Commit graph

1339 commits

Author SHA1 Message Date
Jorys Paulin
1acbdf94aa
Translated using Weblate (French)
Currently translated at 100.0% (184 of 184 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-04-05 03:42:33 +02:00
Cameron Gutman
44229dfe51 Update translations
- Add RU and ES to resources.qrc and app.pro
- Rerun lupdate-pro and lrelease-pro
2021-04-04 10:25:06 -05:00
a
13206227d9
Translated using Weblate (Russian)
Currently translated at 100.0% (184 of 184 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-04-04 17:03:35 +02:00
a
5ccac5a5c3
Translated using Weblate (Russian)
Currently translated at 45.1% (83 of 184 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2021-03-28 14:29:40 +02:00
Héctor
69822f4401
Translated using Weblate (Spanish)
Currently translated at 11.4% (21 of 184 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2021-03-28 14:29:39 +02:00
reloxx13
f290cfbd35
Translated using Weblate (German)
Currently translated at 100.0% (184 of 184 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2021-03-28 14:29:39 +02:00
a
a15f303c0a
Added translation using Weblate (Russian) 2021-03-26 05:05:09 +01:00
Héctor
4e7b35c54e
Added translation using Weblate (Spanish) 2021-03-25 09:04:18 +01:00
Cameron Gutman
48dde310ae Add Norwegian Bokmål to the build 2021-03-24 20:40:22 -05:00
Cameron Gutman
6b041e7657 Run lrelease-pro 2021-03-24 20:39:52 -05:00
Cameron Gutman
69576ee1e1 Run lupdate-pro 2021-03-24 20:39:39 -05:00
Cameron Gutman
bd3105f62e Merge remote-tracking branch 'origin/weblate' 2021-03-24 20:28:24 -05:00
Cameron Gutman
02e3f0e71b Add missing declaration 2021-03-22 23:32:00 -05:00
Cameron Gutman
74bf981f3d Ensure hwframe read-back works in SDL renderer 2021-03-22 23:15:14 -05:00
Cameron Gutman
32f0678692 Only pass modifiers array if DRM_MODE_FB_MODIFIERS is set 2021-03-22 22:52:06 -05:00
Cameron Gutman
e74753bec1 Allow fallback from EGL to direct on EGLImage export failure 2021-03-22 22:51:29 -05:00
Cameron Gutman
4a8c9ad17f Add support for 4-plane frames 2021-03-22 00:46:04 -05:00
Cameron Gutman
0c6c882f50 Fix attribute buffer overflow for fully planar YUV formats 2021-03-22 00:14:06 -05:00
Cameron Gutman
579f25c1ba Add missing EGL_DMA_BUF_PLANE2 definitions 2021-03-22 00:02:03 -05:00
Cameron Gutman
d5eb5c8816 Fix build with EGL 1.4 headers 2021-03-21 23:59:35 -05:00
Cameron Gutman
26d04b5f9c Render DRM-PRIME frames as opaque images
We can't always assume they are NV12. Even if they _are_ NV12,
they may have DRM format modifiers that are incompatible with
simply assuming linear Y and UV buffers (such as tiling).
2021-03-21 23:23:12 -05:00
Cameron Gutman
a0b9684504 Continue refactoring for non-NV12 support in EGLRenderer 2021-03-21 21:43:57 -05:00
Cameron Gutman
402b6d1f0c Begin refactoring for non-NV12 support in EGLRenderer 2021-03-21 19:20:52 -05:00
Cameron Gutman
e87a5fa354 Pass DRM format modifiers to FB creation 2021-03-21 17:54:10 -05:00
Allan Nordhøy
63574f643e
Translated using Weblate (Norwegian Bokmål)
Currently translated at 70.1% (129 of 184 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2021-03-21 10:36:54 +01:00
Cameron Gutman
1d6b1020c3
Translated using Weblate (French)
Currently translated at 73.9% (136 of 184 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-03-21 06:29:36 +01:00
Allan Nordhøy
96337a3230 Translated using Weblate (Norwegian Bokmål)
Currently translated at 16.3% (30 of 184 strings)

