e6644d40 Split off shared nest class, deduplicate logic
use generics to have shared logic in one spot
Handle downleveled distribution/crystal(soon?) data
2020-01-04 11:44:16 -08:00
Kurt
308e6fa291 Add temp workaround for version encounter fetch
PKX.Generation is 8, which returns SWSH evo tree; evo tree doesn't have
non-galar-native species data, so stuff like Ambipom don't get reversed
properly.

use math.max for tree fetch when appropriate:
- egg generator: pre-evolutions like pichu should be allowed if pk1
- don't fetch format twice, just do math.max
2020-01-04 11:14:25 -08:00
Kurt
15779513f5 Add stubs for raid correlation verifiers/generators
Not going to implement this within the base repo as z3 is too large of a
dependency and is platform specific.

If anyone wants to implement as a plugin project, just inject your new
methods via the setters on the static func/action at the top of the 3
classes.

Since z3's searches aren't instant, I'd recommend caching recent results
in a dictionary, as re-parses are common. Something like the Wordfilter
is what you'd be aiming for :)

Closes #2617
2020-01-03 20:03:04 -08:00
Kurt
0788780404 Add bewear motostoke crossover location
Closes #2619
2020-01-03 19:14:03 -08:00
Kurt
fe8e5e3fd9 Add more string search methods
exposes some common string search operations that can be useful for
parsing user entered data
2020-01-02 12:06:58 -08:00
Kurt
b55dc37e05 Extend some logic
make summary more accessible
2020-01-02 10:55:37 -08:00
Kurt
166f8d82e5 Misc clean
Refactor out some logic, make "en" literals reference one spot (where
appropriate)
2020-01-01 19:07:21 -08:00
Kurt
7e490b8dcc Add lanturn/bronzong alt locations
Closes #2613
2019-12-31 21:47:28 -08:00
Kurt
14eae5f62d Add magikarp distribution data 2019-12-30 22:32:12 -08:00
Kurt
3b2b86950f Ignore symbols (apostrophe) for string matching
Farfetch'd vs Farfetch’d
2019-12-30 15:39:13 -08:00
Kurt
84c5f6e914 Add another met location for gastro-1
Closes #2612
2019-12-30 15:11:54 -08:00
Kurt
9864f23427 Handle Bridge Field->Stony Wilderness berry tree
Closes #2610
2019-12-29 12:48:34 -08:00
Kurt
d6471e2b3b Add more pelipper & dusclops strong locs
ty anubis
2019-12-29 11:28:29 -08:00
Kurt
ce62d63c5a Fix eggmove fetch for move check
Closes #2609
2019-12-29 10:17:07 -08:00
Kurt
bfd9bf6b53 Simplify formchange calls
Don't use the dex chain for certain checks, it's unnecessary.
2019-12-28 19:00:01 -08:00
Kurt
8493471793 Add alcremie form change case 2019-12-28 18:59:00 -08:00
Kurt
3280adcb9f Add another location for Golurk & Galvantula
Closes #2606
2019-12-28 18:03:20 -08:00
Kurt
b294eba181 Fix combee gender check
silly convoluted checks
#2603
2019-12-27 19:17:08 -08:00
Kurt
940cdccb6b Restrict downleveled to lvl % 5 == 0 2019-12-27 00:17:59 -08:00
Kurt
ceae77c677 Add load-line overlap location for Den 27/42
The nest is situated right next to the load line, and may be accessed
from either map (across the load line), resulting in a Dusty Bowl
Pumpkaboo-0.

Many thanks to Anubis on Discord for figuring this (very silly) thing
out !
2019-12-26 18:59:02 -08:00
Kurt
5cb3556eee Add Move PP verification
Eggs already had it, adding now for regular pkm
Closes #2602
2019-12-26 14:28:01 -08:00
Kurt
6c7065fb7b Fix bool compare
oops
https://github.com/kwsch/PKHeX/issues/2600#issuecomment-569134146
ty @slp32 !
2019-12-26 13:12:10 -08:00
Kurt
bb7c94dadb Add seismitoad location
https://github.com/kwsch/PKHeX/issues/2570#issuecomment-568235086
2019-12-26 13:04:44 -08:00
Kurt
baf0f52f06 Handle downleveled raids
Closes #2573
- self-hosted raids can be downleveled too (see cufant), probably only
by 1 rank
- min-rank check now checks for downleveled cases

- Add extra gyarados/ferrothorn locations
2019-12-26 12:59:16 -08:00
Kurt
4740fab5ec Have separate encounter yielder for gen8
the "Strong" static encounters can be near-matches with wild encounter
slots; example is a evolved Cutiefly->Ribombee with Quiver Dance.

