fx namespace fix

This commit is contained in:
Richard Davey 2023-07-21 18:41:30 +01:00
parent 717f2dd546
commit 002786e411
14 changed files with 14 additions and 14 deletions

View file

@ -24,7 +24,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class BarrelFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -26,7 +26,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class BloomFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -28,7 +28,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class BlurFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -30,7 +30,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class BokehFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -29,7 +29,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class CircleFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -26,7 +26,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class ColorMatrixFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -27,7 +27,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class DisplacementFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -28,7 +28,7 @@ var Utils = require('../../Utils');
* ```
*
* @class GlowFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -26,7 +26,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class GradientFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -26,7 +26,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class PixelateFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -25,7 +25,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class ShadowFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -26,7 +26,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class ShineFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -25,7 +25,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class VignetteFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0

View file

@ -36,7 +36,7 @@ var PostFXPipeline = require('../PostFXPipeline');
* ```
*
* @class WipeFXPipeline
* @extends Phaser.Renderer.WebGL.PostFXPipeline
* @extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline
* @memberof Phaser.Renderer.WebGL.Pipelines.FX
* @constructor
* @since 3.60.0