Richard Davey
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55c73d399b
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GameObject.ToJSON will no longer output the scaleMode in the json because it's not a valid Game Object property.
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2019-10-01 14:41:58 +01:00 |
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Richard Davey
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fc5630cb72
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The displayWidth and height should never be negative.
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2019-08-30 19:35:52 +01:00 |
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Richard Davey
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717258e3f1
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Docs update
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2019-08-05 14:07:36 +01:00 |
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Richard Davey
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9f15b5a96b
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Removed scale abs, as deeper effects unknown
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2019-08-03 11:08:22 +01:00 |
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Richard Davey
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cc85ec1d35
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Fixed scaleX and scaleY
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2019-08-02 17:28:46 +01:00 |
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Richard Davey
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c1767e404f
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Fixed scaleX and scaleY to handle negative scales and added rotation fix
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2019-08-02 01:50:02 +01:00 |
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Richard Davey
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6e2d22e5cb
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jsdoc update
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2019-08-01 17:44:20 +01:00 |
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Richard Davey
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718f75b797
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TransformMatrix.rotation now returns the properly normalized rotation value
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2019-07-26 14:20:38 +01:00 |
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Richard Davey
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14faabcadf
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Updated docs
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2019-07-26 14:19:44 +01:00 |
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Richard Davey
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41d007fe67
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Origin.updateDisplayOrigin no longer applies a Math.floor to the display origins, allowing you to have a 0.x origin for a Game Object that only has a width or height of 1. This fixes issues with things like 1x1 rectangles displaying incorrectly during rendering.
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2019-07-15 16:30:08 +01:00 |
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Richard Davey
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deca3c95a3
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Calling Animation.setRepeat() wouldn't reset the repeatCounter properly, causing Sprite bound animation instances to fail to change their repeat rate. Fix #4553
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2019-07-03 15:33:13 +01:00 |
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Richard Davey
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83e54cfb16
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The Animation component will no longer start an animation on a Sprite if the animation doesn't exist. Previously it would throw an error saying "Unable to read the property getFirstTick of null".
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2019-07-03 12:02:56 +01:00 |
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Richard Davey
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5fa4264219
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Added new Transform.getParentRotation method
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2019-06-19 10:40:47 +01:00 |
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Richard Davey
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11d845a77e
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Specifically state this is a render flag only #4574
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2019-06-06 09:52:19 +01:00 |
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Richard Davey
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8968b2179c
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Added GameObject.scale transform property for a unified scale setter
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2019-06-05 15:30:23 +01:00 |
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Richard Davey
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90e04c7e90
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Merge pull request #4563 from samme/types/tween-configs
Add types for tween configs
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2019-05-30 22:00:37 +01:00 |
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Richard Davey
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df0b474638
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Added getTopCenter, getBottomCenter, getLeftCenter and getRightCenter
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2019-05-29 16:27:31 +01:00 |
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samme
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777f436aa3
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Add NumberTweenBuilderConfig to path configs
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2019-05-28 14:11:28 -07:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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a6341a97a8
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Fixed Types references
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2019-05-09 15:32:53 +01:00 |
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Richard Davey
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b09ddc9048
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GameObject Types
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2019-05-09 12:01:00 +01:00 |
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Richard Davey
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3ca2b667b3
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PathFollower Types
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2019-05-09 11:57:27 +01:00 |
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Richard Davey
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2f48d68735
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A shader can now be used as a bitmap mask
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2019-05-01 11:12:31 +01:00 |
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Richard Davey
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1995be80a2
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GameObjects.Components.PathFollower is a new component that manages any type of Game Object following a path. The original Path Follower Game Object has been updated to use this new component directly, but it can be applied to any custom Game Object class.
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2019-04-08 13:53:08 +01:00 |
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Richard Davey
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e017691c68
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The ScaleMode Component has been removed from every Game Object, and along with it the scaleMode property and setScaleMode method. These did nothing anyway as they were not hooked to the render pipeline and scale mode should be set on the texture, not the Game Object. Fix #4413
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2019-03-24 23:07:27 +00:00 |
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Richard Davey
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3456e19815
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Updated jsdocs
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2019-03-05 09:20:30 +00:00 |
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Richard Davey
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e7b1d086e7
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Moving all of the typedefs to properly namespaced scopes, rather than globals
\o/ ~ "Someone, save me!"
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2019-02-13 12:35:12 +00:00 |
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Richard Davey
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b50e1c78b5
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Lots more jsdoc tweaks and improvements
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2019-02-12 15:01:54 +00:00 |
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Richard Davey
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4e817497d4
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Namespace fixes
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2019-02-12 12:48:41 +00:00 |
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Richard Davey
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4f6f6ee72f
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Lots of jsdoc and type fixes
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2019-01-31 12:19:01 +00:00 |
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Richard Davey
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bc962c25dc
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All listeners use the new Events
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2019-01-18 13:41:43 +00:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Richard Davey
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11ed074450
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Refactoring how events are handled internally and in the docs
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2019-01-15 14:37:24 +00:00 |
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Richard Davey
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49c2868746
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All default width/height values are now taken from the Scale Manager, not the Game Config
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2019-01-11 15:57:57 +00:00 |
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Richard Davey
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1bf9be5e12
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Animation.stop guard.
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2018-12-13 13:03:54 +00:00 |
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Richard Davey
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da0d9802de
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Fixed typo
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2018-12-06 16:59:53 +00:00 |
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Richard Davey
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2fe4d536a9
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Updated docs
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2018-12-06 15:59:22 +00:00 |
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Richard Davey
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e6f5d0144e
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Added Animation.chain method to queue an animation to start when the current one ends.
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2018-12-06 15:57:52 +00:00 |
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Richard Davey
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cd80b27ea6
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Updated jsdocs
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2018-12-06 15:39:57 +00:00 |
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Richard Davey
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8fe2e30635
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Removed update event
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2018-12-06 15:34:15 +00:00 |
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Richard Davey
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9e78553a48
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reverse no longer needs the argument. play and playReverse can now take an Animation instance as an argument, not just a key.
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2018-12-06 15:28:32 +00:00 |
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Richard Davey
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202c6c9c1a
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Added nextFrame and previousFrame to the Animation component
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2018-11-16 14:34:09 +00:00 |
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Richard Davey
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5147fb281a
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Added new Blend Modes.
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2018-11-13 15:10:25 +00:00 |
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Richard Davey
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a1273e42b8
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Added ERASE blend mode
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2018-11-13 10:31:56 +00:00 |
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Richard Davey
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d740ca2302
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Use QR decomposition or it all goes wrong!
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2018-10-26 19:38:30 +01:00 |
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Richard Davey
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4b1c762296
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Updated @memberOf to @memberof
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2018-10-10 10:49:13 +01:00 |
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Richard Davey
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a9063604dc
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Replace @readOnly with @readonly
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2018-10-09 13:40:00 +01:00 |
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Richard Davey
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3944e580cc
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Fixed an error in the batchSprite methods in the Canvas and WebGL Renderers that would incorrectly set the frame dimensions on Sprites with the crop component. This was particularly noticeable on Sprites with trimmed animation frames
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2018-09-27 16:49:52 +01:00 |
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Richard Davey
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5ad4c8dc2b
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All of the Animation Events now pass the Game Object as the final argument, this includes animationstart , animationrestart , animationrepeat , animationupdate and animationcomplete .
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2018-09-27 15:55:16 +01:00 |
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Richard Davey
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dedc939fdd
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initPipeline now defaults to the Texture Tint Pipeline if nothing else is specified.
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2018-09-05 11:19:02 +01:00 |
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