Remove unnecessary IsLink/FriendSafari check for this gen8 method

https://github.com/kwsch/PKHeX/issues/2573#issuecomment-569126371
2019-12-26 12:32:48 -08:00
Kurt
420307d4bf Make non-exportable saves (fake) act as VC saves
https://github.com/kwsch/PKHeX/issues/2600#issuecomment-569125853
2019-12-26 12:21:35 -08:00
Kurt
0c7d347a29 Add Delibird distribution data, split files
ROM nest data definitions are already pretty hefty and won't be revised;
split out the future content
2019-12-25 14:26:49 -08:00
Kurt
e6dcf64abe Disallow Spiky Ear Pichu eggs
sneaky gen4 bad hacks are bad
2019-12-24 13:21:56 -08:00
Kurt
ea5ca7b2d2 Add Ingredients to swsh held item list
Closes #2597
2019-12-22 12:16:06 -08:00
Kurt
3b2ebbb84f Add PID check for gen4/5 Combee->Vespiquen evo
Closes #2593
2019-12-21 16:52:56 -08:00
Kurt
7edfe4543f Flag eggs with HT string
Closes #2586
Modify PKM Info already clears it, but if disabled, will be flagged.
2019-12-21 16:01:51 -08:00
Kurt
8309060298 Add more egg verification for statnature/techrecord 2019-12-21 14:51:52 -08:00
Kurt
7889a0abe6 Simplify form egg move handling
Closes #2588
2019-12-21 13:37:20 -08:00
Kurt
d7bc68d7a5 Add HT case for capture memory check
#2570
https://github.com/kwsch/PKHeX/issues/2570#issuecomment-568149050
2019-12-20 19:47:40 -08:00
NotTsunami
a05b38ab39 Legality: Add Nature and Gender to Gen 8 Trades (#2591)
Closes #2589 
https://bulbapedia.bulbagarden.net/wiki/In-game_trade#Sword_and_Shield
2019-12-20 10:48:46 -08:00
Kurt
506e64186a Rearrange & re-do "CanHaveMemory" value check
Closes #2581
2019-12-11 19:37:57 -08:00
Kurt
108233b45f Add glalie/skuntank locations
#2570
2019-12-10 19:54:26 -08:00
Kurt
fcdd7019d3 Add missing shadow yanma location ID
Closes #2577 thanks @HoppyShnell ! -- this looks like the final met
location ID?!

Not sure if Murkrow (locked) is missing one; moved duplicate-location
Heracross and made it use the same locks.
2019-12-10 19:22:46 -08:00
Kurt
9a87647409 Add more static encounter locations
Some of these are probably crossovers
#2570
2019-12-09 19:28:57 -08:00
Kurt
c85c8ded5c Fix crossover location compare, add formchange
Rotom can change forms, first time it's available in the wild. Fun.
Fix crossover location comparison (was always returning false).
2019-12-09 19:28:28 -08:00
Kurt
281c1ae744 Skip SWSH untraded link trade eggs if trade-memory
just read the comments & code, this one is an annoying oversight
untraded pkm /should/ never have HT memory data, but sometimes it do be
like that

Closes #2571
2019-12-09 16:23:29 -08:00
Kurt
aa2241ba66 Fix unchangeable OT friendship to compare correctly
Closes #2572 ty @sora10pls for confirming that evo chains are necessary
for VC transfer
2019-12-09 15:50:03 -08:00
Kurt
0fa25b4c8c Fix VC transfer evo chain population
Move EncounterOriginal to Legal info; needed in order to pass the
correct encounter to the EvoChain fetch.

The EncounterOriginal 'hack' might be unnecessary with the current state
of the legality checker... maybe can see if it can be removed later.
2019-12-09 15:48:54 -08:00
Matt
5395cf6bab Update UnreleasedHeldItems_8 (#2575) 2019-12-09 12:35:50 -08:00
Kurt
8acb336d51 Use enum for species comparisons
slightly easier to read with named values
2019-12-08 17:39:19 -08:00
Kurt
475dc02101 Add edge case handling for indeedee shared egg moves
#2416
2019-12-08 12:08:21 -08:00
Kurt
c6ef2a845d Fix ribbon compare
oops
2019-12-07 23:39:32 -08:00
Kurt
4611146807 Update memory verifier
Adds handling for SW/SH quirks
Closes #2545
2019-12-07 23:36:39 -08:00
Kurt
19b1564eb2 Split history and memory verifiers
Rewrite a bunch of the history verification stuff
Fix a few test cases with incorrect OT Friendship (transferred), and
missing GeoCountry

Need to rewrite memory verification next
(All test cases currently pass)
#2545
2019-12-07 18:12:31 -08:00
Kurt
34452c2818 Add gen8 ribbon verification 2019-12-07 11:58:56 -08:00
Kurt
aa3d63e982 Add Mr. Rime to splitbreed table
Closes #2567
2019-12-07 00:04:46 -08:00
Kurt
861d7b6014 Remove unnecessary parameters for species fetch
#2567
2019-12-07 00:00:49 -08:00
Kurt
2b1aee7c38 Gen8: Update rules for having BestFriends ribbon
Closes #2562
ty @iiippppk
2019-12-06 20:22:23 -08:00
Kurt
d08e3a3f81 Fix form change evolution linking
GetDestinationForm for gen7+ is fine
gen7 and gen8 use the "form" argument as the destination form; -1 means
don't change
espurr-F just gets forced to 1 in gen7 since it's -1

Closes #2564 ty @iiippppk
2019-12-06 19:31:18 -08:00
Kurt
d24a09f7c9 Make level min/max virtual for nest
Closes #2566
be sure to set the correct flawless IV count & dynamax level so that the
encounter matches
2019-12-06 19:17:26 -08:00
Kurt
862a446eb3 Fix form sanitization for de-evolution
Better to handle things this way, we know for sure the form it HAS to
originate as.
Closes #2565
ty @iiippppk !
2019-12-06 19:00:41 -08:00
Kurt
be38a60267 Fix handling for get evolutions method
only used for Zukan7b, but add in handling so that it works for <=gen6
games, and supports form alterations too!

update style to match GetPreEvolutions

could probably update this to yield tuples (species, form) but LGPE/SWSH
only needs species. If there's the need for tuples later, should be ez
tweak.
2019-12-06 18:16:11 -08:00
Kurt
314d8f6b58 Update form destination handling
espurr-F evolves to form-1 from form0, even tho the form arg is -1 (gen7
consideration)
gen8 has 0/1 for the two evolutions, dictating the destination form
2019-12-06 17:36:36 -08:00
Kurt
f7620908df dummy out empty evo species 2019-12-06 17:21:38 -08:00
Kurt
eac3804c7b Clean up dexlevel/evocriteria constructor usage
DexLevel was the initial abstraction, which was expanded/reused for
evolution details

I should probably merge the two classes since everything is passed as
EvoCriteria
The encounter generators do some silly form fuzzy match which can now be
more accurately checked since I've moved Form to DexLevel... maybe a
future commit can clean that up.

encounterarea2 was reusing this class, just use a throwaway readonly
struct as our temp value storage
2019-12-05 23:04:24 -08:00
Kurt
b49c5a5a8a Rewrite evolution lineage generating
- Use tail recursion and a lookup table (species | form) for reversing
- generate the reversal lookup by extrapolating all species-form
destination values (EvolutionLink)
All tests pass, and no special handling for forms is required. Kinda
suspicious that it works this simply...

