phaser/src
2022-09-05 18:54:21 +01:00
..
actions Updated copyright year 2022-02-28 14:29:51 +00:00
animations Fixed lint errors 2022-05-10 17:06:53 +01:00
cache Updated copyright year 2022-02-28 14:29:51 +00:00
cameras Typo 2022-08-23 17:37:46 +01:00
core Fixed fps rate limit 2022-08-29 16:58:54 +01:00
create Updated copyright year 2022-02-28 14:29:51 +00:00
curves Updated copyright year 2022-02-28 14:29:51 +00:00
data Updated copyright year 2022-02-28 14:29:51 +00:00
device Remove console.log 2022-08-18 18:24:08 +01:00
display Added missing property 2022-08-24 14:51:45 +01:00
dom Switch setTimeout order to avoid double-length frames 2022-08-31 17:11:01 +01:00
events Updated copyright year 2022-02-28 14:29:51 +00:00
gameobjects fix function Graphics -> strokeRoundedRect 2022-09-03 16:50:29 +03:00
geom Updated copyright year 2022-02-28 14:29:51 +00:00
input Update KeyboardPlugin.js 2022-05-27 18:54:41 +01:00
loader Removed log 2022-08-19 16:44:51 +01:00
math fix: Wrap documentation 2022-07-28 15:42:18 +01:00
physics Destroy debugGraphic also 2022-08-18 17:25:32 -07:00
plugins Updated copyright year 2022-02-28 14:29:51 +00:00
polyfills 1, add missing polyfill for IE9,10 2021-12-21 17:09:55 +08:00
renderer Merge pull request #6202 from samme/fix/render-texture-snapshot-pixel-alpha 2022-09-05 18:34:03 +01:00
scale Fixed version number 2022-06-09 12:11:24 +01:00
scene The SceneManager.moveAbove and moveBelow methods didn't check the order of the Scenes being moved, so moved them even if one was already above / below the other. Both methods now check the indexes first. Fix #6040 2022-05-06 17:00:59 +01:00
sound Add missing NoAudioSoundManager methods 2022-08-26 11:41:34 -07:00
structs Game Objects that were created and destroyed (or moved to Containers) in the same frame were not correctly removed from the UpdateList. Fix #5803 #5817 #5818 #6052 2022-06-07 16:43:56 +01:00
textures Merge pull request #6196 from samme/feature/texture-add-remove-key-events 2022-08-24 21:20:13 +01:00
tilemaps TilemapLayer.setTint is a new method that allows you to set the tint color of all tiles in the given area, optionally based on the filtering search options. This is a WebGL only feature. 2022-05-24 18:27:33 +01:00
time Updated copyright year 2022-02-28 14:29:51 +00:00
tweens Update TweenData.js 2022-09-05 18:54:21 +01:00
utils Utils.Array.Flatten is a new function that will return a flattened version of an array, regardless of how deeply-nested it is. 2022-07-26 18:34:04 +01:00
const.js Preparing for 3.60 Beta 10 2022-06-07 17:54:19 +01:00
phaser-arcade-physics.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-core.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-ie9.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser.js Updated copyright year 2022-02-28 14:29:51 +00:00