Translation: moonlight/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/nb_NO/
2021-03-21 02:33:56 +01:00
reloxx13
950c59d8b4 Translated using Weblate (German)
Currently translated at 100.0% (184 of 184 strings)

Translation: moonlight/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/de/
2021-03-21 02:33:56 +01:00
Allan Nordhøy
9cfd095281 Added translation using Weblate (Norwegian Bokmål) 2021-03-21 02:33:56 +01:00
Anonymous
996e049863 Translated using Weblate (Chinese (Simplified))
Currently translated at 96.1% (177 of 184 strings)

Translation: moonlight/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/zh_Hans/
2021-03-21 02:33:56 +01:00
Anonymous
6e42817c3e Translated using Weblate (French)
Currently translated at 74.4% (137 of 184 strings)

Translation: moonlight/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2021-03-21 02:33:56 +01:00
Cameron Gutman
e21fd19a70 Prepare for v3.1.0 release 2021-03-14 11:30:21 -05:00
Cameron Gutman
98672c8e44 Allow remote desktop mouse mode in embedded mode
It can be easier to control the mouse on the desktop that way
2021-03-13 16:58:58 -06:00
Cameron Gutman
2e92f0640b Update SDL_GameControllerDB 2021-03-13 15:50:01 -06:00
Cameron Gutman
d6b314f573 Add option to build for embedded environments 2021-03-13 15:20:58 -06:00
Cameron Gutman
d7a150ffa8 Only enable capture mode list if capture toggle is enabled 2021-03-13 14:59:32 -06:00
Cameron Gutman
955da6be30 Enable Gallium VAAPI driver on VAAPI 1.x 2021-03-13 14:37:13 -06:00
Cameron Gutman
b5f8e6738a Move LANG_DE to the end of the Language enum 2021-03-09 20:13:55 -06:00
reloxx13
d7fa8c9795
Add german translation (#536)
* add german translation

* add german to language list

* donttranslate language names. always use the native name.

* add compiled german translation file

* german translation handling

* add german to getSuffixFromLanguage

* update german string and translation

* update all language files with new strings

* typo

* compile

* more typos and fixes for german
2021-03-09 20:10:36 -06:00
Cameron Gutman
acb7a5b3c8 Fix XCB out-of-sequence abort after switching to non-threaded Qt renderer 2021-03-07 16:48:10 -06:00
Cameron Gutman
783a57ef89 Use separate thread for streaming on X11 and Wayland 2021-03-07 12:15:42 -06:00
Cameron Gutman
d33ccce683 Hold a reference to the underlying DMA-BUFs until the next frame 2021-03-07 12:01:25 -06:00
Cameron Gutman
d722bf10b9 Don't use glFinish() with KMSDRM backend 2021-03-07 11:23:31 -06:00
Cameron Gutman
41337475a2 Update SDL_GameControllerDB 2021-03-06 14:29:55 -06:00
Cameron Gutman
96f79688dd Use av_packet_alloc() instead of av_init_packet()
sizeof(AVPacket) may be deprecated from ABI in the near future
2021-03-05 17:47:04 -06:00
Cameron Gutman
c330898aeb Add workaround for AppView breaking after changing language at runtime 2021-03-05 17:44:31 -06:00
Cameron Gutman
a3c249abe9 Don't load the app label asynchronously 2021-03-02 19:03:09 -06:00
Cameron Gutman
c26562fab8 Fix Steam Link build 2021-03-02 18:57:16 -06:00
Cameron Gutman
b7cbd99212 Fix tooltip display in app grid 2021-03-02 18:35:50 -06:00
Cameron Gutman
b53ef35a85 Improve loading speed of PC and app grids 2021-03-02 18:32:56 -06:00
Cameron Gutman
1ebb5fefb1 Address Clazy warnings 2021-03-02 18:14:15 -06:00
Cameron Gutman
164b3edd41 Fix viewport size on High DPI Wayland systems
Fixes #533
2021-03-01 22:47:14 -06:00
Cameron Gutman
b2aea9f8f0 Revert change to only fire special combos on key up 2021-02-28 15:06:46 -06:00
Cameron Gutman
5399b95936 Fix update checker on macOS with Qt 6.0 builds 2021-02-28 14:33:20 -06:00
Cameron Gutman
1d5c120748 Add support for specifying minimum kernel versions in the update manifest 2021-02-28 14:27:29 -06:00
jmt-gh
6be7301e69
Stats overlay controller combo (#495)
* Update gamepad.cpp

