Richard Davey
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d3a8e6ccf3
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Merge pull request #6104 from samme/fix/getTilesWithinShape
Fix the GetTilesWithinShape() area
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2022-05-09 16:48:11 +01:00 |
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Richard Davey
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086c2a1c39
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Merge pull request #6095 from martincapello/fix-createFromAseprite
Fix frame durations when creating animations with createFromAseprite function
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2022-05-09 16:42:47 +01:00 |
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Richard Davey
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d33035cf2d
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Merge pull request #6094 from VanaMartin/imagefile-bugfix-1
FIX: ImageFile addCache pending destruction status
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2022-05-09 16:39:26 +01:00 |
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Richard Davey
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4ce535b4ce
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Merge pull request #6103 from samme/feature/Vector2-project
Add Phaser.Math.Vector2#project()
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2022-05-09 16:35:43 +01:00 |
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Richard Davey
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257c3d76b0
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Update CHANGELOG-v3.60.md
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2022-05-06 18:21:28 +01:00 |
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Richard Davey
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201bfabf00
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Setting scale.mode in the Game Config would be ignored. It now accepts either this, or scaleMode directly. Fix #5970
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2022-05-06 18:21:28 +01:00 |
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Richard Davey
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0a59f89a32
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Merge pull request #6087 from rexrainbow/lint-error
Fix lint error
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2022-05-06 18:15:18 +01:00 |
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samme
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b60761a706
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Fix the GetTilesWithinShape() area
Fixes #5640
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2022-05-06 09:54:50 -07:00 |
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Richard Davey
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b4a06e1e27
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Preparing for Beta 7
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2022-05-06 17:24:44 +01:00 |
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Richard Davey
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a16484130d
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Update CHANGELOG-v3.60.md
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2022-05-06 17:01:02 +01:00 |
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Richard Davey
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61545eb7e4
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The SceneManager.moveAbove and moveBelow methods didn't check the order of the Scenes being moved, so moved them even if one was already above / below the other. Both methods now check the indexes first. Fix #6040
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2022-05-06 17:00:59 +01:00 |
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Richard Davey
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c56c029c7c
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Updated jsdocs. Fix #6045
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2022-05-06 16:38:19 +01:00 |
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Richard Davey
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7a86de3ab8
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Update CHANGELOG-v3.60.md
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2022-05-06 16:31:23 +01:00 |
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Richard Davey
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489fef7814
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Update CHANGELOG-v3.60.md
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2022-05-06 16:27:03 +01:00 |
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Richard Davey
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e100fd76fa
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Fixed issue in Utils.Objects.GetValue where it would return an incorrect result if a source and altSource were provided that didn't match in structure. Fix #5952
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2022-05-06 16:27:00 +01:00 |
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Richard Davey
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81fc4d33a0
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Update CHANGELOG-v3.60.md
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2022-05-06 15:36:57 +01:00 |
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Richard Davey
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d7074c4e0a
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Fixed jsdocs
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2022-05-06 15:36:53 +01:00 |
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Richard Davey
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f8267e4ff8
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ContainerCanvasRenderer would pass in a 5th container parameter to the child renderCanvas call, which was breaking the GraphicsCanvasRenderer and isn't needed by any Game Object, so has been removed. Fix #6093
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2022-05-06 15:36:48 +01:00 |
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Richard Davey
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3d0ff83c51
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Updated jsdocs.
