2021-07-15 08:09:28 +00:00
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use crate::innerlude::*;
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2021-11-03 23:55:02 +00:00
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2021-11-05 21:15:59 +00:00
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use futures_channel::mpsc::UnboundedSender;
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2021-09-13 22:59:07 +00:00
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use fxhash::FxHashMap;
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2021-07-09 05:42:26 +00:00
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use std::{
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any::{Any, TypeId},
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2021-10-08 20:01:13 +00:00
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cell::{Cell, RefCell},
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2021-09-01 04:57:04 +00:00
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collections::HashMap,
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2021-07-09 05:42:26 +00:00
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future::Future,
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2021-07-11 18:49:52 +00:00
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rc::Rc,
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2021-07-09 05:42:26 +00:00
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};
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2021-11-03 23:55:02 +00:00
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use bumpalo::{boxed::Box as BumpBox, Bump};
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/// Components in Dioxus use the "Context" object to interact with their lifecycle.
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///
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/// This lets components access props, schedule updates, integrate hooks, and expose shared state.
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///
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/// For the most part, the only method you should be using regularly is `render`.
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///
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/// ## Example
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///
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/// ```ignore
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2021-11-05 20:28:08 +00:00
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/// #[derive(Props)]
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/// struct ExampleProps {
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2021-11-03 23:55:02 +00:00
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/// name: String
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/// }
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///
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2021-11-05 20:28:08 +00:00
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/// fn Example((cx, props): Scope<Props>) -> Element {
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/// cx.render(rsx!{ div {"Hello, {props.name}"} })
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2021-11-03 23:55:02 +00:00
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/// }
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/// ```
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2021-11-07 03:11:17 +00:00
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pub type Context<'a> = &'a ScopeState;
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2021-11-03 23:55:02 +00:00
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2021-07-09 05:42:26 +00:00
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/// Every component in Dioxus is represented by a `Scope`.
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///
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/// Scopes contain the state for hooks, the component's props, and other lifecycle information.
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///
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/// Scopes are allocated in a generational arena. As components are mounted/unmounted, they will replace slots of dead components.
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/// The actual contents of the hooks, though, will be allocated with the standard allocator. These should not allocate as frequently.
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2021-07-15 08:09:28 +00:00
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///
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/// We expose the `Scope` type so downstream users can traverse the Dioxus VirtualDOM for whatever
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2021-10-24 17:30:36 +00:00
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/// use case they might have.
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2021-11-07 03:11:17 +00:00
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pub struct ScopeState {
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2021-07-23 14:27:43 +00:00
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// Book-keeping about our spot in the arena
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2021-11-07 00:59:46 +00:00
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// safety:
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//
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// pointers to scopes are *always* valid since they are bump allocated and never freed until this scope is also freed
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2021-11-07 06:01:22 +00:00
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// this is just a bit of a hack to not need an Rc to the ScopeArena.
