mirror of
https://github.com/photonstorm/phaser
synced 2024-11-21 12:13:19 +00:00
Change structs for generic types
This commit is contained in:
parent
2cd7da0126
commit
f42f1bf132
14 changed files with 99 additions and 79 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -2,6 +2,7 @@
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Thumbs.db
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.DS_Store
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.idea
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.vscode
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*.suo
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*.sublime-project
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*.sublime-workspace
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@ -80,7 +80,7 @@ var AnimationManager = new Class({
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* [description]
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*
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* @name Phaser.Animations.AnimationManager#anims
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* @type {Phaser.Structs.Map}
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* @type {Phaser.Structs.Map<string, Phaser.Animations.Animation>}
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* @protected
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* @since 3.0.0
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*/
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8
src/cache/BaseCache.js
vendored
8
src/cache/BaseCache.js
vendored
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@ -33,7 +33,7 @@ var BaseCache = new Class({
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* You can query the Map directly or use the BaseCache methods.
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*
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* @name Phaser.Cache.BaseCache#entries
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* @type {Phaser.Structs.Map}
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* @type {Phaser.Structs.Map.<String, *>}
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* @since 3.0.0
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*/
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this.entries = new CustomMap();
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@ -54,9 +54,9 @@ var BaseCache = new Class({
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* This event is fired by the Cache each time a new object is added to it.
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*
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* @event Phaser.Cache.BaseCache#addEvent
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* @param {Phaser.Cache.BaseCache} The BaseCache to which the object was added.
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* @param {string} The key of the object added to the cache.
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* @param {*} A reference to the object added to the cache.
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* @param {Phaser.Cache.BaseCache} base - The BaseCache to which the object was added.
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* @param {string} key - The key of the object added to the cache.
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* @param {*} object - A reference to the object added to the cache.
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*/
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/**
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4
src/cache/CacheManager.js
vendored
4
src/cache/CacheManager.js
vendored
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@ -10,7 +10,7 @@ var Class = require('../utils/Class');
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/**
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* @classdesc
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* The Cache Manager is the global cache owned and maintained by the Game instance.
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*
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*
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* Various systems, such as the file Loader, rely on this cache in order to store the files
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* it has loaded. The manager itself doesn't store any files, but instead owns multiple BaseCache
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* instances, one per type of file. You can also add your own custom caches.
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@ -145,7 +145,7 @@ var CacheManager = new Class({
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* Add to this via the `addCustom` method.
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*
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* @name Phaser.Cache.CacheManager#custom
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* @type {object.<Phaser.Cache.BaseCache>}
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* @type {Object.<Phaser.Cache.BaseCache>}
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* @protected
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* @since 3.0.0
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*/
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@ -90,7 +90,7 @@ var Blitter = new Class({
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* [description]
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*
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* @name Phaser.GameObjects.Blitter#children
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* @type {Phaser.Structs.List}
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* @type {Phaser.Structs.List.<Phaser.GameObjects.Blitter.Blitter>}
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* @since 3.0.0
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*/
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this.children = new List();
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@ -153,7 +153,7 @@ var Blitter = new Class({
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*
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* @param {BlitterFromCallback} callback - The callback to invoke after creating a bob. It will be sent two arguments: The Bob and the index of the Bob.
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* @param {integer} quantity - The quantity of Bob objects to create.
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* @param {string} [frame] - The Frame the Bobs will use. It must be part of the Blitter Texture.
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* @param {(string|integer|Phaser.Textures.Frame|string[]|integer[]|Phaser.Textures.Frame[])} [frame] - The Frame the Bobs will use. It must be part of the Blitter Texture.
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* @param {boolean} [visible=true] - [description]
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*
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* @return {Phaser.GameObjects.Blitter.Bob[]} An array of Bob objects that were created.
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@ -179,7 +179,7 @@ var Blitter = new Class({
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* @since 3.0.0
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*
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* @param {integer} quantity - The quantity of Bob objects to create.
