mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-23 20:53:06 +00:00
wip: remove resource pool in favor of raw ptrs
This commit is contained in:
parent
70b983d090
commit
b8d98698c6
6 changed files with 150 additions and 90 deletions
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@ -23,6 +23,7 @@ pub(crate) mod lazynodes;
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pub(crate) mod mutations;
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pub(crate) mod nodes;
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pub(crate) mod scope;
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pub(crate) mod scopearena;
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pub(crate) mod test_dom;
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pub(crate) mod threadsafe;
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pub(crate) mod util;
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@ -43,6 +44,7 @@ pub(crate) mod innerlude {
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pub use crate::mutations::*;
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pub use crate::nodes::*;
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pub use crate::scope::*;
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pub use crate::scopearena::*;
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pub use crate::test_dom::*;
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pub use crate::threadsafe::*;
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pub use crate::util::*;
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@ -157,7 +157,7 @@ impl<'src> VNode<'src> {
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pub fn children(&self) -> &[VNode<'src>] {
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match &self {
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VNode::Fragment(f) => &f.children,
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VNode::Component(c) => &c.children,
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VNode::Component(c) => todo!("children are not accessible through this"),
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_ => &[],
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}
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}
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@ -319,7 +319,7 @@ pub struct Listener<'bump> {
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pub struct VComponent<'src> {
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pub key: Option<&'src str>,
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pub associated_scope: Cell<Option<ScopeId>>,
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pub associated_scope: Cell<Option<*mut ScopeInner>>,
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// Function pointer to the FC that was used to generate this component
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pub user_fc: *const (),
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@ -1,5 +1,6 @@
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use crate::innerlude::*;
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use futures_channel::mpsc::UnboundedSender;
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use fxhash::FxHashMap;
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use std::{
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any::{Any, TypeId},
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@ -42,9 +43,13 @@ pub type Context<'a> = &'a ScopeInner;
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/// use case they might have.
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pub struct ScopeInner {
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// Book-keeping about our spot in the arena
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pub(crate) parent_idx: Option<ScopeId>,
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// yes, a raw pointer
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// it's bump allocated so it's stable
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// the safety of parent pointers is guaranteed by the logic in this crate
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pub(crate) parent_scope: Option<*mut ScopeInner>,
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pub(crate) our_arena_idx: ScopeId,
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pub(crate) height: u32,
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pub(crate) subtree: Cell<u32>,
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pub(crate) is_subtree_root: Cell<bool>,
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@ -67,7 +72,7 @@ pub struct ScopeInner {
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// todo: move this into a centralized place - is more memory efficient
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pub(crate) shared_contexts: RefCell<HashMap<TypeId, Rc<dyn Any>>>,
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pub(crate) shared: EventChannel,
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pub(crate) sender: UnboundedSender<SchedulerMsg>,
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}
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pub struct SelfReferentialItems<'a> {
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@ -78,47 +83,11 @@ pub struct SelfReferentialItems<'a> {
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pub(crate) pending_effects: Vec<BumpBox<'a, dyn FnMut()>>,
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}
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pub struct ScopeVcomp {
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// important things
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}
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impl ScopeInner {
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// we are being created in the scope of an existing component (where the creator_node lifetime comes into play)
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// we are going to break this lifetime by force in order to save it on ourselves.
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// To make sure that the lifetime isn't truly broken, we receive a Weak RC so we can't keep it around after the parent dies.
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// This should never happen, but is a good check to keep around
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//
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// Scopes cannot be made anywhere else except for this file
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// Therefore, their lifetimes are connected exclusively to the virtual dom
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pub(crate) fn new(
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vcomp: &VComponent,
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our_arena_idx: ScopeId,
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parent_idx: Option<ScopeId>,
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height: u32,
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subtree: u32,
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shared: EventChannel,
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) -> Self {
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let vcomp = unsafe { std::mem::transmute(vcomp as *const VComponent) };
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Self {
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shared,
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parent_idx,
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our_arena_idx,
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height,
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subtree: Cell::new(subtree),
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is_subtree_root: Cell::new(false),
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frames: ActiveFrame::new(),
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vcomp,
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hooks: Default::default(),
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shared_contexts: Default::default(),
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items: RefCell::new(SelfReferentialItems {
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listeners: Default::default(),
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borrowed_props: Default::default(),
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suspended_nodes: Default::default(),
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tasks: Default::default(),
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pending_effects: Default::default(),
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}),
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}
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}
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/// This method cleans up any references to data held within our hook list. This prevents mutable aliasing from
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/// causing UB in our tree.