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// todo: replace this will ScopeId and provide a connection to scope arena directly
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2021-11-07 03:11:17 +00:00
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pub(crate) parent_scope: Option<*mut ScopeState>,
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2021-11-07 00:59:46 +00:00
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2021-07-15 07:38:09 +00:00
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pub(crate) our_arena_idx: ScopeId,
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2021-11-07 00:59:46 +00:00
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2021-07-15 07:38:09 +00:00
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pub(crate) height: u32,
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2021-11-05 21:15:59 +00:00
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2021-10-08 20:01:13 +00:00
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pub(crate) subtree: Cell<u32>,
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2021-11-07 00:59:46 +00:00
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2021-10-08 20:01:13 +00:00
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pub(crate) is_subtree_root: Cell<bool>,
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2021-07-09 05:42:26 +00:00
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2021-11-07 06:01:22 +00:00
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// The double-buffering situation that we will use
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pub(crate) frames: [Bump; 2],
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2021-11-05 20:28:08 +00:00
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pub(crate) vcomp: *const VComponent<'static>,
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2021-07-09 05:42:26 +00:00
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2021-11-07 06:01:22 +00:00
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pub(crate) old_root: RefCell<Option<NodeLink>>,
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pub(crate) new_root: RefCell<Option<NodeLink>>,
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2021-09-13 22:55:43 +00:00
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/*
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we care about:
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- listeners (and how to call them when an event is triggered)
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- borrowed props (and how to drop them when the parent is dropped)
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- suspended nodes (and how to call their callback when their associated tasks are complete)
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*/
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2021-11-05 20:28:08 +00:00
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pub(crate) items: RefCell<SelfReferentialItems<'static>>,
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2021-11-03 23:55:02 +00:00
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2021-07-15 07:38:09 +00:00
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// State
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pub(crate) hooks: HookList,
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2021-10-25 19:05:17 +00:00
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// todo: move this into a centralized place - is more memory efficient
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2021-07-15 07:38:09 +00:00
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pub(crate) shared_contexts: RefCell<HashMap<TypeId, Rc<dyn Any>>>,
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pub(crate) sender: UnboundedSender<SchedulerMsg>,
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}
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2021-11-05 20:28:08 +00:00
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pub struct SelfReferentialItems<'a> {
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2021-11-07 03:11:17 +00:00
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// nodes stored by "cx.render"
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2021-11-07 06:01:22 +00:00
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pub(crate) cached_nodes_old: Vec<VNode<'a>>,
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pub(crate) cached_nodes_new: Vec<VNode<'a>>,
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2021-11-07 03:11:17 +00:00
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2021-11-07 06:01:22 +00:00
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pub(crate) generation: Cell<u32>,
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2021-11-07 03:11:17 +00:00
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2021-11-07 06:01:22 +00:00
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pub(crate) listeners: Vec<&'a Listener<'a>>,
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pub(crate) borrowed_props: Vec<&'a VComponent<'a>>,
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pub(crate) suspended_nodes: FxHashMap<u64, &'a VSuspended<'a>>,
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2021-11-05 20:28:08 +00:00
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pub(crate) tasks: Vec<BumpBox<'a, dyn Future<Output = ()>>>,
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pub(crate) pending_effects: Vec<BumpBox<'a, dyn FnMut()>>,
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2021-09-13 22:55:43 +00:00
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}
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2021-11-07 06:01:22 +00:00
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// Public methods exposed to libraries and components
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impl ScopeState {
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/// Get the root VNode for this Scope.
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///
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/// This VNode is the "entrypoint" VNode. If the component renders multiple nodes, then this VNode will be a fragment.
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///
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/// # Example
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/// ```rust
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/// let mut dom = VirtualDom::new(|(cx, props)|cx.render(rsx!{ div {} }));
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/// dom.rebuild();
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///
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/// let base = dom.base_scope();
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///
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/// if let VNode::VElement(node) = base.root_node() {
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/// assert_eq!(node.tag_name, "div");
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/// }
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/// ```
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pub fn root_node(&self) -> &VNode {
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self.fin_head()
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}
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/// Get the subtree ID that this scope belongs to.
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///
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/// Each component has its own subtree ID - the root subtree has an ID of 0. This ID is used by the renderer to route
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/// the mutations to the correct window/portal/subtree.
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///
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///
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/// # Example
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///
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/// ```rust
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/// let mut dom = VirtualDom::new(|(cx, props)|cx.render(rsx!{ div {} }));
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/// dom.rebuild();
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///
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/// let base = dom.base_scope();
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///
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/// assert_eq!(base.subtree(), 0);
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/// ```
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pub fn subtree(&self) -> u32 {
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self.subtree.get()
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}
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/// Get the height of this Scope - IE the number of scopes above it.
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///
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/// A Scope with a height of `0` is the root scope - there are no other scopes above it.