Redo evolution banning (no wormhole for non-Alolan evolutions in SM), in
a style that we can ban the Gigantamax event evolutions
(pika/meowth/eevee). Their evolutions can't be resulted from a pre-evo,
because the in-game routine early aborts if the gigantamax flag is set
for those species.

Update gen4 personal tables (formCount was 0, needs to be a minimum of 1
by default)

Closes #2537
2019-12-05 22:32:47 -08:00
Kurt
786d9c8f18 Handle shedinja encounter balls
nincada -> spawn shedinja = pokeball (wild encounter rules if gen3)
shedinja encounter = wild encounter rules
2019-12-05 16:40:14 -08:00
Kurt
b2fc99e50a Update nest dist/crystal location get/check 2019-12-04 19:04:36 -08:00
Kurt
e333f9b441 Add orbeetle 65 loc
thanks @sora10pls
2019-12-03 19:59:10 -08:00
Kurt
71318c9bd5 Add clarification/notes 2019-12-03 19:54:06 -08:00
Kurt
ab7cf3252e Add snorlax raid dist data 2019-12-03 18:25:06 -08:00
Kurt
d3f7e7bf07 Minor simplifications
format >= 6 is always true (early return in entry)
don't double-flag/check memory presence in OTs from gen5 and below (hist
and OT verifier)

rename method; I'll probably rework the flow of things for gen6
verification and gen8 verification since the rules are slightly
different
2019-12-02 16:36:53 -08:00
Kurt
a844fb5249 Add strong dubwool location
https://projectpokemon.org/home/forums/topic/55654-new-pokemon-to-fix-on-pkhex/?tab=comments#comment-251010
2019-12-01 00:02:02 -08:00
Matt
7b7a161ac9 Minor fixes (#2547)
Fix Sinistea/Polteageist Form names (as per Strategy Guide)
Add Eternamax menu sprite
2019-11-30 13:19:22 -08:00
Kurt
f3ecff272c Update HA8 banlist
Closes #2544
Closes #2543
2019-11-29 22:33:11 -08:00
Kurt
2ee6fbb7e9 Only flag bred stuff for no-breed
Closes #2542
2019-11-29 18:54:07 -08:00
Matt
bc9be36123 Add more Gen 8 static encounter locations (#2540)
Also add West Sea Shellos/Gastrodon to transfer form banlist
2019-11-29 10:03:35 -08:00
Matt
faf936bceb Update Gen 8 transfer banlist (#2536)
Alolan Forms can't be obtained yet, same with Hoenn Zigzagoon/Linoone and Unova Stunfisk.
2019-11-28 18:42:22 -08:00
Kurt
f25b36a306 Minor tweaks
Remove unused stuff
add some comments/xmldoc
Move Trainer1 to classes that use it
2019-11-28 14:00:55 -08:00
Kurt
ea2f7f338b Add weather indication to detailed parse output 2019-11-28 12:56:26 -08:00
Kurt
2c0b85ef21 Add form banlist for g8
Weezing-0 has no de-evolution path (nothing evolves to it)
Just ban these forms existence in SW/SH
2019-11-28 12:09:55 -08:00
Kurt
f0cf28fbad Flag bred transfer mons
#2416
2019-11-28 11:51:23 -08:00
Kurt
e8bdc34a18 Tweak gift generator
Yield ranger manaphy gift as possible (encmoveset generator)
Move ranger manaphy equals check to PGT
2019-11-28 10:42:24 -08:00
Archit Date
897b97ceed comment typo fix (#2535)
lul
2019-11-28 10:35:18 -08:00
Kurt
7a51e48747 Add wc8 star/square pid types 2019-11-28 09:46:48 -08:00
Kurt
f5307c142b Use format sensitive move knowable check
Closes #2534
2019-11-27 23:07:41 -08:00
Kurt
5a1bffb2ba Split wild encounters for crossover & weather
Certain Mark values (ribbon) are only obtainable if the encounter was
obtained in some weather (I really hope there's no crossover cases for
this), and non-symbol encounters can't wander to another zone.

I wonder if you can wander from one zone with one exclusive weather, to
another zone, and get an 'unobtainable' mark (with the new zone's
weather) on the crossover mon's weather. yikes lmao
2019-11-27 22:46:14 -08:00
Kurt
a0ee7a3e51 Add route 2 lapras location
ty Waves (discord)
https://www.serebii.net/pokearth/galar/route2.shtml#xy-lake
2019-11-27 19:44:14 -08:00
Kurt
5761f03f94 Add OT memory details for gen6 ingame trades 2019-11-27 19:30:28 -08:00
Kurt
907f036956 Disregard OT memory values on gen7 origin 2019-11-27 16:01:12 -08:00
Kurt
c4951f1650 Add strong piloswine location
ty wowjinxy
2019-11-27 11:34:20 -08:00
Kurt
4cd358833a Add corvisquire static enc location
https://projectpokemon.org/home/forums/topic/55611-corvisquire-route-3/
thanks ThePunish3D!
2019-11-26 18:20:52 -08:00
Kurt
b95ab53e92 Finalize unreleased item banlist 2019-11-26 17:16:57 -08:00
Kurt
5b932c961f Merge branch 'master' of https://github.com/kwsch/PKHeX 2019-11-26 16:58:44 -08:00
Kurt
08e293dadc Add SimpleTrainerInfo constructor
zeroes out console region data if not present in game
2019-11-26 16:55:28 -08:00
Chris
f23874b1ae
Safari/Sports Ball is also not released 2019-11-27 01:55:15 +01:00
Kurt
4182b22686
Update Unreleased Items(SwSh) (#2529)
https://www.serebii.net/swordshield/items.shtml

