Richard Davey
b8a3cf9232
Extends BaseTween and start delay and lots of other fixes
2022-09-13 18:47:12 +01:00
Richard Davey
a2b349d745
Extends BaseTween
2022-09-13 18:46:57 +01:00
Richard Davey
c6250fe62c
Update TweenBuilderConfig.js
2022-09-13 18:46:46 +01:00
Richard Davey
20ff1c99ec
add
can now take Tween instances and chain
uses the new TweenChainBuilder
2022-09-13 18:46:41 +01:00
Richard Davey
de53735e93
Added START_DELAY const
2022-09-13 18:45:20 +01:00
Richard Davey
2c5cdf7023
Removed non-BaseTween methods
2022-09-13 18:45:11 +01:00
Richard Davey
8705f2a606
If you pass in a tween, return it. Also use merged defaults and base type
2022-09-13 18:44:56 +01:00
Richard Davey
1a509fbd98
Create TweenChainBuilder.js
2022-09-13 18:44:36 +01:00
Richard Davey
6c2fc3fcba
Working on BaseTween again so Chain can share the features
2022-09-13 13:16:31 +01:00
Richard Davey
bdbadd1339
Update CreateGroupLayer.js
2022-09-12 20:17:11 +01:00
Richard Davey
96203aac19
Swap to use TweenChain
2022-09-12 18:50:01 +01:00
Richard Davey
bfce0c147b
Update Tween.js
2022-09-12 18:49:53 +01:00
Richard Davey
0f6977c03e
Update TweenChain.js
2022-09-12 18:49:49 +01:00
Jernej Habjan
f8030d5ed8
Lint fixes
2022-09-11 10:34:58 +02:00
samme
1a5320dc08
Rope and Video already on update list
2022-09-10 08:44:43 -07:00
Richard Davey
672fe0c97f
Create TweenChain.js
2022-09-08 22:57:50 +01:00
Richard Davey
4e866b6046
onComplete can handle the pending state
2022-09-08 22:57:47 +01:00
Richard Davey
bdce1b255f
Update index.js
2022-09-08 21:36:28 +01:00
Richard Davey
5a7949b391
Refactored updated to handle progress better
2022-09-08 18:54:19 +01:00
Jernej Habjan
272f61eda2
Improve visible children performance
2022-09-08 19:18:45 +02:00
Richard Davey
145832ed93
Destroying a WebAudioSound
in the same game step as destroying the Game itself would cause an error when trying to disconnect already disconnected Web Audio nodes. WebAudioSound
will now bail out of its destroy sequence if it's already pending removal.
2022-09-08 14:53:02 +01:00
Rex
05d4d87b2c
Get viewport under a camera
2022-09-08 09:52:18 +08:00
Richard Davey
3f89904040
Fixed a bug where setting repeat
and hold
would cause the Tween to include one final hold before marking itself as complete. It now completes as soon as the final repeat concludes, not after an addition hold.
2022-09-07 22:40:35 +01:00
Richard Davey
f3d798d4b4
Rename to avoid conflict with tween property of same name
2022-09-07 22:05:40 +01:00
Richard Davey
a2a492bb9f
Optimize the update flow with new countdown boolean
2022-09-07 18:49:28 +01:00
Richard Davey
fd17a6c569
Fixed state setter
2022-09-07 18:41:50 +01:00
Richard Davey
783254f47a
Merge pull request #6213 from vzhou842/delta-smoothing-max-fix
...
Fix delta history array length
2022-09-07 18:26:20 +01:00
Richard Davey
a421b1057a
Add jsdocs so TypeScript won't complain #6200
2022-09-07 18:24:55 +01:00
Richard Davey
ec412b08a5
Tidy up
2022-09-07 18:24:26 +01:00
Richard Davey
135c504035
Removed INIT as no longer used
2022-09-07 18:11:32 +01:00
Richard Davey
f3c53b4c55
Added all of the state methods and swapped to using them
...
