Commit graph

110 commits

Author SHA1 Message Date
Chris Andrew
6854ccb764 Cleaned up some remaining GameObject descriptions. 2018-06-21 14:18:28 +01:00
Chris Andrew
978f982c26 Documented the remaining ParticleEmitter Zone classes. 2018-06-21 14:12:47 +01:00
Chris Andrew
df88218534 Finished up EmitterOp method descriptions.
Finally!
2018-06-21 12:47:29 +01:00
Chris Andrew
7f232b6bed Further EmitterOp documentation. 2018-06-20 17:18:03 +01:00
Chris Andrew
584e8f9919 Started documenting the EmitterOp class. 2018-06-20 16:18:00 +01:00
Chris Andrew
9f23818c40 Documented various missing descriptions for GameObject classes and functions. 2018-06-20 07:28:02 +01:00
Andre van Tonder
b2f8a139cc change ParticleEmitter.startFollow to fix issue 3764 2018-06-18 14:25:12 +08:00
Richard Davey
15b544fc46 jsdoc fixes 2018-06-13 08:37:40 +01:00
Richard Davey
7df02a4447 Added 2 NOOPs instead of merging the whole mixins. 2018-06-01 00:03:45 +01:00
TadejZupancic
6f7463f4f7
Particle Emitter Manager in Container
Added Alpha and ScrollFactor Mixin to Particle Emitter Manager otherwise it crashes when added to the Container.
2018-05-30 10:44:49 +02:00
Richard Davey
2630c982b4 jsdoc fixes 2018-05-22 15:55:36 +01:00
Richard Davey
9429a28574 The Particle tint value was incorrectly calculated, causing the color channels to be inversed. Fix #3643 2018-05-18 13:16:17 +01:00
Richard Davey
0d0846a415 Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this. 2018-05-16 15:17:08 +01:00
Richard Davey
28251fd0f5 addToScene added to all Game Object Creators 2018-05-02 10:57:26 +01:00
samme
5fc6f94c67 Remove source checks in setEmitZone 2018-04-28 13:10:22 -07:00
samme
f59f90d2ca Correct source types in *ZoneConfig definitions 2018-04-28 13:09:59 -07:00
samme
84ba1ba191 Correct source checks in setEmitZone 2018-04-28 08:41:32 -07:00
samme
bd9831912c Don't stringify emitter ops twice 2018-04-24 14:20:23 -07:00
samme
0de5340201 Add 'angle' to configOpMap
It was missing from toJSON() output
2018-04-24 14:20:23 -07:00
Richard Davey
ed2eafb3b3 Code tidying 2018-04-23 00:13:11 +01:00
Richard Davey
30a0ff02cb
Merge pull request #3600 from samme/docs/particles
Add docs for gameobjects/particles
2018-04-22 23:07:51 +01:00
samme
711d2a6193 Minor additions and corrections to docs 2018-04-20 21:00:19 -07:00
Richard Davey
606ba6d8d7 Added new Mask component and added to all relevant Game Objects 2018-04-20 18:57:49 +01:00
samme
8b939d7790 Omit EmitterOpEmitConfig, EmitterOpUpdateConfig 2018-04-20 06:51:31 -07:00
Richard Davey
6299019838 Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
samme
0b881e9a4e Add particles docs 2018-04-19 14:05:21 -07:00
Felipe Alfonso
4496e773a7 Removed particle scroll factor property and calculation from canvas rendering 2018-04-18 18:44:09 -03:00
Richard Davey
18585de81d Lots of jsdoc fixes 2018-04-16 14:43:24 +01:00
Richard Davey
cdfe2e0ea2 Fixed references 2018-04-10 04:13:38 +01:00
Felipe Alfonso
c232642a52 Parent matrix is applied to canvas context on each draw function 2018-04-04 14:05:59 -03:00
Felipe Alfonso
96b8db4685 Added parentMatrix to all canvas rendering functions 2018-04-04 13:14:55 -03:00
Felipe Alfonso
4f8ddd73bb Merge branch 'master' into containers 2018-03-29 12:35:40 -03:00
Richard Davey
91008232ad jsdoc fixes 2018-03-29 13:12:07 +01:00
Felipe Alfonso
e0f678d1ff Merge branch 'master' into containers 2018-03-28 20:49:00 -03:00
Richard Davey
747f09af86 jsdoc fixes 2018-03-28 15:04:09 +01:00
Felipe Alfonso
d544701495 parentMatrix added to individual game object render function 2018-03-27 14:49:09 -03:00
orblazer
ae0b3b841b Fix types on GameObjects 2018-03-27 14:52:58 +02:00
orblazer
f42f1bf132 Change structs for generic types 2018-03-23 16:54:12 +01:00
orblazer
7fba122321 Fix "any" types 2018-03-20 17:15:49 +01:00
orblazer
87633fdfad Fix multiple types on GameObjects 2018-03-20 15:56:31 +01:00
orblazer
b4a30b8e43 Add callbacks on GameObjects 2018-03-19 22:27:16 +01:00
orblazer
87d6cdaff8 Update JSDoc on GameObjects 2018-03-19 13:50:32 +01:00
orblazer
90def456f2 Update JSDoc on GameObjects 2018-03-19 12:54:31 +01:00
Richard Davey
cc0998660e Updated jsdocs 2018-03-18 13:43:37 +00:00
Richard Davey
fdc1f3cab3 Added canvas roundPixels support for Text, Particles and TileSprites 2018-02-28 22:40:08 +00:00
Richard Davey
3c65121cb3 eslint fixes 2018-02-16 19:17:49 +00:00
Richard Davey
50dac412be eslint fixes and console removal 2018-02-16 19:08:50 +00:00
Richard Davey
86f00eeb52 eslint fixes 2018-02-16 18:17:51 +00:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
2ece55c28e Renamed folder to match namespace 2018-02-10 14:56:08 +00:00
Richard Davey
40689d1e35 Updated jsdocs. 2018-02-07 15:27:21 +00:00
Richard Davey
645f1e618e Added jsdocs 2018-02-06 22:37:56 +00:00
Richard Davey
6efb94cce9 Added jsdocs 2018-02-06 22:25:23 +00:00
Richard Davey
8cd5e772d8 Added jsdocs 2018-02-06 19:22:20 +00:00
Felipe Alfonso
71a6360a7b Pipeline components added 2018-01-29 18:46:48 -03:00
Felipe Alfonso
80d9ef42b3 ParticleEmitterManager webgl rendering added 2018-01-24 22:10:30 -03:00
Felipe Alfonso
2b043fff65 Removed RenderTarget and Shader from components 2018-01-22 18:53:15 -03:00
Richard Davey
f9a7939812 Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
Richard Davey
c625b8735b Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly. 2018-01-12 17:09:21 +00:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00