Richard Davey
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439c644702
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Fixed an API validation error in the chooseContext method. Fix #4248
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2019-01-04 14:05:53 +00:00 |
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Amaury Butaux
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8b3876e9d4
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Fixed Issue #4271
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2019-01-02 04:13:52 +01:00 |
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Richard Davey
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06c6b280e7
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New global adshowerror handler and better event flow.
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2018-12-07 04:29:18 +00:00 |
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Richard Davey
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2ed6c649a3
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Swapped ad events placement.
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2018-12-07 01:49:01 +00:00 |
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Richard Davey
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e672592aef
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Modified how ad placement loading works.
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2018-12-07 01:39:30 +00:00 |
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Richard Davey
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23cc8b84e3
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Added getConnectedScores method
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2018-11-12 17:15:00 +00:00 |
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Richard Davey
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0557ee071b
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Updated setScore handling
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2018-11-12 12:38:18 +00:00 |
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Richard Davey
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4b162fb3f6
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New Spine dist
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2018-10-29 23:07:37 +00:00 |
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Richard Davey
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0cf9811ff2
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New dist build
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2018-10-26 19:40:09 +01:00 |
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Richard Davey
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cc6e7a8cc8
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Support for Spine objects inside a container and no skeletons
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2018-10-26 19:40:03 +01:00 |
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Richard Davey
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618f514392
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No skeleton, no render!
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2018-10-26 19:39:48 +01:00 |
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Richard Davey
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f17d0246af
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Added ability to create skeleton after creation
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2018-10-26 19:39:30 +01:00 |
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Richard Davey
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28895c5162
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Base Spine plugin now handles a lot more
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2018-10-26 19:39:11 +01:00 |
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Richard Davey
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caa55e7ab3
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Added optional child argument
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2018-10-25 17:14:57 +01:00 |
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Richard Davey
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f6124e253b
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New dist builds
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2018-10-25 16:27:21 +01:00 |
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Richard Davey
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38f1ebef32
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Added Flip component and extra methods
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2018-10-25 16:27:13 +01:00 |
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Richard Davey
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79bd0342ac
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Added canvas debug
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2018-10-25 16:27:00 +01:00 |
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Richard Davey
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6505e6837a
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Removed un-used calls
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2018-10-25 16:26:48 +01:00 |
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Richard Davey
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1cdb4fbf80
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Added debug renderer and shader
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2018-10-25 14:14:26 +01:00 |
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Richard Davey
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b5573e5427
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Now suppors camera matrix
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2018-10-25 14:14:14 +01:00 |
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Richard Davey
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ff03c4389c
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Removed mvp as the plugin can use a single instance
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2018-10-25 14:14:04 +01:00 |
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Richard Davey
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8d12286b01
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New buid
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2018-10-24 23:46:31 +01:00 |
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Richard Davey
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3c80553834
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Spine GL now resets pipeline properly
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2018-10-24 23:46:10 +01:00 |
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Richard Davey
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7e783cabbf
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Spine now rendering in WebGL
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2018-10-24 17:25:38 +01:00 |
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Richard Davey
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864913ceee
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config update
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2018-10-24 17:25:21 +01:00 |
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Richard Davey
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3f7b406643
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Only flip for Canvas
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2018-10-24 17:25:03 +01:00 |
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Richard Davey
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74cebf0a0e
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dist tests
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2018-10-24 17:24:48 +01:00 |
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Richard Davey
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769f40e117
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Updated configs
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2018-10-24 17:24:32 +01:00 |
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Richard Davey
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6092892beb
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Splitting Spine plugin up into renderer bundles
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2018-10-24 14:09:11 +01:00 |
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Richard Davey
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f5f1e8ef15
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Added Spine Game Object and fully working canvas renderer
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2018-10-24 12:41:56 +01:00 |
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Richard Davey
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15bbcda5dd
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Not needed
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2018-10-24 12:40:18 +01:00 |
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Richard Davey
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7702526c80
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Moved to runtimes folder and added license
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2018-10-24 12:40:08 +01:00 |
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Richard Davey
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7dfba74940
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Spine plugin updates
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2018-10-23 17:47:36 +01:00 |
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Richard Davey
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849403adb6
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Added Spine plugin webpack build
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2018-10-22 17:15:45 +01:00 |
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Richard Davey
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557955e057
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Merging Scale Manager and Spine Plugin back into master
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2018-10-18 14:59:27 +01:00 |
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Richard Davey
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61f74a2fc6
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The loadPlayerPhoto function in the Instant Games plugin now listens for the updated Loader event correctly, causing the photocomplete event to fire properly.
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2018-10-17 15:15:46 +01:00 |
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Richard Davey
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5b6f9a3876
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Adding Spine runtimes for testing potential plugin
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2018-10-02 16:59:36 +01:00 |
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Richard Davey
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c704dc450a
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Fixed jsdoc definitions
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2018-09-25 11:36:36 +01:00 |
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Richard Davey
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3fb0f7c57b
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Swapped to new event handler
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2018-09-20 16:58:48 +01:00 |
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Richard Davey
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9495b92101
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Added plugin readme
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2018-09-20 16:58:31 +01:00 |
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Richard Davey
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cbb99ac536
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Updated docs
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2018-09-20 14:14:36 +01:00 |
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Richard Davey
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72ac4a1cda
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Added new FB build configs
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2018-09-20 14:13:59 +01:00 |
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Richard Davey
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2292500094
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Finished FB docs
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2018-09-20 11:49:39 +01:00 |
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Richard Davey
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5b5014744a
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Starting Leaderboard docs
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2018-09-19 17:09:08 +01:00 |
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Richard Davey
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1c3e9fb598
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API documentation complete
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2018-09-19 16:45:02 +01:00 |
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Richard Davey
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0646843d49
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Updated log and docs
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2018-09-19 14:13:55 +01:00 |
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Richard Davey
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61c3157e2b
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Added jsdocs
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2018-09-19 13:50:33 +01:00 |
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Richard Davey
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a103b0e6a6
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Fixed FB Plugin paths to avoid build errors if plugin is enabled.
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2018-09-04 12:35:23 +01:00 |
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Richard Davey
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618754b411
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Moved FB plugin to plugins folder
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2018-08-23 18:10:46 +01:00 |
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Richard Davey
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0e27dc33e4
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When a Sprite3D object is added to a Camera via Camera.add it is now added to the Display and Update Lists. Fix #3945
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2018-08-23 15:53:33 +01:00 |
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