Commit graph

262 commits

Author SHA1 Message Date
Cameron Gutman
7aff148e9f Add --packet-size command-line option 2020-01-21 19:10:10 -08:00
Cameron Gutman
91be6c8028 Only hide Qt's mouse cursor on EGLFS 2020-01-15 18:23:02 -08:00
Cameron Gutman
4abebe3aec Hide the Qt cursor when streaming 2020-01-11 02:06:08 -08:00
Cameron Gutman
1313c7b3bf Enable HDR as an experimental option 2019-12-30 18:05:43 -06:00
Cameron Gutman
8b9b96f422 Only enable slicing when CPU decoding 2019-12-14 15:34:48 -08:00
Cameron Gutman
160684f23e Allow decoders to choose a desired colorspace 2019-12-14 15:25:56 -08:00
Cameron Gutman
88930a9de4 Optimize decoder capability checking 2019-12-14 15:20:44 -08:00
Cameron Gutman
5e2f32e3eb Force remote streaming mode if connecting through a VPN 2019-12-01 21:50:36 -08:00
Cameron Gutman
2f0a6db414 Add hacks for SDL+Mutter interaction bugs 2019-09-29 21:05:31 -07:00
Cameron Gutman
7acf91883a Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection 2019-07-26 12:50:45 -04:00
Cameron Gutman
ea8b905f02 Missed a call to SDL_SetRelativeMouseMode 2019-07-02 22:39:09 -07:00
Cameron Gutman
16b301236b Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails 2019-07-02 22:17:38 -07:00
Cameron Gutman
0a5051f959 Add Discord Rich Presence integration for Windows 2019-06-29 17:40:30 -07:00
Cameron Gutman
82b6b60b31 Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133 2019-06-29 16:08:04 -07:00
Cameron Gutman
524cc97f51 Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248 2019-06-23 13:29:57 -07:00
Cameron Gutman
01254f67f0 Allow audio renderers to specify capabilities 2019-06-23 12:49:37 -07:00
Cameron Gutman
2682829bd3 Fix Steam Link audio latency cap 2019-05-20 23:57:27 -07:00
Cameron Gutman
674220087f Finish mouse emulation support with overlay and bugfixes 2019-05-19 13:10:42 -07:00
Cameron Gutman
dfb006d264 More Steam Link performance optimizations 2019-04-28 15:57:57 -07:00
Cameron Gutman
4f2fe5c988 Reduce polling rate on SL due to CPU performance limitations 2019-04-28 13:04:58 -07:00
Cameron Gutman
082e330f9d Partially revert fa4c0e82bd because we'll need Qt initialized first to detect Wayland 2019-04-21 17:43:38 -07:00
Cameron Gutman
25e5175c54 Refactor parameter passing to decoders and split backend/decode-only and frontend renderers 2019-04-11 22:27:20 -07:00
Cameron Gutman
859a5a5e0c Allow a renderer to opt-out of the render thread and use that for SDL on OGL 2019-04-09 21:46:14 -07:00
Cameron Gutman
905a0cdac1 Make GFE-reported errors more clear 2019-04-07 12:21:05 -07:00
Cameron Gutman
7c3f09c70c Update poor connection behavior 2019-04-06 12:25:35 -07:00
Cameron Gutman
fa4c0e82bd Only initialize the video subsystem once per launch 2019-03-23 17:46:42 -07:00
Cameron Gutman
c0bf8b9c25 Remove redundant initializtion of SDL video 2019-03-23 14:26:08 -07:00
Cameron Gutman
2bf3f1b94b Refactor Steam Link support files 2019-03-22 22:51:08 -07:00
Cameron Gutman
f624a1817e Add preference and tweak connection warning 2019-03-18 20:21:52 -07:00
Cameron Gutman
c75b9c9221 Add connection status overlay for DXVA2 and SDL 2019-03-17 15:08:21 -07:00
Cameron Gutman
052194714a Adjust thread priorities based on recent refactoring 2019-03-17 00:45:31 -07:00
Cameron Gutman
2c09875556 Fix input handler cleanup on startup failure 2019-02-16 01:39:31 -08:00
Cameron Gutman
f8e693a060 Drop samples to account for lost time reinitializing audio. Fixes #176 2019-02-14 22:32:54 -08:00
Cameron Gutman
feb5e3bc78 Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler 2019-02-12 19:30:02 -08:00
Cameron Gutman
947970e07b Shortcut decoder initialization when only using it for capability testing 2019-02-12 18:42:53 -08:00
MINICOM\mrb11
7b0596d9df Add controller rumble support. 2019-02-11 21:39:55 -08:00
Cameron Gutman
4b7200ae69 Don't display the connection terminated dialog for intended disconnects 2019-02-10 02:19:37 -08:00
Cameron Gutman
d2002b6a62 Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values 2019-02-09 20:37:11 -08:00
Cameron Gutman
7747624c80 Revert "Wake up main thread immediately after new frame is pushed"
This reverts commit aab7191a44.