add gamepad combo to toggle stats overlay

* typo fixes
2021-02-27 17:03:52 -06:00
Maximiliano Bertacchini
fff9f2b17d
Add numpad Enter handlers (Keys.onEnterPressed) (#516) 2021-02-27 17:01:22 -06:00
Cameron Gutman
87a7d2e45c Add setting to only capture system keys in full-screen 2021-02-27 16:47:38 -06:00
Cameron Gutman
b27ca993aa Add support for system key capture in windowed mode on macOS 2021-02-26 21:43:47 -06:00
Cameron Gutman
28ecc6bcbf Remove old Qt Multimedia audio renderer 2021-02-25 23:23:08 -06:00
Cameron Gutman
30c5e3f237 Fix window icons on Wayland 2021-02-25 23:20:21 -06:00
Cameron Gutman
6a25a3a3d0 Don't require DRM master for SDL KMSDRM backend 2021-02-25 22:27:20 -06:00
Cameron Gutman
133cc5457d Use SDL_CaptureMouse() on macOS and Linux too 2021-02-08 18:30:22 -06:00
Cameron Gutman
05e4c5b507 Move clipboard processing to a separate thread to avoid blocking the main thread during pastes 2021-02-07 17:18:35 -06:00
Cameron Gutman
8372717a09 Improve Unicode support for some common characters 2021-02-07 16:00:00 -06:00
Cameron Gutman
5f3f2a96fd Improve detection of having no clipboard text 2021-02-07 13:53:03 -06:00
Cameron Gutman
b83c6f0c28 Add support for pasting clipboard text 2021-02-07 13:46:38 -06:00
Cameron Gutman
36dc0f3e3c Use mouse capture for Win32 instead of our global mouse state hack 2021-02-07 12:38:57 -06:00
Cameron Gutman
b4edde6f90 Disable Qt 6 threaded renderer on Windows
They switched from non-threaded to threaded by default in Qt 6
2021-02-07 11:21:47 -06:00
Cameron Gutman
395eb5581c Cache results of WMUtils::isRunningX11() and WMUtils::isRunningWayland() 2021-02-07 11:03:53 -06:00
Cameron Gutman
6dab251055 Don't overwrite window mode settings when switching between WM and non-WM environments 2021-02-07 10:49:29 -06:00
Cameron Gutman
3bd6a6a614 Fullscreen is no longer required for passing system keyboard shortcuts 2021-02-06 20:15:58 -06:00
Cameron Gutman
93d21a0d1d Fix EGLImage leak when not using a hwaccel backend 2021-02-06 17:59:05 -06:00
Cameron Gutman
2c2a73e320 Fix build and require SDL 2.0.15 to hook 2021-02-06 17:07:21 -06:00
Cameron Gutman
a88a3c9ea3 Allow SDL to render with KMSDRM backend while Qt is also using DRM 2021-02-06 16:32:54 -06:00
Cameron Gutman
e4df70cd56 Use the async connect thread on all platforms
It turned out that the cause of the random crashes was the threaded renderer
that we now turn off.
2021-02-06 15:14:15 -06:00
Cameron Gutman
90f7d35150 Always use a non-threaded renderer
This ensures we can block Qt's rendering as needed to synchronize with SDL
2021-02-06 14:58:30 -06:00
Cameron Gutman
75b19a60c1 Fix build on macOS and keyboard grab bugs 2021-02-06 11:29:18 -06:00
Cameron Gutman
9fc921f49f Use SDL's keyboard grab support now that it's been upstreamed 2021-02-05 00:13:20 -06:00
Cameron Gutman
36dd6c83e0 Fix assert failure when using v4l2m2m with EGL 2021-02-04 20:38:18 -06:00
Cameron Gutman
c3895f06c0 Fix handling of preferred/compatible pixel formats with EGLRenderer and VAAPI/DRM backends 2021-02-04 19:39:18 -06:00
Cameron Gutman
76e81fa651 Add windowed support for MMAL 2021-02-03 20:57:39 -06:00
Cameron Gutman
d63a1b0eb0 Handle custom hwaccel decoders 2021-02-02 19:45:22 -06:00
Cameron Gutman
4dffac3c78 Ask for NV12 buffers for DRMRenderer 2021-02-02 19:40:06 -06:00
Cameron Gutman
88391b0274 Use the decoder's supported pix_fmts to select a suitable renderer 2021-02-02 19:05:27 -06:00
Cameron Gutman
c3cea0238e Fix build with old EGL 1.5 headers without EGL_EGL_PROTOTYPES 2021-01-31 21:42:56 -06:00
Cameron Gutman
5bf4266973 Fix build with old Mesa EGL headers 2021-01-31 18:41:53 -06:00
Cameron Gutman
ed57c54d06 Move EGL definitions into renderer.h to try to fix build on Armbian 2021-01-31 17:01:11 -06:00
Cameron Gutman
80137848dc Add DMA-BUF export compatibility with EGL 1.4 2021-01-31 16:24:31 -06:00
Cameron Gutman
149575e0c4 Don't retranslate if the language didn't change 2021-01-31 15:28:00 -06:00
Cameron Gutman
6a66b462ce Allow DRMRenderer to be used for indirect rendering 2021-01-31 15:19:19 -06:00
Cameron Gutman
1e31f6fe77 Fix initialization of DRM backend with X running 2021-01-31 15:03:40 -06:00
Cameron Gutman
f173b3ff09 Attempt to fix AppImage and Steam Link build errors 2021-01-31 14:48:42 -06:00
Cameron Gutman
baffab62ce Fix uninitialized variable warning 2021-01-31 12:58:19 -06:00
Cameron Gutman
46960ce0a4 Remove side-by-side support for Qt 5.9 on Steam Link 2021-01-31 12:08:15 -06:00
Cameron Gutman
dbfdc2fd14 Share DRM FD and GBM device with SDL
Depends on https://hg.libsdl.org/SDL/rev/d75deb75464a
2021-01-30 21:11:52 -06:00
Cameron Gutman
a97912e297 Print the error when querying EGL_EXTENSIONS fails 2021-01-30 20:13:20 -06:00
Cameron Gutman
cedba501ee Query the frontend renderer to determine fullscreen-only limitations 2021-01-30 17:57:34 -06:00
Cameron Gutman
ac947d3bda Add EGLImage export support to DRMRenderer 2021-01-30 17:52:23 -06:00
Cameron Gutman
243ba371b3 Initialize a DRM hardware context for hwaccel usage 2021-01-30 16:33:58 -06:00
Cameron Gutman
3af24eafbb Build fixes 2021-01-30 12:53:57 -06:00
Cameron Gutman
69b6022afe Add language selection option in settings
Fixes #501
2021-01-30 12:14:31 -06:00
Cameron Gutman
1cd66419d4 Remember desired cursor hide state
Fixes #511
2021-01-30 11:08:01 -06:00
WLong
5309a02f6d
Add simplified Chinese language (#506)
* 添加qml_zh_cn.ts

* 更新部分翻译

* 优化部分文字描述

* 优化部分文字描述

* 恢复README.md

Co-authored-by: WLong <a101084@126.com>
2021-01-30 10:10:36 -06:00
Cameron Gutman
541784382a Add support for AV_HWDEVICE_TYPE_DRM hwaccels 2021-01-30 10:00:01 -06:00
Cameron Gutman
2a7fae2c82 Revert "Add logic to try LibreELEC's out-of-tree stateless V4L2 decoders"
v4l2request is a hwaccel not a decoder

This reverts commit ed3a5448b1.
2021-01-29 20:30:01 -06:00
Cameron Gutman
ed3a5448b1 Add logic to try LibreELEC's out-of-tree stateless V4L2 decoders 2021-01-29 20:19:27 -06:00
Cameron Gutman
2eb4769bbc Only trigger special key combos when all keys are up 2021-01-24 13:02:42 -06:00
Cameron Gutman
02019000df Ctrl+Alt+Shift+Down Arrow is a reserved key combo on GNOME, so switch to Ctrl+Alt+Shift+D 2021-01-21 23:05:48 -06:00
Cameron Gutman
6262f51c96 Key capture is supported on Wayland with latest SDL Hg 2021-01-21 21:07:54 -06:00
Cameron Gutman
d38ff5759a Add Ctrl+Alt+Shift+Down Arrow shortcut to minimize 2021-01-21 19:39:17 -06:00
Cameron Gutman
f6de2e4dd3 Revert "Disable the system keyboard capture option on Wayland"
SDL now supports keyboard grab with https://hg.libsdl.org/SDL/rev/b0e13627c656

This reverts commit bc10fd0aba.
2021-01-20 21:43:16 -06:00
Cameron Gutman
14a6a69dc0 Version 3.0.0 2021-01-17 10:33:10 -06:00
Cameron Gutman
724dcb557f Hide irrelevant options on embedded devices 2021-01-15 19:46:27 -06:00
Cameron Gutman
11d274ff07 Fix X11 keyboard grab when starting in windowed mode 2021-01-15 19:32:38 -06:00
Cameron Gutman
ae246b1005 Trim keyboard shortcut setting text slightly 2021-01-15 19:25:28 -06:00
Cameron Gutman
f49d6e15a4 Fix clearing the wrong flag when activating mouse capture 2021-01-14 19:30:30 -06:00
Cameron Gutman
7172cfd889 Properly handle multiple window event flush barriers in flight at once
Fixes streaming on macOS Mojave without Metal support
2021-01-14 19:28:21 -06:00
Cameron Gutman
89e9652075 Save preferences on destruction in case the user closes Moonlight directly from the settings page 2021-01-13 19:43:52 -06:00
Cameron Gutman
e9968fbab3 Add system key capture to the feature list 2021-01-13 19:36:17 -06:00
Cameron Gutman
bc10fd0aba Disable the system keyboard capture option on Wayland 2021-01-12 20:41:20 -06:00
Cameron Gutman
76b4922bbe Add toggle for system key capture 2021-01-12 20:05:18 -06:00
Cameron Gutman
8e790c4745 Use real full-screen on macOS when capturing keys 2021-01-12 19:57:01 -06:00
Cameron Gutman
c331b180cb Fix modifier keys being stuck down after key combos when capturing system keys on Windows 2021-01-12 18:40:00 -06:00
Cameron Gutman
30e3b02867 Start implementation of system key capture 2021-01-11 23:43:32 -06:00
Cameron Gutman
5372cfba20 Minor fixes to kiosk mode PR
- UI_FULLSCREEN_WINDOWED -> UI_MAXIMIZED
- Propagate user configuration from old "start windowed" option
- Use FullScreen when a window manager isn't present
- Set disabled control to FullScreen with no window manager
2021-01-10 10:09:31 -06:00
jmt-gh
19dac306d1
Add support for Fullscreen UI in Moonlight (#492)
* initial UI and window decoration removal toggle

* revert default height change

* add fullscreen support to kiosk mode

* add tool tip for kiosk mode

* change to fullscreen rather than kiosk

* update to Fullscreen instead of Full-screen or Full Screen

* update UI text

* convert to display mode picker

* add UI label for picker

* clean up references to startMaximized and fullScreenUIMode

* remove flags property, as fullscreen visiblity handles this already

* use Maximized in selection text

* account for running moonlight without a window manager

* lock display mode from being changed if there is no window manager running

Co-authored-by: jmt-gh <jmt-gh@users.noreply.github.com>
2021-01-10 09:50:12 -06:00
Cameron Gutman
e9a98a3402 Add note about multi-monitor bug to remote desktop tooltip 2021-01-09 18:03:48 -06:00
Cameron Gutman
7020749987 Change mute on minimize to mute on focus loss
Minimization doesn't always happen on focus loss in full-screen mode,
so it could lead to unpredictable behavior.
2021-01-09 17:56:23 -06:00
Cameron Gutman
2d62d090df Use a barrier to ensure we don't flush important window events 2021-01-09 17:51:25 -06:00
Cameron Gutman
af0921c5b2 Set new hints present in SDL 2.0.15 development builds 2021-01-08 18:14:49 -06:00
Cameron Gutman
137454beff Use SDL_UpdateNVTexture on SDL 2.0.15+ 2021-01-08 18:05:27 -06:00
Cameron Gutman
a0cc93b813 Fix EGL renderer build on SDL 2.0.9 and earlier 2021-01-03 14:24:30 -06:00
Cameron Gutman
ff516f63b4 Set QT_QPA_EGLFS_ALWAYS_SET_MODE=1 by default for RetroPie compatibility 2021-01-03 11:16:59 -06:00
Cameron Gutman
68acb78ae6 Use specific resuming text when reconnecting to a game 2020-12-31 21:33:41 -06:00
Cameron Gutman
949aaaff2a Add tooltip for hide games option 2020-12-31 21:31:46 -06:00
Cameron Gutman
390544cd9a Charge time spent in the decode unit queue to the decoder rather than receive time 2020-12-31 16:10:01 -06:00
Cameron Gutman
202ce14afa Update SDL_GameControllerDB 2020-12-30 13:34:01 -06:00
Cameron Gutman
8ff9d8123d Switch VT renderer pacing logic to be enabled by the frame pacing checkbox 2020-12-29 20:26:56 -06:00
Cameron Gutman
44b61d9252 Fix accidental static import of IsWow64Process2() and tweak message text 2020-12-28 13:32:02 -06:00
Cameron Gutman
565bba6e55 Point users to ARM64 version of Moonlight if running the x86 or x64 versions 2020-12-28 12:27:22 -06:00
Cameron Gutman
2ecfb7af64 Improve description of gamepad mouse mode 2020-12-27 15:41:47 -06:00
Cameron Gutman
998d3b2cc1 Fix tooltip line wrapping 2020-12-27 15:34:49 -06:00
Cameron Gutman
bc39c721e3 Add a key combo to toggle cursor display in remote desktop mouse mode 2020-12-26 19:47:00 -06:00
Cameron Gutman
5096ff6496 Add options to invert scroll direction and swap gamepad buttons
Fixes #463
Fixes #467
2020-12-25 22:21:20 -06:00
Cameron Gutman
a11f623b17 Add option to mute audio on minimize and background gamepad input
Fixes #461
2020-12-25 15:32:11 -06:00
Cameron Gutman
f7ffb30bc6 Reorganize settings and improve descriptions 2020-12-25 12:19:22 -06:00
Cameron Gutman
c4108feb15 Add SDL 2.0.14 hints 2020-12-24 14:31:47 -06:00
Cameron Gutman
47cad71fcd Add special error text for an early termination 2020-12-24 11:24:01 -06:00
Cameron Gutman
0b56b1685a Use LiStringifyPortFlags() instead of coding it ourselves 2020-12-23 14:08:20 -06:00