Reduces code complexity, improves readability, reduces duplicated code
2022-09-07 18:11:24 +01:00
Richard Davey
2482eab664
Added Game.pause and Game.resume methods
2022-09-07 16:11:13 +01:00
Victor Zhou
213dc394bc
Fix delta history array length
2022-09-06 14:36:04 -07:00
Richard Davey
3aaf9b1dbd
Reset the delta and elapsed for more accurate timing
2022-09-06 18:50:14 +01:00
Richard Davey
9fc45df7ac
Update Tween.js
2022-09-06 18:50:01 +01:00
Richard Davey
68c560064c
All of the 'Scope' tween configuration callback properties have been removed, including onActiveScope
, onCompleteScope
, onLoopScope
, onPauseScope
, onRepeatScope
, onResumeScope
, onStartScope
, onStopScope
, onUpdateScope
and onYoyoScope
. You should set the callbackScope
property instead, which will globally set the scope for all callbacks. You can also set the Tween.callbackScope
property.
2022-09-06 15:38:05 +01:00
Richard Davey
2f638d4abe
You can now specify a target property as 'random' to have the Tween pick a random float between the two given values. For example: alpha: 'random(0.25, 0.75)'
. If you wish to only select a random integer, you can use 'int' instead: x: int(300, 600)'
.
2022-09-06 15:34:02 +01:00
Richard Davey
ca571b2571
Update TweenData.js
2022-09-05 18:54:21 +01:00
Richard Davey
b0797af3d8
Merge pull request #6201 from samme/fix/no-audio-sound-manager-missing-methods
...
Add missing NoAudioSoundManager methods
2022-09-05 18:35:26 +01:00
Richard Davey
a79cb668aa
Merge pull request #6202 from samme/fix/render-texture-snapshot-pixel-alpha
...
Fix wrong alpha in snapshot pixel
2022-09-05 18:34:03 +01:00
Richard Davey
fea706cdf0
Merge pull request #6206 from zpxp/master
...
Show WebGL error code
2022-09-05 18:32:45 +01:00
Artem
754ed600d1
fix function Graphics -> strokeRoundedRect
...
added max radius
2022-09-03 16:50:29 +03:00
Richard Davey
d058d216ed
Starting to refactor for new TweenData format
2022-09-02 18:56:40 +01:00
Richard Davey
e22009f585
Don't pass value if no interpolation func
2022-09-02 18:56:26 +01:00
Richard Davey
46739819db
Added jsdocs and returned TweenData
2022-09-02 18:56:04 +01:00
Richard Davey
e0202e6953
No need for ternary check
2022-09-02 18:55:53 +01:00
Richard Davey
02a6989ec7
Uses string based callback approach
2022-09-02 18:14:51 +01:00
Richard Davey
9da43d3af4
jsdoc updates and tidying up
2022-09-02 18:10:24 +01:00
Richard Davey
4eea1e75b3
Use GetValue for numeric-only properties
2022-09-02 18:10:08 +01:00
Richard Davey
072c709d04
Update GetNewValue.js
2022-09-02 18:09:52 +01:00
Richard Davey
2fc5c358f1
Finished jsdocs and tidied up some functions
2022-09-02 18:09:46 +01:00
Richard Davey
9cb86916ab
Added new typedefs for states and TweenData
2022-09-02 18:09:30 +01:00
Richard Davey
b60fa310be
Update Tween.js
2022-09-02 16:20:49 +01:00
Richard Davey
8b6bdba654
Just use targetIndex plus tidied up functions
2022-09-02 16:20:39 +01:00
Richard Davey
05659d2b6b
Refactored TweenData into a class to aid the VM in knowing its shape
2022-09-02 00:56:22 +01:00
Richard Davey
be6d69b574
Updated new timestep system, added full docs
2022-09-01 18:54:42 +01:00
Richard Davey
13e812bea0
Lots of tidying up and refactoring
2022-09-01 18:54:27 +01:00
Richard Davey
32bf211131
Removed unused const
2022-09-01 18:54:17 +01:00
Richard Davey
6aea1e7c94
Update TweenManager.js
2022-09-01 00:00:05 +01:00
Richard Davey
af18ffd564
Testing new timing system
2022-08-31 18:55:40 +01:00
Richard Davey
465d6727b0
Switch setTimeout order to avoid double-length frames
2022-08-31 17:11:01 +01:00
Richard Davey
18e639a37a
Consolidated init, seek and calcDuration into a single method
2022-08-31 13:48:37 +01:00
Richard Davey
6e69ecdb0c
Corrected the jsdocs
2022-08-31 12:50:25 +01:00
Richard Davey
9eb364e3a2
Trying new flow
2022-08-30 23:45:19 +01:00
Richard Davey
b352deff83
create
accepts an array as well
2022-08-30 22:06:48 +01:00
Richard Davey
95d0dbb624
RenderTexture.fillFrame
is a new method that will take a given texture and draw it to the Render Texture as a fill-pattern. You can control the offset, alpha and tint of the draw
2022-08-30 22:06:34 +01:00
Richard Davey
0781e0f05b
Better chain method and getChainedTweens
2022-08-30 18:44:09 +01:00
Richard Davey
3bfa25f410
Improved docs, new chain method, new getChainedTweens method
2022-08-30 18:43:54 +01:00
Richard Davey
7e69ffb279
add
can now take an array of configs and moved chain related functions to the new chain
method
2022-08-30 18:18:09 +01:00
brendo
93eceb7d99
show error code
2022-08-30 07:42:14 +08:00
Richard Davey
6332241d88
Testing chained tweens debug
2022-08-29 23:49:28 +01:00
Richard Davey
42b1afb784
Fixed fps rate limit
2022-08-29 16:58:54 +01:00
Richard Davey
9017d29d52
Update FPSConfig.js
2022-08-29 16:31:58 +01:00
Richard Davey
f776037f8e
Lots of jsdoc updates. Fixed time reset. Split limit fps up.