2019-01-21 20:10:13 -08:00
Cameron Gutman
aab7191a44 Wake up main thread immediately after new frame is pushed 2019-01-21 18:57:14 -08:00
Cameron Gutman
dcfd3d3e48 Add a debug print for V-sync 2018-12-25 22:19:23 -08:00
Cameron Gutman
cfabaf334e Add frame pacing toggle 2018-12-25 12:57:00 -08:00
Cameron Gutman
c6383f042c Pin server cert to host during pairing 2018-12-21 18:08:07 -08:00
Cameron Gutman
8a5e3cdb76 Fix returning to app page when start fails 2018-12-05 22:17:26 -08:00
Cameron Gutman
c40174034c Don't kill the app on the host when the session terminates unexpectedly 2018-12-05 20:17:00 -08:00
Cameron Gutman
5029c855f0 Simplify app quitting implementation a bit 2018-12-05 19:49:06 -08:00
Janne Hakonen
0ab07303c9 Add quit cli command and app quit option after stream session. Fixes #92 (#138)
* Add quit cli command and app quit option after stream session. Fixes #92

* Code review fixes.
2018-12-05 18:45:28 -08:00
Cameron Gutman
065a6caee5 Use automatic remote streaming detection 2018-11-21 20:55:25 -08:00
Cameron Gutman
bf05088d70 Remove checks that rely on display modes because they can be inaccurate on machines when the monitor is off 2018-11-20 22:02:43 -08:00
Cameron Gutman
688c4a90d9 Use the raw display bounds not the usable display bounds for full-screen calculations 2018-11-18 23:10:30 -08:00
Cameron Gutman
76e5794203 Remove SetThreadExecutionState() call now that SDL_DisableScreenSaver() works on Windows 2018-11-03 12:44:14 -07:00
Cameron Gutman
e1fab22d98 Fix accidental removal of decoder deletion in previous commit 2018-10-31 18:49:37 -07:00
Cameron Gutman
cb5e58d465 Fix use-after-free caught by debug build of SDL2 2018-10-31 18:20:39 -07:00
Cameron Gutman
fd63aad3b8 Only avoid HEVC on GFE 3.10 and lower on macOS 2018-10-14 11:28:52 -07:00
Cameron Gutman
36f468a599 Fix window icon disappearing when toggling out of full-screen mode on Windows 2018-10-12 20:34:58 -07:00
Cameron Gutman
dfae69834a Fix misleading debug print 2018-10-12 20:02:54 -07:00
Cameron Gutman
4f84843b00 Fixup H.264 SPS for VideoToolbox compatibility. Fixes #98 2018-10-12 17:59:53 -07:00
Cameron Gutman
6661ca17c2 Fix keys being stuck after Moonlight loses focus or is quit via OS shortcut (Alt+Tab/Alt+F4) 2018-10-03 18:27:12 -07:00
Cameron Gutman
18d97e9f73 Fix errant touch events on macOS 2018-10-02 20:11:13 -07:00
Cameron Gutman
bccd118abb Finish removal of auto audio option and rename the remaining options 2018-10-02 15:30:22 -07:00
Cameron Gutman
3dc049ee5f Remove automatic audio configuration permanently due to brokenness and allow renderers to request reinitialization on demand 2018-10-02 01:21:42 -07:00
Cameron Gutman
c239d0814b Move audio renderer destruction back off the main thread now that we're using atexit(SDL_Quit) 2018-09-30 18:09:12 -07:00
Cameron Gutman
9fb0bffd61 Finish touch input support 2018-09-30 01:03:26 -07:00
Cameron Gutman
4a452a2467 Touch input WIP 2018-09-29 22:43:28 -07:00
Cameron Gutman
4ad27670ec Provide detection and help for unmapped gamepads. Fixes #70 2018-09-29 19:14:52 -07:00
Cameron Gutman
200b1c5095 Rename hpp -> h 2018-09-29 16:18:46 -07:00
Janne Hakonen
d14cfb577b Add command line parameters. Fixes #30 (#89)
* Add command line parameters. Fixes #30

* Fixed compile errors

* Fixed code review findings

