phaser/src
2019-03-05 14:42:15 +00:00
..
actions Adding callback typedefs 2019-02-13 16:32:27 +00:00
animations fix reverse generateFrameNumbers 2019-02-15 17:38:39 -02:00
cache Added jsdoc version numbers to each event 2019-02-12 11:37:58 +00:00
cameras Fixed event name 2019-02-13 16:55:52 +00:00
core Added missing audio config property 2019-02-24 22:12:11 +00:00
create Moving all of the typedefs to properly namespaced scopes, rather than globals 2019-02-13 12:35:12 +00:00
curves Moving all of the typedefs to properly namespaced scopes, rather than globals 2019-02-13 12:35:12 +00:00
data Added jsdoc version numbers to each event 2019-02-12 11:37:58 +00:00
device Removed all references to Cocoon. 2019-02-15 10:38:57 +00:00
display Moving all of the typedefs to properly namespaced scopes, rather than globals 2019-02-13 12:35:12 +00:00
dom Removed all references to Cocoon. 2019-02-15 10:38:57 +00:00
events Happy New Year 2019-01-15 16:20:22 +00:00
gameobjects Updated jsdocs 2019-03-05 09:20:30 +00:00
geom More jsdoc global fixes 2019-02-12 12:14:26 +00:00
input Added touch Window handlers and remove handlers 2019-02-22 02:26:52 +00:00
loader The PluginManager.installScenePlugin method has a new optional boolean parameter fromLoader which controls if the plugin is coming in from the result of a Loader operation or not. If it is, it no longer throws a console warning if the plugin already exists. This fixes an issue where if you return to a Scene that loads a Scene Plugin it would throw a warning and then not install the plugin to the Scene. 2019-02-28 12:24:41 +00:00
math Properties are optional 2019-02-13 17:20:10 +00:00
physics Removed late Set, optimized step process and added overlapTiles and collideTile methods. 2019-03-05 14:42:15 +00:00
plugins The PluginManager.installScenePlugin method has a new optional boolean parameter fromLoader which controls if the plugin is coming in from the result of a Loader operation or not. If it is, it no longer throws a console warning if the plugin already exists. This fixes an issue where if you return to a Scene that loads a Scene Plugin it would throw a warning and then not install the plugin to the Scene. 2019-02-28 12:24:41 +00:00
polyfills Removed bind polyfill as it's in IE9+ anyway 2018-07-19 16:22:43 +01:00
renderer Matter and Snapshot typedefs 2019-02-13 15:22:29 +00:00
scale The parent bounds are reset when exiting fullscreen mode in the Scale Manager. This fixes an issue when leaving fullscreen mode by pressing ESC (instead of programmatically) would leave the canvas in the full screen size. Fix #4357 2019-02-24 22:12:00 +00:00
scene A Scene will now emit the new CREATE event after it has been created by the Scene Manager. If the Scene has a create method this event comes after that, so is useful to knowing when a Scene may have finished creating Game Objects, etc. 2019-02-26 11:00:20 +00:00
sound More typedefs 2019-02-13 15:38:50 +00:00
structs Updated docs 2019-03-05 09:25:19 +00:00
textures Textures typedefs 2019-02-13 15:43:08 +00:00
tilemaps Tidied up the formatting 2019-03-05 14:41:35 +00:00
time Final batch of typedefs 2019-02-13 16:06:00 +00:00
tweens Final batch of typedefs 2019-02-13 16:06:00 +00:00
utils Merge pull request #4380 from englercj/master 2019-02-24 23:07:10 +00:00
const.js Updated for 3.16.3 2019-02-15 10:39:07 +00:00
phaser-arcade-physics.js Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM 2019-01-29 15:42:27 +00:00
phaser-core.js Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM 2019-01-29 15:42:27 +00:00
phaser.js Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM 2019-01-29 15:42:27 +00:00