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///
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/// # Example
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///
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/// ```rust
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/// let mut dom = VirtualDom::new(|(cx, props)|cx.render(rsx!{ div {} }));
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/// dom.rebuild();
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///
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/// let base = dom.base_scope();
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///
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/// assert_eq!(base.height(), 0);
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/// ```
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pub fn height(&self) -> u32 {
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self.height
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}
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/// Get the Parent of this Scope within this Dioxus VirtualDOM.
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///
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/// This ID is not unique across Dioxus VirtualDOMs or across time. IDs will be reused when components are unmounted.
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///
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/// The base component will not have a parent, and will return `None`.
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///
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/// # Example
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///
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/// ```rust
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/// let mut dom = VirtualDom::new(|(cx, props)|cx.render(rsx!{ div {} }));
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/// dom.rebuild();
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///
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/// let base = dom.base_scope();
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///
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/// assert_eq!(base.parent(), None);
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/// ```
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pub fn parent(&self) -> Option<ScopeId> {
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2021-11-05 21:15:59 +00:00
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match self.parent_scope {
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Some(p) => Some(unsafe { &*p }.our_arena_idx),
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None => None,
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}
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2021-11-05 20:28:08 +00:00
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}
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/// Get the ID of this Scope within this Dioxus VirtualDOM.
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///
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/// This ID is not unique across Dioxus VirtualDOMs or across time. IDs will be reused when components are unmounted.
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///
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/// # Example
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///
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/// ```rust
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/// let mut dom = VirtualDom::new(|(cx, props)|cx.render(rsx!{ div {} }));
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/// dom.rebuild();
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/// let base = dom.base_scope();
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///
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/// assert_eq!(base.scope_id(), 0);
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/// ```
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pub fn scope_id(&self) -> ScopeId {
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self.our_arena_idx
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}
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2021-11-03 23:55:02 +00:00
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/// Create a subscription that schedules a future render for the reference component
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///
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/// ## Notice: you should prefer using prepare_update and get_scope_id
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pub fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
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2021-11-05 20:28:08 +00:00
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// pub fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
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2021-11-05 21:15:59 +00:00
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let chan = self.sender.clone();
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2021-11-05 20:28:08 +00:00
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let id = self.scope_id();
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Rc::new(move || {
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2021-11-07 06:01:22 +00:00
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let _ = chan.unbounded_send(SchedulerMsg::Immediate(id));
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2021-11-05 20:28:08 +00:00
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})
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}
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/// Schedule an update for any component given its ScopeId.
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///
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/// A component's ScopeId can be obtained from `use_hook` or the [`Context::scope_id`] method.
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///
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/// This method should be used when you want to schedule an update for a component
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pub fn schedule_update_any(&self) -> Rc<dyn Fn(ScopeId)> {
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2021-11-05 21:15:59 +00:00
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let chan = self.sender.clone();
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2021-11-05 20:28:08 +00:00
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Rc::new(move |id| {
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2021-11-07 06:01:22 +00:00
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let _ = chan.unbounded_send(SchedulerMsg::Immediate(id));
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2021-11-05 20:28:08 +00:00
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})
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2021-11-03 23:55:02 +00:00
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}
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/// Get the [`ScopeId`] of a mounted component.
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///
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/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
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pub fn needs_update(&self) {
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2021-11-05 20:28:08 +00:00
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self.needs_update_any(self.scope_id())
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2021-11-03 23:55:02 +00:00
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}
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/// Get the [`ScopeId`] of a mounted component.
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///
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/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
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pub fn needs_update_any(&self, id: ScopeId) {
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2021-11-07 06:01:22 +00:00
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let _ = self.sender.unbounded_send(SchedulerMsg::Immediate(id));
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2021-11-03 23:55:02 +00:00
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}
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/// Get the [`ScopeId`] of a mounted component.