2022-08-29 16:29:37 +01:00
Richard Davey
bda695280f
Pass the raf timer value across to Timestep
2022-08-29 16:10:01 +01:00
samme
0462351a64
Add missing NoAudioSoundManager methods
...
Fixes #6200
2022-08-26 11:41:34 -07:00
Richard Davey
bbe25598f5
Update Tween.js
2022-08-26 18:55:06 +01:00
Richard Davey
7fdaa08343
Testing new fps limit system
2022-08-26 18:54:55 +01:00
samme
bbd4840dbc
Fix wrong alpha in snapshot pixel
2022-08-26 10:44:06 -07:00
Richard Davey
3c2272708f
The RequestAnimationFrame.target
property has been renamed to delay
to better describe what it does.
2022-08-26 18:34:32 +01:00
Richard Davey
45e3c24497
Removed tick, lastTime and target
...
* The `RequestAnimationFrame.tick` property has been removed as it's no longer used internally.
* The `RequestAnimationFrame.lastTime` property has been removed as it's no longer used internally.
* The `RequestAnimationFrame` class no longer calculates the tick or lastTime values and doesn't call `performance.now` as these values were never used internally and not used by the receiving callback either.
2022-08-26 18:32:47 +01:00
Richard Davey
593aaced12
The TimeStep
no longer calculates or passes the interpolation
value to Game.step as it was removed several versions ago, so is redundant.
2022-08-26 17:56:54 +01:00
Richard Davey
8625b02314
* RequestAnimationFrame.step
will now no longer call requestAnimationFrame
is isRunning
has been set to false
(via the stop
method)
2022-08-26 17:56:01 +01:00
Richard Davey
262dc391d6
Remove useFrames
2022-08-24 21:53:19 +01:00
Richard Davey
508252c039
The property and feature Tween.useFrames
has been removed and is no longer a valid Tween Config option. Tweens are now entirely ms/time based.
2022-08-24 21:51:57 +01:00
Richard Davey
bc7e5f9c79
Merge pull request #6196 from samme/feature/texture-add-remove-key-events
...
Add texture add/remove key events
2022-08-24 21:20:13 +01:00
Richard Davey
5c4f4a3450
Merge pull request #6197 from samme/fix/getTextureKeys-white
...
Exclude __WHITE in getTextureKeys()
2022-08-24 21:16:15 +01:00
Richard Davey
169c402bb8
Merge pull request #6198 from samme/fix/arcade-world-destroy-debugGraphic
...
Destroy Arcade Physics debug graphic with world
2022-08-24 21:14:41 +01:00
Richard Davey
7fea4a095b
Testing new chain + delta system
2022-08-24 18:51:30 +01:00
Richard Davey
88d9c9c19c
Allow arrays of chained tweens
2022-08-24 18:51:18 +01:00
Richard Davey
23130bfaf0
Added CHAINED const
2022-08-24 18:50:16 +01:00
samme
7824876bd7
Add texture add/remove key events
...
- Phaser.Textures.Events.ADD_KEY
- Phaser.Textures.Events.REMOVE_KEY
2022-08-24 10:13:58 -07:00
Richard Davey
fef6718ea6
Added missing property
2022-08-24 14:51:45 +01:00
Richard Davey
4c2d3e3cff
setTextureZero will now set isTextureClean
to false
2022-08-24 13:56:12 +01:00
Richard Davey
c7d66ded23
Corrected docs
2022-08-24 13:55:53 +01:00
Richard Davey
a236326dcc
Fixed jsdocs and preparing for Tween.chain
2022-08-23 21:43:05 +01:00
Richard Davey
2d11103c34
Removed BaseTween and merged back into Tween
...
As we don't need to split it for Timeline any longer.
2022-08-23 21:27:15 +01:00
Richard Davey
77603c2b42
Removed all Timeline related code and events
2022-08-23 21:13:03 +01:00
samme
01735b5a5c
Exclude __WHITE in getTextureKeys()
2022-08-23 10:38:51 -07:00
Richard Davey
1f01eaa355
Update StaggerBuilder.js
2022-08-23 18:08:48 +01:00
Richard Davey
30ef13291c
Dispatch the pause and resume events
2022-08-23 18:05:59 +01:00
Richard Davey
80d0f9197c
Updated typedefs
2022-08-23 17:54:53 +01:00
Richard Davey
2a32d33860
No need to pass TweenData ref to funcs
2022-08-23 17:50:08 +01:00
Richard Davey
68f2f6cb61
Remove console.log
2022-08-23 17:49:55 +01:00
Richard Davey
73a96bc4c2
Removed unsupported interpolation functions
2022-08-23 17:49:47 +01:00
Richard Davey
86f123fc8f
Now supports interpolation tweens
2022-08-23 17:38:19 +01:00
Richard Davey
b5f219097c
Added interpolationData parameter
2022-08-23 17:37:59 +01:00
Richard Davey
2f46aaf54a
Typo
2022-08-23 17:37:46 +01:00
Richard Davey
4c23a88e03
We can simplify this a lot and only call funcs during TweenData creation
2022-08-23 17:37:40 +01:00
Richard Davey
6f9f20f0b3
Add interpolation to reserved props list
2022-08-23 17:37:13 +01:00
Richard Davey
e697176fd8
Add interpolation default
2022-08-23 17:37:01 +01:00
Richard Davey
0eb0171dfb
Specify return type
2022-08-23 17:36:52 +01:00
Richard Davey
b3b4d596a9
Return interpolation getStart and getEnd
2022-08-23 17:36:42 +01:00
Richard Davey
4f34cb6b42
Can return null.
2022-08-23 17:36:14 +01:00
Richard Davey
e845dc207f
Added support for value interpolation
2022-08-23 15:21:32 +01:00
Richard Davey
bec14fbac1
Now supports tween interpolation
2022-08-23 15:21:15 +01:00
Richard Davey
17d9c4b362
Added TweenData.interpolation
2022-08-23 15:21:01 +01:00
Richard Davey
98cba07913
Now passes the TweenData to the start and end callbacks
2022-08-23 15:20:50 +01:00
Richard Davey
16c1c4352b
Added GetInterpolationFunction
2022-08-23 15:20:28 +01:00
Richard Davey
1b4053a8e7
Removed array check and tidied up direction code
2022-08-23 15:20:14 +01:00
Richard Davey
7cd749e776
Working through getting timelines running again
2022-08-23 00:04:24 +01:00
Richard Davey
285fc14b87
Update jsdocs and persist checks
2022-08-23 00:04:15 +01:00
Richard Davey
6165549c6f
Remove console
2022-08-23 00:03:59 +01:00
Richard Davey
f8933f151e
Ready for TIMELINE_ACTIVE
2022-08-23 00:03:52 +01:00
Richard Davey
45f1bef45e
Make sure Tween.restart fires the Start event again
2022-08-22 21:36:44 +01:00
Richard Davey
94d0b8d797
Add onPause and onResume callbacks
2022-08-22 21:36:31 +01:00
Richard Davey
63fbff291a
Added persist to the config defaults
2022-08-22 19:45:19 +01:00
Richard Davey
fced56b261
Tween.restart should unpause the tween
2022-08-22 19:42:23 +01:00
Richard Davey
70c0aa2091
Reworked the 'restart' flow
2022-08-22 17:55:15 +01:00
Richard Davey
cbe9aa5c17
Fixed missing const
2022-08-22 17:55:03 +01:00
Richard Davey
2065f29f10
Added new persist
feature
2022-08-22 17:54:52 +01:00
Richard Davey
36f60d9bb7
Added FINISHED state
2022-08-22 17:54:38 +01:00
Richard Davey
337d5b3228
Tween.stop
has had the resetTo
parameter removed from it. Calling stop
on a Tween will now prepare the tween for immediate destructions. If you only wish to pause the tween, see Tween.pause
instead.