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///
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@ -131,7 +100,7 @@ impl ScopeInner {
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///
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/// This also makes sure that drop order is consistent and predictable. All resources that rely on being dropped will
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/// be dropped.
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pub(crate) fn ensure_drop_safety(&mut self, pool: &ResourcePool) {
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pub(crate) fn ensure_drop_safety(&mut self) {
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// make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
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// run the hooks (which hold an &mut Reference)
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// right now, we don't drop
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@ -147,13 +116,13 @@ impl ScopeInner {
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.get()
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.expect("VComponents should be associated with a valid Scope");
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if let Some(scope) = pool.get_scope_mut(&scope_id) {
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scope.ensure_drop_safety(pool);
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let scope = unsafe { &mut *scope_id };
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todo!("drop the component's props");
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// let mut drop_props = comp.drop_props.borrow_mut().take().unwrap();
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// drop_props();
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}
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scope.ensure_drop_safety();
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todo!("drop the component's props");
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// let mut drop_props = comp.drop_props.borrow_mut().take().unwrap();
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// drop_props();
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});
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// Now that all the references are gone, we can safely drop our own references in our listeners.
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@ -204,7 +173,8 @@ impl ScopeInner {
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}
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// run the list of effects
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pub(crate) fn run_effects(&mut self, pool: &ResourcePool) {
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pub(crate) fn run_effects(&mut self) {
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// pub(crate) fn run_effects(&mut self, pool: &ResourcePool) {
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for mut effect in self.items.get_mut().pending_effects.drain(..) {
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effect();
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}
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@ -213,11 +183,11 @@ impl ScopeInner {
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/// Render this component.
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///
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/// Returns true if the scope completed successfully and false if running failed (IE a None error was propagated).
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pub(crate) fn run_scope<'sel>(&'sel mut self, pool: &ResourcePool) -> bool {
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pub(crate) fn run_scope<'sel>(&'sel mut self) -> bool {
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// Cycle to the next frame and then reset it
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// This breaks any latent references, invalidating every pointer referencing into it.
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// Remove all the outdated listeners
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self.ensure_drop_safety(pool);
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self.ensure_drop_safety();
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// Safety:
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// - We dropped the listeners, so no more &mut T can be used while these are held
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@ -356,7 +326,10 @@ impl ScopeInner {
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/// assert_eq!(base.parent(), None);
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/// ```
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pub fn parent(&self) -> Option<ScopeId> {
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self.parent_idx
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match self.parent_scope {
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Some(p) => Some(unsafe { &*p }.our_arena_idx),
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None => None,
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}
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}
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/// Get the ID of this Scope within this Dioxus VirtualDOM.
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@ -381,7 +354,7 @@ impl ScopeInner {
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/// ## Notice: you should prefer using prepare_update and get_scope_id
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pub fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
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// pub fn schedule_update(&self) -> Rc<dyn Fn() + 'static> {
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let chan = self.shared.sender.clone();
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let chan = self.sender.clone();
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let id = self.scope_id();
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Rc::new(move || {
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chan.unbounded_send(SchedulerMsg::Immediate(id));
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@ -394,7 +367,7 @@ impl ScopeInner {
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///
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/// This method should be used when you want to schedule an update for a component
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pub fn schedule_update_any(&self) -> Rc<dyn Fn(ScopeId)> {
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let chan = self.shared.sender.clone();
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let chan = self.sender.clone();
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Rc::new(move |id| {
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chan.unbounded_send(SchedulerMsg::Immediate(id));
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})
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@ -411,8 +384,7 @@ impl ScopeInner {
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///
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/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
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pub fn needs_update_any(&self, id: ScopeId) {
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self.shared
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.sender
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self.sender
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.unbounded_send(SchedulerMsg::Immediate(id))
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.unwrap();
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}
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@ -508,7 +480,7 @@ impl ScopeInner {
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/// rsx!(cx, div { "hello {state.0}" })
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/// }
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/// ```
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pub fn provide_state<T>(self, value: T)
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pub fn provide_state<T>(&self, value: T)
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where
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T: 'static,
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{
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@ -520,11 +492,21 @@ impl ScopeInner {
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}
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/// Try to retrieve a SharedState with type T from the any parent Scope.
