Formatting tweaks.

This commit is contained in:
photonstorm 2017-07-04 13:11:16 +01:00
parent a32eaef90a
commit 70c0d40915
2 changed files with 6 additions and 0 deletions

View file

@ -200,16 +200,19 @@ var DynamicBitmapTextWebGLRenderer = function (renderer, gameObject, interpolati
vertexBuffer[vertexOffset++] = umin;
vertexBuffer[vertexOffset++] = vmin;
vertexBuffer[vertexOffset++] = alpha;
vertexBuffer[vertexOffset++] = tx1;
vertexBuffer[vertexOffset++] = ty1;
vertexBuffer[vertexOffset++] = umin;
vertexBuffer[vertexOffset++] = vmax;
vertexBuffer[vertexOffset++] = alpha;
vertexBuffer[vertexOffset++] = tx2;
vertexBuffer[vertexOffset++] = ty2;
vertexBuffer[vertexOffset++] = umax;
vertexBuffer[vertexOffset++] = vmax;
vertexBuffer[vertexOffset++] = alpha;
vertexBuffer[vertexOffset++] = tx3;
vertexBuffer[vertexOffset++] = ty3;
vertexBuffer[vertexOffset++] = umax;

View file

@ -145,16 +145,19 @@ var BitmapTextWebGLRenderer = function (renderer, gameObject, interpolationPerce
vertexBuffer[vertexOffset++] = umin;
vertexBuffer[vertexOffset++] = vmin;
vertexBuffer[vertexOffset++] = alpha;
vertexBuffer[vertexOffset++] = tx1;
vertexBuffer[vertexOffset++] = ty1;
vertexBuffer[vertexOffset++] = umin;
vertexBuffer[vertexOffset++] = vmax;
vertexBuffer[vertexOffset++] = alpha;
vertexBuffer[vertexOffset++] = tx2;
vertexBuffer[vertexOffset++] = ty2;
vertexBuffer[vertexOffset++] = umax;
vertexBuffer[vertexOffset++] = vmax;
vertexBuffer[vertexOffset++] = alpha;
vertexBuffer[vertexOffset++] = tx3;
vertexBuffer[vertexOffset++] = ty3;
vertexBuffer[vertexOffset++] = umax;