2022-08-22 16:43:24 +01:00
Richard Davey
a13b79f86e
Added getTotal test
2022-08-19 18:49:08 +01:00
Richard Davey
c72ea9b7f8
Stop removing
2022-08-19 18:48:59 +01:00
Richard Davey
ce772272b0
Remove as part of destroy
2022-08-19 18:48:40 +01:00
Richard Davey
b6ae1f0061
Removed un-used property
2022-08-19 17:29:54 +01:00
Richard Davey
faec522e15
Special-case for scale
2022-08-19 17:29:44 +01:00
Richard Davey
7c26b7d461
Remove scale
2022-08-19 17:29:35 +01:00
Richard Davey
489130ce7b
Added scale
2022-08-19 16:52:53 +01:00
Richard Davey
87ba0cdbb0
Use substring instead
2022-08-19 16:50:59 +01:00
Richard Davey
3f502758b3
Updated docs
2022-08-19 16:45:03 +01:00
Richard Davey
0258714887
Update TextureManager.js
2022-08-19 16:44:55 +01:00
Richard Davey
21a695d070
Removed log
2022-08-19 16:44:51 +01:00
Richard Davey
1cee183703
Fixed jsdocs
2022-08-19 16:44:41 +01:00
Richard Davey
5260fd90f2
Update Tween.js
2022-08-19 15:05:33 +01:00
Richard Davey
ec870f6a86
Corrected target param
2022-08-19 14:58:30 +01:00
Richard Davey
dfebdb9a7a
The TweenManager calls init.
2022-08-19 14:42:20 +01:00
Richard Davey
30e92ac5b8
Create callback arguments dynamically
2022-08-19 14:36:35 +01:00
Richard Davey
7eec2cedd2
Pass by reference
2022-08-19 14:36:20 +01:00
Richard Davey
c2827e83fe
Unified all of the tween callbacks
2022-08-19 14:35:24 +01:00
Richard Davey
328fb964e2
Fixed missing event params in jsdocs
2022-08-19 13:45:56 +01:00
samme
d40b084063
Destroy debugGraphic also
2022-08-18 17:25:32 -07:00
Richard Davey
bf95d61c11
Tween.init called by the TweenBuilder
2022-08-18 18:45:25 +01:00
Richard Davey
a8b7e7c249
Added BaseTypes back
2022-08-18 18:45:02 +01:00
Richard Davey
e25b3249c3
TweenBuilder calls Tween.init directly
2022-08-18 18:44:53 +01:00
Richard Davey
e3afb1d159
GameObjects.Text.appendText
is a new method that will append the given text, or array of text, to the end of the content already stored in the Text object.
2022-08-18 18:44:40 +01:00
Richard Davey
f96986a2e7
Remove console.log
2022-08-18 18:24:08 +01:00
Richard Davey
c44b25ea8e
Update TweenManager.js
2022-08-18 18:01:57 +01:00
Richard Davey
af202fdc6c
Update CanvasPool.js
2022-08-18 18:01:53 +01:00
Richard Davey
9bc8826684
Specify the canvas is for drawing, not reading
2022-08-18 18:01:45 +01:00
Richard Davey
7c4eff9251
The CanvasFeatures
tests and the TextureManager _tempContext
now specify the { willReadFrequently: true }
hint to inform the browser the canvas is to be read from, not composited.
2022-08-18 18:01:28 +01:00
Richard Davey
21ed9efca1
Improved jsdocs
2022-08-18 16:23:38 +01:00
Richard Davey
e39970eeff
Create TweenCallbacks.js
2022-08-18 15:18:16 +01:00
Richard Davey
778521393b
Using ACTIVE again. Also hardened destroyed tween handling.
