Bogdan Sikora
|
6e1db82a96
|
Transparent type added GameConfig
|
2019-03-09 16:05:36 +01:00 |
|
Richard Davey
|
9db9511bf1
|
Working on new blocked flag setting
|
2019-03-08 20:12:49 +00:00 |
|
Richard Davey
|
e27196ce52
|
Removed responsibility for flag setting from overlay, also return a value all the time, not just in motion
|
2019-03-08 20:11:27 +00:00 |
|
Richard Davey
|
e1f9e31e9f
|
Added setTouching and setBlocked methods + refactored the way world bounds collision is done
|
2019-03-08 20:10:49 +00:00 |
|
Richard Davey
|
08d4961aab
|
Allow to pass in a single array to check against itself
|
2019-03-08 20:09:18 +00:00 |
|
Richard Davey
|
e5fbe13649
|
Updated docs
|
2019-03-08 19:54:46 +00:00 |
|
Richard Davey
|
8839ab1c0e
|
Added the new overlapRect method.
|
2019-03-07 15:16:31 +00:00 |
|
Richard Davey
|
8e872fcb51
|
Fixed closest and furthest when the RTree is disabled
|
2019-03-07 14:13:45 +00:00 |
|
Richard Davey
|
d36ada0386
|
Added collideTiles and overlapTiles to AP.
|
2019-03-07 13:36:15 +00:00 |
|
Richard Davey
|
39e18a5b41
|
Updated docs
|
2019-03-07 13:36:01 +00:00 |
|
Richard Davey
|
e0f2b829f8
|
startFullscreen now uses a Promise internally, if it can do so, to resolve and handle the request.
It also tidies up after itself, fires the new 'fail' event and has better documentation.
|
2019-03-07 12:32:32 +00:00 |
|
Richard Davey
|
046e9801aa
|
Improved docs
|
2019-03-07 12:31:44 +00:00 |
|
Richard Davey
|
9440412f19
|
New fullscreen failed event
|
2019-03-07 12:31:34 +00:00 |
|
Richard Davey
|
c1c03b8464
|
Improved docs
|
2019-03-07 12:31:25 +00:00 |
|
Richard Davey
|
0ee2442597
|
Bumping to 3.17.0
|
2019-03-07 12:31:06 +00:00 |
|
Richard Davey
|
95d47a429d
|
Tidying up
|
2019-03-05 14:46:41 +00:00 |
|
Richard Davey
|
197fef7b52
|
Tilemap.removeTile is a new method that allows you to remove a tile, or an array of tiles, by passing in references to the tiles themselves, rather than coordinates. The tiles can be replaced with new tiles of the given index, or removed entirely, and the method can optionally recalculate interesting faces on the layer.
|
2019-03-05 14:45:53 +00:00 |
|
Richard Davey
|
8167d6d305
|
New isLayer handling
|
2019-03-05 14:43:20 +00:00 |
|
Richard Davey
|
d160df3194
|
Removed late Set, optimized step process and added overlapTiles and collideTile methods.
|
2019-03-05 14:42:15 +00:00 |
|
Richard Davey
|
73617da673
|
Tidied up the formatting
|
2019-03-05 14:41:35 +00:00 |
|
Richard Davey
|
6095ab0ef6
|
Split the Body step up into preUpdate, update and postUpdate. Also tidied up the postUpdate method.
|
2019-03-05 14:17:57 +00:00 |
|
Richard Davey
|
b75db77db8
|
Updated docs
|
2019-03-05 09:25:19 +00:00 |
|
Richard Davey
|
3456e19815
|
Updated jsdocs
|
2019-03-05 09:20:30 +00:00 |
|
Richard Davey
|
c85648e06a
|
The PluginManager.installScenePlugin method has a new optional boolean parameter fromLoader which controls if the plugin is coming in from the result of a Loader operation or not. If it is, it no longer throws a console warning if the plugin already exists. This fixes an issue where if you return to a Scene that loads a Scene Plugin it would throw a warning and then not install the plugin to the Scene.
|
2019-02-28 12:24:41 +00:00 |
|
Richard Davey
|
c15734f1bc
|
A Scene will now emit the new CREATE event after it has been created by the Scene Manager. If the Scene has a create method this event comes after that, so is useful to knowing when a Scene may have finished creating Game Objects, etc.
|
2019-02-26 11:00:20 +00:00 |
|
Richard Davey
|
a1265a207b
|
The return from the ScenePlugin.add method has changed. Previously, it would return the ScenePlugin, but now it returns a reference to the Scene that was added to the Scene Manager, keeping it in-line with all other add methods in the API. Fix #4359
|
2019-02-25 17:12:00 +00:00 |
|
Richard Davey
|
8180764cca
|
Added jsdoc override for origin
|
2019-02-25 17:07:09 +00:00 |
|
Richard Davey
|
9589c9194f
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2019-02-24 23:36:59 +00:00 |
|
Richard Davey
|
35363631d6
|
Added jsdoc blocks
|
2019-02-24 23:36:56 +00:00 |
|
Richard Davey
|
dfb1e48f6f
|
Merge pull request #4380 from englercj/master
Correct jsdoc for Class utilities
|
2019-02-24 23:07:10 +00:00 |
|
Richard Davey
|
84c24862cf
|
GetAdvancedValue now uses the correct Math RND reference, which means anything that used the randInt or randFloat features of this function, such as creating a Sprite from a Config object, or Bitmap Text sizing, will no longer throw an error about a null object reference. Fix #4369
|
2019-02-24 22:56:29 +00:00 |
|
Richard Davey
|
06f966e3b0
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2019-02-24 22:12:20 +00:00 |
|
Richard Davey
|
9bfd1e28b0
|
Added missing audio config property
|
2019-02-24 22:12:11 +00:00 |
|
Richard Davey
|
a87f275054
|
The parent bounds are reset when exiting fullscreen mode in the Scale Manager. This fixes an issue when leaving fullscreen mode by pressing ESC (instead of programmatically) would leave the canvas in the full screen size. Fix #4357
|
2019-02-24 22:12:00 +00:00 |
|
Richard Davey
|
5f9154606f
|
Merge pull request #4371 from cruzdanilo/frame-numbers
fix reverse generateFrameNumbers
|
2019-02-24 21:47:14 +00:00 |
|
Richard Davey
|
1e3b75b32c
|
Merge pull request #4363 from rootasjey/patch-1
Update `Tile.properties` type to `any`
|
2019-02-24 21:45:23 +00:00 |
|
Richard Davey
|
341e78ce0d
|
Added touch Window handlers and remove handlers
|
2019-02-22 02:26:52 +00:00 |
|
Richard Davey
|
c90ae09f9f
|
Added window specific handlers
And game config option:
```
input: {
windowEvents: false
},
```
|
2019-02-22 02:11:13 +00:00 |
|
sky-coding
|
bab6a0bd69
|
remove erroneous doc comment parameter
|
2019-02-20 20:48:09 -08:00 |
|
Chad Engler
|
5fbef0b1cb
|
Correct jsdoc for Class utilities
|
2019-02-18 16:47:44 -08:00 |
|
danilo neves cruz
|
a586a4adeb
|
fix reverse generateFrameNumbers
|
2019-02-15 17:38:39 -02:00 |
|
Richard Davey
|
376f06d2a9
|
Updated for 3.16.3
|
2019-02-15 10:39:07 +00:00 |
|
Richard Davey
|
53c63fa190
|
Removed all references to Cocoon.
|
2019-02-15 10:38:57 +00:00 |
|
Jeremie Corpinot
|
e40ff20a2c
|
Update Tile.properties type to any
Update `Tile.properties` type from ` object` to `any` so we can access any un-declared property without TypeScript throwing an error.
Solve issue https://github.com/photonstorm/phaser/issues/4356
|
2019-02-13 20:04:45 +01:00 |
|
Richard Davey
|
0479badd6e
|
Properties are optional
|
2019-02-13 17:20:10 +00:00 |
|
Richard Davey
|
31b14156de
|
Fixed event name
|
2019-02-13 16:55:52 +00:00 |
|
Richard Davey
|
fd629fe783
|
Adding callback typedefs
|
2019-02-13 16:32:27 +00:00 |
|
Richard Davey
|
4fc817c519
|
Final batch of typedefs
|
2019-02-13 16:06:00 +00:00 |
|
Richard Davey
|
ccf677dfa6
|
Textures typedefs
|
2019-02-13 15:43:08 +00:00 |
|
Richard Davey
|
0db663d901
|
More typedefs
|
2019-02-13 15:38:50 +00:00 |
|