phaser/src/gameobjects/components
2018-12-13 13:03:54 +00:00
..
Alpha.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
Animation.js Animation.stop guard. 2018-12-13 13:03:54 +00:00
BlendMode.js Added new Blend Modes. 2018-11-13 15:10:25 +00:00
ComputedSize.js Updated jsdocs 2018-08-08 17:03:08 +01:00
Crop.js eslint fixes 2018-08-03 19:37:42 +01:00
Depth.js Use this return type annotation 2018-05-22 12:46:26 +08:00
Flip.js Use this return type annotation 2018-05-22 12:46:26 +08:00
GetBounds.js Update GetBounds.getBounds() JSDoc so that @generic matches with @param and @return 2018-04-20 17:55:32 +02:00
index.js Removed Matrix Stack. No longer needed. 2018-08-03 19:17:12 +01:00
Mask.js Explained mask positioning better in docs. Fix #3770 2018-07-08 23:38:13 +01:00
Origin.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
Pipeline.js initPipeline now defaults to the Texture Tint Pipeline if nothing else is specified. 2018-09-05 11:19:02 +01:00
ScaleMode.js Use this return type annotation 2018-05-22 12:46:26 +08:00
ScrollFactor.js Updated scroll factor docs to clarify impact on physics bodies #3810 2018-08-20 19:19:53 +01:00
Size.js Updated jsdocs 2018-08-08 17:03:08 +01:00
Texture.js Added new TextureCrop component 2018-07-05 13:06:28 +01:00
TextureCrop.js Added resetCropObject method to cut down on duplicate code. 2018-08-03 18:50:36 +01:00
Tint.js Replace @readOnly with @readonly 2018-10-09 13:40:00 +01:00
ToJSON.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
Transform.js Transform.getWorldTransformMatrix has been recoded to iterate the transform parents correctly, applying the matrix multiplications as it goes. This (along with some changes in the Input Manager) fix the issue with Game Objects inside of Containers failing hit tests between certain angles. Fix #3920 2018-08-29 16:10:48 +01:00
TransformMatrix.js Use QR decomposition or it all goes wrong! 2018-10-26 19:38:30 +01:00
Visible.js Use this return type annotation 2018-05-22 12:46:26 +08:00