2022-08-18 15:18:12 +01:00
Richard Davey
6e100270fd
Swapping from PLAYING to ACTIVE
2022-08-18 15:17:57 +01:00
Richard Davey
d689908aa0
Added onStop and callback types
2022-08-18 15:17:47 +01:00
Richard Davey
810cfa587b
Added link to SnowBMF
2022-08-17 16:41:40 +01:00
Richard Davey
da59d01823
Update Tween.js
2022-08-09 18:39:23 +01:00
Richard Davey
df978a4801
Fixed jsdocs for class
2022-08-09 18:39:17 +01:00
Richard Davey
790b4a4341
Added Tween pause and resume events
2022-08-09 18:39:09 +01:00
Richard Davey
13b6598558
The Physics.Arcade.Body.reset()
method will now call Body.checkWorldBounds
as part of the process, moving the body outside of the bounds, should you have positioned it so they overlap during the reset. Fix #5978
2022-07-28 18:35:56 +01:00
Flávio Silva
b2a0fe79ed
fix: Wrap documentation
2022-07-28 15:42:18 +01:00
Richard Davey
41803facaa
Fixed an issue where neither Tweens or Timelines would factor in the Tween Manager timeScale
value unless they were using frame-based timing instead of delta timing.
2022-07-28 14:21:50 +01:00
Richard Davey
ef0ddec588
Update TweenBuilder.js
2022-07-27 17:52:28 +01:00
Richard Davey
62e6fc6946
Now extend from BaseTween
2022-07-27 16:54:57 +01:00
Richard Davey
87bb5dbea9
Create BaseTween.js
2022-07-27 16:54:57 +01:00
Dmitry Omelchenko
901dc31880
add second possible flac mime
2022-07-27 15:49:39 +03:00
Dmitry Omelchenko
ef5432df57
add "flac" sound type support
2022-07-27 15:45:33 +03:00
Richard Davey
7fb8fe2223
Calling Tween.setCallback()
without specifying the params
argument would cause an error invoking the callback params. This parameter is now fully optional. Fix #6047
2022-07-26 18:42:21 +01:00
Richard Davey
ceaafe7d6e
Update Timeline.js
2022-07-26 18:36:08 +01:00
Richard Davey
fb4f95adf0
Now supports deeply-nested arrays of targets. Fix #6016
2022-07-26 18:36:02 +01:00
Richard Davey
1f6554f98e
Utils.Array.Flatten
is a new function that will return a flattened version of an array, regardless of how deeply-nested it is.
2022-07-26 18:34:04 +01:00
Richard Davey
f1bb335d35
Added ability to destroy a tween and tided up lots more
2022-07-26 12:50:27 +01:00
Richard Davey
246f60ba87
Update Tween.js
2022-07-26 02:41:11 +01:00
Richard Davey
efd97acdb6
Merge reset - check more isn't needed
2022-07-26 02:40:52 +01:00
Richard Davey
ff4d2184a4
Update TweenManager.js
2022-07-26 02:40:41 +01:00
Richard Davey
98dafdc39a
Refactoring tween system
2022-07-26 02:14:21 +01:00
Richard Davey
fb765a47c4
Update TweenBuilder.js
2022-07-26 02:14:06 +01:00
Richard Davey
bb22e539b7
Still refactoring tweens. Almost there.
2022-07-25 19:22:29 +01:00
Richard Davey
15d5874cde
Carrying on refactoring the tween system to be immediate
2022-07-20 18:45:17 +01:00
Richard Davey
f617e73498
Testing refactoring the Tween system to use a single list
2022-07-18 18:49:58 +01:00
Richard Davey
15c58bc71c
Added maxAliveParticles
...
`maxAliveParticles` is a new Particle Emitter config property that sets the maximum number of _alive_ particles the emitter is allowed to update. When this limit is reached a particle will have to die before another can be spawned.
2022-07-12 16:28:12 +01:00
Richard Davey
f09ec762ee
Removed Graphics Pipeline
...
The WebGL Graphics Pipeline has been removed. This pipeline wasn't used in v3.55, as all Graphics rendering is handled by the MultiTint pipeline, for better batching support. No Phaser Game Objects use the Graphics pipeline any longer, so to save space it has been removed and is no longer installed by the Pipeline Manager.
2022-07-12 13:39:51 +01:00
Richard Davey
c47a40ba97
Working through making Body a passable type
2022-07-04 18:44:10 +01:00
Richard Davey
ec8f20b692
Swap the handler type and fixed staticBody
2022-07-04 16:40:13 +01:00
Richard Davey
132ab9cdbd
Added isBody
property
2022-07-04 16:39:53 +01:00
Richard Davey
6b55ac6b06
Made gameObject optional
2022-07-04 15:55:14 +01:00
Richard Davey
284277887f
Added body and staticBody methods
2022-07-04 15:55:07 +01:00
Richard Davey
20c597738f
Made gameObject optional and added setGameObject method
2022-07-04 15:54:53 +01:00