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Update CHANGELOG-v3.60.md
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@ -223,6 +223,7 @@ The following are API-breaking, in that a new optional parameter has been insert
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* Fixed issue in `Utils.Objects.GetValue` where it would return an incorrect result if a `source` and `altSource` were provided that didn't match in structure. Fix #5952 (thanks @rexrainbow)
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* Fixed issue in Game Config where having an empty object, such as `render: {}` would cause set properties to be overriden with the default value. Fix #6097 (thanks @michalfialadev)
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* The `SceneManager.moveAbove` and `moveBelow` methods didn't check the order of the Scenes being moved, so moved them even if one was already above / below the other. Both methods now check the indexes first. Fix #6040 (thanks @yuupsup)
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* Setting `scale.mode` in the Game Config would be ignored. It now accepts either this, or `scaleMode` directly. Fix #5970 (thanks @samme)
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### Examples, Documentation and TypeScript
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