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///
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/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
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pub fn bump(&self) -> &Bump {
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2021-11-07 06:01:22 +00:00
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&self.wip_frame()
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2021-11-03 23:55:02 +00:00
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}
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/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
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///
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/// This function consumes the context and absorb the lifetime, so these VNodes *must* be returned.
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///
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/// ## Example
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///
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/// ```ignore
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2021-11-07 06:01:22 +00:00
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/// fn Component(cx: Scope, props: &Props) -> Element {
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2021-11-03 23:55:02 +00:00
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/// // Lazy assemble the VNode tree
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2021-11-07 06:01:22 +00:00
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/// let lazy_nodes = rsx!("hello world");
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2021-11-03 23:55:02 +00:00
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///
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/// // Actually build the tree and allocate it
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/// cx.render(lazy_tree)
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/// }
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///```
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2021-11-07 03:11:17 +00:00
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pub fn render<'src>(&'src self, lazy_nodes: Option<LazyNodes<'src, '_>>) -> Option<NodeLink> {
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2021-11-07 06:01:22 +00:00
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let bump = &self.wip_frame();
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let factory = NodeFactory { bump };
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let node = lazy_nodes.map(|f| f.call(factory))?;
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self.items
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.borrow_mut()
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.cached_nodes_old
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.push(unsafe { std::mem::transmute(node) });
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Some(NodeLink {
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gen_id: self.items.borrow().generation.get(),
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scope_id: self.our_arena_idx,
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})
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2021-11-03 23:55:02 +00:00
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}
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/// Push an effect to be ran after the component has been successfully mounted to the dom
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/// Returns the effect's position in the stack
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pub fn push_effect<'src>(&'src self, effect: impl FnOnce() + 'src) -> usize {
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// this is some tricker to get around not being able to actually call fnonces
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let mut slot = Some(effect);
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let fut: &mut dyn FnMut() = self.bump().alloc(move || slot.take().unwrap()());
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// wrap it in a type that will actually drop the contents
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let boxed_fut = unsafe { BumpBox::from_raw(fut) };
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// erase the 'src lifetime for self-referential storage
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let self_ref_fut = unsafe { std::mem::transmute(boxed_fut) };
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2021-11-05 20:28:08 +00:00
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let mut items = self.items.borrow_mut();
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items.pending_effects.push(self_ref_fut);
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items.pending_effects.len() - 1
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2021-11-03 23:55:02 +00:00
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}
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/// Pushes the future onto the poll queue to be polled
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/// The future is forcibly dropped if the component is not ready by the next render
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|
|
|
pub fn push_task<'src>(&'src self, fut: impl Future<Output = ()> + 'src) -> usize {
|
|
|
|
// allocate the future
|
|
|
|
let fut: &mut dyn Future<Output = ()> = self.bump().alloc(fut);
|
|
|
|
|
|
|
|
// wrap it in a type that will actually drop the contents
|
|
|
|
let boxed_fut: BumpBox<dyn Future<Output = ()>> = unsafe { BumpBox::from_raw(fut) };
|
|
|
|
|
|
|
|
// erase the 'src lifetime for self-referential storage
|
|
|
|
let self_ref_fut = unsafe { std::mem::transmute(boxed_fut) };
|
|
|
|
|
2021-11-05 20:28:08 +00:00
|
|
|
let mut items = self.items.borrow_mut();
|
|
|
|
items.tasks.push(self_ref_fut);
|
|
|
|
items.tasks.len() - 1
|
2021-11-03 23:55:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// This method enables the ability to expose state to children further down the VirtualDOM Tree.
|
|
|
|
///
|
|
|
|
/// This is a "fundamental" operation and should only be called during initialization of a hook.
|
|
|
|
///
|
|
|
|
/// For a hook that provides the same functionality, use `use_provide_state` and `use_consume_state` instead.
|
|
|
|
///
|
|
|
|
/// When the component is dropped, so is the context. Be aware of this behavior when consuming
|
|
|
|
/// the context via Rc/Weak.
|
|
|
|
///
|
|
|
|
/// # Example
|
|
|
|
///
|
|
|
|
/// ```
|
|
|
|
/// struct SharedState(&'static str);
|
|
|
|
///
|
|
|
|
/// static App: FC<()> = |(cx, props)|{
|
|
|
|
/// cx.use_hook(|_| cx.provide_state(SharedState("world")), |_| {}, |_| {});
|
|
|
|
/// rsx!(cx, Child {})
|
|
|
|
/// }
|
|
|
|
///
|
|
|
|
/// static Child: FC<()> = |(cx, props)|{
|
|
|
|
/// let state = cx.consume_state::<SharedState>();
|
|
|
|
/// rsx!(cx, div { "hello {state.0}" })
|
|
|
|
/// }
|
|
|
|
/// ```
|
2021-11-05 21:15:59 +00:00
|
|
|
pub fn provide_state<T>(&self, value: T)
|
2021-11-03 23:55:02 +00:00
|
|
|
where
|
|
|
|
T: 'static,
|
|
|
|
{
|
|
|
|
self.shared_contexts
|
|
|
|
.borrow_mut()
|
|
|
|
.insert(TypeId::of::<T>(), Rc::new(value))
|
|
|
|
.map(|f| f.downcast::<T>().ok())
|
|
|
|
.flatten();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Try to retrieve a SharedState with type T from the any parent Scope.
|
2021-11-05 21:15:59 +00:00
|
|
|
pub fn consume_state<T: 'static>(&self) -> Option<Rc<T>> {
|
|
|
|
if let Some(shared) = self.shared_contexts.borrow().get(&TypeId::of::<T>()) {
|
|
|
|
Some(shared.clone().downcast::<T>().unwrap())
|
|
|
|
} else {
|
|
|
|
let mut search_parent = self.parent_scope;
|
|
|
|
|
|
|
|
while let Some(parent_ptr) = search_parent {
|
|
|
|
let parent = unsafe { &*parent_ptr };
|
|
|
|
if let Some(shared) = parent.shared_contexts.borrow().get(&TypeId::of::<T>()) {
|
|
|
|
return Some(shared.clone().downcast::<T>().unwrap());
|
|
|
|
}
|
|
|
|
search_parent = parent.parent_scope;
|
|
|
|
}
|
|
|
|
None
|
|
|
|
}
|
2021-11-03 23:55:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// Create a new subtree with this scope as the root of the subtree.
|
|
|
|
///
|
|
|
|
/// Each component has its own subtree ID - the root subtree has an ID of 0. This ID is used by the renderer to route
|
|
|
|
/// the mutations to the correct window/portal/subtree.
|
|
|
|
///
|
|
|
|
/// This method
|
|
|
|
///
|
|
|
|
/// # Example
|
|
|
|
///
|
|
|
|
/// ```rust
|
|
|
|
/// static App: FC<()> = |(cx, props)| {
|
|
|
|
/// todo!();
|
|
|
|
/// rsx!(cx, div { "Subtree {id}"})
|
|
|
|
/// };
|
|
|
|
/// ```
|
2021-11-05 21:15:59 +00:00
|
|
|
pub fn create_subtree(&self) -> Option<u32> {
|
2021-11-03 23:55:02 +00:00
|
|
|
self.new_subtree()
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Get the subtree ID that this scope belongs to.
|
|
|
|
///
|
|
|
|
/// Each component has its own subtree ID - the root subtree has an ID of 0. This ID is used by the renderer to route
|
|
|
|
/// the mutations to the correct window/portal/subtree.