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* @param {string} [frame] - The Frame the Bobs will use. It must be part of the Blitter Texture.
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* @param {(string|integer|Phaser.Textures.Frame|string[]|integer[]|Phaser.Textures.Frame[])} [frame] - The Frame the Bobs will use. It must be part of the Blitter Texture.
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* @param {boolean} [visible=true] - [description]
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*
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* @return {Phaser.GameObjects.Blitter.Bob[]} An array of Bob objects that were created.
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@ -86,7 +86,7 @@ var Sprite = require('../sprite/Sprite');
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* @since 3.0.0
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*
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* @param {Phaser.Scene} scene - [description]
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* @param {array} children - [description]
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* @param {Phaser.GameObjects.GameObject[]} children - [description]
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* @param {GroupConfig} config - [description]
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*/
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var Group = new Class({
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@ -114,7 +114,7 @@ var Group = new Class({
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* [description]
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*
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* @name Phaser.GameObjects.Group#children
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<Phaser.GameObjects.GameObject>}
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* @since 3.0.0
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*/
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this.children = new Set(children);
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@ -114,7 +114,7 @@ var ParticleEmitterManager = new Class({
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* A list of Emitters being managed by this Emitter Manager.
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*
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* @name Phaser.GameObjects.Particles.ParticleEmitterManager#emitters
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* @type {Phaser.Structs.List}
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* @type {Phaser.Structs.List.<Phaser.GameObjects.Particles.ParticleEmitter>}
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* @since 3.0.0
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*/
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this.emitters = new List(this);
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@ -123,7 +123,7 @@ var ParticleEmitterManager = new Class({
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* A list of Gravity Wells being managed by this Emitter Manager.
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*
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* @name Phaser.GameObjects.Particles.ParticleEmitterManager#wells
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* @type {Phaser.Structs.List}
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* @type {Phaser.Structs.List.<Phaser.GameObjects.Particles.GravityWell>}
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* @since 3.0.0
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*/
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this.wells = new List(this);
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@ -14,6 +14,14 @@ var ParseXMLBitmapFont = require('../gameobjects/bitmaptext/ParseXMLBitmapFont')
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var PluginManager = require('../boot/PluginManager');
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var XHRSettings = require('./XHRSettings');
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/**
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* @typedef {object} LinkFileObject
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*
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* @property {string} type - [description]
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* @property {Phaser.Loader.File} fileA - [description]
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* @property {Phaser.Loader.File} fileB - [description]
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*/
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/**
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* @typedef {object} LoaderFileObject
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*
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@ -188,7 +196,7 @@ var LoaderPlugin = new Class({
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* [description]
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*
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* @name Phaser.Loader.LoaderPlugin#list
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<Phaser.Loader.File>}
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* @since 3.0.0
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*/
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this.list = new CustomSet();
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@ -197,7 +205,7 @@ var LoaderPlugin = new Class({
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* [description]
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*
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* @name Phaser.Loader.LoaderPlugin#inflight
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<Phaser.Loader.File>}
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* @since 3.0.0
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*/
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this.inflight = new CustomSet();
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@ -206,7 +214,7 @@ var LoaderPlugin = new Class({
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* [description]
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*
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* @name Phaser.Loader.LoaderPlugin#failed
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<Phaser.Loader.File>}
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* @since 3.0.0
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*/
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this.failed = new CustomSet();
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@ -215,7 +223,7 @@ var LoaderPlugin = new Class({
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* [description]
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*
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* @name Phaser.Loader.LoaderPlugin#queue
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<Phaser.Loader.File>}
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* @since 3.0.0
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*/
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this.queue = new CustomSet();
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@ -224,7 +232,7 @@ var LoaderPlugin = new Class({
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* [description]
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*
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* @name Phaser.Loader.LoaderPlugin#storage
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<(Phaser.Loader.File|LinkFileObject)>}
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* @since 3.0.0
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*/
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this.storage = new CustomSet();
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@ -121,7 +121,7 @@ var World = new Class({
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* Dynamic Bodies
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*
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* @name Phaser.Physics.Arcade.World#bodies
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<Phaser.Physics.Arcade.Body>}
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* @since 3.0.0
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*/
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this.bodies = new Set();
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* Static Bodies
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*
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* @name Phaser.Physics.Arcade.World#staticBodies
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<Phaser.Physics.Arcade.StaticBody>}
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* @since 3.0.0
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*/
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this.staticBodies = new Set();
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@ -139,7 +139,7 @@ var World = new Class({
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* Static Bodies
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*
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* @name Phaser.Physics.Arcade.World#pendingDestroy
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<(Phaser.Physics.Arcade.Body|Phaser.Physics.Arcade.StaticBody)>}
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* @since 3.1.0
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*/
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this.pendingDestroy = new Set();