only Pixie Plate & Normal Gem are in the Game yet.
2019-11-26 16:13:30 -08:00
Kurt
5883acd5b9 Fix florges/floette evo tree
No personal stats for those evos different from main species
2019-11-26 16:12:35 -08:00
Chris
ba43631d40
Update Unreleased Items(SwSh)
https://www.serebii.net/swordshield/items.shtml

only Pixie Plate & Normal Gem are in the Game yet.
2019-11-27 01:08:31 +01:00
Kurt
9cb56be3dd Add bronzong/galvantula strong loc
previous Bronzong location is likely a crossover case

ty wowjinxy
2019-11-26 11:39:17 -08:00
Kurt
15ef6555a8 Add WC8 memory & fix fallthrough
ty @sora10pls
2019-11-26 11:22:01 -08:00
Kurt
ef425af835 Add memory / console region checks for pb7/pk8
yeah your initial hacks were hacks

It appears there's a bug (in the game) for link trade memories --
applied to the OT memory instead of HT memory?? Fun!
2019-11-26 11:01:09 -08:00
Kurt
7960f2d748 Don't set console region data for pb7/pk8+ 2019-11-26 10:46:32 -08:00
Kurt
445fdee2ba Add shared memory interface (encounter) 2019-11-26 10:46:16 -08:00
Kurt
0f96b3c4d5 Add Species specific arg memories 2019-11-26 10:44:36 -08:00
Kurt
e8f5ac8a00 Minor clean 2019-11-25 22:51:07 -08:00
Kurt
7a10311207 Unban scrafty/scraggy HA
new EncounterStatic8N(Nest87,3,4,4) { Species = 560, Ability = A4 }, //
Scrafty
2019-11-25 20:31:42 -08:00
Kurt
c416fc5fa1 Update handling for invalid genNumber
all edge case movepool stuff is IGeneration; we're fine just using
IGeneration.Generation
2019-11-25 18:33:38 -08:00
Kurt
5dde0f5c43 Merge Error flag into Parsed
Simplify some logic with ??=
2019-11-25 18:32:50 -08:00
Kurt
c5593470df Add 2 more static enc locations, swap yield order
Private report with 3 specimens, 2 undocumented met locations
The other was a Gigantamax which matched another static encounter,
resulting in a partial match being accepted (the real match came after,
but was never iterated to).

Rather than adding deferrals for Enc8, do nest stuff first since it's
the most restrictive

In the past we didn't really have duplicate static encounters with
slightly different permissions.

Thanks @ReignOfComputer & {reporting user}!
2019-11-25 17:57:25 -08:00
Kurt
b37a0c5bfe Add downleveled regular raid movepool verification
#2416
Not having enough badges pulls the level of the captured mon down

need more info if the other raid types behave similarly
2019-11-25 08:52:03 -08:00
Kurt
5dec94d456 Handle banned form eggs with more flexibility
Closes #2519
better to not generate the encounter as opposed to flagging it after
generation
2019-11-25 00:16:16 -08:00
Kurt
6ca8571759 Add stomp min level for Steenee
Closes #2520
2019-11-24 23:50:10 -08:00
Kurt
b588af8300 Ban meowstic-1 hidden ability
Closes #2521
2019-11-24 23:14:42 -08:00
Kurt
0dcd9b744a Include swsh held items to valid items list
Closes #2518
2019-11-24 22:34:51 -08:00
Kurt
c446ff5b51 Fix non-galar egg moves passing
Closes #2516
2019-11-24 18:18:26 -08:00
Kurt
e1e7bf321b Add South Lake Miloch for den 42
#2416
2019-11-24 11:07:31 -08:00
Kurt
aeb3ee6cec Fix shedinja evo chain logic
#2416
2019-11-24 09:49:54 -08:00
Kurt
64d94903ff Change fixed ability
0=abil1
1=abil2
2=abil4
3=abil1/2
4=any

probably same as WC8 etc

doesn't have any impact as there's other encounters that allow Hidden
2019-11-24 06:26:33 -08:00
Kurt
113d16fa5d Fix darumaka->darmanitan blizzard move
#2416

Looks like the only issues left are:
Shedinja
Crossover/Bleed locations
Static Encounter locations
2019-11-23 22:48:02 -08:00
Kurt
96f6db0e38 Add recognition for distribution raids
Closes #2457
2019-11-23 22:23:43 -08:00
Kurt
52cd8ae855 Revise HA banlist
https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-8291236
2019-11-23 20:50:56 -08:00
Kurt
09d1d0e799 Add darumaka to galar origin
lol oops
Closes #2508 thanks @iiippppk !
2019-11-23 19:45:18 -08:00
Kurt
5df6565597 Add fast ball
Closes #2507
2019-11-23 19:12:53 -08:00
Kurt
cccf2a1939 Fix flawless IV count check
#2506 trapinch
2019-11-23 14:46:09 -08:00
Archit Date
f96eafa682 grab correct evo stage 1 from evocriteria list (#2503)
EncounterMovesetGenerator was using the de-evolution order in the passed evocriteria list
2019-11-23 09:01:09 -08:00
Kurt
e70a2f40b8 Add den crossover via online share
fix ability deferral for non-HA (eg. A4 mr rime encounter)
2019-11-23 08:27:50 -08:00
Kurt
b29fc5216e Add shared moveset transfer
Closes #2501 for now
2019-11-23 07:27:06 -08:00
Kurt
c27b1d0bb8 Revise hidden ability banlist
Might need to remove entries once the Distribution raid data is added.
2019-11-23 07:12:50 -08:00
Chris
03ee264d0c Add Vanilluxe Multiple Encounters (#2499)
* Add Vanilluxe Multiple Encounters

