.. |
actions
|
fix(Phaser.Actions.GetLast): fix the incorrect logic about GetLast function
|
2023-05-29 07:21:36 +08:00 |
animations
|
Apply AnimationManager's global time scale to AnimationStates.
|
2023-07-03 11:43:29 -07:00 |
cache
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
cameras
|
Docs: BaseCamera#ignore() entries type
|
2023-03-19 09:04:11 -07:00 |
core
|
The WebGLRenderer will now validate that the mipmapFilter property in the Game Config is a valid mipmap before assigning it.
|
2023-08-01 13:44:58 +01:00 |
create
|
Added { willReadFrequently } to every canvas context, no matter where it comes from
|
2023-03-09 17:30:04 +00:00 |
curves
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
data
|
Fixed various jsdocs
|
2023-02-07 01:24:10 +00:00 |
device
|
Removed 'hasRequestVideoFrame' and added 'getVideoURL' function
|
2023-04-11 17:01:42 +01:00 |
display
|
Tidy the docs
|
2023-04-05 14:38:19 +01:00 |
dom
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
events
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
fx
|
FX.Circle.backgroundAlpha is a new property that allows you to set the amount of the alpha of the background color in the Circle FX (thanks @rexrainbow)
|
2023-07-21 16:05:07 +01:00 |
gameobjects
|
Marked as optional
|
2023-07-26 18:49:38 +01:00 |
geom
|
Use Frame if the Mesh has one and not defined
|
2023-01-25 23:30:47 +00:00 |
input
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
loader
|
fix JSDoc fired event: Phaser.Loader.LoaderPlugin#ADD -> Phaser.Loader.Events#ADD
|
2023-07-26 09:51:49 -07:00 |
math
|
Math.Wrap` has been reverted to the previous version. Fix #6479
|
2023-07-21 18:32:45 +01:00 |
physics
|
PhysicsGroup will now set the classType and null the config when an array of single configuration objects is given in the constructor. Fix #6519
|
2023-07-21 18:13:37 +01:00 |
plugins
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
polyfills
|
Added requestVideoFrame polyfill
|
2023-04-11 17:02:09 +01:00 |
renderer
|
The WebGLRenderer will now validate that the mipmapFilter property in the Game Config is a valid mipmap before assigning it.
|
2023-08-01 13:44:58 +01:00 |
scale
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
scene
|
Docs: correct cameras types
|
2023-04-03 16:03:51 -07:00 |
sound
|
fix: memory leak in WebAudioSoundManager
|
2023-04-14 18:16:38 +09:00 |
structs
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
textures
|
avoid TypeError in addSpriteSheet method of TextureManager
|
2023-05-09 17:10:52 -07:00 |
tilemaps
|
Fixed breaking typo introduced by #6474
|
2023-08-01 21:15:01 +01:00 |
time
|
Change default callback scope to the timer event
|
2023-04-06 10:25:09 -07:00 |
tweens
|
Guard against duplicate removal. Fix #6539
|
2023-07-21 17:13:26 +01:00 |
utils
|
Matrix Translation fixes
|
2023-06-29 21:14:21 +01:00 |
const.js
|
Updated version
|
2023-07-24 14:34:24 +01:00 |
phaser-arcade-physics.js
|
Added requestVideoFrame polyfill
|
2023-04-11 17:02:09 +01:00 |
phaser-core.js
|
Added requestVideoFrame polyfill
|
2023-04-11 17:02:09 +01:00 |
phaser-esm.js
|
Added requestVideoFrame polyfill
|
2023-04-11 17:02:09 +01:00 |
phaser-ie9.js
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
phaser.js
|
Added requestVideoFrame polyfill
|
2023-04-11 17:02:09 +01:00 |