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@ -148,7 +148,7 @@ var World = new Class({
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* [description]
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*
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* @name Phaser.Physics.Arcade.World#colliders
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* @type {Phaser.Structs.ProcessQueue}
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* @type {Phaser.Structs.ProcessQueue.<Phaser.Physics.Arcade.Collider>}
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* @since 3.0.0
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*/
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this.colliders = new ProcessQueue();
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@ -108,7 +108,7 @@ var World = new Class({
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* [description]
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*
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* @name Phaser.Physics.Impact.World#bodies
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* @type {Phaser.Structs.Set}
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* @type {Phaser.Structs.Set.<Phaser.Physics.Impact.Body>}
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* @since 3.0.0
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*/
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this.bodies = new Set();
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@ -8,8 +8,9 @@ var Class = require('../utils/Class');
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/**
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* @callback EachListCallback
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* @template T
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*
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* @param {*} item - [description]
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* @param {T} item - [description]
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* @param {...*} [arguments] - Additional arguments that will be passed to the callback, after the child.
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*/
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@ -17,6 +18,8 @@ var Class = require('../utils/Class');
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* @classdesc
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* [description]
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*
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* @generic T
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*
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* @class List
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* @memberOf Phaser.Structs
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* @constructor
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@ -43,7 +46,7 @@ var List = new Class({
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* The objects that belong to this collection.
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*
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* @name Phaser.Structs.List#list
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* @type {array}
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* @type {Array.<*>}
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* @default []
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* @since 3.0.0
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*/
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@ -66,9 +69,9 @@ var List = new Class({
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* @method Phaser.Structs.List#add
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* @since 3.0.0
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*
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* @param {object} child - [description]
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* @param {*} child - [description]
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*
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* @return {object} [description]
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* @return {*} [description]
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*/
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add: function (child)
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{
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@ -88,10 +91,10 @@ var List = new Class({
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* @method Phaser.Structs.List#addAt
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* @since 3.0.0
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*
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* @param {object} child - [description]
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* @param {*} child - [description]
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* @param {integer} index - [description]
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*
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* @return {object} [description]
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* @return {*} [description]
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*/
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addAt: function (child, index)
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{
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@ -119,9 +122,9 @@ var List = new Class({
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* @method Phaser.Structs.List#addMultiple
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* @since 3.0.0
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*
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* @param {array} children - [description]
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* @param {Array.<*>} children - [description]
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*
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* @return {array} [description]
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* @return {Array.<*>} [description]
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*/
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addMultiple: function (children)
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{
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@ -144,7 +147,7 @@ var List = new Class({
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*
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* @param {integer} index - [description]
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*
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* @return {object} [description]
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* @return {*} [description]
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*/
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getAt: function (index)
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{
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@ -157,7 +160,7 @@ var List = new Class({
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* @method Phaser.Structs.List#getIndex
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* @since 3.0.0
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*
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* @param {object} child - [description]
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* @param {*} child - [description]
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*
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* @return {integer} [description]
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*/
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@ -174,9 +177,9 @@ var List = new Class({
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* @method Phaser.Structs.List#sort
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* @since 3.0.0
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*
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* @param {array} children - [description]
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* @param {Array.<*>} children - [description]
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*
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* @return {array} [description]
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* @return {Array.<*>} [description]
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*/
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sort: function (children)
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{
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@ -191,8 +194,8 @@ var List = new Class({
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* @method Phaser.Structs.List#sortIndexHandler
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* @since 3.0.0
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*
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* @param {object} childA - [description]
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* @param {object} childB - [description]
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* @param {*} childA - [description]
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* @param {*} childB - [description]
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*
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* @return {integer} [description]
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*/
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@ -334,7 +337,7 @@ var List = new Class({
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* @param {integer} [startIndex=0] - The first child index to start the search from.
