Cameron Gutman
68acf969f2
Move focus handling into the input code
2020-04-25 15:37:33 -07:00
Cameron Gutman
65d53e800b
Confine the cursor to the window in full-screen exclusive mode
2020-04-25 13:15:14 -07:00
Cameron Gutman
d1823dd6e1
Capture the mouse by default always on release builds and in absolute mode for debug builds
2020-04-25 13:01:15 -07:00
Cameron Gutman
d6b5c5f63e
Disable SOPS for streams over 60 FPS for GFE 3.20.3
2020-04-12 11:39:25 -07:00
Cameron Gutman
ef6dfa6d91
Add basic support for absolute mouse input
2020-04-11 21:28:11 -07:00
Cameron Gutman
15342190fa
Make audio debug logs more readable
2020-04-04 12:53:03 -07:00
Cameron Gutman
c98ef6e8a9
Display a friendly error when trying to stream over 4K with H.264
2020-04-04 12:47:44 -07:00
Cameron Gutman
cd7649a666
Add 7.1 surround sound support for SDL audio output
2020-04-03 00:12:52 -07:00
Cameron Gutman
847cc0a38a
Migrate to the new audio configuration macros
2020-03-31 21:36:16 -07:00
Cameron Gutman
296e22d3ca
Remove the Wayland post-cleanup hack
...
It seems to do more harm than good on Fedora 32, causing deadlocks
when the stream is closed. The original bug it was trying to avoid
seems to have already been fixed.
2020-03-28 00:46:04 -07:00
Cameron Gutman
953858b0e7
Add workaround for Steam Link graphics bug. Fixes #254
2020-03-18 22:26:15 -07:00
Cameron Gutman
faa16b207c
Implement a more reliable mouse capture workaround for GNOME+Wayland
2020-03-14 00:33:53 -07:00
Cameron Gutman
816cec8f5c
Remove deprecated listener callbacks
2020-02-25 00:31:05 -08:00
Cameron Gutman
2394dfe88a
Change errorCode to an int type
2020-02-24 23:03:34 -08:00
Cameron Gutman
dfc0d2303b
Fix incorrect #endif location
2020-02-24 20:55:07 -08:00
Cameron Gutman
598a48ec50
Remove the Wayland mouse capture hack that is not necessary on SDL 2.0.11
2020-02-24 20:33:33 -08:00
Cameron Gutman
9f41e98e3f
Remove RPi hacks that are not necessary on SDL 2.0.11
2020-02-24 19:55:22 -08:00
Cameron Gutman
979de190dc
Cap resolution options at 1080p on Steam Link and Raspberry Pi due to hardware limitations
2020-02-23 00:43:43 -08:00
Cameron Gutman
e790b0761e
Add another RPi hack to fix mouse capture in full-screen in LXDE
2020-02-09 12:00:30 -08:00
Cameron Gutman
57a1c5eb76
Disable the window mode options for always full-screen renderers
2020-02-09 11:35:05 -08:00
Cameron Gutman
7aff148e9f
Add --packet-size command-line option
2020-01-21 19:10:10 -08:00
Cameron Gutman
91be6c8028
Only hide Qt's mouse cursor on EGLFS
2020-01-15 18:23:02 -08:00
Cameron Gutman
4abebe3aec
Hide the Qt cursor when streaming
2020-01-11 02:06:08 -08:00
Cameron Gutman
1313c7b3bf
Enable HDR as an experimental option
2019-12-30 18:05:43 -06:00
Cameron Gutman
8b9b96f422
Only enable slicing when CPU decoding
2019-12-14 15:34:48 -08:00
Cameron Gutman
160684f23e
Allow decoders to choose a desired colorspace
2019-12-14 15:25:56 -08:00
Cameron Gutman
88930a9de4
Optimize decoder capability checking
2019-12-14 15:20:44 -08:00
Cameron Gutman
5e2f32e3eb
Force remote streaming mode if connecting through a VPN
2019-12-01 21:50:36 -08:00
Cameron Gutman
2f0a6db414
Add hacks for SDL+Mutter interaction bugs
2019-09-29 21:05:31 -07:00
Cameron Gutman
7acf91883a
Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection
2019-07-26 12:50:45 -04:00
Cameron Gutman
ea8b905f02
Missed a call to SDL_SetRelativeMouseMode
2019-07-02 22:39:09 -07:00
Cameron Gutman
16b301236b
Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails
2019-07-02 22:17:38 -07:00
Cameron Gutman
0a5051f959
Add Discord Rich Presence integration for Windows
2019-06-29 17:40:30 -07:00
Cameron Gutman
82b6b60b31
Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133
2019-06-29 16:08:04 -07:00
Cameron Gutman
524cc97f51
Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248
2019-06-23 13:29:57 -07:00
Cameron Gutman
01254f67f0
Allow audio renderers to specify capabilities
2019-06-23 12:49:37 -07:00
Cameron Gutman
2682829bd3
Fix Steam Link audio latency cap
2019-05-20 23:57:27 -07:00
Cameron Gutman
674220087f
Finish mouse emulation support with overlay and bugfixes
2019-05-19 13:10:42 -07:00
Cameron Gutman
dfb006d264
More Steam Link performance optimizations
2019-04-28 15:57:57 -07:00
Cameron Gutman
4f2fe5c988
Reduce polling rate on SL due to CPU performance limitations
2019-04-28 13:04:58 -07:00
Cameron Gutman
082e330f9d
Partially revert fa4c0e82bd
because we'll need Qt initialized first to detect Wayland
2019-04-21 17:43:38 -07:00
Cameron Gutman
25e5175c54
Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
2019-04-11 22:27:20 -07:00
Cameron Gutman
859a5a5e0c
Allow a renderer to opt-out of the render thread and use that for SDL on OGL
2019-04-09 21:46:14 -07:00
Cameron Gutman
905a0cdac1
Make GFE-reported errors more clear
2019-04-07 12:21:05 -07:00
Cameron Gutman
7c3f09c70c
Update poor connection behavior
2019-04-06 12:25:35 -07:00
Cameron Gutman
fa4c0e82bd
Only initialize the video subsystem once per launch
2019-03-23 17:46:42 -07:00
Cameron Gutman
c0bf8b9c25
Remove redundant initializtion of SDL video
2019-03-23 14:26:08 -07:00
Cameron Gutman
2bf3f1b94b
Refactor Steam Link support files
2019-03-22 22:51:08 -07:00
Cameron Gutman
f624a1817e
Add preference and tweak connection warning
2019-03-18 20:21:52 -07:00
Cameron Gutman
c75b9c9221
Add connection status overlay for DXVA2 and SDL
2019-03-17 15:08:21 -07:00
Cameron Gutman
052194714a
Adjust thread priorities based on recent refactoring
2019-03-17 00:45:31 -07:00
Cameron Gutman
2c09875556
Fix input handler cleanup on startup failure
2019-02-16 01:39:31 -08:00
Cameron Gutman
f8e693a060
Drop samples to account for lost time reinitializing audio. Fixes #176
2019-02-14 22:32:54 -08:00
Cameron Gutman
feb5e3bc78
Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler
2019-02-12 19:30:02 -08:00
Cameron Gutman
947970e07b
Shortcut decoder initialization when only using it for capability testing
2019-02-12 18:42:53 -08:00
MINICOM\mrb11
7b0596d9df
Add controller rumble support.
2019-02-11 21:39:55 -08:00
Cameron Gutman
4b7200ae69
Don't display the connection terminated dialog for intended disconnects
2019-02-10 02:19:37 -08:00
Cameron Gutman
d2002b6a62
Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values
2019-02-09 20:37:11 -08:00
Cameron Gutman
7747624c80
Revert "Wake up main thread immediately after new frame is pushed"
...
This reverts commit aab7191a44
.
2019-01-21 20:10:13 -08:00
Cameron Gutman
aab7191a44
Wake up main thread immediately after new frame is pushed
2019-01-21 18:57:14 -08:00
Cameron Gutman
dcfd3d3e48
Add a debug print for V-sync
2018-12-25 22:19:23 -08:00
Cameron Gutman
cfabaf334e
Add frame pacing toggle
2018-12-25 12:57:00 -08:00
Cameron Gutman
c6383f042c
Pin server cert to host during pairing
2018-12-21 18:08:07 -08:00
Cameron Gutman
8a5e3cdb76
Fix returning to app page when start fails
2018-12-05 22:17:26 -08:00
Cameron Gutman
c40174034c
Don't kill the app on the host when the session terminates unexpectedly
2018-12-05 20:17:00 -08:00
Cameron Gutman
5029c855f0
Simplify app quitting implementation a bit
2018-12-05 19:49:06 -08:00
Janne Hakonen
0ab07303c9
Add quit cli command and app quit option after stream session. Fixes #92 ( #138 )
...
* Add quit cli command and app quit option after stream session. Fixes #92
* Code review fixes.