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2022-05-06 15:27:37 +01:00 |
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Richard Davey
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ac6125504c
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Updated TS
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2022-05-06 15:25:05 +01:00 |
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Richard Davey
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db51438aec
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Update CHANGELOG-v3.60.md
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2022-05-06 15:16:44 +01:00 |
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Richard Davey
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4155daeaf6
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Added jsdocs. Fix #6092
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2022-05-06 15:16:41 +01:00 |
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Richard Davey
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41b7d3e763
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Update CHANGELOG-v3.60.md
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2022-05-06 15:12:30 +01:00 |
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Richard Davey
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6d9aceb727
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The Key.reset method no longer resets the Key.enabled or Key.preventDefault booleans back to true again, but only resets the state of the Key. Fix #6098
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2022-05-06 15:12:27 +01:00 |
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Richard Davey
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0545373587
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Update CHANGELOG-v3.60.md
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2022-05-06 14:45:41 +01:00 |
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Richard Davey
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ed152b92d5
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WebGLSnapshot and CanvasSnapshot will now Math.floor the width/height values to ensure no sub-pixel dimensions, which corrupts the resulting texture. Fix #6099
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2022-05-06 14:45:36 +01:00 |
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samme
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df9f4a63b1
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Add Phaser.Math.Vector2#project()
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2022-05-03 11:05:55 -07:00 |
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Martin Vana
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28b801840c
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FIX: ImageFile addCache pending destruction status
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2022-04-28 18:46:10 +02:00 |
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Richard Davey
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27ebe928b5
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Update RenderTexture.js
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2022-04-27 22:37:15 +01:00 |
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Richard Davey
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7fe7e8be9d
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Update package-lock.json
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2022-04-27 22:37:12 +01:00 |
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Martín Capello
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e668dccc8b
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Fix frame durations when creating animations with createFromAseprite function
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2022-04-27 17:07:02 -03:00 |
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Richard Davey
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9310f8a5a7
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Beta 6
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2022-04-27 15:02:04 +01:00 |
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Richard Davey
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2857a4640b
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Deps update
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2022-04-27 14:39:05 +01:00 |
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Richard Davey
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ff093571e8
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Fix #6080
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2022-04-26 11:42:17 +01:00 |
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Rex
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42a127832a
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Fix lint error
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2022-04-25 15:59:31 +08:00 |
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Richard Davey
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1148026e69
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Update CHANGELOG-v3.60.md
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2022-04-14 16:23:32 +01:00 |
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Richard Davey
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54c9b653ef
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Merge pull request #6031 from arosemena/master
Fixed the type definition of SceneUpdateCallback
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2022-04-14 16:20:30 +01:00 |
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Richard Davey
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92519b8efc
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Update CHANGELOG-v3.60.md
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2022-04-14 16:14:13 +01:00 |
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Richard Davey
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5961399360
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Update CHANGELOG-v3.60.md
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2022-04-14 16:14:13 +01:00 |
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Richard Davey
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a9793f3261
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Merge pull request #6030 from xmahle/handle-nullable-in-parser
Handle nullable in parser.parseType
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2022-04-14 16:13:50 +01:00 |
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Richard Davey
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cead94be78
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Merge pull request #6029 from xmahle/fix-issue-#5954
Fix issue: hitAreaCallback type definition #5954
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2022-04-14 16:13:12 +01:00 |
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Richard Davey
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1057a18913
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Merge pull request #6066 from TJ09/master
Fix kerning for BitmapText on Canvas renderer
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2022-04-14 16:08:10 +01:00 |
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Richard Davey
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d53d8f3ea5
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Merge pull request #6002 from rexrainbow/pack-loader-dotnotation-datakey
Can use dot notation as datakey
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2022-04-14 15:49:36 +01:00 |
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Richard Davey
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cceb70a937
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Merge pull request #6039 from rexrainbow/layer-destroy
Destroy game objects safely in layer.destroy()
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2022-04-14 15:42:46 +01:00 |
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Richard Davey
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f70296382e
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Merge pull request #6044 from samme/patch-11
Docs: correct Rectangle#setSize() description
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2022-04-14 15:41:22 +01:00 |
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Richard Davey
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da9296eae7
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Merge pull request #6038 from samme/patch-10
Docs: correct args in ParticleEmitter#explode()
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2022-04-14 15:40:20 +01:00 |
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Richard Davey
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4b752aad2e
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Merge pull request #6061 from samme/misc/opt-particle-moveTo
Simplify the particle moveTo calculations
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2022-04-14 15:39:28 +01:00 |
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Richard Davey
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fb6f9d370b
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Merge pull request #6060 from samme/feature/particle-moveTo-zero
Allow moving particles to (0, 0)
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2022-04-14 15:37:55 +01:00 |
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Richard Davey
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25a44b8756
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Update CHANGELOG-v3.60.md
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2022-04-14 15:35:33 +01:00 |
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Richard Davey
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c49674dff8
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Updated docs
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2022-04-14 15:35:33 +01:00 |
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