phaser/v3/src/gameobjects
2017-06-19 16:02:52 +01:00
..
bitmaptext Round the render scroll value 2017-06-08 22:22:39 +01:00
blitter Fixed Graphics and Blitter issue with renderTarget 2017-04-13 12:45:01 -03:00
container Added and fixed-up the Container game object. 2017-02-24 02:59:44 +00:00
effectlayer Fixed issue when creating EffectLayer and RenderPass 2017-06-02 12:27:51 -04:00
graphics upload to GPU graphics 2017-05-10 23:52:32 -03:00
image Enforced GameObjects to specify their type (a string based const) 2017-04-13 00:05:12 +01:00
layer Updated ShiftPosition to return the final erased position. 2017-06-19 16:02:52 +01:00
mesh Added missing properties and methods to Quad class. 2017-05-23 13:29:40 +01:00
quad Added missing properties and methods to Quad class. 2017-05-23 13:29:40 +01:00
renderpass Fixed issue when creating EffectLayer and RenderPass 2017-06-02 12:27:51 -04:00
sprite Added more toJSON GameObject functions. 2017-04-13 00:35:27 +01:00
text Call toString to avoid crashes if numbers are passed in. 2017-05-24 05:59:14 +01:00
tilemap Mapping tile texture from the center 2017-06-09 15:15:07 -04:00
tilesprite ESLint updates. 2017-06-02 17:08:22 +01:00
zone Enforced GameObjects to specify their type (a string based const) 2017-04-13 00:05:12 +01:00
BuildGameObject.js Added BuildGameObject and related functions. Allows you to create a game object via a configuration object, rather than having to call all the functions directly. Applied to Images and Sprites so far. Accessed via this.make.sprite or this.make.image. 2017-04-11 02:49:13 +01:00
BuildGameObjectAnimation.js Fixed animation values being overridden on load. 2017-04-11 03:28:39 +01:00
FactoryContainer.js Removed 'group' / 'parent' argument and forced to the State children component. You should use 'make' if you wish to add elsewhere. 2017-04-04 23:58:33 +01:00
GameObject.js Added tabIndex property. 2017-05-01 01:27:35 +01:00
index.js Tilemap Progress 2017-06-09 00:00:12 -04:00