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pub fn consume_state<T: 'static>(self) -> Option<Rc<T>> {
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let getter = &self.shared.get_shared_context;
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let ty = TypeId::of::<T>();
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let idx = self.our_arena_idx;
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getter(idx, ty).map(|f| f.downcast().unwrap())
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pub fn consume_state<T: 'static>(&self) -> Option<Rc<T>> {
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if let Some(shared) = self.shared_contexts.borrow().get(&TypeId::of::<T>()) {
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Some(shared.clone().downcast::<T>().unwrap())
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} else {
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let mut search_parent = self.parent_scope;
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while let Some(parent_ptr) = search_parent {
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let parent = unsafe { &*parent_ptr };
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if let Some(shared) = parent.shared_contexts.borrow().get(&TypeId::of::<T>()) {
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return Some(shared.clone().downcast::<T>().unwrap());
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}
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search_parent = parent.parent_scope;
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}
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None
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}
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}
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/// Create a new subtree with this scope as the root of the subtree.
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@ -542,7 +524,7 @@ impl ScopeInner {
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/// rsx!(cx, div { "Subtree {id}"})
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/// };
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/// ```
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pub fn create_subtree(self) -> Option<u32> {
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pub fn create_subtree(&self) -> Option<u32> {
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self.new_subtree()
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}
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@ -559,7 +541,7 @@ impl ScopeInner {
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/// rsx!(cx, div { "Subtree {id}"})
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/// };
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/// ```
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pub fn get_current_subtree(self) -> u32 {
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pub fn get_current_subtree(&self) -> u32 {
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self.subtree()
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}
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76
packages/core/src/scopearena.rs
Normal file
76
packages/core/src/scopearena.rs
Normal file
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@ -0,0 +1,76 @@
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use std::cell::{Cell, RefCell};
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use bumpalo::{boxed::Box as BumpBox, Bump};
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use futures_channel::mpsc::UnboundedSender;
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use crate::innerlude::*;
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// a slab-like arena with stable references even when new scopes are allocated
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// uses a bump arena as a backing
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//
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// has an internal heuristics engine to pre-allocate arenas to the right size
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pub(crate) struct ScopeArena {
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bump: Bump,
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scopes: Vec<*mut ScopeInner>,
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free_scopes: Vec<ScopeId>,
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}
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impl ScopeArena {
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pub fn new() -> Self {
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Self {
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bump: Bump::new(),
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scopes: Vec::new(),
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free_scopes: Vec::new(),
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}
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}
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pub fn new_with_key(
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&mut self,
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fc_ptr: *const (),
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vcomp: &VComponent,
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parent_scope: Option<*mut ScopeInner>,
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height: u32,
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subtree: u32,
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sender: UnboundedSender<SchedulerMsg>,
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) -> ScopeId {
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if let Some(id) = self.free_scopes.pop() {
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// have already called drop on it - the slot is still chillin tho
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let scope = unsafe { &mut *self.scopes[id.0 as usize] };
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todo!("override the scope contents");
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id
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} else {
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let id = ScopeId(self.scopes.len());
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let vcomp = unsafe { std::mem::transmute(vcomp as *const VComponent) };
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let new_scope = ScopeInner {
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sender,
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parent_scope,
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our_arena_idx: id,
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height,
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subtree: Cell::new(subtree),
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is_subtree_root: Cell::new(false),
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frames: ActiveFrame::new(),
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vcomp,
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hooks: Default::default(),
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shared_contexts: Default::default(),
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items: RefCell::new(SelfReferentialItems {
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listeners: Default::default(),
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borrowed_props: Default::default(),
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suspended_nodes: Default::default(),
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tasks: Default::default(),
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pending_effects: Default::default(),
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}),
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};
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let stable = self.bump.alloc(new_scope);
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self.scopes.push(stable);
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id
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}
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}
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// scopes never get dropepd
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}
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@ -6,15 +6,16 @@ use crate::nodes::IntoVNode;