|
|
|
|
///
|
|
|
|
/// # Example
|
|
|
|
///
|
|
|
|
/// ```rust
|
|
|
|
/// static App: FC<()> = |(cx, props)| {
|
|
|
|
/// let id = cx.get_current_subtree();
|
|
|
|
/// rsx!(cx, div { "Subtree {id}"})
|
|
|
|
/// };
|
|
|
|
/// ```
|
2021-11-05 21:15:59 +00:00
|
|
|
pub fn get_current_subtree(&self) -> u32 {
|
2021-11-03 23:55:02 +00:00
|
|
|
self.subtree()
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Store a value between renders
|
|
|
|
///
|
|
|
|
/// This is *the* foundational hook for all other hooks.
|
|
|
|
///
|
|
|
|
/// - Initializer: closure used to create the initial hook state
|
|
|
|
/// - Runner: closure used to output a value every time the hook is used
|
|
|
|
///
|
2021-11-05 20:28:08 +00:00
|
|
|
/// To "cleanup" the hook, implement `Drop` on the stored hook value. Whenever the component is dropped, the hook
|
|
|
|
/// will be dropped as well.
|
2021-11-03 23:55:02 +00:00
|
|
|
///
|
|
|
|
/// # Example
|
|
|
|
///
|
|
|
|
/// ```ignore
|
|
|
|
/// // use_ref is the simplest way of storing a value between renders
|
|
|
|
/// fn use_ref<T: 'static>(initial_value: impl FnOnce() -> T) -> &RefCell<T> {
|
|
|
|
/// use_hook(
|
|
|
|
/// || Rc::new(RefCell::new(initial_value())),
|
|
|
|
/// |state| state,
|
|
|
|
/// )
|
|
|
|
/// }
|
|
|
|
/// ```
|
2021-11-05 20:28:08 +00:00
|
|
|
pub fn use_hook<'src, State: 'static, Output: 'src>(
|
2021-11-03 23:55:02 +00:00
|
|
|
&'src self,
|
2021-11-05 20:28:08 +00:00
|
|
|
initializer: impl FnOnce(usize) -> State,
|
|
|
|
runner: impl FnOnce(&'src mut State) -> Output,
|
|
|
|
) -> Output {
|
2021-11-03 23:55:02 +00:00
|
|
|
if self.hooks.at_end() {
|
2021-11-05 20:28:08 +00:00
|
|
|
self.hooks.push_hook(initializer(self.hooks.len()));
|
2021-11-03 23:55:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
runner(self.hooks.next::<State>().expect(HOOK_ERR_MSG))
|
|
|
|
}
|
2021-07-18 16:39:32 +00:00
|
|
|
}
|
2021-11-03 23:55:02 +00:00
|
|
|
|
|
|
|
const HOOK_ERR_MSG: &str = r###"
|
|
|
|
Unable to retrieve the hook that was initialized at this index.
|
|
|
|
Consult the `rules of hooks` to understand how to use hooks properly.
|
|
|
|
|
|
|
|
You likely used the hook in a conditional. Hooks rely on consistent ordering between renders.
|
|
|
|
Functions prefixed with "use" should never be called conditionally.
|
|
|
|
"###;
|
2021-11-07 06:01:22 +00:00
|
|
|
|
|
|
|
// Important internal methods
|
|
|
|
impl ScopeState {
|
|
|
|
/// Give out our self-referential item with our own borrowed lifetime
|
|
|
|
pub(crate) fn fin_head<'b>(&'b self) -> &'b VNode<'b> {
|
|
|
|
todo!()
|
|
|
|
// let cur_head = &self.finished_frame().head_node;
|
|
|
|
// unsafe { std::mem::transmute::<&VNode<'static>, &VNode<'b>>(cur_head) }
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Give out our self-referential item with our own borrowed lifetime
|
|
|
|
pub(crate) fn wip_head<'b>(&'b self) -> &'b VNode<'b> {
|
|
|
|
todo!()
|
|
|
|
// let cur_head = &self.wip_frame().head_node;
|
|
|
|
// unsafe { std::mem::transmute::<&VNode<'static>, &VNode<'b>>(cur_head) }
|
|
|
|
}
|
|
|
|
|
|
|
|
/// The "work in progress frame" represents the frame that is currently being worked on.