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* @param {integer} [endIndex] - The last child index to search up until.
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*
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* @return {array} [description]
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* @return {Array.<*>} [description]
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*/
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getAll: function (property, value, startIndex, endIndex)
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{
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@ -397,8 +400,8 @@ var List = new Class({
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* @method Phaser.Structs.List#swap
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* @since 3.0.0
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*
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* @param {object} child1 - [description]
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* @param {object} child2 - [description]
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* @param {*} child1 - [description]
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* @param {*} child2 - [description]
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*/
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swap: function (child1, child2)
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{
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@ -425,10 +428,10 @@ var List = new Class({
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* @method Phaser.Structs.List#moveTo
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* @since 3.0.0
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*
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* @param {object} child - [description]
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* @param {*} child - [description]
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* @param {integer} index - [description]
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*
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* @return {object} [description]
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* @return {*} [description]
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*/
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moveTo: function (child, index)
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{
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@ -454,9 +457,9 @@ var List = new Class({
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* @method Phaser.Structs.List#remove
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* @since 3.0.0
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*
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* @param {object} child - [description]
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* @param {*} child - [description]
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*
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* @return {object} [description]
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* @return {*} [description]
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*/
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remove: function (child)
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{
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@ -478,7 +481,7 @@ var List = new Class({
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*
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* @param {integer} index - [description]
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*
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* @return {object} [description]
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* @return {*} [description]
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*/
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removeAt: function (index)
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{
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@ -501,7 +504,7 @@ var List = new Class({
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* @param {integer} beginIndex - [description]
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* @param {integer} endIndex - [description]
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*
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* @return {array} [description]
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* @return {Array.<*>} [description]
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*/
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removeBetween: function (beginIndex, endIndex)
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{
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@ -552,9 +555,9 @@ var List = new Class({
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* @method Phaser.Structs.List#bringToTop
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* @since 3.0.0
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*
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* @param {object} child - [description]
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* @param {*} child - [description]
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*
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* @return {object} [description]
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* @return {*} [description]
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*/
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bringToTop: function (child)
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{
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@ -573,9 +576,9 @@ var List = new Class({
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* @method Phaser.Structs.List#sendToBack
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* @since 3.0.0
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*
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* @param {object} child - [description]
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* @param {*} child - [description]
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*
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* @return {object} [description]
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* @return {*} [description]
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*/
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sendToBack: function (child)
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{
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@ -594,9 +597,9 @@ var List = new Class({
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* @method Phaser.Structs.List#moveUp
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* @since 3.0.0
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*
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* @param {object} child - [description]
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* @param {*} child - [description]
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*
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* @return {object} [description]
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* @return {*} [description]
|
||||
*/
|
||||
moveUp: function (child)
|
||||
{
|
||||
|
@ -621,9 +624,9 @@ var List = new Class({
|
|||
* @method Phaser.Structs.List#moveDown
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @param {object} child - [description]
|
||||
* @param {*} child - [description]
|
||||
*
|
||||
* @return {object} [description]
|
||||
* @return {*} [description]
|
||||
*/
|
||||
moveDown: function (child)
|
||||
{
|
||||
|
@ -684,10 +687,10 @@ var List = new Class({
|
|||
* @method Phaser.Structs.List#replace
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @param {object} oldChild - The child in this List that will be replaced.
