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actions
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
animations
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
cache
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
cameras
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Typo
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2022-08-23 17:37:46 +01:00 |
core
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Merge pull request #6213 from vzhou842/delta-smoothing-max-fix
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2022-09-07 18:26:20 +01:00 |
create
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
curves
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
data
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
device
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Remove console.log
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2022-08-18 18:24:08 +01:00 |
display
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Added missing property
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2022-08-24 14:51:45 +01:00 |
dom
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Switch setTimeout order to avoid double-length frames
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2022-08-31 17:11:01 +01:00 |
events
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
gameobjects
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Rope and Video already on update list
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2022-09-10 08:44:43 -07:00 |
geom
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
input
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Update KeyboardPlugin.js
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2022-05-27 18:54:41 +01:00 |
loader
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Removed log
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2022-08-19 16:44:51 +01:00 |
math
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fix: Wrap documentation
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2022-07-28 15:42:18 +01:00 |
physics
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Destroy debugGraphic also
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2022-08-18 17:25:32 -07:00 |
plugins
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
polyfills
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1, add missing polyfill for IE9,10
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2021-12-21 17:09:55 +08:00 |
renderer
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Merge pull request #6202 from samme/fix/render-texture-snapshot-pixel-alpha
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2022-09-05 18:34:03 +01:00 |
scale
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Fixed version number
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2022-06-09 12:11:24 +01:00 |
scene
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The SceneManager.moveAbove and moveBelow methods didn't check the order of the Scenes being moved, so moved them even if one was already above / below the other. Both methods now check the indexes first. Fix #6040
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2022-05-06 17:00:59 +01:00 |
sound
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Destroying a WebAudioSound in the same game step as destroying the Game itself would cause an error when trying to disconnect already disconnected Web Audio nodes. WebAudioSound will now bail out of its destroy sequence if it's already pending removal.
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2022-09-08 14:53:02 +01:00 |
structs
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Game Objects that were created and destroyed (or moved to Containers) in the same frame were not correctly removed from the UpdateList. Fix #5803 #5817 #5818 #6052
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2022-06-07 16:43:56 +01:00 |
textures
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Update index.js
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2022-09-08 21:36:28 +01:00 |
tilemaps
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TilemapLayer.setTint is a new method that allows you to set the tint color of all tiles in the given area, optionally based on the filtering search options. This is a WebGL only feature.
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2022-05-24 18:27:33 +01:00 |
time
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
tweens
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Swap to use TweenChain
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2022-09-12 18:50:01 +01:00 |
utils
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Utils.Array.Flatten is a new function that will return a flattened version of an array, regardless of how deeply-nested it is.
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2022-07-26 18:34:04 +01:00 |
const.js
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Preparing for 3.60 Beta 10
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2022-06-07 17:54:19 +01:00 |
phaser-arcade-physics.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
phaser-core.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
phaser-ie9.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
phaser.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |