Fixed jsdoc definitions

This commit is contained in:
Richard Davey 2018-09-25 11:36:36 +01:00
parent 75bdfcc081
commit c704dc450a
4 changed files with 8 additions and 8 deletions

View file

@ -279,7 +279,7 @@ var FacebookInstantGamesPlugin = new Class({
* Contains all of the leaderboard data, as populated by the `getLeaderboard()` method.
*
* @name Phaser.FacebookInstantGamesPlugin#leaderboards
* @type {Leaderboard[]}
* @type {Phaser.FacebookInstantGamesPlugin.Leaderboard[]}
* @since 3.13.0
*/
this.leaderboards = {};

View file

@ -105,7 +105,7 @@ var BitmapMaskPipeline = new Class({
* @method Phaser.Renderer.WebGL.Pipelines.BitmapMaskPipeline#onBind
* @since 3.0.0
*
* @return {Phaser.Renderer.WebGL.Pipelines.BitmapMaskPipeline} [description]
* @return {this} This WebGLPipeline instance.
*/
onBind: function ()
{
@ -135,7 +135,7 @@ var BitmapMaskPipeline = new Class({
* @param {number} height - [description]
* @param {number} resolution - [description]
*
* @return {Phaser.Renderer.WebGL.Pipelines.BitmapMaskPipeline} [description]
* @return {this} This WebGLPipeline instance.
*/
resize: function (width, height, resolution)
{

View file

@ -72,7 +72,7 @@ var ForwardDiffuseLightPipeline = new Class({
*
* @param {Phaser.GameObjects.GameObject} [gameObject] - The Game Object that invoked this pipeline, if any.
*
* @return {Phaser.Renderer.WebGL.Pipelines.ForwardDiffuseLightPipeline} [description]
* @return {this} This WebGLPipeline instance.
*/
onBind: function (gameObject)
{
@ -103,7 +103,7 @@ var ForwardDiffuseLightPipeline = new Class({
* @param {Phaser.Scene} scene - [description]
* @param {Phaser.Cameras.Scene2D.Camera} camera - [description]
*
* @return {Phaser.Renderer.WebGL.Pipelines.ForwardDiffuseLightPipeline} [description]
* @return {this} This WebGLPipeline instance.
*/
onRender: function (scene, camera)
{

View file

@ -261,7 +261,7 @@ var TextureTintPipeline = new Class({
* @method Phaser.Renderer.WebGL.Pipelines.TextureTintPipeline#onBind
* @since 3.0.0
*
* @return {Phaser.Renderer.WebGL.Pipelines.TextureTintPipeline} This pipeline instance.
* @return {this} This WebGLPipeline instance.
*/
onBind: function ()
{
@ -282,7 +282,7 @@ var TextureTintPipeline = new Class({
* @param {number} height - The new height.
* @param {number} resolution - The resolution.
*
* @return {Phaser.Renderer.WebGL.Pipelines.TextureTintPipeline} This pipeline instance.
* @return {this} This WebGLPipeline instance.
*/
resize: function (width, height, resolution)
{
@ -318,7 +318,7 @@ var TextureTintPipeline = new Class({
* @method Phaser.Renderer.WebGL.Pipelines.TextureTintPipeline#flush
* @since 3.0.0
*
* @return {Phaser.Renderer.WebGL.Pipelines.TextureTintPipeline} This pipeline instance.
* @return {this} This WebGLPipeline instance.
*/
flush: function ()
{