Richard Davey
066bb9be18
Updated jsdocs
2023-09-07 14:07:44 +01:00
Richard Davey
6cbcfefe7b
Clarified jsdocs
2023-09-07 13:28:52 +01:00
Richard Davey
b57369347f
Merge pull request #6576 from PresentCreativeLLC/EmitParticle-Type-Fix
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Update return type of emitParticle
2023-09-07 13:26:44 +01:00
Richard Davey
0cec5012b4
Merge pull request #6575 from PresentCreativeLLC/ParticleEmitterConfig-Type-Fix
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Update ParticleEmitterConfig.js
2023-09-07 13:26:05 +01:00
Richard Davey
8622e611f7
Merge pull request #6595 from PresentCreativeLLC/ParticleEmitterFrameConfigFix
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Update ParticleEmitterFrameConfig.js
2023-09-07 13:23:40 +01:00
Richard Davey
6d22019f26
Update ParticleEmitterAnimConfig.js
2023-09-07 13:21:51 +01:00
Richard Davey
18f5a73692
Merge pull request #6587 from PresentCreativeLLC/missing-particle-emitter-property
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Added missing description of the anims property of the particle emitter for JSDoc
2023-09-07 13:19:17 +01:00
Richard Davey
4c65ea408a
Merge pull request #6605 from emadkhezri/master
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Fixed a typo in TextFactory.js
2023-09-07 13:16:37 +01:00
samme
a581b821eb
Docs: correct type for BuildTilesetIndex(mapData)
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This should be close enough
2023-09-06 16:26:36 -07:00
Richard Davey
d9f51c0562
null the Camera reference
2023-09-05 14:56:13 +01:00
Richard Davey
e3c1478867
null the glTexture reference
2023-09-05 14:56:06 +01:00
Richard Davey
e8e57b6b0c
The WebGLRenderer.deleteFramebuffer
method has been updated so it now tests for the exitennce of a COLOR and DEPTH_STENCIL attachments, and if found, removes the bindings and deletes the stencil buffer. The code that previously deelted the RENDERERBUFFER_BINDING
has also been removed to avoid side-effects.
2023-09-05 13:40:45 +01:00
Richard Davey
c82a6bb466
DynamicTexture.preDestroy
was never called, leading to an accumlation of framebuffers in memory. This method has now been renamed to destroy
and cleans all references correctly.
2023-09-05 12:55:01 +01:00
Emad
266ddb7545
fixed a typo in TextFactory.js
2023-09-03 22:34:28 +10:00
Richard Davey
61fa744473
Fixed the methods addAtlasJSONArray
, addAtlasJSONHash
, addAtlasXML
and addUnityAtlas
. Fix #6565
2023-08-28 16:21:17 +01:00
Richard Davey
28738a4046
Tile
was incorrectly using the Alpha
Game Object component, instead of the AlphaSingle
component, which meant although the methods implied you could set a different alpha per tile corner, it was never reflected in the rendering. It has now been updated to use just the single alpha value. Fix #6594
2023-08-28 16:04:14 +01:00
Richard Davey
56a1bbfe8b
Merge pull request #6568 from Trissolo/fixProcessQueue
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[Fix] Added missing parameter to some function calls in Phaser.Structs.ProcessQueue#add
2023-08-28 15:43:22 +01:00
Richard Davey
b5c9b76eff
Updated docs
2023-08-28 15:42:02 +01:00
Richard Davey
5846acf682
Merge pull request #6569 from Trissolo/refineGameObjectSetTexture
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Added two optional parameters to GameObjects.Components.Texture#setTexture
2023-08-28 15:39:47 +01:00
Richard Davey
2a5bf0e5f9
Merge pull request #6584 from Trissolo/fix/geomPolygon-unused-code
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Remove unused code in Geom.Polygon#setTo
2023-08-28 15:27:45 +01:00
Richard Davey
63fbaf99df
Merge pull request #6590 from samme/samme-patch-1
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Docs: StaticBody#reset description
2023-08-28 15:23:31 +01:00
samme
7338ca5793
Unprotect Animation#getFrameAt
2023-08-25 12:51:59 -07:00
Alvaro Estrada
4cfa8c4287
Update ParticleEmitterFrameConfig.js
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Changed the configuration to better reflect what is accepted by the function
2023-08-24 13:57:52 -06:00
samme
90799f39ed
Docs: StaticBody#reset description
2023-08-22 08:48:01 -07:00
Alvaro Estrada
e37134e47e
Fixed file name discrepancy with the interface name
2023-08-17 11:11:57 -06:00
Alvaro Estrada
525730dbb1
