mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-23 20:53:06 +00:00
wip: compiling again with runtime safety
This commit is contained in:
parent
95bd17e38f
commit
857c92f7f0
8 changed files with 461 additions and 290 deletions
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@ -40,8 +40,6 @@ indexmap = "1.7.0"
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# Serialize the Edits for use in Webview/Liveview instances
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serde = { version = "1", features = ["derive"], optional = true }
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serde_repr = { version = "0.1.7", optional = true }
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[dev-dependencies]
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anyhow = "1.0.42"
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dioxus-html = { path = "../html" }
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@ -54,7 +52,7 @@ dioxus-core-macro = { path = "../core-macro", version = "0.1.2" }
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[features]
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default = []
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serialize = ["serde", "serde_repr"]
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serialize = ["serde"]
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debug_vdom = []
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[[bench]]
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File diff suppressed because it is too large
Load diff
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@ -34,7 +34,7 @@ impl HookList {
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///
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/// This should only be ran by Dioxus itself before "running scope".
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/// Dioxus knows how to descend through the tree to prevent mutable aliasing.
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pub(crate) unsafe fn reset(&mut self) {
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pub(crate) unsafe fn reset(&self) {
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self.idx.set(0);
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}
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@ -319,7 +319,8 @@ pub struct Listener<'bump> {
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pub struct VComponent<'src> {
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pub key: Option<&'src str>,
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pub associated_scope: Cell<Option<*mut ScopeInner>>,
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pub associated_scope: Cell<Option<ScopeId>>,
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// pub associated_scope: Cell<Option<*mut ScopeInner>>,
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// Function pointer to the FC that was used to generate this component
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pub user_fc: *const (),
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@ -43,14 +43,18 @@ pub type Context<'a> = &'a ScopeInner;
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/// use case they might have.
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pub struct ScopeInner {
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// Book-keeping about our spot in the arena
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// yes, a raw pointer
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// it's bump allocated so it's stable
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// the safety of parent pointers is guaranteed by the logic in this crate
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// safety:
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//
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// pointers to scopes are *always* valid since they are bump allocated and never freed until this scope is also freed
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pub(crate) parent_scope: Option<*mut ScopeInner>,
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pub(crate) our_arena_idx: ScopeId,
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pub(crate) height: u32,
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pub(crate) subtree: Cell<u32>,
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pub(crate) is_subtree_root: Cell<bool>,
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// Nodes
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@ -100,12 +104,12 @@ impl ScopeInner {
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///
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/// This also makes sure that drop order is consistent and predictable. All resources that rely on being dropped will
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/// be dropped.
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pub(crate) fn ensure_drop_safety(&mut self) {
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pub(crate) fn ensure_drop_safety(&self) {
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// make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
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// run the hooks (which hold an &mut Reference)
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// right now, we don't drop
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self.items
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.get_mut()
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.borrow_mut()
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.borrowed_props
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.drain(..)
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.map(|li| unsafe { &*li })
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@ -116,9 +120,10 @@ impl ScopeInner {
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.get()
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.expect("VComponents should be associated with a valid Scope");
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let scope = unsafe { &mut *scope_id };
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todo!("move this onto virtualdom");
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// let scope = unsafe { &mut *scope_id };
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scope.ensure_drop_safety();
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// scope.ensure_drop_safety();
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todo!("drop the component's props");
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// let mut drop_props = comp.drop_props.borrow_mut().take().unwrap();
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@ -127,7 +132,7 @@ impl ScopeInner {
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// Now that all the references are gone, we can safely drop our own references in our listeners.
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self.items
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.get_mut()
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.borrow_mut()
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.listeners
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.drain(..)
