mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-28 14:00:28 +00:00
Add SDL 2.0.14 hints
This commit is contained in:
parent
47cad71fcd
commit
c4108feb15
1 changed files with 8 additions and 0 deletions
|
@ -422,6 +422,14 @@ int main(int argc, char *argv[])
|
|||
// releases of Moonlight.
|
||||
SDL_SetHint("SDL_GAMECONTROLLER_USE_BUTTON_LABELS", "0");
|
||||
|
||||
// Disable relative mouse scaling to renderer size or logical DPI. We want to send
|
||||
// the mouse motion exactly how it was given to us.
|
||||
SDL_SetHint("SDL_MOUSE_RELATIVE_SCALING", "0");
|
||||
|
||||
// Set our app name for SDL to use with PulseAudio. This matches what we provide
|
||||
// as our app name to libsoundio too.
|
||||
SDL_SetHint("SDL_AUDIO_DEVICE_APP_NAME", "Moonlight");
|
||||
|
||||
#ifdef QT_DEBUG
|
||||
// Allow thread naming using exceptions on debug builds. SDL doesn't use SEH
|
||||
// when throwing the exceptions, so we don't enable it for release builds out
|
||||
|
|
Loading…
Reference in a new issue