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Merge pull request #6038 from samme/patch-10
Docs: correct args in ParticleEmitter#explode()
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1 changed files with 3 additions and 3 deletions
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@ -1868,9 +1868,9 @@ var ParticleEmitter = new Class({
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* @method Phaser.GameObjects.Particles.ParticleEmitter#explode
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* @since 3.0.0
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*
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* @param {number} count - The amount of Particles to emit.
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* @param {number} x - The x coordinate to emit the Particles from.
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* @param {number} y - The y coordinate to emit the Particles from.
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* @param {number} [count=this.quantity] - The number of Particles to emit.
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* @param {number} [x=this.x] - The x coordinate to emit the Particles from.
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* @param {number} [y=this.x] - The y coordinate to emit the Particles from.
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*
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* @return {Phaser.GameObjects.Particles.Particle} The most recently emitted Particle.
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*/
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