|
|
|
|
pub(crate) fn wip_frame(&self) -> &Bump {
|
|
|
|
todo!()
|
|
|
|
// match self.cur_generation.get() & 1 == 0 {
|
|
|
|
// true => &self.frames[0],
|
|
|
|
// false => &self.frames[1],
|
|
|
|
// }
|
|
|
|
}
|
|
|
|
|
|
|
|
pub unsafe fn reset_wip_frame(&self) {
|
|
|
|
// todo: unsafecell or something
|
|
|
|
let bump = self.wip_frame() as *const _ as *mut Bump;
|
|
|
|
let g = &mut *bump;
|
|
|
|
g.reset();
|
|
|
|
|
|
|
|
// self.wip_frame_mut().bump.reset()
|
|
|
|
}
|
|
|
|
|
|
|
|
/// A safe wrapper around calling listeners
|
|
|
|
pub(crate) fn call_listener(&self, event: UserEvent, element: ElementId) {
|
|
|
|
let listners = &mut self.items.borrow_mut().listeners;
|
|
|
|
|
|
|
|
let listener = listners.iter().find(|lis| {
|
|
|
|
let search = lis;
|
|
|
|
if search.event == event.name {
|
|
|
|
let search_id = search.mounted_node.get();
|
|
|
|
search_id.map(|f| f == element).unwrap_or(false)
|
|
|
|
} else {
|
|
|
|
false
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
if let Some(listener) = listener {
|
|
|
|
let mut cb = listener.callback.borrow_mut();
|
|
|
|
if let Some(cb) = cb.as_mut() {
|
|
|
|
(cb)(event.event);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
log::warn!("An event was triggered but there was no listener to handle it");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// General strategy here is to load up the appropriate suspended task and then run it.
|
|
|
|
// Suspended nodes cannot be called repeatedly.
|
|
|
|
pub(crate) fn call_suspended_node<'a>(&'a mut self, task_id: u64) {
|
|
|
|
let mut nodes = &mut self.items.get_mut().suspended_nodes;
|
|
|
|
|
|
|
|
if let Some(suspended) = nodes.remove(&task_id) {
|
|
|
|
let sus: &'a VSuspended<'static> = unsafe { &*suspended };
|
|
|
|
let sus: &'a VSuspended<'a> = unsafe { std::mem::transmute(sus) };
|
|
|
|
let mut boxed = sus.callback.borrow_mut().take().unwrap();
|
|
|
|
let new_node: Element = boxed();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// run the list of effects
|
|
|
|
pub(crate) fn run_effects(&mut self) {
|
|
|
|
for mut effect in self.items.get_mut().pending_effects.drain(..) {
|
|
|
|
effect();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
pub(crate) fn new_subtree(&self) -> Option<u32> {
|
|
|
|
todo!()
|
|
|
|
// if self.is_subtree_root.get() {
|
|
|
|
// None
|
|
|
|
// } else {
|
|
|
|
// let cur = self.shared.cur_subtree.get();
|
|
|
|
// self.shared.cur_subtree.set(cur + 1);
|
|
|
|
// Some(cur)
|
|
|
|
// }
|
|
|
|
}
|
|
|
|
|
|
|
|
pub(crate) fn update_vcomp(&self, vcomp: &VComponent) {
|
|
|
|
let f: *const _ = vcomp;
|
|
|
|
todo!()
|
|
|
|
// self.vcomp = unsafe { std::mem::transmute(f) };
|
|
|
|
}
|
|
|
|
|
|
|
|
pub(crate) fn load_vcomp<'a>(&'a mut self) -> &'a VComponent<'a> {
|
|
|
|
unsafe { std::mem::transmute(&*self.vcomp) }
|
|
|
|
}
|
|
|
|
}
|