phaser/src
2022-09-06 15:38:05 +01:00
..
actions Updated copyright year 2022-02-28 14:29:51 +00:00
animations Fixed lint errors 2022-05-10 17:06:53 +01:00
cache Updated copyright year 2022-02-28 14:29:51 +00:00
cameras Typo 2022-08-23 17:37:46 +01:00
core Fixed fps rate limit 2022-08-29 16:58:54 +01:00
create Updated copyright year 2022-02-28 14:29:51 +00:00
curves Updated copyright year 2022-02-28 14:29:51 +00:00
data Updated copyright year 2022-02-28 14:29:51 +00:00
device Remove console.log 2022-08-18 18:24:08 +01:00
display Added missing property 2022-08-24 14:51:45 +01:00
dom Switch setTimeout order to avoid double-length frames 2022-08-31 17:11:01 +01:00
events Updated copyright year 2022-02-28 14:29:51 +00:00
gameobjects fix function Graphics -> strokeRoundedRect 2022-09-03 16:50:29 +03:00
geom Updated copyright year 2022-02-28 14:29:51 +00:00
input Update KeyboardPlugin.js 2022-05-27 18:54:41 +01:00
loader Removed log 2022-08-19 16:44:51 +01:00
math fix: Wrap documentation 2022-07-28 15:42:18 +01:00
physics Destroy debugGraphic also 2022-08-18 17:25:32 -07:00
plugins Updated copyright year 2022-02-28 14:29:51 +00:00
polyfills 1, add missing polyfill for IE9,10 2021-12-21 17:09:55 +08:00
renderer Merge pull request #6202 from samme/fix/render-texture-snapshot-pixel-alpha 2022-09-05 18:34:03 +01:00
scale Fixed version number 2022-06-09 12:11:24 +01:00
scene The SceneManager.moveAbove and moveBelow methods didn't check the order of the Scenes being moved, so moved them even if one was already above / below the other. Both methods now check the indexes first. Fix #6040 2022-05-06 17:00:59 +01:00
sound Add missing NoAudioSoundManager methods 2022-08-26 11:41:34 -07:00
structs Game Objects that were created and destroyed (or moved to Containers) in the same frame were not correctly removed from the UpdateList. Fix #5803 #5817 #5818 #6052 2022-06-07 16:43:56 +01:00
textures Merge pull request #6196 from samme/feature/texture-add-remove-key-events 2022-08-24 21:20:13 +01:00
tilemaps TilemapLayer.setTint is a new method that allows you to set the tint color of all tiles in the given area, optionally based on the filtering search options. This is a WebGL only feature. 2022-05-24 18:27:33 +01:00
time Updated copyright year 2022-02-28 14:29:51 +00:00
tweens All of the 'Scope' tween configuration callback properties have been removed, including onActiveScope, onCompleteScope, onLoopScope, onPauseScope, onRepeatScope, onResumeScope, onStartScope, onStopScope, onUpdateScope and onYoyoScope. You should set the callbackScope property instead, which will globally set the scope for all callbacks. You can also set the Tween.callbackScope property. 2022-09-06 15:38:05 +01:00
utils Utils.Array.Flatten is a new function that will return a flattened version of an array, regardless of how deeply-nested it is. 2022-07-26 18:34:04 +01:00
const.js Preparing for 3.60 Beta 10 2022-06-07 17:54:19 +01:00
phaser-arcade-physics.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-core.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-ie9.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser.js Updated copyright year 2022-02-28 14:29:51 +00:00