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pub struct TestDom {
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bump: Bump,
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scheduler: Scheduler,
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// scheduler: Scheduler,
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}
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impl TestDom {
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pub fn new() -> TestDom {
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let bump = Bump::new();
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let (sender, receiver) = futures_channel::mpsc::unbounded::<SchedulerMsg>();
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let scheduler = Scheduler::new(sender, receiver, 10, 100);
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TestDom { bump, scheduler }
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todo!()
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// let scheduler = Scheduler::new(sender, receiver, 10, 100);
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// TestDom { bump, scheduler }
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}
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pub fn new_factory(&self) -> NodeFactory {
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@ -32,7 +33,7 @@ impl TestDom {
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pub fn diff<'a>(&'a self, old: &'a VNode<'a>, new: &'a VNode<'a>) -> Mutations<'a> {
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let mutations = Mutations::new();
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let mut machine = DiffMachine::new(mutations, &self.scheduler.pool);
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let mut machine = DiffMachine::new(mutations, todo!());
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machine.stack.push(DiffInstruction::Diff { new, old });
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machine.mutations
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}
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@ -40,7 +41,7 @@ impl TestDom {
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pub fn create<'a>(&'a self, left: Option<LazyNodes<'a, '_>>) -> Mutations<'a> {
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let old = self.bump.alloc(self.render_direct(left));
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let mut machine = DiffMachine::new(Mutations::new(), &self.scheduler.pool);
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let mut machine = DiffMachine::new(Mutations::new(), todo!());
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machine.stack.create_node(old, MountType::Append);
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@ -56,14 +57,14 @@ impl TestDom {
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) -> (Mutations<'a>, Mutations<'a>) {
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let (old, new) = (self.render(left), self.render(right));
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let mut machine = DiffMachine::new(Mutations::new(), &self.scheduler.pool);
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let mut machine = DiffMachine::new(Mutations::new(), todo!());
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machine.stack.create_node(old, MountType::Append);
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machine.work(|| false);
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let create_edits = machine.mutations;
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let mut machine = DiffMachine::new(Mutations::new(), &self.scheduler.pool);
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let mut machine = DiffMachine::new(Mutations::new(), todo!());
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machine.stack.push(DiffInstruction::Diff { old, new });
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@ -78,16 +78,7 @@ pub struct VirtualDom {
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// we need to keep the allocation around, but we don't necessarily use it
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_root_caller: Box<dyn Any>,
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// /// All mounted components are arena allocated to make additions, removals, and references easy to work with
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// /// A generational arena is used to re-use slots of deleted scopes without having to resize the underlying arena.
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// ///
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// /// This is wrapped in an UnsafeCell because we will need to get mutable access to unique values in unique bump arenas
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// /// and rusts's guarantees cannot prove that this is safe. We will need to maintain the safety guarantees manually.
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// pub pool: ResourcePool,
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//
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pub component_arena: Bump,
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pub free_components: VecDeque<*mut ScopeInner>,
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pub scopes: ScopeArena,
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pub heuristics: FxHashMap<FcSlot, Heuristic>,
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|
@ -192,7 +183,17 @@ impl VirtualDom {
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sender: UnboundedSender<SchedulerMsg>,
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receiver: UnboundedReceiver<SchedulerMsg>,
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) -> Self {
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let mut component_arena = Bump::new();
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let mut scopes = ScopeArena::new();
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let base_scope = scopes.new_with_key(
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//
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root as _,
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boxed_comp.as_ref(),
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None,
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0,
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0,
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sender.clone(),
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);
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// let root_fc = Box::new(root);
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|
@ -239,13 +240,11 @@ impl VirtualDom {
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// });
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Self {
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scheduler: todo!(),
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scopes,
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base_scope: todo!(),
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root_fc: todo!(),
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root_props: todo!(),
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_root_caller: todo!(),
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component_arena: todo!(),
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free_components: todo!(),
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heuristics: todo!(),
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receiver,
|
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pending_garbage: todo!(),
|
||||
|
@ -340,7 +339,7 @@ impl VirtualDom {
|
|||
/// apply_edits(edits);
|
||||
/// ```
|
||||
pub fn rebuild(&mut self) -> Mutations {
|
||||
self.rebuild(self.base_scope)
|
||||
// self.rebuild(self.base_scope)
|
||||
}
|
||||
|
||||
/// Compute a manual diff of the VirtualDOM between states.
|
||||
|
@ -856,7 +855,7 @@ impl VirtualDom {
|
|||
/// Restart the entire VirtualDOM from scratch, wiping away any old state and components.
|
||||
///
|
||||
/// Typically used to kickstart the VirtualDOM after initialization.
|
||||
pub fn rebuild(&mut self, base_scope: ScopeId) -> Mutations {
|
||||
pub fn rebuild_inner(&mut self, base_scope: ScopeId) -> Mutations {
|
||||
let mut shared = self.clone();
|
||||
let mut diff_machine = DiffMachine::new(Mutations::new(), &mut shared);
|
||||
|
||||
|
|
Loading…
Reference in a new issue