photonstorm
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5cb2dbc3f8
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ESLint fix
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2017-07-04 16:10:51 +01:00 |
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photonstorm
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70c0d40915
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Formatting tweaks.
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2017-07-04 13:11:16 +01:00 |
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photonstorm
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c86c2bae81
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ESLint fixes.
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2017-07-04 12:36:27 +01:00 |
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photonstorm
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67b11f1e35
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Added Tint support to Tile Sprites.
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2017-07-04 12:36:19 +01:00 |
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photonstorm
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360a724253
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Added Tint component to RenderPass.
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2017-07-04 12:25:31 +01:00 |
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photonstorm
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2aae473658
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Removed redundant Color component and added in new Tint component. Exposed via WebGL Renderer for Images, Sprites and Text.
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2017-07-04 12:01:27 +01:00 |
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Richard Davey
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f770712c2a
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
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photonstorm
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2425d0138e
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You can now pass a Group config into the Factory / constructor.
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2017-06-30 16:58:42 +01:00 |
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Richard Davey
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2f605250b3
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Added SetZ Action and exposed via Group
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2017-06-28 14:16:01 +01:00 |
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Richard Davey
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98bb99f268
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Merge pull request #3028 from alexrford/lgtm-fixes-2
Factor out a truncated upper bound
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2017-06-28 13:33:31 +01:00 |
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Felipe Alfonso
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88e07a9c88
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Render pass fix for setting texture
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2017-06-28 05:22:48 -04:00 |
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Alexander Ford
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2e032bad8c
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Factor out a truncated upper bound
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2017-06-28 09:03:13 +01:00 |
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Richard Davey
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52fb79bad2
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Added charsPerRow limit
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2017-06-28 01:50:34 +01:00 |
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Felipe Alfonso
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1594036cfc
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Tile border added to static tilemap
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2017-06-27 17:49:06 -04:00 |
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Felipe Alfonso
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b61635b51b
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Added tile border support to dynamic tilemap
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2017-06-27 17:22:39 -04:00 |
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photonstorm
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bd363553ba
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Added Group.update method.
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2017-06-27 16:21:40 +01:00 |
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Richard Davey
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410ffc68c6
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Updated Group.add
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2017-06-26 22:00:05 +01:00 |
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Richard Davey
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e2dea7f540
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Updated export
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2017-06-26 21:10:09 +01:00 |
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Richard Davey
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a21e472b2e
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Renamed Layer to Group as per mailing list feedback
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2017-06-26 21:08:08 +01:00 |
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Alex Ford
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58751d5f35
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Fix two cases where numbers seem to be accidentally not truncated
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2017-06-26 20:47:18 +01:00 |
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photonstorm
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812197744f
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Comments added.
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2017-06-26 15:08:26 +01:00 |
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photonstorm
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a50a8d31f7
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Added support for scrollFactor to the BuildGameObject.
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2017-06-26 13:17:42 +01:00 |
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photonstorm
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c5242004c4
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Added in BuildFromConfig support for Static and Dynamic Tilemaps.
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2017-06-26 13:16:27 +01:00 |
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Felipe Alfonso
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fe835266fd
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Fixed issue with camera bounds and static tilemap culling
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2017-06-23 18:42:08 -04:00 |
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Felipe Alfonso
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441becd618
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Static Tilemap Culling
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2017-06-23 18:16:23 -04:00 |
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Felipe Alfonso
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25977cfc4d
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
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photonstorm
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b4a7b9246d
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Updated ShiftPosition to return the final erased position.
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2017-06-19 16:02:52 +01:00 |
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photonstorm
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5a871fcabe
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Added GetFirst Action and bound to Layer.
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2017-06-19 14:38:28 +01:00 |
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photonstorm
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a7f46a7777
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Added ShiftPosition Action and Layer.getLength.
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2017-06-16 19:26:26 +01:00 |
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Felipe Alfonso
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8c3a857850
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Mapping tile texture from the center
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2017-06-09 15:15:07 -04:00 |
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Felipe Alfonso
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c3eb8bff3b
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StaticTilemap position + scrollFactor
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2017-06-09 11:43:09 -04:00 |
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Felipe Alfonso
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b7fd964df1
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Tilemap Progress
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2017-06-09 00:00:12 -04:00 |
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Richard Davey
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c0b532da1a
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Round the render scroll value
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2017-06-08 22:22:39 +01:00 |
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Richard Davey
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d36b67de39
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Added scale support for text clip
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2017-06-08 21:44:18 +01:00 |
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Felipe Alfonso
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668ef3c058
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Fixed scissor issue on BitmapText
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2017-06-08 16:18:35 -04:00 |
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photonstorm
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22875376b7
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Moved scissor values to object so they can be read from batches.
Almost got Dynamic Text working with scissor (doesn't restore correctly on exit).
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2017-06-08 17:15:02 +01:00 |
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photonstorm
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25b75ec1cf
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Added scrollX/Y to WebGL BitmapText renderer.
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2017-06-08 16:27:50 +01:00 |
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Richard Davey
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1e409d7e95
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Added glyph data object for callback use
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2017-06-08 02:24:50 +01:00 |
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Richard Davey
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3852c9c359
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BitmapText can take a contents array now. Also fixed scroll rect.
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2017-06-08 01:56:46 +01:00 |
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Richard Davey
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798ffa9c16
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Added scroll offset
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2017-06-08 00:55:54 +01:00 |
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Richard Davey
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da0ddeab54
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Fixed WebGL renderer when no display callback was specified
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2017-06-08 00:55:42 +01:00 |
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Richard Davey
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e5f5b557b1
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Added Retro Font to BitmapText convertor
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2017-06-07 23:49:22 +01:00 |
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Felipe Alfonso
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9244b271cc
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Fixed issue when creating EffectLayer and RenderPass
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2017-06-02 12:27:51 -04:00 |
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photonstorm
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ea44513fda
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ESLint updates.
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2017-06-02 17:08:22 +01:00 |
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Felipe Alfonso
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9a1bb506ee
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Camera Scroll added to Tile map
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2017-06-01 18:42:57 -04:00 |
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Felipe Alfonso
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ea71909b4e
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Tile rendering correctly
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2017-06-01 17:29:51 -04:00 |
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Felipe Alfonso
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dc035ddaab
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Tilemap Rendering
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2017-06-01 17:05:50 -04:00 |
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Felipe Alfonso
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d19d1f6b8d
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Tilemap Static Mesh Construction
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2017-05-31 13:40:51 -04:00 |
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Felipe Alfonso
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c470df9db5
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Static Tilemap Base
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2017-05-30 12:55:15 -04:00 |
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photonstorm
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f5d97f488b
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Call toString to avoid crashes if numbers are passed in.
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2017-05-24 05:59:14 +01:00 |
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