Vanilluxe spawns also on any Lake if its snowing
2019-11-22 21:32:39 -08:00
Kurt
9e4c408ac7 Fix galar form egg move fetch
Closes #2500
2019-11-22 21:32:05 -08:00
Kurt
26b21d8603 Rewrite reverse evo lineage rectifier
Closes #2479
Fixes Silvally in swsh not having evo reversal content for each form
2019-11-22 21:04:34 -08:00
Kurt
d25f388bf5 Fix dexnav relearn checks
Closes #2491
Thanks @NinFanBoyFTW !
2019-11-22 19:59:40 -08:00
Chris
97f156364d Update Multiple Encounters for Lakes (#2498)
happens also for:

Drifloon, Wingull, Goldeen, Frillish, Magikarp

but theese aren't listed, feel free to add new encounters.
2019-11-22 18:26:47 -08:00
Chris
e90d2fbc29 Also Seaking have multiple Locations (#2495)
^
2019-11-22 08:05:46 -08:00
Chris
4c9815c17e Add Multiple Gyarados Spawns (#2493)
Gyarados Spawns in Area 1:
North/East/South/West Lake Miloch, 

Area 2:
the Lake of Outrage (in a Wild Area)
2019-11-22 08:04:17 -08:00
Chris
8bdc110e2b Added Multiple Lapras Spawns (#2492)
Lapras Spawns in Area 1:
North/East/South/West Lake Miloch, 

Area 2:
the Lake of Outrage (in a Wild Area)
2019-11-22 08:03:16 -08:00
Kurt
4b3d85d5e6 Add multi-location strong encounter handling
#2484
OH BOY REUSED INDEXES
smart to save space, but a small pain for legality

feels pretty bad breaking up abstractions for every minor difference in
verification...
2019-11-21 21:44:41 -08:00
Kurt
5235c9b252 Revert "Add lapras encounter location?"
This reverts commit e4e516d1c2.
2019-11-21 21:14:45 -08:00
Kurt
e4e516d1c2 Add lapras encounter location?
#2484
The other lapras encounter was found by @sora10pls and was lv56; we're
assuming this other lapras is the encounter (for now).
2019-11-21 20:59:24 -08:00
Kurt
4c8dd0cb3a Defer rather than reject
#2490
2019-11-21 20:05:20 -08:00
Archit Date
e93bc5e67c Misc Nest Fixes (#2490)
* fix A3 and A4 ability values

private > internal so it can be used in Encounter Nest matching

* reject ability number 4 if ability is from A3
2019-11-21 20:03:02 -08:00
Kurt
b9e32c67a0 Add encounter static deferral oop
We've already been doing something similar for the deferral check; just
merge the logic into the base object
Closes #2489
2019-11-21 20:02:08 -08:00
Archit Date
93028b3439 modify nest locations based on serebii (#2483)
https://serebii.net/swordshield/maxraidbattles.shtml
2019-11-20 23:02:54 -08:00
Kurt
f6c6639078 Add online den location
There's still the down-leveled issue with high level moves. fun.
2019-11-20 23:02:31 -08:00
Kurt
f30a14ebf0 Disallow dynamax level on story legends
ty @sora10pls
2019-11-20 18:15:21 -08:00
Kurt
473afb8377 Initial rough draft of nest location matching
nest data doesn't match what's expected, but recognition is ready for
tweaks
2019-11-20 17:07:55 -08:00
Kurt
c6f515c755 Use more performat array join 2019-11-20 17:07:55 -08:00
ReignOfComputer
f19193c66f Static Locations Update (#2475)
* Static Locations Update

- Removed version lock on Motostoke Stadium Vulpix (may want to investigate Growlithe)
- Wild Area Updates
- Other Static Updates

* Squeeze in 2 more Statics

* Rhydon Static Location

Last one I promise.
2019-11-20 11:38:25 -08:00
Kurt
8294d77464 Add Carkol static loc 2019-11-19 20:24:12 -08:00
Kurt
2c5a7cd5de Add linoone strong loc 2019-11-19 19:41:30 -08:00
Kurt
feef1c1122 Add 2 more strong locations 2019-11-19 19:27:57 -08:00
Chris
7ef4fce89e Add Eevveelutions Spawns for Lake of Outrage (#2471)
All Eeveelutions spawns at the Lake of Outrage, based on the weather?
2019-11-19 19:21:41 -08:00
Kurt
18b20e09d2 Add leafeon location 2019-11-19 19:03:39 -08:00
Kurt
e6476e943b Change Gender to OT Gender
ty @sora10pls for confirmation
2019-11-19 18:55:03 -08:00
Kurt
0f4598ff66 Update some comparisons 2019-11-19 18:02:57 -08:00
Kurt
85fa6e0273 Add more strong encounter locations 2019-11-19 17:07:11 -08:00
Matt
ea80718919 Unban GO Shiny Tentacool (#2468)
* Unban GO Shiny Tentacool