2018-12-05 18:45:28 -08:00
Cameron Gutman
065a6caee5
Use automatic remote streaming detection
2018-11-21 20:55:25 -08:00
Cameron Gutman
bf05088d70
Remove checks that rely on display modes because they can be inaccurate on machines when the monitor is off
2018-11-20 22:02:43 -08:00
Cameron Gutman
688c4a90d9
Use the raw display bounds not the usable display bounds for full-screen calculations
2018-11-18 23:10:30 -08:00
Cameron Gutman
76e5794203
Remove SetThreadExecutionState() call now that SDL_DisableScreenSaver() works on Windows
2018-11-03 12:44:14 -07:00
Cameron Gutman
e1fab22d98
Fix accidental removal of decoder deletion in previous commit
2018-10-31 18:49:37 -07:00
Cameron Gutman
cb5e58d465
Fix use-after-free caught by debug build of SDL2
2018-10-31 18:20:39 -07:00
Cameron Gutman
fd63aad3b8
Only avoid HEVC on GFE 3.10 and lower on macOS
2018-10-14 11:28:52 -07:00
Cameron Gutman
36f468a599
Fix window icon disappearing when toggling out of full-screen mode on Windows
2018-10-12 20:34:58 -07:00
Cameron Gutman
dfae69834a
Fix misleading debug print
2018-10-12 20:02:54 -07:00
Cameron Gutman
4f84843b00
Fixup H.264 SPS for VideoToolbox compatibility. Fixes #98
2018-10-12 17:59:53 -07:00
Cameron Gutman
6661ca17c2
Fix keys being stuck after Moonlight loses focus or is quit via OS shortcut (Alt+Tab/Alt+F4)
2018-10-03 18:27:12 -07:00
Cameron Gutman
18d97e9f73
Fix errant touch events on macOS
2018-10-02 20:11:13 -07:00
Cameron Gutman
bccd118abb
Finish removal of auto audio option and rename the remaining options
2018-10-02 15:30:22 -07:00
Cameron Gutman
3dc049ee5f
Remove automatic audio configuration permanently due to brokenness and allow renderers to request reinitialization on demand
2018-10-02 01:21:42 -07:00
Cameron Gutman
c239d0814b
Move audio renderer destruction back off the main thread now that we're using atexit(SDL_Quit)
2018-09-30 18:09:12 -07:00
Cameron Gutman
9fb0bffd61
Finish touch input support
2018-09-30 01:03:26 -07:00
Cameron Gutman
4a452a2467
Touch input WIP
2018-09-29 22:43:28 -07:00
Cameron Gutman
4ad27670ec
Provide detection and help for unmapped gamepads. Fixes #70
2018-09-29 19:14:52 -07:00
Cameron Gutman
200b1c5095
Rename hpp -> h
2018-09-29 16:18:46 -07:00
Janne Hakonen
d14cfb577b
Add command line parameters. Fixes #30 ( #89 )
...
* Add command line parameters. Fixes #30
* Fixed compile errors
* Fixed code review findings
* Fixed code review findings, take 2
2018-09-29 14:06:55 -07:00
Cameron Gutman
4620fa5001
Retry serverinfo query for adding a PC if the request fails with ServiceUnavailableError. Fixes #88
2018-09-29 03:01:49 -07:00
Cameron Gutman
896b247bc0
Remove H.264 high performance preference and enable HEVC split encode
2018-09-22 20:27:02 -07:00
Cameron Gutman
605d52f160
Don't block in audio/video renderer callbacks while the renderer is being destroyed
2018-09-22 20:03:41 -07:00
Cameron Gutman
afb2b465a8
Avoid using direct submit for video decoding because FFmpeg can delay for a fairly significant period of time within avcodec_send_packet() and avcodec_receive_frame(), even for software decoding. This is particularly apparent when streaming well above hardware capabilities and leads to packet loss.
2018-09-22 19:30:13 -07:00
Cameron Gutman
9f0617f6ee
Gracefully fall back to stereo audio if 5.1 doesn't work
2018-09-22 16:04:36 -07:00
Cameron Gutman
f4408473e6
Fix broken Alt+Tab behavior. Fixes #72
2018-09-16 11:21:15 -07:00
Cameron Gutman
72afa55897
Add tip text to the StreamSegue telling users about the quit shortcut. Fixes #77
2018-09-14 19:11:06 -07:00
Cameron Gutman
eed9fca10c
Mass conversion of isNull() -> isEmpty()
2018-09-14 18:36:15 -07:00
Cameron Gutman
25d97e187a
Fix large mouse input delay on GFE 3.14.0 and earlier. Fixes #68
2018-09-14 18:35:28 -07:00
Cameron Gutman
879c524658
Revert "Process Qt events in the SDL loop" to fix input issues on Windows and Mac
...
This reverts commit c8e00195ed
.
2018-09-13 12:14:56 -07:00
Cameron Gutman
c8e00195ed
Process Qt events in the SDL loop
2018-09-13 08:03:06 -07:00
Cameron Gutman
64bc189010
Fixes to SDL audio renderer and autodetection support
2018-09-13 07:46:01 -07:00
Cameron Gutman
12496e4432
Refactor audio rendering into a separate class
2018-09-13 06:23:06 -07:00