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.map(|li| unsafe { &*li })
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@ -135,8 +140,8 @@ impl ScopeInner {
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}
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/// A safe wrapper around calling listeners
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pub(crate) fn call_listener(&mut self, event: UserEvent, element: ElementId) {
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let listners = &mut self.items.get_mut().listeners;
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pub(crate) fn call_listener(&self, event: UserEvent, element: ElementId) {
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let listners = &mut self.items.borrow_mut().listeners;
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let raw_listener = listners.iter().find(|lis| {
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let search = unsafe { &***lis };
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@ -191,9 +196,10 @@ impl ScopeInner {
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// }
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}
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pub(crate) fn update_vcomp(&mut self, vcomp: &VComponent) {
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pub(crate) fn update_vcomp(&self, vcomp: &VComponent) {
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let f: *const _ = vcomp;
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self.vcomp = unsafe { std::mem::transmute(f) };
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todo!()
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// self.vcomp = unsafe { std::mem::transmute(f) };
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}
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pub(crate) fn load_vcomp<'a>(&'a mut self) -> &'a VComponent<'a> {
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@ -32,8 +32,8 @@ impl ScopeArena {
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}
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}
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pub fn get_mut(&mut self, id: &ScopeId) -> Option<&mut ScopeInner> {
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unsafe { Some(&mut *self.scopes[id.0]) }
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pub fn get_mut(&self, id: &ScopeId) -> Option<&ScopeInner> {
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unsafe { Some(&*self.scopes[id.0]) }
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}
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pub fn new_with_key(
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@ -33,7 +33,9 @@ impl TestDom {
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pub fn diff<'a>(&'a self, old: &'a VNode<'a>, new: &'a VNode<'a>) -> Mutations<'a> {
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let mutations = Mutations::new();
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let mut machine = DiffMachine::new(mutations);
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let mut machine: DiffState = todo!();
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// let mut machine = DiffState::new(mutations);
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// let mut machine = DiffState::new(mutations);
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machine.stack.push(DiffInstruction::Diff { new, old });
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machine.mutations
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}
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@ -41,13 +43,17 @@ impl TestDom {
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pub fn create<'a>(&'a self, left: Option<LazyNodes<'a, '_>>) -> Mutations<'a> {
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let old = self.bump.alloc(self.render_direct(left));
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let mut machine = DiffMachine::new(Mutations::new());
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let mut machine: DiffState = todo!();
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// let mut machine = DiffState::new(Mutations::new());
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// let mut machine = DiffState::new(Mutations::new());
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machine.stack.create_node(old, MountType::Append);
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machine.work(&mut || false);
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todo!()
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machine.mutations
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// machine.work(&mut || false);
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// machine.mutations
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}
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pub fn lazy_diff<'a>(
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@ -57,22 +63,26 @@ impl TestDom {
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) -> (Mutations<'a>, Mutations<'a>) {
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let (old, new) = (self.render(left), self.render(right));
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let mut machine = DiffMachine::new(Mutations::new());
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let mut machine: DiffState = todo!();
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// let mut machine = DiffState::new(Mutations::new());
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machine.stack.create_node(old, MountType::Append);
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machine.work(|| false);
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let create_edits = machine.mutations;
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todo!()
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let mut machine = DiffMachine::new(Mutations::new());
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// machine.work(|| false);
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// let create_edits = machine.mutations;
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machine.stack.push(DiffInstruction::Diff { old, new });
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// let mut machine: DiffState = todo!();
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// // let mut machine = DiffState::new(Mutations::new());
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machine.work(&mut || false);
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// machine.stack.push(DiffInstruction::Diff { old, new });
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let edits = machine.mutations;
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// machine.work(&mut || false);
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(create_edits, edits)
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// let edits = machine.mutations;
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// (create_edits, edits)
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}
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}
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@ -78,7 +78,7 @@ pub struct VirtualDom {
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// we need to keep the allocation around, but we don't necessarily use it
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_root_caller: Box<dyn Any>,
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pub scopes: ScopeArena,
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pub(crate) scopes: ScopeArena,
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pub receiver: UnboundedReceiver<SchedulerMsg>,
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pub sender: UnboundedSender<SchedulerMsg>,
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@ -92,7 +92,7 @@ pub struct VirtualDom {
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pub dirty_scopes: IndexSet<ScopeId>,
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pub saved_state: Option<SavedDiffWork<'static>>,
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pub(crate) saved_state: Option<SavedDiffWork<'static>>,
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pub in_progress: bool,
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}
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@ -250,7 +250,8 @@ impl VirtualDom {
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where
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P: 'static,
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{
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let root_scope = self.pool.get_scope_mut(&self.base_scope).unwrap();
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let base = self.base_scope;
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let root_scope = self.get_scope_mut(&base).unwrap();
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// Pre-emptively drop any downstream references of the old props
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root_scope.ensure_drop_safety();
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@ -532,7 +533,7 @@ For the rest, we defer to the rIC period and work down each queue from high to l
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impl VirtualDom {
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// returns true if the event is discrete
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pub fn handle_ui_event(&mut self, event: UserEvent) -> bool {
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let (discrete, priority) = event_meta(&event);
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// let (discrete, priority) = event_meta(&event);
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if let Some(scope) = self.get_scope_mut(&event.scope) {
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if let Some(element) = event.mounted_dom_id {
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@ -555,7 +556,8 @@ impl VirtualDom {
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// Low => todo!(),
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// }
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discrete
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todo!()
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// discrete
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}
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fn prepare_work(&mut self) {
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@ -588,7 +590,7 @@ impl VirtualDom {
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SchedulerMsg::UiEvent(event) => {
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//
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let (discrete, priority) = event_meta(&event);
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// let (discrete, priority) = event_meta(&event);
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if let Some(scope) = self.get_scope_mut(&event.scope) {
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if let Some(element) = event.mounted_dom_id {
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}
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}
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discrete;
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// discrete;