Added missing description of the anims property of the particle emitter
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- Created a description of the object handed to the function setAnim
- Added the property anim to ParticleEmitterConfig
- Changed the parameters description of setAnim to better match
2023-08-17 11:09:04 -06:00
Trissolo
d33c83d27b
Remove unused code
2023-08-16 05:42:00 +02:00
Richard Davey
9080dbf1fd
Updated documentation to explain about calling convertTiles
2023-08-15 23:37:05 +01:00
Alvaro Estrada
d4dd2ca77b
Merge branch 'photonstorm:master' into ParticleEmitterConfig-Type-Fix
2023-08-08 13:27:46 +00:00
Alvaro Estrada
6177670abc
Update return type of emitParticle
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The function emitParticle can also return undefined when the particle max limit has been reached
2023-08-08 07:07:49 -06:00
Richard Davey
c5d53f9e94
Fixed typo
2023-08-08 13:08:54 +01:00
Alvaro Estrada
f01af5ba3a
Update ParticleEmitterConfig.js
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- Fixed the Texture type in the ParticleEmitterConfig
2023-08-07 23:15:25 -06:00
Alvaro Estrada
6bc801ddff
Update ParticleEmitterConfig.js
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- Fixed a typo
- Updated JSDoc so ParticleEmitterConfig refers to EmitZoneObject and EmitZoneObject[] instead of EdgeZoneConfig and RandomZoneConfig
- Updated JSDoc so ParticleEmitterConfig refers to DeatZoneObject and DeathZoneObject[] instead of DeathZoneConfig
2023-08-07 18:14:00 -06:00
Trissolo
1ea1c9313c
Added two optional parameters, 'updateSize' and 'updateOrigin', which are used as second and third arguments when setting the frame. In fact 'setFrame()' takes three arguments
2023-08-02 11:17:20 +02:00
Trissolo
255eb85723
Added missing parameter to some function calls
2023-08-02 10:40:10 +02:00
Richard Davey
ab9fced253
Fixed breaking typo introduced by #6474
2023-08-01 21:15:01 +01:00
Richard Davey
8e1809688c
The WebGLRenderer will now validate that the mipmapFilter
property in the Game Config is a valid mipmap before assigning it.
2023-08-01 13:44:58 +01:00
Richard Davey
72f3997d21
Merge pull request #6561 from julescubtree/update-loader-event-firing-documentation
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fix JSDoc fired event: Phaser.Loader.LoaderPlugin#ADD -> Phaser.Loader.Events#ADD
2023-07-26 18:52:24 +01:00
Richard Davey
d5318589bd
Marked as optional
2023-07-26 18:49:38 +01:00
Richard Davey
80da532028
Merge pull request #6555 from PresentCreativeLLC/particle-emitter-type-fix
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JSDocs update
2023-07-26 18:46:24 +01:00
Julius Diaz Panoriñgan
a902fe05da
fix JSDoc fired event: Phaser.Loader.LoaderPlugin#ADD -> Phaser.Loader.Events#ADD
2023-07-26 09:51:49 -07:00
Richard Davey
d7da226935
Updated version
2023-07-24 14:34:24 +01:00
Richard Davey
719bfd9dd8
Default the fill/line style to transparent
2023-07-24 14:33:49 +01:00
Alvaro Estrada
996a1361c4
JSDocs update
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Updated the JSDocs for the particle emitter to fix an issue with its typescript constructor description
2023-07-21 13:48:18 -06:00
Richard Davey
da947e8b4c
3.61.0 Beta 1
2023-07-21 18:45:47 +01:00
Richard Davey
002786e411
fx namespace fix
2023-07-21 18:41:30 +01:00
Richard Davey
b4849cf4f1
Math.Wrap` has been reverted to the previous version. Fix #6479
2023-07-21 18:32:45 +01:00
Richard Davey
c44dbccedc
The PathFollower.pathUpdate
method will now check if the tween
property has a valid data
component before running the update. This prevents a call to PathFollower.stopFollow
from throwing a Cannot read properties of null (reading '0')
error as it tried to do a single update post stop. Fix #6508
2023-07-21 18:20:38 +01:00
Richard Davey
23cd25f482
PhysicsGroup
will now set the classType
and null the config
when an array of single configuration objects is given in the constructor. Fix #6519
2023-07-21 18:13:37 +01:00
Richard Davey
4fa348e161
Group.createFromConfig
will now check to see if the config contains either internalCreateCallback
or internalRemoveCallback
and set them accordingly. This fixes an issue where the callbacks would never be set if specified in an array of single configuration objects. Fix #6519
2023-07-21 18:12:33 +01:00