Docs: StaticBody#reset description

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samme 2023-08-22 08:48:01 -07:00 committed by GitHub
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@ -690,7 +690,10 @@ var StaticBody = new Class({
},
/**
* Resets this Body to the given coordinates. Also positions its parent Game Object to the same coordinates.
* Resets this Static Body to its parent Game Object's position.
*
* If `x` and `y` are given, the parent Game Object is placed there and this Static Body is centered on it.
* Otherwise this Static Body is centered on the Game Object's current position.
*
* @method Phaser.Physics.Arcade.StaticBody#reset
* @since 3.0.0