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}
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}
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}
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@ -625,12 +627,13 @@ impl VirtualDom {
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let mut ran_scopes = FxHashSet::default();
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if machine.stack.is_empty() {
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self.dirty_scopes.retain(|id| self.get_scope(id).is_some());
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self.dirty_scopes.sort_by(|a, b| {
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let h1 = self.get_scope(a).unwrap().height;
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let h2 = self.get_scope(b).unwrap().height;
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h1.cmp(&h2).reverse()
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});
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todo!("order scopes");
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// self.dirty_scopes.retain(|id| self.get_scope(id).is_some());
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// self.dirty_scopes.sort_by(|a, b| {
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// let h1 = self.get_scope(a).unwrap().height;
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// let h2 = self.get_scope(b).unwrap().height;
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// h1.cmp(&h2).reverse()
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// });
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if let Some(scopeid) = self.dirty_scopes.pop() {
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log::info!("handling dirty scope {:?}", scopeid);
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@ -640,21 +643,23 @@ impl VirtualDom {
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// if let Some(component) = self.get_scope_mut(&scopeid) {
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if self.run_scope(&scopeid) {
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let (old, new) = (component.frames.wip_head(), component.frames.fin_head());
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todo!("diff the scope")
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// let (old, new) = (component.frames.wip_head(), component.frames.fin_head());
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machine.stack.scope_stack.push(scopeid);
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machine.stack.push(DiffInstruction::Diff { new, old });
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// // let (old, new) = (component.frames.wip_head(), component.frames.fin_head());
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// machine.stack.scope_stack.push(scopeid);
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// machine.stack.push(DiffInstruction::Diff { new, old });
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}
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// }
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}
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}
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}
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let work_completed = machine.work(deadline_reached);
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let work_completed: bool = todo!();
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// let work_completed = machine.work(deadline_reached);
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// log::debug!("raw edits {:?}", machine.mutations.edits);
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let mut machine: DiffMachine<'static> = unsafe { std::mem::transmute(machine) };
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let mut machine: DiffState<'static> = unsafe { std::mem::transmute(machine) };
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// let mut saved = machine.save();
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if work_completed {
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@ -681,8 +686,9 @@ impl VirtualDom {
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// log::debug!("saved edits {:?}", mutations);
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let mut saved = machine.save();
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self.save_work(saved);
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todo!();
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// let mut saved = machine.save();
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// self.save_work(saved);
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true
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// self.save_work(saved);
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@ -801,24 +807,26 @@ impl VirtualDom {
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///
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/// Typically used to kickstart the VirtualDOM after initialization.
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pub fn rebuild_inner(&mut self, base_scope: ScopeId) -> Mutations {
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let mut diff_machine = DiffMachine::new(Mutations::new());
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// TODO: drain any in-flight work
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let cur_component = self
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.get_scope_mut(&base_scope)
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.expect("The base scope should never be moved");
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log::debug!("rebuild {:?}", base_scope);
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// We run the component. If it succeeds, then we can diff it and add the changes to the dom.
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if self.run_scope(&base_scope) {
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let cur_component = self
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.get_scope_mut(&base_scope)
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.expect("The base scope should never be moved");
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log::debug!("rebuild {:?}", base_scope);
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let mut diff_machine = DiffState::new(Mutations::new());
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diff_machine
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.stack
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.create_node(cur_component.frames.fin_head(), MountType::Append);
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diff_machine.stack.scope_stack.push(base_scope);
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diff_machine.work(|| false);
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todo!()
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// self.work(&mut diff_machine, || false);
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// diff_machine.work(|| false);
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} else {
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// todo: should this be a hard error?
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log::warn!(
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@ -827,7 +835,8 @@ impl VirtualDom {
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);
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}
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unsafe { std::mem::transmute(diff_machine.mutations) }
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todo!()
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// unsafe { std::mem::transmute(diff_machine.mutations) }
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}
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pub fn hard_diff(&mut self, base_scope: ScopeId) -> Mutations {
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@ -838,16 +847,17 @@ impl VirtualDom {
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log::debug!("hard diff {:?}", base_scope);
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if self.run_scope(&base_scope) {
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let mut diff_machine = DiffMachine::new(Mutations::new());
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let mut diff_machine = DiffState::new(Mutations::new());
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diff_machine.cfg.force_diff = true;
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diff_machine.diff_scope(base_scope);
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self.diff_scope(&mut diff_machine, base_scope);
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// diff_machine.diff_scope(base_scope);
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diff_machine.mutations
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} else {
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Mutations::new()
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}
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}
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pub fn get_scope_mut(&mut self, id: &ScopeId) -> Option<&mut ScopeInner> {
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pub fn get_scope_mut<'a>(&'a self, id: &ScopeId) -> Option<&'a ScopeInner> {
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self.scopes.get_mut(id)
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}
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@ -868,7 +878,8 @@ impl VirtualDom {
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// Safety:
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// - We've dropped all references to the wip bump frame
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unsafe { scope.frames.reset_wip_frame() };
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todo!("reset wip frame");
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// unsafe { scope.frames.reset_wip_frame() };
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let items = scope.items.get_mut();
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@ -903,6 +914,19 @@ impl VirtualDom {
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false
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}
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}
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pub fn reserve_node(&self, node: &VNode) -> ElementId {
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todo!()
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// self.node_reservations.insert(id);
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}
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pub fn collect_garbage(&self, id: ElementId) {
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todo!()
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}
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pub fn try_remove(&self, id: &ScopeId) -> Option<ScopeInner> {
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todo!()
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}
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}
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// impl<'a> Future for PollAllTasks<'a> {
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