* Also unban GO Shiny Meowth
2019-11-19 13:54:29 -08:00
Kurt
fa344208b2 Add crossover location handling
Closes #2461 by implementing slightly differently

Dictionary instead of new[] every area
Checks original met location first before attempting the dictionary
lookup (missing in pull request)
Easy path forward if LGPE crossover is needed

Potential issues: Since encounter types aren't marked, shaking trees and
fishing encounters are allowed to cross over. Maybe need to have some
marking for encounter slots or something...
2019-11-19 08:38:18 -08:00
ReignOfComputer
0230dafe2b Wild Area Updates from RoC's PC (#2460) 2019-11-19 08:13:53 -08:00
Kurt
a368b81519 Minor clean 2019-11-18 22:48:03 -08:00
ReignOfComputer
0ef6f024d6 Wild Area Updates from #2416 (#2459)
https://github.com/kwsch/PKHeX/issues/2416
2019-11-18 22:21:13 -08:00
Kurt
f88388cb70 Add Form (AltForm) to IEncounterable interface
All of the encounterable templates have Form anyway; funny that I was
consistent naming them all differently than pkm.AltForm :)

Closes #2452
2019-11-18 22:20:55 -08:00
ReignOfComputer
6d95fa5884 Wild Area Updates from RoC's PC (#2456) 2019-11-18 20:26:38 -08:00
Kurt
1df90199e3 Rework GetBaseSpecies to return EvoCriteria
#2452
2019-11-18 20:26:11 -08:00
Kurt
5a4c026dc7 Restrict egg related species fetch to EvoCriteria
#2452
2019-11-18 20:10:39 -08:00
Kurt
535397cf5e Consolidate egg ctor with args
Form is an absolute requirement for the encounter data.

#2452
2019-11-18 20:01:48 -08:00
Kurt
2b76fe148d Fix property reference for Darmanitan-G
lul
Closes #2453
2019-11-18 19:29:05 -08:00
Kurt
5e1937d8b4 Fix fossil8 to unbreedable
Not needed in the HA banlist table since it can't breed.

Closes #2451 thanks @iiippppk !
(undiscovered egg group)
2019-11-18 19:26:01 -08:00
Kurt
1ea3976805 Split up Encounters8
Nests in their own file
Encounter types in their own files
2019-11-18 19:23:01 -08:00
Kurt
e9fdc721df Add chewtle 2019-11-18 18:42:10 -08:00
Kurt
3aa3a29264 Add 3 more static enc locations 2019-11-17 22:04:52 -08:00
Kurt
38abafab99 Catch some evolution edge cases 2019-11-17 22:04:41 -08:00
Kurt
47be249331 Rework evo tree chaining to track form
Now recognizes & reverses form-changing evolution chains like Sirfetch'd

basically the whole process is to build the tree but point in the
opposite direction (for de-evolution paths)
2019-11-17 21:45:53 -08:00
Kurt
4bcf60746b Add egg move sharing checks
Was referencing wild caught mons that are given a single egg move; this
logic handles shared egg moves too via daycare.

Probably need to rework SplitBreed into a dictionary; this might not
catch Mime/etc split breeds if they have different tables.
2019-11-17 17:14:21 -08:00
Kurt
c2dce518c2 Invert sign of fake met locations
Suggested encounters check < 0
2019-11-17 16:03:53 -08:00
Kurt
d4c5919e5e Revisions for some static encounters
Identified a few more
2019-11-17 15:50:41 -08:00
Kurt
13adc38ee8 Add elemental tutors
Closes #2443
Capture some array references to avoid re-fetching array -- array
reference is readonly so it probably won't matter
2019-11-17 11:13:57 -08:00
Kurt
ea822e9fcd Add raid flawless IV check (speculation) 2019-11-17 09:55:27 -08:00
Kurt
86a20afe8e Minor style fix 2019-11-17 09:47:10 -08:00
Kurt
23c04cf809 Add beast ball to wild balls 2019-11-16 22:22:21 -08:00
Kurt
f20f6cd4bb Only check east asian script chars on gen7&below
Closes #2437 thanks @iiippppk !
2019-11-16 17:47:26 -08:00
Kurt
31c09c52e8 Add initial nieve check for ball inheritance
Closes #2438
2019-11-16 17:45:51 -08:00
Kurt
31f9a5f4d8 Correctly locate pk8 foreign transfer checks 2019-11-16 16:05:45 -08:00
Kurt
524ceb7bf9 Fix dracozolt species ID
heh dunno how that happened
2019-11-16 15:02:32 -08:00
Kurt
dbda5e6934 Update comments
align all, add location text for motostoke 3(4) encounters
2019-11-16 14:37:00 -08:00
Kurt
e5bd026eec Add static crustle location
ty @ReignOfComputer
2019-11-16 12:46:24 -08:00
Kurt
ce4cd2c60f Add non-levelup evo methods to validator 2019-11-16 11:52:40 -08:00
Kurt
d65e3369c9 Add toxtricity evo check
refer to sub_71007805B0 for algo
2019-11-16 11:01:00 -08:00
Kurt
3be4fde2d5 Prevent non-galar forms for wild match
uses the same logic as the wild area boost lines above
2019-11-16 10:35:08 -08:00
Kurt
29d52e065f Don't generate invalid sister-pair eggs 2019-11-16 09:00:05 -08:00
Kurt
d1e9bc3877 Update evo dictionary and unreleased list
#2416 thanks @AnalogMan151
2019-11-16 08:18:12 -08:00
Kurt
d3b2a798fa Fix evo via move check (tsareena)
Closes #2427
2019-11-16 08:01:49 -08:00
Kurt
981ed9a253 Add technical record flag editor & api 2019-11-15 23:12:28 -08:00
Kurt
848737b2a0 Remove giga gender lock
can be female
2019-11-15 21:05:19 -08:00
Kurt
025e36c5fc Add treasure items to valid held item table 2019-11-15 19:50:22 -08:00
Kurt
ab7e920410 Update toxel static encounter def
flawless attack IVs, yay
2019-11-15 19:43:09 -08:00
Kurt
451694da28 Flag past gen transfers
not valid yet
2019-11-15 19:37:04 -08:00
Kurt
cefb56a749 Sword/Shield Update 2019-11-15 17:52:08 -08:00
Kurt
a6b6383538 Handle more messages
un-nest some classes, tooltip/menu disposing
2019-10-27 20:39:15 -07:00
Kurt
9401b7a790 More readonly struct tweaks
help dat compiler
minor clean elsewhere
2019-10-26 23:18:25 -07:00
Kurt
46640d48a3 Misc clean
un-nest classes,
move some logic to core,
update some get-only properties that return arrays to methods
2019-10-26 12:58:55 -07:00
Kurt
e3efa65160 Cleanup
handle messages for dirty cleaning :)
2019-10-26 12:33:58 -07:00
Kurt
1c418e8394 Add advanced format output
groups together by encounter slottype (grass, water, etc) for a little
more detail
2019-10-25 19:53:32 -07:00
Kurt
f0b320eb28 Remove [Relic Gold] from g7 item banlist
Closes #2404 ty @CaptainBarnaklez (aka Glitch Guide Gabe on Discord)
2019-10-20 15:55:13 -07:00
Kurt
bb84ec4e89 Handle some vs message suggestions 2019-10-19 20:33:17 -07:00
Kurt
c3a6fd2a64 Handle bad gennumber indexes
Maybe returning 0 for "bad gen" will prevent bad array indexing...
2019-10-18 20:50:38 -07:00
Kurt
fee92e4f32 Handle past gen transfer evochain for new evos
basically Math.Max(2, format);
we always want permissible evo chains when fetching encounters
Closes #2403 ty @Rayqo !
2019-10-17 18:23:50 -07:00
Kurt
02420d3e93
PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases

Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization

* Handle bits more obviously without null

* Make SaveFile.BAK explicitly readonly again

* merge constructor methods to have readonly fields

* Inline some properties

* More nullable handling

* Rearrange box actions

define straightforward classes to not have any null properties

* Make extrabyte reference array immutable

* Move tooltip creation to designer

* Rearrange some logic to reduce nesting

* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum

* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case

* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable

* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator

* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever

* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)

* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-16 18:47:31 -07:00
Kurt
a70769dc76 Remove static encounter voltorb def
unused ingame; only electrodes are static

Closes #2399, ty @steph9009 !
2019-10-11 08:19:35 -07:00
Kurt
4baf745af8 Use some c#8 sugar
static local functions
switch expressions
using usings :)

nullable next?
2019-10-07 18:40:09 -07:00
Kurt
87f43a47d8 Bump lang version to 8
some lang upgrades
2019-10-04 20:10:50 -07:00
Kurt
255cdc6ae0 Seal r2
https://www.reddit.com/r/csharp/comments/dd5c1o/til_sealed_override_modifier/

only a few instances for now
2019-10-04 15:56:22 -07:00
Kurt
d3b0c392b2 Minor tweaks
no functional change
2019-10-03 22:21:33 -07:00
Kurt
8d8adde2b1 sealed
sealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealedsealed
2019-10-03 19:09:02 -07:00
Kurt
ffe3a4ba15 Relocate resource naming for sprite fetch to draw 2019-10-03 18:23:40 -07:00
Matt
72a751b9ce Update GO Shiny Banlist (#2397)
oddish family
2019-10-02 20:04:49 -07:00
Kurt
03c3610eb5 Handle level20 transferred feebas edge case
Closes #2394 thanks @iiippppk !
2019-09-27 20:22:54 -07:00
Kurt
7013d4f0c8 add 7->8 transfer legality check
currently flags anything transferred as illegal, which is the right
thing to do until home is released.
2019-09-24 23:28:05 -07:00
Kurt
825e06130e Add nullable reftype compiler checks to test proj
New in c# 8
Assert.True(check for null) doesn't give a hint that the obj isnt null
afterwards.
Assert.NotNull does have the compiler hint attribute
could probably use fluentexpression syntax, but resharper doesn't pick
up on the nonnullable hint like vs does.
GeneratorTests: swap FirstOrDefault to First, can keep the fluent style
and resharper gets the hint.

tl;dr : resharper doesn't look at external lib for hints, gotta use
Assert.NotNull or something that doesn't return null
2019-09-23 18:13:51 -07:00
Kurt
ab0b8979e9
Add swsh content placeholders (#2392)
placeholder content until real data is dumped
2019-09-23 16:56:47 -07:00
Kurt
8912f76726 Clean up super training medal checks
Futureproof with transfer considerations
This is just a guess; gen7 didn't update the medal count and if we
assume pk8 overhauls the structure for a new console, they'll drop old
data.

With c#8 later next week, will move SuperTrainingMedalCount() to a
default interface method ez.
2019-09-20 20:55:36 -07:00
Kurt
3c50983afd Use less efficient IsLevelWithinRange, for clarity
See previous commit for discussion; it's easier to read and maintain
this rather than have the precomputed min/max comparisons.

LevelMin - minDecrease <= min && max <= LevelMax + maxIncrease;
See EncounterArea7b:
Since we know min and minDecrease (0) before doing the linq filter we
can precompute the lowbound, same for highbound; but this isn't
immediately obvious to the reader. The perf cost is pretty much
negligible in the big picture, so leave it in the more readable state.