|
||||
* @param {object} newChild - The child to be inserted into this List.
|
||||
* @param {*} oldChild - The child in this List that will be replaced.
|
||||
* @param {*} newChild - The child to be inserted into this List.
|
||||
*
|
||||
* @return {object} Returns the oldChild that was replaced within this group.
|
||||
* @return {*} Returns the oldChild that was replaced within this group.
|
||||
*/
|
||||
replace: function (oldChild, newChild)
|
||||
{
|
||||
|
@ -709,7 +712,7 @@ var List = new Class({
|
|||
* @method Phaser.Structs.List#exists
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @param {object} child - [description]
|
||||
* @param {*} child - [description]
|
||||
*
|
||||
* @return {boolean} True if the item is found in the list, otherwise false.
|
||||
*/
|
||||
|
@ -744,8 +747,8 @@ var List = new Class({
|
|||
* @method Phaser.Structs.List#each
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @param {EachListCallback} callback - The function to call.
|
||||
* @param {object} [thisArg] - Value to use as `this` when executing callback.
|
||||
* @param {EachListCallback.<T>} callback - The function to call.
|
||||
* @param {*} [thisArg] - Value to use as `this` when executing callback.
|
||||
* @param {...*} [arguments] - Additional arguments that will be passed to the callback, after the child.
|
||||
*/
|
||||
each: function (callback, thisArg)
|
||||
|
|
|
@ -8,9 +8,10 @@ var Class = require('../utils/Class');
|
|||
|
||||
/**
|
||||
* @callback EachMapCallback
|
||||
* @template T
|
||||
*
|
||||
* @param {string} key - [description]
|
||||
* @param {*} entry - [description]
|
||||
* @param {T} entry - [description]
|
||||
*
|
||||
* @return {?boolean} [description]
|
||||
*/
|
||||
|
@ -24,12 +25,14 @@ var Class = require('../utils/Class');
|
|||
* [ 3, 'three' ]
|
||||
* ]);
|
||||
*
|
||||
* @generic T
|
||||
*
|
||||
* @class Map
|
||||
* @memberOf Phaser.Structs
|
||||
* @constructor
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @param {array} elements - [description]
|
||||
* @param {Array.<*>} elements - [description]
|
||||
*/
|
||||
var Map = new Class({
|
||||
|
||||
|
@ -41,7 +44,7 @@ var Map = new Class({
|
|||
* [description]
|
||||
*
|
||||
* @name Phaser.Structs.Map#entries
|
||||
* @type {Object.<string, any>}
|
||||
* @type {Object.<string, *>}
|
||||
* @default {}
|
||||
* @since 3.0.0
|
||||
*/
|
||||
|
@ -112,7 +115,7 @@ var Map = new Class({
|
|||
* @method Phaser.Structs.Map#getArray
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @return {array} [description]
|
||||
* @return {Array.<*>} [description]
|
||||
*/
|
||||
getArray: function ()
|
||||
{
|
||||
|
@ -203,7 +206,7 @@ var Map = new Class({
|
|||
* @method Phaser.Structs.Map#values
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @return {array} [description]
|
||||
* @return {Array.<*>} [description]
|
||||
*/
|
||||
values: function ()
|
||||
{
|
||||
|
@ -246,7 +249,7 @@ var Map = new Class({
|
|||
* @method Phaser.Structs.Map#each
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @param {EachMapCallback} callback - [description]
|
||||
* @param {EachMapCallback.<T>} callback - [description]
|
||||
*
|
||||
* @return {Phaser.Structs.Map} This Map object.