* Fixed code review findings, take 2
2018-09-29 14:06:55 -07:00
Cameron Gutman
4620fa5001 Retry serverinfo query for adding a PC if the request fails with ServiceUnavailableError. Fixes #88 2018-09-29 03:01:49 -07:00
Cameron Gutman
896b247bc0 Remove H.264 high performance preference and enable HEVC split encode 2018-09-22 20:27:02 -07:00
Cameron Gutman
605d52f160 Don't block in audio/video renderer callbacks while the renderer is being destroyed 2018-09-22 20:03:41 -07:00
Cameron Gutman
afb2b465a8 Avoid using direct submit for video decoding because FFmpeg can delay for a fairly significant period of time within avcodec_send_packet() and avcodec_receive_frame(), even for software decoding. This is particularly apparent when streaming well above hardware capabilities and leads to packet loss. 2018-09-22 19:30:13 -07:00
Cameron Gutman
9f0617f6ee Gracefully fall back to stereo audio if 5.1 doesn't work 2018-09-22 16:04:36 -07:00
Cameron Gutman
f4408473e6 Fix broken Alt+Tab behavior. Fixes #72 2018-09-16 11:21:15 -07:00
Cameron Gutman
72afa55897 Add tip text to the StreamSegue telling users about the quit shortcut. Fixes #77 2018-09-14 19:11:06 -07:00
Cameron Gutman
eed9fca10c Mass conversion of isNull() -> isEmpty() 2018-09-14 18:36:15 -07:00
Cameron Gutman
25d97e187a Fix large mouse input delay on GFE 3.14.0 and earlier. Fixes #68 2018-09-14 18:35:28 -07:00
Cameron Gutman
879c524658 Revert "Process Qt events in the SDL loop" to fix input issues on Windows and Mac
This reverts commit c8e00195ed.
2018-09-13 12:14:56 -07:00
Cameron Gutman
c8e00195ed Process Qt events in the SDL loop 2018-09-13 08:03:06 -07:00
Cameron Gutman
64bc189010 Fixes to SDL audio renderer and autodetection support 2018-09-13 07:46:01 -07:00
Cameron Gutman
12496e4432 Refactor audio rendering into a separate class 2018-09-13 06:23:06 -07:00
Cameron Gutman
9e2fd67487 Add option to enable mouse acceleration for remote desktop usage 2018-09-09 13:21:11 -07:00
Cameron Gutman
cfbcc4093c Reduce UI jank when transitioning to the stream segue 2018-09-09 10:17:32 -07:00
Cameron Gutman
4712080a1b Fix centering of streaming window and size after toggling full-screen on Windows 2018-09-08 16:01:35 -07:00
Cameron Gutman
c9a7c15f98 Improve unsupported FPS options and performance 2018-09-08 15:09:46 -07:00
Cameron Gutman
64a08f0533 Allow higher than display refresh rate streaming with unsupported FPS option 2018-09-08 14:34:11 -07:00
Cameron Gutman
52c6455ca5 Avoid sending a click event on focus gain on Linux 2018-09-08 14:05:42 -07:00
Janne Hakonen
300b53f28c Capture mouse cursor when clicking inactive window 2018-09-08 16:39:20 +03:00
Cameron Gutman
6a2b717ff1 Run in native resolution on Retina displays when streaming above scaled resolution 2018-09-07 01:12:18 -07:00
Cameron Gutman
475a39cb73 Recreate the decoder when moving to a new display to allow Pacer to get the new refresh rate 2018-09-06 19:42:53 -07:00
Cameron Gutman
4dba74e2f9 Fix handling of undefined and non-matching refresh rate 2018-09-06 19:16:59 -07:00
Cameron Gutman
587d783955 Use SDL_WINDOWPOS_CENTERED_DISPLAY() to fix incorrect positioning on multi-display system on macOS 2018-09-06 18:53:00 -07:00
Cameron Gutman
5da156b433 Prefer H.264 for higher decoding performance in very high load situations 2018-09-05 18:57:40 -07:00
Cameron Gutman
0d68faf40c Remove unused parameter 2018-09-05 15:45:36 -07:00
Cameron Gutman
856318f947 Start the SDL window on the same display as the Qt UI was displayed on 2018-09-05 15:15:53 -07:00
Cameron Gutman
dae21f2638 Detect native panel resolution on Retina displays. Fixes #59 2018-09-04 00:21:37 -04:00
Cameron Gutman
af6e99cbac Select the highest full-screen refresh rate that our stream FPS evenly divides 2018-09-03 22:54:41 -04:00
Cameron Gutman
6d6acf4308 Fix release builds 2018-09-03 22:47:31 -04:00
Cameron Gutman
7dd4815edf Allow selection between full-screen exclusive mode and borderless windowed mode 2018-09-03 22:17:34 -04:00
Cameron Gutman
5ad96f5287 Display a dialog when the connection is terminated by the remote PC 2018-09-02 18:34:10 -04:00
Janne Hakonen
b96ace7f04 Release mouse cursor when window focus is lost 2018-09-02 00:31:37 +03:00
Cameron Gutman
234a8dc3d5 Fix build with HAVE_SLVIDEO 2018-08-31 10:40:25 -04:00
Cameron Gutman
762fe92933 Allow streaming with no audio device. Fixes #52 2018-08-31 00:09:31 -04:00
Cameron Gutman
b7cbec0b1c Pass RFI flags to decoder 2018-08-25 13:36:54 -07:00
Cameron Gutman
f9cdd49d2e Add settings option to disable V-sync for lowest possible latency on Windows 2018-08-20 22:25:19 -07:00
Cameron Gutman
7661f5a3d7 Use SetThreadExecutionState() to disable the screensaver since SDL doesn't currently call that. Fixes #46 2018-08-20 21:36:23 -07:00
Cameron Gutman
395f337bbb Switch full-screen mode back to full-screen exclusive on Windows to reduce latency by 1 frame 2018-08-20 21:19:00 -07:00
Cameron Gutman
f7d3c10c9d Plumb the ability to disable V-sync through the video renderers 2018-08-20 18:19:42 -07:00
Cameron Gutman
1b8c3aae73 Speed up resize/full-screen by avoiding excessive decoder resets 2018-08-19 01:19:23 -07:00
Cameron Gutman
9fbdd794b9 Improve support for full-screen exclusive mode 2018-08-16 22:25:14 -07:00
Cameron Gutman
f6a451d6e7 Add PoC VsyncSource for Windows using DwmFlush(). Soon to be replaced with D3DKMTWaitForVerticalBlankEvent(). 2018-08-15 23:20:56 -07:00
Cameron Gutman
e467ce7ce8 Uninitialize video subsystem before allowing a racing session to start to prevent an assert from firing 2018-08-15 20:35:11 -07:00
Cameron Gutman
cf2d8f71d6 Avoid setting timer resolution to 1 ms while Moonlight is not streaming 2018-08-13 22:23:05 -07:00
Cameron Gutman
566181e8d7 Display error if video decoder doesn't initialize 2018-08-11 22:49:36 -07:00
Cameron Gutman
917f6e5ee9 Only capture the mouse by default for full screen streaming 2018-08-11 14:19:42 -07:00
Cameron Gutman
4b1d3b0125 Warn users when their configuration is impossible to satisfy. Fixes #26 2018-08-09 19:37:49 -07:00
Cameron Gutman
7be167856e Only enable game optimizations when streaming at officially supported resolutions 2018-08-05 18:09:35 -07:00
Cameron Gutman
9cc20c27ab Add support for native resolution streaming 2018-08-05 14:55:26 -07:00
Cameron Gutman
45ebf2ca7d Add log messages for server GPU, bitrate, and slices 2018-08-05 13:32:04 -07:00
Cameron Gutman
b076744f00 Support HEVC software decoding and forcing HEVC without GPU support 2018-08-04 16:45:31 -07:00
Cameron Gutman
723e815546 Add warning for forcing software decoding 2018-08-04 16:15:13 -07:00
Cameron Gutman
ca72cbb135 Implement displaying launch warnings. Fixes #12 2018-08-04 16:05:37 -07:00
Cameron Gutman
1e8c2b179a Only fill the screen in windowed mode if the stream is larger than usable display area 2018-08-04 15:34:56 -07:00
Cameron Gutman
f2ed3a8502 Make stream window resizable 2018-08-04 15:34:56 -07:00
Cameron Gutman
fca402138f Add VDPAU renderer 2018-08-03 02:11:44 -07:00
Cameron Gutman
18dd6b09bb Remove 10 ms sleep hidden inside SDL_WaitEvent(). This fixes mouse polling rate being capped at 100 Hz (1 second / 10 ms) and the rendering FPS being capped at 90 FPS. 2018-08-01 18:26:50 -07:00
Cameron Gutman
22be912788 Fix accent prompt appearing when keys are held down on macOS 2018-07-30 22:44:19 -07:00
Cameron Gutman
e9c1f883da Use full-screen desktop mode for Mac to allow Spaces to work 2018-07-30 00:03:17 -07:00
Cameron Gutman
df26f731eb Improve debugging messages 2018-07-28 16:06:26 -07:00
Cameron Gutman
0bde932550 Prevent HEVC streaming with the software decoder for performance reasons 2018-07-26 19:26:22 -07:00
Cameron Gutman
010475e8a2 Use per-display undefined window positions 2018-07-22 18:40:15 -07:00
Cameron Gutman
bd170c4bd6 Always use the current display mode and just let the renderers scale the output 2018-07-22 18:28:17 -07:00
Cameron Gutman
386e463942 Also use the SDL icon for Linux 2018-07-22 17:42:31 -07:00
Cameron Gutman
9d840afdfb Add an SDL window icon for Windows 2018-07-22 17:07:45 -07:00
Cameron Gutman
83b81aad4b Don't capture the mouse initially on debug builds 2018-07-22 16:21:15 -07:00
Cameron Gutman
cf3cbd627d Use full-screen windowed mode to avoid having to enable V-Sync on DXVA2 2018-07-22 15:42:17 -07:00
Cameron Gutman
3bb62a82e1 Avoid doing a display mode change on Linux when entering full-screen 2018-07-22 14:03:47 -07:00
Cameron Gutman
ad57a55d12 Add (untested) Steam Link video decoding/rendering 2018-07-21 20:29:05 -07:00
Cameron Gutman
519626a6d5 Fix compilation with Qt 5.9 2018-07-21 18:47:41 -07:00
Cameron Gutman
b7b452875d Add a missing HAVE_FFMPEG guard 2018-07-21 17:32:00 -07:00
Cameron Gutman
eb536c2273 Overhaul platform and decoder/renderer detection 2018-07-21 17:00:09 -07:00
Cameron Gutman
399154f5f5 Implement VAAPI rendering for X11 2018-07-21 00:16:03 -07:00
Cameron Gutman
64a839c2f9 Create the window after starting streaming to avoid a mouse capture bug in SDL on Windows 2018-07-20 19:55:07 -07:00
Cameron Gutman
20288210be Fix VT video centering after transition from windowed to full screen 2018-07-20 19:37:54 -07:00
Cameron Gutman
7b235743cb Count the window chrome size in our placement decision and fix sizing after full-screen toggle 2018-07-20 19:18:55 -07:00
Cameron Gutman
4c507f1179 Move SDL subsystem init into appropriate components to fix gamepad detection issue 2018-07-20 18:15:46 -07:00
Cameron Gutman
e516861366 Set window dimensions properly when toggling full-screen 2018-07-20 16:01:22 -07:00
Cameron Gutman
10b5245919 Reset the decoder when D3D state is lost 2018-07-20 15:31:57 -07:00
Cameron Gutman
a89cadc520
Separate FFmpeg decoder from the Session class (#4) 2018-07-17 20:00:16 -07:00
Cameron Gutman
d3f7204cff Set the main thread to high priority since it's used for rendering 2018-07-16 21:25:59 -07:00
Cameron Gutman
998d837ff4 Optimize resolution and window size selection 2018-07-16 01:55:36 -07:00