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actions
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Adding callback typedefs
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2019-02-13 16:32:27 +00:00 |
animations
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fix reverse generateFrameNumbers
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2019-02-15 17:38:39 -02:00 |
cache
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Added jsdoc version numbers to each event
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2019-02-12 11:37:58 +00:00 |
cameras
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Fixed event name
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2019-02-13 16:55:52 +00:00 |
core
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Added missing audio config property
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2019-02-24 22:12:11 +00:00 |
create
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Moving all of the typedefs to properly namespaced scopes, rather than globals
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2019-02-13 12:35:12 +00:00 |
curves
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Moving all of the typedefs to properly namespaced scopes, rather than globals
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2019-02-13 12:35:12 +00:00 |
data
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Added jsdoc version numbers to each event
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2019-02-12 11:37:58 +00:00 |
device
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Removed all references to Cocoon.
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2019-02-15 10:38:57 +00:00 |
display
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Moving all of the typedefs to properly namespaced scopes, rather than globals
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2019-02-13 12:35:12 +00:00 |
dom
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Removed all references to Cocoon.
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2019-02-15 10:38:57 +00:00 |
events
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
gameobjects
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Updated jsdocs
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2019-03-05 09:20:30 +00:00 |
geom
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More jsdoc global fixes
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2019-02-12 12:14:26 +00:00 |
input
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Added touch Window handlers and remove handlers
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2019-02-22 02:26:52 +00:00 |
loader
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The PluginManager.installScenePlugin method has a new optional boolean parameter fromLoader which controls if the plugin is coming in from the result of a Loader operation or not. If it is, it no longer throws a console warning if the plugin already exists. This fixes an issue where if you return to a Scene that loads a Scene Plugin it would throw a warning and then not install the plugin to the Scene.
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2019-02-28 12:24:41 +00:00 |
math
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Properties are optional
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2019-02-13 17:20:10 +00:00 |
physics
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Removed late Set, optimized step process and added overlapTiles and collideTile methods.
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2019-03-05 14:42:15 +00:00 |
plugins
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The PluginManager.installScenePlugin method has a new optional boolean parameter fromLoader which controls if the plugin is coming in from the result of a Loader operation or not. If it is, it no longer throws a console warning if the plugin already exists. This fixes an issue where if you return to a Scene that loads a Scene Plugin it would throw a warning and then not install the plugin to the Scene.
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2019-02-28 12:24:41 +00:00 |
polyfills
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Removed bind polyfill as it's in IE9+ anyway
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2018-07-19 16:22:43 +01:00 |
renderer
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Matter and Snapshot typedefs
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2019-02-13 15:22:29 +00:00 |
scale
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The parent bounds are reset when exiting fullscreen mode in the Scale Manager. This fixes an issue when leaving fullscreen mode by pressing ESC (instead of programmatically) would leave the canvas in the full screen size. Fix #4357
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2019-02-24 22:12:00 +00:00 |
scene
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A Scene will now emit the new CREATE event after it has been created by the Scene Manager. If the Scene has a create method this event comes after that, so is useful to knowing when a Scene may have finished creating Game Objects, etc.
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2019-02-26 11:00:20 +00:00 |
sound
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More typedefs
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2019-02-13 15:38:50 +00:00 |
structs
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Updated docs
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2019-03-05 09:25:19 +00:00 |
textures
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Textures typedefs
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2019-02-13 15:43:08 +00:00 |
tilemaps
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Tidied up the formatting
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2019-03-05 14:41:35 +00:00 |
time
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Final batch of typedefs
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2019-02-13 16:06:00 +00:00 |
tweens
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Final batch of typedefs
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2019-02-13 16:06:00 +00:00 |
utils
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Merge pull request #4380 from englercj/master
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2019-02-24 23:07:10 +00:00 |
const.js
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Updated for 3.16.3
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2019-02-15 10:39:07 +00:00 |
phaser-arcade-physics.js
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Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
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2019-01-29 15:42:27 +00:00 |
phaser-core.js
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Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
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2019-01-29 15:42:27 +00:00 |
phaser.js
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Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
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2019-01-29 15:42:27 +00:00 |