Fixed FB Plugin paths to avoid build errors if plugin is enabled.

This commit is contained in:
Richard Davey 2018-09-04 12:35:23 +01:00
parent a6e650f26f
commit a103b0e6a6
4 changed files with 4 additions and 4 deletions

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@ -4,7 +4,7 @@
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Class = require('../utils/Class');
var Class = require('../../../src/utils/Class');
var EventEmitter = require('eventemitter3');
var LeaderboardScore = require('./LeaderboardScore');

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@ -4,7 +4,7 @@
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var GetFastValue = require('../utils/object/GetFastValue');
var GetFastValue = require('../../../src/utils/object/GetFastValue');
/**
* @classdesc

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@ -4,7 +4,7 @@
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var GetFastValue = require('../utils/object/GetFastValue');
var GetFastValue = require('../../../src/utils/object/GetFastValue');
var Purchase = function (data)
{

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@ -34,7 +34,7 @@ if (typeof EXPERIMENTAL)
if (typeof PLUGIN_FBINSTANT)
{
var FacebookInstantGamesPlugin = require('../fbinstant/FacebookInstantGamesPlugin');
var FacebookInstantGamesPlugin = require('../../plugins/fbinstant/src/FacebookInstantGamesPlugin');
}
/**