|
||||
*/
|
||||
|
|
|
@ -10,6 +10,8 @@ var Class = require('../utils/Class');
|
|||
* @classdesc
|
||||
* [description]
|
||||
*
|
||||
* @generic T
|
||||
*
|
||||
* @class ProcessQueue
|
||||
* @memberOf Phaser.Structs
|
||||
* @constructor
|
||||
|
@ -25,7 +27,7 @@ var ProcessQueue = new Class({
|
|||
* [description]
|
||||
*
|
||||
* @name Phaser.Structs.ProcessQueue#_pending
|
||||
* @type {array}
|
||||
* @type {Array.<*>}
|
||||
* @private
|
||||
* @default []
|
||||
* @since 3.0.0
|
||||
|
@ -36,7 +38,7 @@ var ProcessQueue = new Class({
|
|||
* [description]
|
||||
*
|
||||
* @name Phaser.Structs.ProcessQueue#_active
|
||||
* @type {array}
|
||||
* @type {Array.<*>}
|
||||
* @private
|
||||
* @default []
|
||||
* @since 3.0.0
|
||||
|
@ -47,7 +49,7 @@ var ProcessQueue = new Class({
|
|||
* [description]
|
||||
*
|
||||
* @name Phaser.Structs.ProcessQueue#_destroy
|
||||
* @type {array}
|
||||
* @type {Array.<*>}
|
||||
* @private
|
||||
* @default []
|
||||
* @since 3.0.0
|
||||
|
@ -110,7 +112,7 @@ var ProcessQueue = new Class({
|
|||
* @method Phaser.Structs.ProcessQueue#update
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @return {array} [description]
|
||||
* @return {Array.<*>} [description]
|
||||
*/
|
||||
update: function ()
|
||||
{
|
||||
|
@ -167,7 +169,7 @@ var ProcessQueue = new Class({
|
|||
* @method Phaser.Structs.ProcessQueue#getActive
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @return {array} [description]
|
||||
* @return {Array.<*>} [description]
|
||||
*/
|
||||
getActive: function ()
|
||||
{
|
||||
|
|
|
@ -8,8 +8,9 @@ var Class = require('../utils/Class');
|
|||
|
||||
/**
|
||||
* @callback EachSetCallback
|
||||
* @template T
|
||||
*
|
||||
* @param {*} entry - [description]
|
||||
* @param {T} entry - [description]
|
||||
* @param {number} index - [description]
|
||||
*
|
||||
* @return {?boolean} [description]
|
||||
|
@ -19,12 +20,14 @@ var Class = require('../utils/Class');
|
|||
* @classdesc
|
||||
* A Set is a collection of unique elements.
|
||||
*
|
||||
* @generic T
|
||||
*
|
||||
* @class Set
|
||||
* @memberOf Phaser.Structs
|
||||
* @constructor
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @param {array} [elements] - [description]
|
||||
* @param {Array.<*>} [elements] - [description]
|
||||
*/
|
||||
var Set = new Class({
|
||||
|
||||
|
@ -36,7 +39,7 @@ var Set = new Class({
|
|||
* [description]
|
||||
*
|
||||
* @name Phaser.Structs.Set#entries
|
||||
* @type {array}
|
||||
* @type {Array.<*>}
|
||||
* @default []
|
||||
* @since 3.0.0
|
||||
*/
|
||||
|
@ -157,8 +160,8 @@ var Set = new Class({
|
|||
* @method Phaser.Structs.Set#each
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @param {EachSetCallback} callback - [description]
|
||||
* @param {object} callbackScope - [description]
|
||||
* @param {EachSetCallback.<T>} callback - [description]
|
||||
* @param {*} callbackScope - [description]
|
||||
*
|
||||
* @return {Phaser.Structs.Set} This Set object.
|
||||
*/
|
||||
|
@ -198,8 +201,8 @@ var Set = new Class({
|
|||
* @method Phaser.Structs.Set#iterate
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @param {EachSetCallback} callback - [description]
|
||||
* @param {object} callbackScope - [description]
|
||||
* @param {EachSetCallback.<T>} callback - [description]
|
||||
* @param {*} callbackScope - [description]
|
||||
*
|
||||
* @return {Phaser.Structs.Set} This Set object.
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue