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bitmaptext
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
blitter
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
container
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Added and fixed-up the Container game object.
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2017-02-24 02:59:44 +00:00 |
effectlayer
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
graphics
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
image
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
layer
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Updated ShiftPosition to return the final erased position.
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2017-06-19 16:02:52 +01:00 |
mesh
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
quad
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Added missing properties and methods to Quad class.
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2017-05-23 13:29:40 +01:00 |
renderpass
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
sprite
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
text
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
tilemap
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Static Tilemap Culling
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2017-06-23 18:16:23 -04:00 |
tilesprite
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
zone
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
BuildGameObject.js
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Added BuildGameObject and related functions. Allows you to create a game object via a configuration object, rather than having to call all the functions directly. Applied to Images and Sprites so far. Accessed via this.make.sprite or this.make.image .
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2017-04-11 02:49:13 +01:00 |
BuildGameObjectAnimation.js
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Fixed animation values being overridden on load.
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2017-04-11 03:28:39 +01:00 |
FactoryContainer.js
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Removed 'group' / 'parent' argument and forced to the State children component. You should use 'make' if you wish to add elsewhere.
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2017-04-04 23:58:33 +01:00 |
GameObject.js
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Added tabIndex property.
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2017-05-01 01:27:35 +01:00 |
index.js
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Tilemap Progress
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2017-06-09 00:00:12 -04:00 |