Thanks @fattard & @ammako !

#2389
2019-09-19 22:54:53 -07:00
Kurt
a4a0e3ac6e Fix flute level amp direction
The inputs to "IsLevelWithinRange" are the highest value the
lowest-level can be, and the lowest value the highest level can be...
seems confusing (hence the original error).

If a slot is 6-7, with a wild encounter (flute), we can go +/-3 from
6-7, which is 3-10.
With an encounter of level 5, the inputs are: 5+3, and 5-3 (8, 2).
Since 8>lvlmin and 2<lvlhi, we can get a level 5 pkm from the slot
(using a negative flute yielding a -1 adjustment).

I could probably refactor it to be a 3-input signature (lvl, lvlneg,
lvlpos), and have it do LevelMin - lvlneg <= lvl && lvl <= LevelMax +
lvlpos

I should probably refactor these methods to do minLevel & maxLevel (so
baseSpecies.Level to CurrentLevel for pkm that lost their original met
data) but nothing needs the extra logic at this time.
2019-09-19 22:37:56 -07:00
Kurt
7e70d83664 Add missing filter overrides
Were using default filter behavior, which needs to be tweaked to account
for the original met location/level not being present (ie skip the
minLevel bounds check).

Hardcode logic for HasOriginalMetLocation for simplicity

Closes #2389 , thanks @Ammako !
2019-09-19 16:19:07 -07:00
Kurt
b41f2a3062 Extract logic from PKX
Extract Species Name logic to SpeciesName
Extract Language logic to Language
Remove FormConverter wrapper for string[] fetch
Rearrange some logic to more appropriate locations, update access
modifiers / types
Move some pkm array methods to arrayutil, make generic

PKX.GetVCLanguage was a dupe of _K12.GuessedLanguage() so just expose
the method

PKX is now back to pkm data manip only
2019-09-18 19:58:23 -07:00
Matt
84f72ed2b9 Unban GO Shiny Mewtwo (#2387)
Ultra Bonus Unlock (Week 3)
2019-09-16 15:04:52 -07:00
Kurt
0fe42a1db3 Minor tweaks
no functional change
2019-09-14 11:48:07 -07:00
Kurt
972e35a289 Minor reorganization
Move the ea32->array creation to the actual class
2019-09-13 09:08:12 -07:00
Kurt
aa6f803ba9 fix g7sm trade strings
borked in a prior commit, nice string reference
2019-09-13 08:36:21 -07:00
Kurt
734aa33898 Split encounter areas, relocate slot finding to obj
Now logic is reasonably split, and each format of area has its own way
of yielding slots

Too much junk with checking flute boosts or catch combo applicability;
just let the area dictate how slots match.
2019-09-12 23:20:52 -07:00
Kurt
477187a66c Split EncounterArea into game-specific classes
Generating encounters from an EncounterArea is getting a little stupid
without inheritance; each type can now have its own specific behavior
without checking for each individual type of generation pattern. Will
add the abstract method implementations in a future commit

Move some string[] array fetch (for all languages) to Util
2019-09-11 22:06:24 -07:00
Kurt
c5ebbbbe15 Minor clean
Magic number -> const usage
default(T) -> default (c#7.x feature)
remove some unused stuff
fix indentation in some spots
2019-09-10 22:07:50 -07:00
Kurt
62d08d7c30 Misc clean
split some methods with optional parameters=null
add more xmldoc
replace some magic numbers -> enum/const references
consolidate common array operations (span soon maybe?)
2019-09-10 00:21:51 -07:00
Matt
5ab0005de7 Update GO Shiny Banlist (#2384)
Ultra Unlock Bonus, Week 2.
2019-09-09 21:07:30 -07:00
Kurt
b81a1e1e29 Refactoring
Increase abstraction for arbitrary slot get/set operations, and fracture
SAV4 behavior for each game type.

Adds: Undo/Redo of party slot changes
Fixes: Fixed Gen5 daycare slot 2 reading, and EXP reading
Fixes: Some slot color glitchiness
Fixed: Box layout editor now hides the flag label if no flags are
present
Fixed: Gen7 box flags are now shown (unknown purpose lol)
Changed: savefile objects are generally smaller (removed a few shared
offset fields)
2019-09-02 19:30:58 -07:00
Matt
afd4ff25a5 Fix off-by-one (#2382) 2019-09-02 19:28:48 -07:00
Kurt
0fc9b4dd15 Fix lgpe init
oops prior commit
2019-09-02 19:07:20 -07:00
Kurt
ef5ff32c3c Add GO transfer restrictions for min level
Closes #2381

Keep Raichu and Marowak at the end for ez referencing. Keep a separate
refence for alolan kanto stuff for futureproofing

Might want to improve the EncounterArea abstraction to do the
slot-finding labor themselves, but whatever, hardcode stuff until swsh
throws new monkey wrenches in. A good idea would be a dictionary with
level forcings [species | form << 10] = X and use the dictionary to
check on slot creation
2019-09-02 18:38:12 -07:00
Kurt
cf574337e9 Rewrite encounter move suggestion logic
more straightforward logic flow, don't repeat same <= 2 comparison
2019-08-14 16:35:25 -07:00
Matt
fb4a33ce7e
Unban GO Shiny Poliwag
Yokohama GO Fest
2019-08-05 21:06:57 -04:00
ReignOfComputer
33ae5b3ac5 Add Realgam Tower to Colosseum Encounters (#2368)
https://github.com/kwsch/PKHeX/issues/2367
2019-07-30 08:43:30 -07:00
Matt
79127d02e4 Update GO Shiny banlist (#2365) 2019-07-26 15:33:19 -07:00